Ninten's house: Difference between revisions

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'''Ninten's house''' <!--(referred to as '''MyHome''') in the [[teleport]] list) -->is a location in {{vg|Mother}}, and is where the story first takes place. It is the home of [[Ninten]], [[Minnie and Mimmie|Mimmie]], [[Minnie and Mimmie|Minnie]], Ninten's parents and [[Mick|his dog]], who lives in a doghouse outside. In the beginning of the game, a poltergeist invades Ninten's home and brings several inanimate objects to life, while also making them hostile. Ninten must fight one [[Lamp|lamp]], alternatively two if he chooses to aid Minnie, and one [[Doll|doll]], which is present in Mimmie's room, before the poltergeist disappears. After the doll is defeated, it is revealed to contain a music box which possesses the [[Eight Melodies#In Mother|first melody]]. Quickly after, Ninten's dad calls Ninten and tells him that it's time for him to explore the potential of his powers by going on an adventure; and that there is something in the house's basement which may help him during his quest. He has however forgotten where the key is, but it is later on revealed to be placed on Ninten's dog's collar. Located in the basement is a [[Baseball bat#Mother|Plastic Bat]] and [[George|his great-grandfather]]'s [[List of key items in Mother|diary]], which acts as an essential plot element later in the game.
'''Ninten's house''' is a location in {{vg|Mother}}, and is where the story first takes place. It is the home of [[Ninten]], [[Minnie and Mimmie|Mimmie]], [[Minnie and Mimmie|Minnie]], Ninten's parents and [[Mick|his dog]], who lives in a doghouse outside. In the beginning of the game, a poltergeist invades Ninten's home and brings several inanimate objects to life, while also making them hostile. Ninten must fight one [[Lamp|lamp]], alternatively two if he chooses to aid Minnie, and one [[Doll|doll]], which is present in Mimmie's room, before the poltergeist disappears. After the doll is defeated, it is revealed to contain a music box which possesses the [[Eight Melodies#In Mother|first melody]]. Quickly after, Ninten's dad calls Ninten and tells him that it's time for him to explore the potential of his powers by going on an adventure; and that there is something in the house's basement which may help him during his quest. He has however forgotten where the key is, but it is later on revealed to be placed on Ninten's dog's collar. Located in the basement is a [[Baseball bat#Mother|Plastic Bat]] and [[George|his great-grandfather]]'s [[List of key items in Mother|diary]], which acts as an essential plot element later in the game.
==Items==
==Items==
*Basement Key, found on [[Mick]]'s collar
*Basement Key, found on [[Mick]]'s collar
*Bread, found in the basement of the house
*Bread, found in the basement of the house
*Great-Grand Father's Diary, found in the basement of the house.
*Great-Grand Father's Diary, found in the basement of the house.
*Orange Juice, gotten from Mimmie and Minnie
*Orange Juice, received from Mimmie and Minnie
*Plastic Bat, found in the basement of the house
*Plastic Bat, found in the basement of the house
==Enemies==
==Enemies==
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{{Enemy list/cell|Lamp.gif|Lamp|A maximum of two Lamps can be fought}}
{{Enemy list/cell|Lamp.gif|Lamp|A maximum of two Lamps can be fought}}
{{Enemy list/cell|Rat.gif|Rat|Only found in the basement}}
{{Enemy list/cell|Rat.gif|Rat|Only found in the basement}}
|}
==Gallery==
{{Gallery}}
{{Gallery/cell|MickNintenClay.jpg|Ninten's house|Ninten and Mick outside of the house.}}
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|}
{{Mother locations}}
{{Mother locations}}
{{stub-location}}
{{stub-location}}