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Difference between revisions of "Your Sanctuary"

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(Separated Carbon Dog and Diamond Dog's links)
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The eight '''sanctuaries''' in [[EarthBound]] plays a vital in [[Ness]]'s journey to defeat [[Giygas]]. Each of the sanctuaries has a boss and a melody. By collecting the melodies via the [[Sound Stone]] and defeating the bosses at each of them, the Earth's powers may be combined to defeat Giygas. Similar quests are in other games of the series; the [[Seven Needles]] from [[Mother 3]] and the [[Eight Melodies]] from {{vg|Mother}}. Each sanctuary appears in a cave-like area.
The eight '''Your Sanctuaries''' in [[EarthBound]] play a vital role in [[Ness]]'s journey to defeat [[Giygas]]. Each of the sanctuaries echoes with a piece of a special melody that, when completed, will help Ness harness the power of the Earth itself. However, each sanctuary is also guarded by a boss, requiring Ness and his friends to defeat these monsters first. Once each sanctuary guardian is defeated, Ness is able to record one more piece of the melody on his [[Sound Stone]].
==List of sanctuaries==
 
Only Ness is able to enter the sanctuaries; while [[Jeff]] passes by one of the sanctuaries on his way to [[Threed]], he cannot engage the sanctuary guardian. After each sanctuary has been visited, Ness and his friends can come back at any time for a complete restoration.
 
Similar quests appear in the other games of the Mother series, specifically the [[Eight Melodies]] from {{vg|Mother}} and the [[Seven Needles]] from [[Mother 3]].
 
==List of Your Sanctuaries==
*[[Giant Step]] ([[Titanic Ant]])
*[[Giant Step]] ([[Titanic Ant]])
*[[Lilliput Steps]] ([[Mondo Mole]])
*[[Lilliput Steps]] ([[Mondo Mole]])
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*[[Pink Cloud]] ([[Thunder and Storm]])
*[[Pink Cloud]] ([[Thunder and Storm]])
*[[Lumine Hall]] ([[Electro Specter]])
*[[Lumine Hall]] ([[Electro Specter]])
*[[Fire Spring]] ([[Carbon Dog]] and [[Diamond Dog]])
*[[Fire Spring]] ([[Carbon Dog]]/[[Diamond Dog]])
{{EarthBound locations}}
{{EarthBound locations}}
{{stub}}

Revision as of 06:20, 2 December 2010

The eight Your Sanctuaries in EarthBound play a vital role in Ness's journey to defeat Giygas. Each of the sanctuaries echoes with a piece of a special melody that, when completed, will help Ness harness the power of the Earth itself. However, each sanctuary is also guarded by a boss, requiring Ness and his friends to defeat these monsters first. Once each sanctuary guardian is defeated, Ness is able to record one more piece of the melody on his Sound Stone.

Only Ness is able to enter the sanctuaries; while Jeff passes by one of the sanctuaries on his way to Threed, he cannot engage the sanctuary guardian. After each sanctuary has been visited, Ness and his friends can come back at any time for a complete restoration.

Similar quests appear in the other games of the Mother series, specifically the Eight Melodies from Mother and the Seven Needles from Mother 3.

List of Your Sanctuaries

Locations in EarthBound
Eagleland

Cities and towns
OnettTwosonThreedFourside (Moonside) • Happy Happy VillageSaturn Valley
Areas of interest
Ness's houseOnett Public LibraryBeak PointBurglin ParkPunk-SurePolestar PreschoolPeaceful Rest ValleyChaos TheaterGrapefruit FallsBelch's BaseDusty Dunes DesertGold MineMonkey CaveTopolla TheaterMonotoli Building

FoggyLand

WintersSnow Wood Boarding HouseBrick Road MazeLake TessStonehengeSummersScaraba Cultural MuseumTotoStoic Club

Chommo

DalaamMuScarabaPyramidDungeon ManDeep DarknessTenda Village

Special locations
Lost UnderworldMagicantSea of EdenCave of the Past

Sanctuaries
Giant StepLilliput StepsMilky WellRainy CircleMagnet HillPink CloudLumine HallFire Spring