EarthBound 64: Difference between revisions

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{{Game infobox
{{Game infobox
|enname=EarthBound 64
|enname=EarthBound 64
|jpkana=MOTHER3:豚王の秋
|jpkana=MOTHER3:豚王の最期
|jptrans=Mother 3: {{tt|Fall of the Pig King|Most common subtitle}}
|jptrans=Mother 3: {{tt|Fall of the Pig King|Most common subtitle}}
|image=EB64Title.jpg
|image=EB64Title.jpg
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|nareleasedate=
|nareleasedate=
}}
}}
:''This page is about the unreleased game for the [[Nintendo 64]]. For the game on the [[Game Boy Advance]], see [[Mother 3]].''
:''This page is about the canceled [[Nintendo 64]] title. For the [[Game Boy Advance]] game of the same title, see [[Mother 3]].''
'''EarthBound 64''', also known as ''Mother 3'' was a planned game for the [[Nintendo 64 DD]]. The project was quickly shifted to a cartridge on the Nintendo 64, as the Nintendo 64 DD was shown to be very unsuccessful. Throughout development, the game received many subtitles, such as "''Forest of the Chimera''", and "''Fall of the [[Porky|Pig King]]''", but was commonly just referred as simply Mother 3. The story is very similar to the [[Mother 3|final product]] on the Game Boy Advance, being a group called [[Pigmasks]] turning animals into Chimeras. The game was said to have 12 playable characters spread across 12 chapters. Revealed characters include all the party members in the Game Boy Advance game, as well as others. These characters include, [[Flint]], [[Lucas]], [[Claus]], [[Boney]], [[Duster]], [[Kumatora]], [[Salsa]], a character that may have been, or simply resembled [[Ness]] from the previous game, and two unknown characters. Developers had trouble making the game due to inexperience working in 3-dimensions.  
 
'''EarthBound 64''' (Japanese: '''MOTHER3:豚王の秋''' ''Mother 3: Fall of the Pig King'') was intended as the third game in the [[Mother (series)|Mother series]], with a projected release on the [[Nintendo 64 DD]] in 1999. The project's development switched to a normal [[Nintendo 64]] cartridge when the Nintendo 64 DD proved to be unsuccessful, but due to the inexperience of the development team with three-dimensional games, the game was ultimately canceled before being brought back into development for the [[Game Boy Advance]] in 2003.
 
During development, the game was stated to have 12 playable characters across 12 chapters, with the revealed characters including all of the party members that were in [[Mother 3|the final game]], as well as a character that may have been, or simply resembled, [[Ness]] from the previous game, and two unknown characters. The subtitle used in the Japanese game was changed several times during development, with one being "''Forest of the Chimera''" (森のキマイラ), but the most common one being "Fall of the Pig King".


==Story==
==Story==
[[File:NessEB64.jpg|left|thumb|The Ness look-a-like in Earthbound 64]]
[[File:NessEB64.jpg|left|thumb|The Ness lookalike in Earthbound 64]]
Although the story was generally the same as the game released in 2006, there were some major differences. EarthBound 64 supposedly took place 10 years after the events of [[EarthBound]], and instead of eight chapters that spread across three years, EarthBound 64 had 12 chapters that spread across 10 years. During development, a "main" character had not been chosen, but if there was one, it would've been Lucas, the same in Mother 3 on the Game Boy Advance. One chapter was stated to have a character's 40-year old father disappear.
Though the storyline of the game is for the most part the same as the Game Boy Advance release, several things were changed from the planned Nintendo 64 game. For one, EarthBound 64 was intended to be placed some ten years after EarthBound, in 200X, rather than the unstated amount of time the final game occurs after its prequel. The length of the game's story, in time, also was altered, with EarthBound 64 having 12 chapters spread over the course of ten years, unlike the final game, which only has eight chapters spread over the course of three years. A "main" character had not been chosen during the Nintendo 64 development, though it was likely that Lucas would have eventually come to be in this role, as in the final game. One of the chapters was stated to feature the disappearance of a character's 40-year-old father.


==Development==
==Development==
[[File:OnettMother3.jpg|thumb|Onett as it would've appeared in EarthBound 64.]]
[[File:OnettMother3.jpg|thumb|Onett as it would've appeared in EarthBound 64.]]
EarthBound 64 was planned not so long after EarthBound was released. The game was planned to be a launch title for the Nintendo 64 DD, but was moved to a cartridge after the system was subjected to failure. The game was going to use a 256 megabit cartridge, the same kind that was used for [[zeldawiki:The Legend of Zelda: Ocarina of Time|The Legend of Zelda Ocarina of Time]]. EarthBound 64 was also stated to utilize the Rumble Pak for the Nintendo 64 controller. The difficulty of developing the game discouraged the team to make a fourth game of the series. A trailer and a playable demo was on show at Spaceworld 1999. The game then delayed to March 22, 2000 for release. On August 21st, [[Shigesato Itoi]] confirmed the game's cancellation. After the cancellation, Itoi put up screenshots and music from the game on his website. One of these screenshots, showed a destroyed [[Onett]], with a destroyed [[Monotoli Building]] behind.
EarthBound 64 was planned not long after EarthBound itself was nearing release, with an in-game reference to the development team planning Mother 3 in Japan, localized as them planning EarthBound 2 in the English release. The initial planning stages were for a Super NES release, though with the system quickly on its way to being replaced by the Nintendo 64, development shifted to the Nintendo 64 DD instead. When the addon proved a failure, the game was changed to a cartridge release, with a planned use of the same size cartridge which contained ''[[zeldawiki:The Legend of Zelda: Ocarina of Time|The Legend of Zelda: Ocarina of Time]]'' and utilization of the Rumble Pak addon for the Nintendo 64 controller. Due to the difficulty of development, with the 3D aspect of the game being far more complex than the 2D sprite-based past games, the team, including Shigesato Itoi, were discouraged from making a [[Future games in the Mother series|fourth game in the Mother series]].
 
A trailer and playable demo were featured as SpaceWorld 1999, with a projected release date of March 22, 2000. However, on August 21, 1999, Shigesato Itoi announced that EarthBound 64 was canceled. Some time after the cancellation, Itoi uploaded screenshots and music from the game to his website, with some featuring areas from [[EarthBound]], among them a destroyed [[Onett]] and wrecked [[Monotoli Building]].
 


==Trivia==
==Trivia==

Revision as of 03:57, 19 February 2011

EarthBound 64
MOTHER3:豚王の最期 Mother 3: Fall of the Pig King
File:EB64Title.jpg
The title of EarthBound 64
System Nintendo 64
Genre RPG
Rating None
Publisher Nintendo
Developer Ape Inc. / HAL Laboratories
Release dates
This page is about the canceled Nintendo 64 title. For the Game Boy Advance game of the same title, see Mother 3.

EarthBound 64 (Japanese: MOTHER3:豚王の秋 Mother 3: Fall of the Pig King) was intended as the third game in the Mother series, with a projected release on the Nintendo 64 DD in 1999. The project's development switched to a normal Nintendo 64 cartridge when the Nintendo 64 DD proved to be unsuccessful, but due to the inexperience of the development team with three-dimensional games, the game was ultimately canceled before being brought back into development for the Game Boy Advance in 2003.

During development, the game was stated to have 12 playable characters across 12 chapters, with the revealed characters including all of the party members that were in the final game, as well as a character that may have been, or simply resembled, Ness from the previous game, and two unknown characters. The subtitle used in the Japanese game was changed several times during development, with one being "Forest of the Chimera" (森のキマイラ), but the most common one being "Fall of the Pig King".

Story

File:NessEB64.jpg
The Ness lookalike in Earthbound 64

Though the storyline of the game is for the most part the same as the Game Boy Advance release, several things were changed from the planned Nintendo 64 game. For one, EarthBound 64 was intended to be placed some ten years after EarthBound, in 200X, rather than the unstated amount of time the final game occurs after its prequel. The length of the game's story, in time, also was altered, with EarthBound 64 having 12 chapters spread over the course of ten years, unlike the final game, which only has eight chapters spread over the course of three years. A "main" character had not been chosen during the Nintendo 64 development, though it was likely that Lucas would have eventually come to be in this role, as in the final game. One of the chapters was stated to feature the disappearance of a character's 40-year-old father.

Development

Onett as it would've appeared in EarthBound 64.

EarthBound 64 was planned not long after EarthBound itself was nearing release, with an in-game reference to the development team planning Mother 3 in Japan, localized as them planning EarthBound 2 in the English release. The initial planning stages were for a Super NES release, though with the system quickly on its way to being replaced by the Nintendo 64, development shifted to the Nintendo 64 DD instead. When the addon proved a failure, the game was changed to a cartridge release, with a planned use of the same size cartridge which contained The Legend of Zelda: Ocarina of Time and utilization of the Rumble Pak addon for the Nintendo 64 controller. Due to the difficulty of development, with the 3D aspect of the game being far more complex than the 2D sprite-based past games, the team, including Shigesato Itoi, were discouraged from making a fourth game in the Mother series.

A trailer and playable demo were featured as SpaceWorld 1999, with a projected release date of March 22, 2000. However, on August 21, 1999, Shigesato Itoi announced that EarthBound 64 was canceled. Some time after the cancellation, Itoi uploaded screenshots and music from the game to his website, with some featuring areas from EarthBound, among them a destroyed Onett and wrecked Monotoli Building.


Trivia

  • The billboard in the screenshot of Onett highly resembles the one used in the Onett stage in Super Smash Bros. Melee.


EarthBound and MOTHER
by Shigesato Itoi
Ninten Ness Lucas Mr. Saturn
EarthBound Beginnings (Mother) EarthBound (Mother 2) Mother 3 Mother 1+2

Unreleased titles
Flint Ness
EarthBound 64
(EarthBound 64)
Untitled EarthBound game (Nintendo GameCube)
(Nintendo GameCube)