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Difference between revisions of "Osohe Castle"

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The castle has many important objects inside of it, such as the [[Egg of Light]] or the [[List of key items in Mother 3#Noble Spittoon|Noble Spittoon]]. [[Wess]] had set up many traps inside of the castle to protect the Egg of Light from being stolen, as it was a very crucial item in keeping the townspeople's old memories from coming back. Either Wess or Duster were to retrieve the egg in case of emergencies, as they were the only ones who knew how to deactivate the traps.
The castle has many important objects inside of it, such as the [[Egg of Light]] or the [[List of key items in Mother 3#Noble Spittoon|Noble Spittoon]]. [[Wess]] had set up many traps inside of the castle to protect the Egg of Light from being stolen, as it was a very crucial item in keeping the townspeople's old memories from coming back. Either Wess or Duster were to retrieve the egg in case of emergencies, as they were the only ones who knew how to deactivate the traps.
==[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}==
"''No one knows when this old, mysterious castle was built. Wess is said to have served here many years ago.''"


==Items==
==Items==
{{sectstub}}
{{Incomplete}}


==Shops and Businesses==
===Ghost Bazaar===
{| style="border: 2px solid #{{darkcolor|EB}}; background: #{{lightcolor|EB}}; {{roundy|15px}}"
! Price
! Item
|-
| style="background: #fff; padding: 2px;" class="roundy" | 1 Rotton Eclair
| style="background: #fff; padding: 2px;" class="roundy" | {{linkitem|recovery|Mother 3|Fresh Mint}}
|-
| style="background: #fff; padding: 2px;" class="roundy" | 2 Rotton Eclairs
| style="background: #fff; padding: 2px;" class="roundy" | [[Rope Snake]]{{tt|*|only one}}
|-
| style="background: #fff; padding: 2px;" class="roundy" | 2 Rotton Eclairs
| style="background: #fff; padding: 2px;" class="roundy" | {{linkitem|recovery|Mother 3|Beef Jerky}}
|}
==Enemies==
==Enemies==
===First trip in Chapter 2===
===First trip in Chapter 2===
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==Debug NPC==
==Debug NPC==
{{split section}}
A character intended for use debugging the game has been discovered in Osohe Castle's script file. A proper method of activating the NPC is not clear; however, a method using the main [[Debug Room]] has been discovered. The NPC is intended to be used to teleport to various parts of [[Chapter 7]].<ref>[http://earthboundcentral.com/m3script/11.html Mother 3 Script: Block 11]</ref>
A character intended for use debugging the game has been discovered in Osohe Castle's script file. A proper method of activating the NPC is not clear; however, a method using the main [[Debug Room]] has been discovered. The NPC is intended to be used to teleport to various parts of [[Chapter 7]].<ref>[http://earthboundcentral.com/m3script/11.html Mother 3 Script: Block 11]</ref>
{| class="wikitable"
{| class="wikitable"
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[[Cerulean Beach]]<br>
[[Cerulean Beach]]<br>
|}
|}
By going to Duster in the Debug Room, going to the right four times, selecting that option and leaving Oshoe Castle, by the grate to the right there'll be Doria, ready to take you to parts of chapter 7 associated with Doria! By going back to the Debug Room, going to Chapter 7, event “Cross Road", going back into the debug room and going to Chapter 2, event “Osohe Castle”, using the walk-through-walls code (0200C492:FFFF), next to the drawbridge, other Magypsies shows up, taking you to other chapters of the game.<ref>[https://forum.starmen.net/forum/Games/Mother3/Unused-debugging-lines-in-game-finally-found  Starman.net Unused debugging lines in game, finally found!]</ref>


==References==
==References==

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