Template talk:Enemies: Difference between revisions

no edit summary
No edit summary
Line 30: Line 30:
Yes?  Agreed? [[User:Miles of SmashWiki|<font color="dodgerblue"><span style="font-family:Comic Sans MS;">'''Miles''']] <font color="silver">([[User talk:Miles of SmashWiki|<font color="silver">talk]])</font></font></span></font> 14:13, 25 January 2011 (MST)
Yes?  Agreed? [[User:Miles of SmashWiki|<font color="dodgerblue"><span style="font-family:Comic Sans MS;">'''Miles''']] <font color="silver">([[User talk:Miles of SmashWiki|<font color="silver">talk]])</font></font></span></font> 14:13, 25 January 2011 (MST)
:A single template for each game would still be kind of big, I'd think... but there's always a hide button, so. Yeah, time to stop putting off the task that's revising the enemies section and split this up. :P {{User:Tina/sig}} 14:31, 25 January 2011 (MST)
:A single template for each game would still be kind of big, I'd think... but there's always a hide button, so. Yeah, time to stop putting off the task that's revising the enemies section and split this up. :P {{User:Tina/sig}} 14:31, 25 January 2011 (MST)
::After reading through your neat little discussion from the previous year, I've decided to support Iamnotapipe on this as I think it would be easier to organize it that way (I'm referring to the use of subcategories). I've seen Zelda Wiki making it work with relatively vague distinguishing features, and if the ones in M3 even do have official types, then it'd just ease the process even more! The enemies in M1 and 2 can be a bit more tough though, but there are surely some qualities which you can categorize them after in a relatively even manner; like being humanoids, plants, inanimate objects, etc. I mean, even with the hide button, wouldn't it look messy with 50+ titles in one navigation box? :0 ~ [[User:Sun Braid|Sun Braid]] 15:02, 25 January 2011 (MST)
Oddball
3,600

edits