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Battery Man
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Battery Man でんちマン Battery Man | ||||||
Stats | ||||||
---|---|---|---|---|---|---|
HP 300 |
PP 0 |
Offense 85 |
Defense 27 |
IQ 26 |
Speed 54 | |
Strengths and weaknesses | ||||||
Fire 70 |
Freeze 120 |
Thunder 30 |
Bombs 100 |
Freezing 100 |
Flammability 100 | |
Paralysis 0 |
Crying 80 |
Brainshock 60 |
Hypnosis 10000 |
Poisoning 0 |
Wall Staples 75 | |
Experience and money yields | ||||||
Exp. 165 |
Money 26 DP | |||||
Item drop after battle chances | ||||||
Made-You-Look | 15% chance of finding | |||||
Locations | ||||||
Thunder Tower | ||||||
Battle song | ||||||
"Toppling March" |
The Battery Man is a type of enemy in Mother 3. If it appears in battle alongside a robotic enemy which runs out of batteries, Battery Man can heal them, which makes it disappear from the battle. There is an unused, more difficult version of the Battery Man named the Alkaline Man. They are extremely weak to both PK Freeze and falling asleep.
Text | Effect |
---|---|
Attack with a 1.5V kick | Deals low-level damage to one party member |
Use an electric shock attack | Generic PK Thunder β |
Jump inside of an enemy and provide it with energy | Sacrifices itself to heal and recharge a Minor Robot on the field |
Fall down | No effect |
Battle Memory description
"Little Alkaline, Mr. Manganese, Li'l Lithium, Sir Nickle. They all look alike, but there are many different kinds."