Broken items

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Broken items are a type of item in EarthBound. These items are useless until repaired by Jeff while the party stays overnight at a hotel or some comparable resting location. Jeff's IQ stat must be at a certain level to repair certain items.

Broken Item Invention Use Obtained Required IQ
Broken machine Counter-PSI unit Prevents enemy from using PSI Apple Kid's house 1
Broken spray can Defense spray Raise one ally's defense, single use only Various junk shops 1
Broken iron Slime generator Prevents enemy from moving Various junk shops 10
Broken air gun Magnum air gun Weapon for Jeff Snow Wood Boarding House 12
Broken laser Laser gun Weapon for Jeff Belch's Factory 24
Broken pipe Shield killer Destroys enemies' shield Dr. Andonuts's lab 30
Broken cannon Spectrum beam Weapon for Jeff Scaraba bazaar 32
Broken gadget Double beam Weapon for Jeff Fourside junk shop 34
Broken tube Hungry HP-sucker Absorbs HP Monkey Cave 36
Broken trumpet Defense shower Raise all allies' defense, multiple use Stonehenge Base 40
Broken bazooka Heavy bazooka Attack an enemy for heavy damage, multiple use Magnet Hill 45
Broken harmonica Baddest beam Weapon for Jeff Stonehenge Base 55
Broken antenna Gaia beam Weapon for Jeff Uncontrollable Sphere, 1/128 chance 65


Items of the EarthBound series
EarthBound Beginnings
Battle itemsCapsulesEquippable itemsKey itemsMiscellaneous itemsRecovery itemsStatus boosters
EarthBound
Battle itemsBroken itemsCapsulesEquippable itemsKey itemsMiscellaneous itemsRecovery items (condiments) • Status boosters
Mother 3
Battle itemsEquippable itemsKey itemsMiscellaneous itemsRecovery items

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