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Difference between revisions of "EarthBound (series)"

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Added more. (Please stop removing "EarthBound Zero", please.)
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(Added more. (Please stop removing "EarthBound Zero", please.))
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==Franchise history==
==Franchise history==


[[File:Phil.png|thumb|left|200px|The localization team for ''Mother'' in 1990. The head, [[Phil Sandhop]], is in the middle, along with translator [[Saori Kumi]] on the right.]]
[[File:Phil.png|thumb|left|330px|The localization team for ''Mother'' in 1990. The head, [[Phil Sandhop]], is in the middle, along with translator [[Saori Kumi]] on the right.]]


The series was created by an influential Japanese copywriter, actor, and minor television celebrity named [[Shigesato Itoi]], who took part in Nintendo's video game industry in the late 1980s. After forming his own subsidiary [[Ape Inc.]] with then-Nintendo president Hiroshi Yamauchi, he began working on the franchise starting with ''{{vg|Mother}}'', later released internationally as ''[[EarthBound Beginnings]]''. Released in July of 1989, the game took on a different theme opposed to the medieval sword-and-sorcery theme found in most RPG games at the time. Instead, the game was set in modern-day [[America]] with the cast consisting of average children with [[PSI|psychic powers]], using average everyday items such as [[baseball bat]]s and [[frying pan]]s as weapons. ''Mother'' was a commercial success in Japan, and so the game was then planned to be translated and released internationally with the title '''Earth Bound'''. Though the English localization was fully completed in 1990 and was scheduled to release in the fall of 1991, <ref>http://www.lostlevels.org/200407/200407-earthbound2.shtml</ref> <ref>https://lh5.googleusercontent.com/XYRPYQfZ7HRZGgu1xA1iOeCMVeMzLVTrfdqreV5BI4PsQb6DHFoUI_pMno8l39fj1KxsMfAZWzQKsGhczkt2qjsQhJOxfwORKN8ZhtPEMn_d7MfkFzOVNZvyB1zeRmzk6VgrBWXz</ref> it was cancelled for a multitude of reasons, the largest one being the upcoming [[Super Nintendo Entertainment System]], which was thought to overshadow the English release of the game. Thus, the game was decided too costly to market and produce (despite all of the packaging materials for the game being finalized and ready for production <ref>https://vimeo.com/ondemand/mothertoearth</ref>) and was indefinitely shelved with no plans for a future release, with a {{wp|Canada}}-only release being briefly considered in 1994. <ref>http://www.lostlevels.org/200407/200407-earthbound2.shtml</ref>
The series was created by an influential Japanese copywriter, actor, and minor television celebrity named [[Shigesato Itoi]], who took part in Nintendo's video game industry in the late 1980s. After forming his own subsidiary [[Ape Inc.]] with then-Nintendo president Hiroshi Yamauchi, he began working on the franchise starting with ''{{vg|Mother}}'', later released internationally as ''[[EarthBound Beginnings]]''. Released in July of 1989, the game took on a different theme opposed to the medieval sword-and-sorcery theme found in most RPG games at the time. Instead, the game was set in modern-day [[America]] with the cast consisting of average children with [[PSI|psychic powers]], using average everyday items such as [[baseball bat]]s and [[frying pan]]s as weapons. ''Mother'' was a commercial success in Japan, and so the game was then planned to be translated and released internationally with the title '''Earth Bound'''. Though the English localization was fully completed in 1990 and was scheduled to release in the fall of 1991, <ref>http://www.lostlevels.org/200407/200407-earthbound2.shtml</ref> <ref>https://lh5.googleusercontent.com/XYRPYQfZ7HRZGgu1xA1iOeCMVeMzLVTrfdqreV5BI4PsQb6DHFoUI_pMno8l39fj1KxsMfAZWzQKsGhczkt2qjsQhJOxfwORKN8ZhtPEMn_d7MfkFzOVNZvyB1zeRmzk6VgrBWXz</ref> it was cancelled for a multitude of reasons, the largest one being the upcoming [[Super Nintendo Entertainment System]], which was thought to overshadow the English release of the game. Thus, the game was decided too costly to market and produce (despite all of the packaging materials for the game being finalized and ready for production <ref>https://vimeo.com/ondemand/mothertoearth</ref>) and was indefinitely shelved with no plans for a future release, with a {{wp|Canada}}-only release being briefly considered in 1994. <ref>http://www.lostlevels.org/200407/200407-earthbound2.shtml</ref>


On June 15th, 2015, the game was released for the first time internationally to celebrate the 20th anniversary of the series in North America, with the game being given the official title ''EarthBound Beginnings''. Similar to Japan, the game received positive reception, with critics praising its originality, its story, and its music. However, the game did receive criticism for its difficulty and balance issues, especially the difficulty at [[Mt. Itoi]] and the game’s high random enemy-encounter rate.
On June 15th, 2015, the game was released for the first time internationally to celebrate the 20th anniversary of the series in North America, with the game being given the official title ''EarthBound Beginnings''. Similar to Japan, the game received positive reception, with critics praising ''EarthBound''{{'}}s originality, story, and music. However, the game did receive criticism for its difficulty and balance issues, especially the difficulty at [[Mt. Itoi]] and the game’s high random enemy-encounter rate.


[[File:This Game Stinks.jpg|thumb|350px|right|A 1995 advert for ''EarthBound'', part of the "This Game Stinks" ad campaign for the game.]]
[[File:This Game Stinks.jpg|thumb|350px|right|A 1995 advert for ''EarthBound'', part of the "This Game Stinks" ad campaign for the game.]]
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[[File:SSB Ness Artwork.png|thumb|left|180px|Ness in ''[[Super Smash Bros.]]'' for the [[Nintendo 64]].]]
[[File:SSB Ness Artwork.png|thumb|left|180px|Ness in ''[[Super Smash Bros.]]'' for the [[Nintendo 64]].]]


Despite this, the game began to receive recognition because of Ness, the protagonist of ''EarthBound'', receiving representation in the 1999 [[Nintendo 64]] title ''[[Super Smash Bros.]]'' and its successors. Because of this, the game began to receive a large following on internet fan sites such as Starmen.Net (originally EarthBound.Net) and EarthBound Central. In addition, a copy of the English version of ''Mother'' was found on {{wp|eBay}} and was eventually dumped online by the hacker group Neo Demiforce in 1998 (17 years before the game would be officially released by Nintendo as ''EarthBound Beginnings''), bolstering the [[''EarthBound'' fan community]] even further and simultaneously popularizing the concept of preserving unreleased video games with one of the first unreleased first-party "prototype" titles. Retrospectively, ''EarthBound'' became a massive success, with critics calling it not only one of the best RPGs of all time, but also the most original. The game received praise for its quirky humor and its many parodies of American culture. The Wii U Virtual Console release of the game was the first time the game was released in PAL regions, it was one of Nintendo's most popular downloadable games of all time.
Despite this, the game began to receive recognition because of Ness, the protagonist of ''EarthBound'', receiving representation in the 1999 [[Nintendo 64]] title ''[[Super Smash Bros.]]'' and its successors. Because of this, the game began to receive a large following on internet fan sites such as Starmen.Net (originally EarthBound.Net) and EarthBound Central. In addition, a copy of the English version of ''Mother'' was found on {{wp|eBay}} and was eventually dumped online by the hacker group Neo Demiforce in 1998 under the name "EarthBound Zero" (17 years before the game would be officially released by Nintendo as ''EarthBound Beginnings''), bolstering the [[''EarthBound'' fan community]] even further and simultaneously popularizing the concept of preserving unreleased video games with one of the first unreleased first-party "prototype" titles. Retrospectively, ''EarthBound'' became a massive success, with critics calling it not only one of the best RPGs of all time, but also the most original. The game received praise for its quirky humor and its many parodies of American culture. The Wii U Virtual Console release of the game was the first time the game was released in PAL regions, it was one of Nintendo's most popular downloadable games of all time.


[[File:Tazmily-Square.png|thumb|200px|[[Flint]] standing in the Idobata Square in [[Tazmily Village]] from ''EarthBound 64''.]]
[[File:Tazmily-Square.png|thumb|200px|[[Flint]] standing in the Idobata Square in [[Tazmily Village]] from ''EarthBound 64''.]]
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