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== Development ==
== Development ==
{{incomplete|Please add more development information. Here are a list of sources: https://www.1101.com/gccxmother/en/2019-09-14.html, https://mother4ever.net/about-mother/, https://starmen.net/mother1/gameinfo/History_of_Mother/, https://en.wikipedia.org/wiki/Mother_(video_game), https://yomuka.wordpress.com/2013/08/18/earthbound-64-cancellation-interview-itoi-miyamoto-iwata/, https://www.giantbomb.com/pax-softnica/3010-5009/, https://mother4ever.net/musicart-mother/, https://mother4ever.net/interviews-about-mother/, https://en.wikipedia.org/wiki/Mother_(video_game_series), http://www.hardcoregaming101.net/mother/, https://www.switchaboo.com/shigesato-itoi-part-2-mother-earthbound-giygas-and-fishing/?ref=switchaboo.com, https://mother4ever.net/mother-publications/, and the ''Mother to Earth'' documentary.}}
Development for the game commenced in the late 80s, after [[Shigesato Itoi]] pitched the idea of a modern-day RPG game to [[Shigeru Miyamoto]]. Beforehand, Itoi was well-known for his copywriting career in Japan, although he habitually played the Nintendo [[Famicom]] to "a degree that most would consider obsession".<ref>[https://shmuplations.com/mother/]</ref> Being asthmatic, he was prone to violent coughing fits whenever he tried to lay down to sleep; so at night, when he woke up with another coughing fit, he would play Miyamoto's {{mw|Super Mario Bros.}} In essence, "Mario saw him through his asthma" since he couldn't call anyone, and because of that, Itoi always felt indebted to Nintendo.<ref>[https://www.1101.com/gccxmother/en/2019-09-14.html]</ref> One day he became an avid fan of Enix's {{wp|Dragon Quest}} franchise. While playing the [https://dragonquest.fandom.com/wiki/Dragon_Quest#Videos first game] late at night, he pondered the changes he would make to the RPG formula if he were in charge, as RPG games at the time primarily consisted of knights and princesses in a fantasy medieval-european setting. While they were flourishing in Japan, he didn't know anything about medieval Europe, and he started to imagine an RPG game set in contemporary times as he found a modern-day setting far more investing and interesting.  
Development for the game commenced in the late 80s, after [[Shigesato Itoi]] pitched the idea of a modern-day RPG game to [[Shigeru Miyamoto]]. Beforehand, Itoi was well-known for his copywriting career in Japan, although he habitually played the Nintendo [[Famicom]] to "a degree that most would consider obsession".<ref>[https://shmuplations.com/mother/]</ref> Being asthmatic, he was prone to violent coughing fits whenever he tried to lay down to sleep; so at night, when he woke up with another coughing fit, he would play Miyamoto's {{mw|Super Mario Bros.}} In essence, "Mario saw him through his asthma" since he couldn't call anyone, and because of that, Itoi always felt indebted to Nintendo.<ref>[https://www.1101.com/gccxmother/en/2019-09-14.html]</ref> One day he became an avid fan of Enix's {{wp|Dragon Quest}} franchise. While playing the [https://dragonquest.fandom.com/wiki/Dragon_Quest#Videos first game] late at night, he pondered the changes he would make to the RPG formula if he were in charge, as RPG games at the time primarily consisted of knights and princesses in a fantasy medieval-european setting. While they were flourishing in Japan, he didn't know anything about medieval Europe, and he started to imagine an RPG game set in contemporary times as he found a modern-day setting far more investing and interesting.  


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== Release ==
== Release ==
{{incomplete|Please add info on game's release from Wikipedia, as well as previous articles. Also, add pictures/info from the [[Mother (soundtrack)|''Mother'' soundtrack]], ''[[Encyclopedia Mother]]'', and other pieces of merchandise related to ''Mother'' here. Here are some sources: https://en.wikipedia.org/wiki/Music_of_the_Mother_series, https://starmen.net/mother1/soundtrack/, https://starmen.net/merchandise/misc/fbadge.php, https://starmen.net/merchandise/misc/m1novel.php, https://starmen.net/merchandise/music/m1cd.php, https://starmen.net/merchandise/music/m1ct.php, https://starmen.net/merchandise/manga/,  https://starmen.net/merchandise/guides/, https://mother4ever.net/videos-mother/, https://mother4ever.net/mother-novels/, https://mother4ever.net/art-mother-manga/, and https://mother4ever.net/art-mother/.}}
Mother was originally released in Japan for the [[Famicom]] on July 27th, 1989.
Mother was originally released in Japan for the [[Famicom]] on July 27th, 1989.


==Localization==
==Localization==
{{incomplete|Please add information/pictures from LostLevels.org/''Mother to Earth'' documentary here. Here are some other sources: https://starmen.net/mother1/gameinfo/info/EBB-History.php, https://starmen.net/mother1/gameinfo/factoids/, https://mother4ever.net/development-ebb/, https://mother4ever.net/prototypes-ebb/, https://mother4ever.net/differences-between-mother-earthbound-beginnings/, [[List of regional differences in EarthBound Beginnings]], https://www.youtube.com/watch?v=3UOLj1-q67U, and https://www.youtube.com/watch?v=Iy8VO8AIQkE.}}


[[File:Phil.png|right|thumb|400px|The localization team for ''EarthBound Beginnings'' in 1990.]]
[[File:Phil.png|right|thumb|400px|The localization team for ''EarthBound Beginnings'' in 1990.]]
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==Emulation==
==Emulation==
{{incomplete|Please add more info related to dump. Other than LostLevels.org, Mother Forever, and the ''EarthBound'' - Did You Know Gaming? videos on YouTube, here are some sources: the wiki's [[TK-69 cartridge]] article, https://starmen.net/mother1/gameinfo/info/EBB-History.php, https://starmen.net/merchandise/games/ebprototypenes.php, https://starmen.net/vote/vote.php?id=14768, https://starmen.net/vote/vote.php?id=14357, https://starmen.net/petition/, and the ''Mother to Earth'' documentary.}}
The fan group Neo Demiforce, who had been working on their own translation of the game at the time, discovered that a prototype cartridge had been sold to Kenny Brooks, a game collector, and made a deal with him to release a ROM of the game to the public in 1998. The ROM was released with a patch that featured minor alterations from the prototype cartridge to get around the copy protections Nintendo had placed on it, as well as the addition of "Zero" to the title screen for confirmation that the ROM was patched, as well as to differentiate it from [[EarthBound|its sequel]] of the same name. Since then, four other cartridges with the prototype
have been found, one of which resides in Nintendo of America's headquarters.<ref>[http://www.earthboundcentral.com/2009/09/earthbound-zero-prototype-info/ EarthBound Central: "EarthBound Zero Prototype Info"]</ref>


The fan group Neo Demiforce, who had been working on their own translation of the game at the time, discovered that a prototype cartridge had been sold to Kenny Brooks, a game collector, and made a deal with him to release a ROM of the game to the public in 1998. The ROM was released with a patch that featured minor alterations from the prototype cartridge to get around the copy protections Nintendo had placed on it, as well as the addition of "Zero" to the title screen for confirmation that the ROM was patched, as well as to differentiate it from [[EarthBound|its sequel]] of the same name. Since then, four other cartridges with the prototype have been found, one of which resides in Nintendo of America's headquarters.<ref>[http://www.earthboundcentral.com/2009/09/earthbound-zero-prototype-info/ EarthBound Central: "EarthBound Zero Prototype Info"]</ref>
==[[Game Boy Advance]] release==
{{incomplete|Please add more info regarding ''Mother''{{'}}s release on ''Mother 1+2'', particularly from this wiki, Starmen.Net, and other sources such as these ones: https://en.wikipedia.org/wiki/Mother_(video_game_series)#Mother_1_+_2, https://earthbound.fandom.com/wiki/Mother_1_%2B_2#Development, and https://mother4ever.net/about-mother-1-2/.}}


==[[Game Boy Advance]] and [[Virtual Console]] releases==
==[[Virtual Console]] release==
{{incomplete|Please add more info regarding the Wii U/Switch ports of ''EarthBound Beginnings'' here. Here are some sources: https://mother4ever.net/earthbound-beginnings-virtual-console-release/, and https://starmen.net/mother1/gameinfo/info/EBB-History.php.}}


On June 14th, 2015, Nintendo announced and released Mother for the Wii U Virtual Console service, in Japanese as well as its first ever English release, under the title '''EarthBound Beginnings'''. While the English version is the same as the unreleased English prototype (minus the copy protection), the Japanese version had several changes from ''Mother 1+2'' backported to it. Notably, the [[Crow]]'s cigarette was removed and a line in [[Twinkle Elementary School]] that mentioned ''[[https://en.wikipedia.org/wiki/Dragon_Quest_IV Dragon Quest IV]]'' had the reference to that game removed.<ref>[http://earthboundcentral.com/2015/06/japanese-wii-u-mother-has-changes/ EarthBound Central: "Japanese Wii U MOTHER Has Changes"]</ref>
On June 14th, 2015, Nintendo announced and released Mother for the Wii U Virtual Console service, in Japanese as well as its first ever English release, under the title '''EarthBound Beginnings'''. While the English version is the same as the unreleased English prototype (minus the copy protection), the Japanese version had several changes from ''Mother 1+2'' backported to it. Notably, the [[Crow]]'s cigarette was removed and a line in [[Twinkle Elementary School]] that mentioned ''[[https://en.wikipedia.org/wiki/Dragon_Quest_IV Dragon Quest IV]]'' had the reference to that game removed.<ref>[http://earthboundcentral.com/2015/06/japanese-wii-u-mother-has-changes/ EarthBound Central: "Japanese Wii U MOTHER Has Changes"]</ref>


==Reception==
==Reception==
{{incomplete|Add more reviews of ''Mother'', particularly from its [[Wikipedia:Mother (video game)|Wikipedia article]].}}
Mother was a commercial success in Japan, receiving the "Silver Hall of Fame" score of 31/40 from ''Weekly Famitsu''. According to a ''Famitsu'' poll, it was considered the 9th best Famicom game and the 38th best game of all time.
Mother was a commercial success in Japan, receiving the "Silver Hall of Fame" score of 31/40 from ''Weekly Famitsu''. According to a ''Famitsu'' poll, it was considered the 9th best Famicom game and the 38th best game of all time.
EarthBound Beginnings also received strong positive reception in the west, similar to its successor. It was one of the most bought NES games on the Wii U Virtual Console during its lifespan, and was the only NES game with a 5-star rating during the first few months of the release. Critics praised its originality, music, and artstyle, while saying how it "parodies" other more "serious" RPG games such as the Dragon Quest series. Around the time of its initial release, EarthBound Beginnings was the best selling downloadable game on the Wii U in America and Europe, surpassing Splatoon in digital sales<ref>https://earthboundcentral.com/2015/06/earthbound-beginnings-rules-multiple-wii-u-sales-charts/</ref>.
EarthBound Beginnings also received strong positive reception in the west, similar to its successor. It was one of the most bought NES games on the Wii U Virtual Console during its lifespan, and was the only NES game with a 5-star rating during the first few months of the release. Critics praised its originality, music, and artstyle, while saying how it "parodies" other more "serious" RPG games such as the Dragon Quest series. Around the time of its initial release, EarthBound Beginnings was the best selling downloadable game on the Wii U in America and Europe, surpassing Splatoon in digital sales<ref>https://earthboundcentral.com/2015/06/earthbound-beginnings-rules-multiple-wii-u-sales-charts/</ref>.
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