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(Rock candy is awesome)
m (Tacopill moved page User:OmegaToad64/Drafts to User:Ultimate Toad/Drafts: Automatically moved page while renaming the user "OmegaToad64" to "Ultimate Toad")
 
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=Status boosters=
=Mother strategy guide=
'''Status boosters''', abbreviated as '''stat boosters''' are items found in the first two {{se|EarthBound}} games. When used they permanently increase a [[playable character]]s' [[stat]] by a certain amount. Status boosters can only be found in [[presents]] and are otherwise unable to be bought.
Will get to later
 
=Hint shop=
==Types of status boosters==
{{sprite|[[File:HintShop.png|right|100px]]}}
===Capsules===
The '''Hint Shop''' (also referred to as the '''Hint Stand''', {{tt|ヒント屋|Hinto ya}} in Japanese) is a shop in [[EarthBound]], selling information to aid [[the player]] in the game. It is owned by the Eagleland Hint Union,<ref>"Aren't you stuck? If you want a hint, come and get it! Eagleland Hint Union" - Sign</ref> which posts signs advertising it in various places. Upon finishing the game, the owner of the shop claims they are going out of business.<ref>"Well, I want to thank you for all the times that you used the hint shop. It's been a while since I first saw you... This is my final day in business." - Hint Shop's owner</ref> Upon speaking to the shop owner, the Hint Shop's location for that town is marked on the map.
{{main|Capsules}}
[[File:CapsuleM2.png|150px|thumb|Artwork of the various capsules from the Mother 2 Player's Guide.]]
'''Capsules''' are the most common status boosters found in both [[EarthBound Beginnings]] and [[EarthBound]], which when taken will increase a stat by a small amount. In EarthBound Beginnings there are the '''Fight''', '''Quick''' (Speed), '''Wisdom''', '''Physical''' (Strength), and '''Force capsules''' which will increase the respective stat by 4 or 5. In EarthBound there are the '''Guts''', '''IQ''', '''Luck''', '''Speed,''' and '''Vital capsules''' that will increase the respective stats by 1.
 
===Magic Candy===
[[File:MagicCandyEncyclopedia.png|150px|thumb|Artwork from Encyclopedia Mother.]]
The '''Magic Candy''' ({{tt|'''ふしぎなキャンディ'''|Fushigi na Kyandi}} ''Mysterious Candy'') is found only in EarthBound Beginnings. When eaten it increases [[Lloyd]]'s [[Status#Fight|fight]] by either 4 or 5. Only one Magic Candy can be obtained in the game, being from the swimming cat in {{ebb|Magicant}}, whom is located nearby Magicant's entrance point. When spoken to, it will ask [[Ninten]] if he has heard of a Magic Candy that can bring strength and power to a helpless child, referring to Lloyd. If Lloyd has joined Ninten's party by then, the cat will give the candy to them, but will otherwise just state that Ninten is not helpless and is thus not in need of it.
 
====In-game description====
"''If the sissy boy EATs this his FIGHT rise some.''"
 
===Magic Ribbon===
[[File:MagicRibbonEncyclopedia.png|150px|thumb|Artwork from Encyclopedia Mother.]]
''Not to be confused with [[Ribbon]]''
 
The '''Magic Ribbon''' ({{tt|'''ふしぎなリボン'''|Fushigi na Ribon}} ''Mysterious Ribbon''), alternatively '''MagicRibbon''', appears only in EarthBound Beginnings. When used it increases [[Ana]]'s [[Status#Force|force]] by around 5. There is only one in the entire game, and is in contrast to the Ribbons of [[EarthBound]] and [[Mother 3]] not equippable, and does instead just disappear after use. It can be received from the cat who swims on the ground in {{ebb|Magicant}}, more specifically in the forest to the west of Magicant's town square. It will ask [[Ninten]] to guess what it carries in its hand. Using [[Telepathy]] on the cat will reveal the item to be a Magic Ribbon, and if Ana has joined Ninten's party by then, the cat will give away the ribbon; it will otherwise say that the ribbon only is for girls, and then simply end the conversation.
 
====In-game description====
"''With this FORCE will rise a bit. This is for a girl to tie in her hair.'''
 
===Rock Candy===
[[File:rock candy.png|200px|thumb|Artwork from the Mother 2 strategy guide.]]
The '''Rock candy''' is found exclusively in EarthBound. They permanently increase a characters' randomly selected stat by 1. Uniquely, the Rock candy can also be used with a [[condiment]] to increase its effect. Namely, the sugar packet and jar of delicause go well along with it, which will instead allow it to increase a stat by 2.
 
Enemies who have the ability to steal items can have a chance to steal a Rock candy in battle, as a result players should be cautious when fighting such enemies with a Rock candy in their inventory.


====Locations====
There are a total of six Hint Shops in the game with the price varying depending on the location: for [[Onett]],  for [[Twoson]], for [[Threed]], {{$}}75 for [[Fourside]], {{$}}150 for [[Summers]] and {{$}}100 for [[Scaraba]]. The hint recieved depends on the point in the game in which the hint is purchased, rather than the location of the Hint Shop itself, for instance if the hint is purchased in Onett but point in the game the player is in Fourside, the hint will be the same as if it was purchased in the latter.  
There are a total of three Rock candies found throughout the game. One of them is located in [[Deep Darkness]], specifically by taking the path leading upwards right before fighting [[Master Barf]]. Another one is located in [[Pink Cloud]], it can be found by falling through the hole at the top, then taking the last hole in the room with three holes. The last one is found [[Lumine Hall]], by taking the north east ladder after entering, then taking a left turn before reaching the other ladders.


====In-game description====
==List of hints==
===[[Onett]]===
Hint fee: {{$}}35
*'''At the start of the game''': “''It seems that the citizens of Onett have been harassed by those dang street punks called the [[Sharks]]. I wonder if going and talking to [[Frank]], the leader of the Sharks, would do any good?''”
*'''Right after defeating the Sharks''': “''So, have you met [[B.H. Pirkle]], the mayor of Onett? Mayor Pirkle’s office is on the second floor of City Hall.''"
*'''After obtaining the key to the Traveling Entertainer’s Shack''': “''Go Northwest. A traveling entertainer is having some trouble getting into a locked shack…''”
*'''Immediately after unlocking the Traveling Entertainer’s Shack.''': “''You’re on your way to Giant Step, aren’t you? Just be careful, the police are pretty touchy about people, not to mention kids, going up there…''”
*'''After obtaing the melody of the [[Giant Step]]''': “''The police were here looking for you. Did you do something illegal? Head South on the street in front of my shop. You‘ll find the Onett Police Station. I think it‘s best if you turn yourself in… no matter what you may have done.''”


====Glitches====
===[[Twoson]]===
Because the Rock candy can be used with condiments, they are compatable with the [[Condiments glitch]] and can be used to increase a character's stats to incredible amounts, which caused the glitch to also be named the "Rock candy trick". Specifically, the player "gives" the Rock candy to themselves (moving it to the bottom of the inventory), then using it with a condiment in a battle causes only the condiment to be used instead, causing the Rock candy to be used an infinte amount if times. In particular, using the sugar packet with it provides the best results for this glitch.
Hint fee: {{$}}50
*'''Upon arriving in town''': “''Have you been to [[Apple Kid]] and [[Orange Kid]]’s houses? Their places are south of the [[Polestar Preschool]]. They are great inventors …to be. They need some financial help. If you help them …later, for sure, without fail, certainly, something wonderful will happen. Believe me, this hint is worth a lot more than you paid.''”
*'''After investing in Apple Kid''': “''If you go east from the bus stop, you will enter the [[Peaceful Rest Valley]]. If you keep going east, you will come to [[Happy Happy Village]]. You should maybe go there, unless you have something better to do?''”
*'''Upon recieving Apple Kid's call after checking the Pencil Statue and returning to Twoson''': “''You got a call from Apple Kid on your receiver phone? What are you doing here, so far away from his home? I can’t give you any hints, but I’ll keep your $50.''”
*'''After recieving the [[Pencil Eraser]] from Apple Kid in [[Burglin Park]]''': “''Have you spoken to [[Everdred]] in Burglin Park?''”
**Yes: “''What you DID talk to him? So, why are you here? Go back to the Peaceful Rest Valley.''”
**No: “''Well, well, well… that’s not good. You really should take the time out to meet Everdred.''”
*'''Upon entering Happy Happy Village for the first time''': “''Have you been to the Happy Happism headquarters at the center of Happy Happy village? Do you want to go there? Or not? What? Why can’t you make up your mind!''”
*'''After bring electrocuted by [[Carpainter]] before obtaining the [[Franklin Badge]]''': “''Do you remember seeing a little mountain cabin on the way through the Peaceful Rest Valley? There must be a cave in the Happy Happy Village that leads to that cabin.''”
*'''After obtaining the Franklin Badge and before fighting Carpainter''': “This is my business, so I’m happy to have customers. But don’t you know this is a crisis? You shouldn’t be wasting time here. Anyway, I’ll keep your $50.”
*'''After defeating Carpainter but before rescuing [[Paula]]''': “''You know that Paula is in the mountain cabin, right? By rescuing her, you actually rescue yourself.''”
*'''After rescuing Paula''': “''Paula’s father at the Polestar Preschool must be really worried. You should be considerate of a father’s feelings toward his daughter. He’s only human, y’know!''”
*'''After taking Paula to her father and before speaking to Everdred''': “''Go and see Everdred, the boss of Burglin Park. Just trust me…you go see him.''”
*'''After recieving the Wad of bills from Everdred''': “''The [[Runaway Five]], the band at the Chaos Theater, is up to their eyes in debt. Could anyone pay off their debt for them?''”
*'''After freeing the Runaway Five from their dept''': “''I don’t think there is anything else you need to do in this town. It’s okay of you stay, but it’s really okay if you leave…''”
===[[Threed]]===
Hint fee: {{$}}60
*'''After exiting the Runaway Five's bus/After defeating the [[Boogey Tent]] but before recieving Apple Kid's call''': “''There’s a tunnel northwest of this town. There are two guard zombies that hang out at the entrance. They are actually pretty nice guys… It might be a good idea to meet those guys…But it’s quite all right if you don’t…Though I think that you really ought to go there.''”
*'''After being spotted by the two guard zombies''': “''So, how are you doin’ kid? If you’re tired, you should go to the hotel and rest.''”
*'''Upon [[Jeff]] joining the party''': “''Do you know about that mysterious tent that appeared at the south end of town? I don’t know, but…it looks kinda… strange…''”
*'''After obtaining the Zombie Paper''': “Zombie Paper only works well in a tent.” “After you set the paper in a tent, go to the hotel and put your dogs up.” What, didn’t you read the Zombie paper instructions?”
*'''After setting the Zombie Paper in the circus tent and spending the night in the hotel''': “''There’s an underground path northwest of this town. Those guard zombies should be gone now.''”
*'''After defeating [[Mini Barf]] blocking the cave exit leading the way to [[Saturn Valley]] and [[Grapefruit Falls]]''': “''♩Saturn Valley is very nice! You should go at least once or twice♩''”
*'''Immediately upon entering Saturn Valley''': “''It seems like you don’t know what to do in Saturn Valley. The [[Mr. Saturn]] on the second floor of the cave should be able to tell you a password to get you into the secret base. Now that sounds like some handy info!''”
*'''After recieving the Mr. Saturn's wait three minutes "password" but before entering [[Belch's Base]]''': “''Mr. Saturn must have told you to wait for three minutes in front of the waterfall. What? You don’t know where the waterfall is? The waterfall is actually named Grapefruit Falls. After you exit the tunnel that begins in the Threed graveyard, go to the north. You certainly now about the cave to Saturn Valley that is then on your right. But… you should not go in that cave. Keep going straight north. You’ll eventually come to the Grapefruit Falls. Then, wait patiently for three minutes.''”
*'''After entering [[Belch's Base]] at least once''': “''How about this for some extra special help—I’ll teach you some great tactics for dealing with Belch. Belch really loves Fly Honey, from what I’ve heard. Therefore, you should use the Fly Honey during battle.''”
*'''


=Mother strategy guide=
==References==
Will get to later
{{reflist}}

Latest revision as of 20:46, 22 March 2023

This page is where I pit drafts for major revisions on pages, or when creating new pages, that could take a long time to finish. Anyone is allowed to edit and assist with anything needed.

Current drafts

Mother strategy guide

Will get to later

Hint shop

HintShop.png

The Hint Shop (also referred to as the Hint Stand, ヒント屋 in Japanese) is a shop in EarthBound, selling information to aid the player in the game. It is owned by the Eagleland Hint Union,[1] which posts signs advertising it in various places. Upon finishing the game, the owner of the shop claims they are going out of business.[2] Upon speaking to the shop owner, the Hint Shop's location for that town is marked on the map.

There are a total of six Hint Shops in the game with the price varying depending on the location: for Onett, for Twoson, for Threed, $75 for Fourside, $150 for Summers and $100 for Scaraba. The hint recieved depends on the point in the game in which the hint is purchased, rather than the location of the Hint Shop itself, for instance if the hint is purchased in Onett but point in the game the player is in Fourside, the hint will be the same as if it was purchased in the latter.

List of hints

Onett

Hint fee: $35

  • At the start of the game: “It seems that the citizens of Onett have been harassed by those dang street punks called the Sharks. I wonder if going and talking to Frank, the leader of the Sharks, would do any good?
  • Right after defeating the Sharks: “So, have you met B.H. Pirkle, the mayor of Onett? Mayor Pirkle’s office is on the second floor of City Hall."
  • After obtaining the key to the Traveling Entertainer’s Shack: “Go Northwest. A traveling entertainer is having some trouble getting into a locked shack…
  • Immediately after unlocking the Traveling Entertainer’s Shack.: “You’re on your way to Giant Step, aren’t you? Just be careful, the police are pretty touchy about people, not to mention kids, going up there…
  • After obtaing the melody of the Giant Step: “The police were here looking for you. Did you do something illegal? Head South on the street in front of my shop. You‘ll find the Onett Police Station. I think it‘s best if you turn yourself in… no matter what you may have done.

Twoson

Hint fee: $50

  • Upon arriving in town: “Have you been to Apple Kid and Orange Kid’s houses? Their places are south of the Polestar Preschool. They are great inventors …to be. They need some financial help. If you help them …later, for sure, without fail, certainly, something wonderful will happen. Believe me, this hint is worth a lot more than you paid.
  • After investing in Apple Kid: “If you go east from the bus stop, you will enter the Peaceful Rest Valley. If you keep going east, you will come to Happy Happy Village. You should maybe go there, unless you have something better to do?
  • Upon recieving Apple Kid's call after checking the Pencil Statue and returning to Twoson: “You got a call from Apple Kid on your receiver phone? What are you doing here, so far away from his home? I can’t give you any hints, but I’ll keep your $50.
  • After recieving the Pencil Eraser from Apple Kid in Burglin Park: “Have you spoken to Everdred in Burglin Park?
    • Yes: “What you DID talk to him? So, why are you here? Go back to the Peaceful Rest Valley.
    • No: “Well, well, well… that’s not good. You really should take the time out to meet Everdred.
  • Upon entering Happy Happy Village for the first time: “Have you been to the Happy Happism headquarters at the center of Happy Happy village? Do you want to go there? Or not? What? Why can’t you make up your mind!
  • After bring electrocuted by Carpainter before obtaining the Franklin Badge: “Do you remember seeing a little mountain cabin on the way through the Peaceful Rest Valley? There must be a cave in the Happy Happy Village that leads to that cabin.
  • After obtaining the Franklin Badge and before fighting Carpainter: “This is my business, so I’m happy to have customers. But don’t you know this is a crisis? You shouldn’t be wasting time here. Anyway, I’ll keep your $50.”
  • After defeating Carpainter but before rescuing Paula: “You know that Paula is in the mountain cabin, right? By rescuing her, you actually rescue yourself.
  • After rescuing Paula: “Paula’s father at the Polestar Preschool must be really worried. You should be considerate of a father’s feelings toward his daughter. He’s only human, y’know!
  • After taking Paula to her father and before speaking to Everdred: “Go and see Everdred, the boss of Burglin Park. Just trust me…you go see him.
  • After recieving the Wad of bills from Everdred: “The Runaway Five, the band at the Chaos Theater, is up to their eyes in debt. Could anyone pay off their debt for them?
  • After freeing the Runaway Five from their dept: “I don’t think there is anything else you need to do in this town. It’s okay of you stay, but it’s really okay if you leave…

Threed

Hint fee: $60

  • After exiting the Runaway Five's bus/After defeating the Boogey Tent but before recieving Apple Kid's call: “There’s a tunnel northwest of this town. There are two guard zombies that hang out at the entrance. They are actually pretty nice guys… It might be a good idea to meet those guys…But it’s quite all right if you don’t…Though I think that you really ought to go there.
  • After being spotted by the two guard zombies: “So, how are you doin’ kid? If you’re tired, you should go to the hotel and rest.
  • Upon Jeff joining the party: “Do you know about that mysterious tent that appeared at the south end of town? I don’t know, but…it looks kinda… strange…
  • After obtaining the Zombie Paper: “Zombie Paper only works well in a tent.” “After you set the paper in a tent, go to the hotel and put your dogs up.” What, didn’t you read the Zombie paper instructions?”
  • After setting the Zombie Paper in the circus tent and spending the night in the hotel: “There’s an underground path northwest of this town. Those guard zombies should be gone now.
  • After defeating Mini Barf blocking the cave exit leading the way to Saturn Valley and Grapefruit Falls: “♩Saturn Valley is very nice! You should go at least once or twice♩
  • Immediately upon entering Saturn Valley: “It seems like you don’t know what to do in Saturn Valley. The Mr. Saturn on the second floor of the cave should be able to tell you a password to get you into the secret base. Now that sounds like some handy info!
  • After recieving the Mr. Saturn's wait three minutes "password" but before entering Belch's Base: “Mr. Saturn must have told you to wait for three minutes in front of the waterfall. What? You don’t know where the waterfall is? The waterfall is actually named Grapefruit Falls. After you exit the tunnel that begins in the Threed graveyard, go to the north. You certainly now about the cave to Saturn Valley that is then on your right. But… you should not go in that cave. Keep going straight north. You’ll eventually come to the Grapefruit Falls. Then, wait patiently for three minutes.
  • After entering Belch's Base at least once: “How about this for some extra special help—I’ll teach you some great tactics for dealing with Belch. Belch really loves Fly Honey, from what I’ve heard. Therefore, you should use the Fly Honey during battle.

References

  1. "Aren't you stuck? If you want a hint, come and get it! Eagleland Hint Union" - Sign
  2. "Well, I want to thank you for all the times that you used the hint shop. It's been a while since I first saw you... This is my final day in business." - Hint Shop's owner