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There are 169 stubs for enemies. Help out by expanding these pages! Item pages are now going to be split. See WikiBound:Projects for more information. |
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Due to the chapter-based nature of Mother 3, losing the game works somewhat differently. Rather than taking the player back to the previous saved point, if the player passes certain parts of a map or certain scenes in the current chapter, the game will instead bring them to the nearest [[Hot spring]] rather than saved point. On the Game Over screen, each lead party member has a separate animation when they are revived. Characters who are never supposed to lead the party against enemies (such as [[Kumatora]]) use a placeholder sprite if this occurs via hacking. Game Overs additionally restore both HP and PP, and revive all characters, unlike the previous two. | Due to the chapter-based nature of Mother 3, losing the game works somewhat differently. Rather than taking the player back to the previous saved point, if the player passes certain parts of a map or certain scenes in the current chapter, the game will instead bring them to the nearest [[Hot spring]] rather than saved point. On the Game Over screen, each lead party member has a separate animation when they are revived. Characters who are never supposed to lead the party against enemies (such as [[Kumatora]]) use a placeholder sprite if this occurs via hacking. Game Overs additionally restore both HP and PP, and revive all characters, unlike the previous two. | ||
From | From [[Chapter 4]] onwards, all [[DP]] the player had is cut in half, unless it's stored using the [[Save Frog]]. | ||
==Gallery== | ==Gallery== |
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