WikiBound logo.png There are 169 stubs for enemies. Help out by expanding these pages!
Item pages are now going to be split. See WikiBound:Projects for more information.

Difference between revisions of "Telepathy"

From WikiBound, your community-driven EarthBound/Mother wiki
Jump to navigationJump to search
m (Text replacement - "Magicant" to "{{ebb|Magicant}}")
Tags: Mobile edit Mobile web edit
m (Text replacement - "{{vg|Mother}}" to "EarthBound Beginnings")
Line 9: Line 9:
|target=Overworld only
|target=Overworld only
|category=Other
|category=Other
|games={{vg|Mother}}
|games=[[EarthBound Beginnings]]
|learned=[[Ninten]]<br>[[Ana]]
|learned=[[Ninten]]<br>[[Ana]]
}}
}}
'''Telepathy''' is a special [[PSI]] technique, only appearing in {{vg|Mother}}. When used outside of battle, it allows the user to read into certain people's minds and communicate with certain spirits.
'''Telepathy''' is a special [[PSI]] technique, only appearing in [[EarthBound Beginnings]]. When used outside of battle, it allows the user to read into certain people's minds and communicate with certain spirits.


There are only a few uses for Telepathy, with most of the uses relating to {{ebb|Magicant}} and Ninten's Great Grandparents in some way. Plot related uses of Telepathy are often signaled by an XX marking in the near vicinity. This includes the shell that marks the entrance to Magicant, and the [[XX Stone]] atop [[Mt. Itoi]]. In conjunction with the Great Grandfather's Diary, Telepathy is used to enter Magicant before the Fish Hook is acquired. Telepathy is required to enter Magicant, Queen [[Mary]]'s castle and learn the Eighth Melody. Telepathy is also required for a few sidequests, including returning an old Man's false teeth and smaller functions such as using the center fountain in Magicant as an ATM.   
There are only a few uses for Telepathy, with most of the uses relating to {{ebb|Magicant}} and Ninten's Great Grandparents in some way. Plot related uses of Telepathy are often signaled by an XX marking in the near vicinity. This includes the shell that marks the entrance to Magicant, and the [[XX Stone]] atop [[Mt. Itoi]]. In conjunction with the Great Grandfather's Diary, Telepathy is used to enter Magicant before the Fish Hook is acquired. Telepathy is required to enter Magicant, Queen [[Mary]]'s castle and learn the Eighth Melody. Telepathy is also required for a few sidequests, including returning an old Man's false teeth and smaller functions such as using the center fountain in Magicant as an ATM.   
Line 23: Line 23:
If Ninten is incapacitated and Ana uses Telepathy atop Mt. Itoi, Ninten's Great Grandfather [[George]] will replace Ninten's name with Ana while speaking. The text is not otherwise modified however, causing George to call Ana as his Great Grandson by mistake.
If Ninten is incapacitated and Ana uses Telepathy atop Mt. Itoi, Ninten's Great Grandfather [[George]] will replace Ninten's name with Ana while speaking. The text is not otherwise modified however, causing George to call Ana as his Great Grandson by mistake.


==In {{vg|Mother}}==
==In [[EarthBound Beginnings]]==
{{PSI learnlist}}
{{PSI learnlist}}
{{PSI learnlist/cell|None|Allows for mind reading|1|[[Ninten]]<br>[[Ana]]|1<br>1}}
{{PSI learnlist/cell|None|Allows for mind reading|1|[[Ninten]]<br>[[Ana]]|1<br>1}}

Revision as of 02:48, 28 April 2020

Telepathy
テレパシー Telepathy
Telepathy
Ninten trying Telepathy.
Ranks None
Target Overworld only
PSI category Other
Appears in EarthBound Beginnings
Learned by Ninten
Ana

Telepathy is a special PSI technique, only appearing in EarthBound Beginnings. When used outside of battle, it allows the user to read into certain people's minds and communicate with certain spirits.

There are only a few uses for Telepathy, with most of the uses relating to Magicant and Ninten's Great Grandparents in some way. Plot related uses of Telepathy are often signaled by an XX marking in the near vicinity. This includes the shell that marks the entrance to Magicant, and the XX Stone atop Mt. Itoi. In conjunction with the Great Grandfather's Diary, Telepathy is used to enter Magicant before the Fish Hook is acquired. Telepathy is required to enter Magicant, Queen Mary's castle and learn the Eighth Melody. Telepathy is also required for a few sidequests, including returning an old Man's false teeth and smaller functions such as using the center fountain in Magicant as an ATM.

Telepathy has no use in battle.

In EarthBound, Paula uses Telepathy to call Ness and later Jeff, though the ability does not appear in gameplay. Paula's ability Pray may be related to Telepathy in some way, however.

Trivia

If Ninten is incapacitated and Ana uses Telepathy atop Mt. Itoi, Ninten's Great Grandfather George will replace Ninten's name with Ana while speaking. The text is not otherwise modified however, causing George to call Ana as his Great Grandson by mistake.

In EarthBound Beginnings

Rank Effect PP Characters Level learned
None Allows for mind reading 1 Ninten
Ana
1
1


PSI in the Mother series
Attacks
PK BeamPK FirePK FlashPK FreezePK GroundPK LovePSI RockinPK StarstormPK Thunder
Recovery
LifeupHealingPSI MagnetRefresh
Assist
PSI ShieldPowerShieldShieldCounterPSI CounterOffense UpDefense UpQuickUpOffense DownDefense DownHypnosisParalysisBrainshockDarknessShield-OffPSI-Block
Other
TelepathyTeleport4th-D Slip

Template:Stub-psi