Ness (Super Smash Bros.): Difference between revisions

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== General information ==
== General information ==
Ness is depicted as being a fast lightweight character. Ness has a variety of different PSI moves used for his special attacks: [[PK Flash]] is his neutral special starting in Melee. It is a damaging move that gets stronger as the player charges it, when fully charged it is a powerful move that deals a lot of damage and can KO at low percentages. [[PK Fire]] is Ness's neutral special in the original Super Smash Bros, and his side special from Melee onward. Ness fires a lightning bolt that ignites into a piller of electrical fire upon hitting an opponent. Characters will get trapped in the flame piller as they also gradually take damage, making it a useful move for racking up damage and combos. [[PK Thunder]] is his up special. Ness fires a ball of lightning that can be controlled by the player, which damages an opponent upon contact, but disappears as it does. However if the player hits Ness with it, Ness will be launched like a missile which is very powerful and as it sends him far it can be used as a {{ssbwiki|Recovery}} to get him back to the stage if he gets launced. [[PSI Magnet]] is Ness's down special. It functions as a shield surrounding Ness which absorbs energy based projectiles such as fire or ice and heals Ness as a result.
Ness is depicted as being a slow middleweight character. Ness has a variety of different PSI moves used for his special attacks: [[PK Flash]] is his neutral special starting in Melee. It is a damaging move that gets stronger as the player charges it, when fully charged it is a powerful move that deals a lot of damage and can KO at low percentages. [[PK Fire]] is Ness's neutral special in the original Super Smash Bros, and his side special from Melee onward. Ness fires a lightning bolt that ignites into a piller of electrical fire upon hitting an opponent. Characters will get trapped in the flame piller as they also gradually take damage, making it a useful move for racking up damage and combos. [[PK Thunder]] is his up special. Ness fires a ball of lightning that can be controlled by the player, which damages an opponent upon contact, but disappears as it does. However if the player hits Ness with it, Ness will be launched like a missile which is very powerful and as it sends him far it can be used as a {{ssbwiki|Recovery}} to get him back to the stage if he gets launced. [[PSI Magnet]] is Ness's down special. It functions as a shield surrounding Ness which absorbs energy based projectiles such as fire or ice and heals Ness as a result.
 
==In [[Super Smash Bros.]]==
==In [[Super Smash Bros.]]==
[[File:NessSSB.png|thumb|Artwork of Ness in [[Super Smash Bros.]]]]
[[File:NessSSB.png|thumb|Artwork of Ness in [[Super Smash Bros.]]]]
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