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== Trivia ==
== Trivia ==
{{SmashWiki|article=List of spirits (EarthBound series)}}

Revision as of 01:57, 3 February 2019

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This article or section is under construction.

In Super Smash Bros. Ultimate, Spirits are powerups featured extensively in Adventure Mode: World of Light. While similar to Stickers in Super Smash Bros. Brawl and Equipment in Super Smash Bros. 4, Spirits are representations of characters that fighters can assign to themselves for in-battle buffs and benefits. In Ultimate, there are 1,303 Spirits of varying types and franchises.

There are currently 28 Spirits in Ultimate that represent the Mother series, with characters from all three games — Mother, EarthBound, and Mother 3 — showing up as Spirits. Among these are represenations of the two playable Mother characters: Lucas and Ness. Other Spirits are party members such as Paula, Jeff, Kumatora, and Duster, secondary characters such as Buzz Buzz, Flying Man, Flint, and Salsa, or enemies such as Starman, Master Belch, or the Absolutely Safe Capsule.

Functionality

There are four classes of Spirits in Ultimate. Primary Spirits can be equipped by a fighter, enhancing their stats. A Primary Spirit has strengths based on type: Attack, Shield, and Grab, and Neutral. All types except Neutral are powerful against another type: ergo, Attack is effective against Grab, Grab is effective against Shield, and Shield is effective over Attack.

Support Spirits are enabled by a Primary Spirit, which allows up to three Support Spirits for a fighter. Support Spirits will usually give a fighter a skill in battle: EarthBound-related skills range between giving a fighter a Franklin Badge skill (reflects all enemy projectiles) and allowing a fighter to begin a battle holding a Ramblin' Evil Mushroom.

Fighter Spirits cannot be equipped, and serve as a viewable image of a character. They are representations of fighters in Ultimate. Master Spirits also cannot be equipped, but give the player access to certain facilities, such as shops, gyms, or dojos.

Most Spirits are obtained via Spirit Battles: where fighters represent the Spirit in a themed stage. For example, earning Hinawa's spirit requires that the player battle Zelda and two Lucas fighters, and earning Teddy's spirit requires that the player battle Little Mac. Once owned, a Spirit can be leveled up to increase its benefits in battle. Some Spirits will change into a new Spirit at level 99, giving the player better stats.

List of Mother Spirits

Spirit Information Battle
No. Image Name Spirit Type Class Type Stats Ability Acquisition Fighters Power Stage Conditions
563
SSBU Spirit Ness.png
Ness Fighter N/A N/A N/A N/A
  • Complete Classic Mode with Ness
N/A N/A N/A N/A
564
SSBU Spirit Lucas.png
Lucas Fighter N/A N/A N/A N/A
  • Complete Classic Mode with Lucas
N/A N/A N/A N/A
565
SSBU Spirit Ninten.png
Ninten Primary ★★★★ Grab Power: 4,438—11,098
2,179–5,448
1,856–4,641
PSI Attack ↑
  • Obtainable after a Spirit Battle
13,700 Magicant
  • The enemy's PSI attacks have increased power
  • Stamina battle
  • The enemy's FS Meter charges quickly
566
SSBU Spirit Ana.png
Ana Support ★★★ Grab N/A Franklin Badge Equipped
  • Obtainable after a Spirit Battle
9,200 Magicant
  • Stamina battle
  • The enemy heals over time
567
SSBU Spirit Lloyd.png
Lloyd Primary ★★★ Grab Power: 2,844–8,555
1,248–3,753
1,435–4,318
Electric Attack ↑
  • Obtainable after a Spirit Battle
9,200 Magicant
  • Defeat the main fighter to win
  • Bob-ombs will rain from the sky after a litte while
  • Stamina battle
568
SSBU Spirit Teddy.png
Teddy Primary ★★ Attack Power: 1,658–6,675
995–4,005
663–2,670
N/A
  • Obtainable after a Spirit Battle
3,600 Onett
  • The enemy's melee weapons have increased power
  • The enemy starts the battle with a Killing Edge
569
SSBU Spirit EVE.png
EVE Primary ★★★ Shield Power: 2,866–8,600
1,404–4,214
1,462–4,386
N/A
  • Obtainable after a Spirit Battle
9,700 Frigate Orpheon
  • The enemy's attacks has increased power
  • The enemy has super armor and is hard to launch or make flinch
  • Stamina battle
570
SSBU Spirit Flying Man.png
Flying Man Primary ★★★ Attack Power: 2,792–8,379
1,607–4,822
1,027–3,083
Initial Damage 30%
  • Obtainable after a Spirit Battle
  • Summonable via cores from Blaziken and Reporter & Wrestler
9,100 Magicant
  • Defeat the main fighter to win
  • Stamina battle
571
SSBU Spirit Starman.png
Starman Primary ★★ Grab Power: 1,740–6,963
815–3,260
767–3,070
PSI Attack ↑
  • Obtainable after a Spirit Battle
4,200 Lylat Cruise
  • Hostile assist trophies will appear
  • The enemy is metal
  • Stamina battle
572
SSBU Spirit Paula.png
Paula Primary ★★★★ Shield Power: 4,204–10,511
1,357–3,392
2,465–6,164
PSI Attack ↑
  • Obtainable after a Spirit Battle
13,300 Onett
  • The enemy will suddenly have a Final Smash
  • The enemy's PSI attacks will have increased power
  • Stamina battle
573
SSBU Spirit Jeff.png
Jeff Primary ★★★★ Shield N/A Jam FS Charge
  • Obtainable after a Spirit Battle
13,200 Onett
  • Hostile assist trophies will appear
  • The enemy's shooting items have increased power
  • Reinforcements will appear during the battle
574
SSBU Spirit Poo.png
Poo Primary ★★★ Shield Power: 3,080–9,266
1,540–4,633
1,260–3,791
PSI Attack ↑
  • Obtainable after a Spirit Battle
9,400 Skyworld (Battlefield form)
  • The enemy's punches and elbow strikes have increased power
  • The enemy's kicks and knee strikes have increased power
  • The enemy has increased move speed
575
SSBU Spirit Buzz Buzz.png
Buzz Buzz Primary Attack Power: 818–4,096
568–2,841
204–1,024
Initial Damage 30%
  • Obtainable after a Spirit Battle
Tiny Mr. Game and Watch 2,900 Onett
  • Timed battle
576
SSBU Spirit Ness's Father.png
Ness's Father Support ★★★★ N/A N/A Running Start
  • Obtainable after a Spirit Battle
  • Purchasable frim Timmy and Tommy's for 10,000SP
13,500 Onett
  • Defeat the main fighter to win
  • The enemy is invisible

Trivia

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