Ninten trying Telepathy.
|Appears in||EarthBound Beginnings|
Telepathy is a special PSI technique, only appearing in EarthBound Beginnings. When used outside of battle, it allows the user to read into certain people's minds and communicate with certain spirits.
There are only a few uses for Telepathy, with most of the uses relating to Magicant and Ninten's Great Grandparents in some way. Plot related uses of Telepathy are often signaled by an XX marking in the near vicinity. This includes the shell that marks the entrance to Magicant, and the XX Stone atop Mt. Itoi. In conjunction with the Great Grandfather's Diary, Telepathy is used to enter Magicant before the Fish Hook is acquired. Telepathy is required to enter Magicant, Queen Mary's castle and learn the Eighth Melody. Telepathy is also required for a few sidequests, including returning an old Man's false teeth and smaller functions such as using the center fountain in Magicant as an ATM.
Telepathy has no use in battle.
If Ninten is incapacitated and Ana uses Telepathy atop Mt. Itoi, Ninten's Great Grandfather George will replace Ninten's name with Ana while speaking. The text is not otherwise modified however, causing George to call Ana as his Great Grandson by mistake.
|None||Allows for mind reading||1||Ninten
|PSI in the Mother series|
PK Beam • PK Fire • PK Flash • PK Freeze • PK Ground • PK Love • PSI Rockin • PK Starstorm • PK Thunder
Lifeup • Healing • PSI Magnet • Refresh
PSIShield • PowerShield • Shield • PSI Shield • Counter • PSI Counter • Offense Up • Defense Up • QuickUp • Offense Down • Defense Down • Hypnosis • Paralysis • Brainshock • Darkness • Shield-Off • PSI-Block
Telepathy • Teleport • 4th-D Slip
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