Super Smash Bros. Melee: Difference between revisions

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==Characters==
==Characters==
Like its predecessor, [[Super Smash Bros.]], Melee features [[Ness]], the main character of [[EarthBound]]. Unlike the last game in which he was an unlockable character, Ness is now available from the start.
Like its predecessor, [[Super Smash Bros.]], Melee features [[Ness]], the main character of [[EarthBound]]. Unlike the last game in which he was an unlockable character, Ness is now available from the start.
The playable characters include:


*Ness
*Ness
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The game also has several single-player options. In Classic Mode, the player makes their way through a series of battles and trophy-collecting mini-games. The final match is a fight between the player and Master Hand; skilled players may also encounter Crazy Hand during the fight. Adventure Mode sends the player through a series of specific challenges on various worlds, each of which is associated with another playable character. For example, Samus Aran, the main character of the Metroid series, will be found in Brinstar; in another match, the player must fight three copies of Ness in [[Onett]]. At the end of Adventure Mode is a showdown with Bowser; if the rest of Adventure Mode was cleared quickly enough, Bowser transforms into Giga Bowser for one last battle. The last single-player option in Melee is the All-Star Mode, where the player must battle each of the 25 playable characters in a row. Later matches will pit the player against more than one opponent at a time, and the final match always features the player against 25 Mr. Game and Watches.             
The game also has several single-player options. In Classic Mode, the player makes their way through a series of battles and trophy-collecting mini-games. The final match is a fight between the player and Master Hand; skilled players may also encounter Crazy Hand during the fight. Adventure Mode sends the player through a series of specific challenges on various worlds, each of which is associated with another playable character. For example, Samus Aran, the main character of the Metroid series, will be found in Brinstar; in another match, the player must fight three copies of Ness in [[Onett]]. At the end of Adventure Mode is a showdown with Bowser; if the rest of Adventure Mode was cleared quickly enough, Bowser transforms into Giga Bowser for one last battle. The last single-player option in Melee is the All-Star Mode, where the player must battle each of the 25 playable characters in a row. Later matches will pit the player against more than one opponent at a time, and the final match always features the player against 25 Mr. Game and Watches.             


Other game modes exist as well. In Training Mode, the player can fight any other character like in multiplayer mode. However, they have far greater control over the battle; for example, they can force items to spawn, decide on the speed of the battle, choose their opponent's tactics, and more. Multi-Man Melee tests players' endurance by pitting them against neverending streams of generic Wire-Frame enemies. The Home Run Stadium allows players to try to hit a Sandbag as far as possible, usually with the help of a Home Run Bat. Finally, Target Smash times players while they attempt to break a series of ten targets scattered throughout a character-specific level.
Other game modes exist as well. In Training Mode, the player can fight any other character like in multiplayer mode. However, they have far greater control over the battle; for example, they can force items to spawn, decide on the speed of the battle, choose their opponent's tactics, and more. Multi-Man Melee tests players' endurance by pitting them against never ending streams of generic Wire-Frame enemies. The Home Run Stadium allows players to try to hit a Sandbag as far as possible, usually with the help of a Home Run Bat. Finally, Target Smash times players while they attempt to break a series of ten targets scattered throughout a character-specific level.
 
==Earthbound Representation==
Super Smash Brothers Melee features two Earthbound stages. Onett and [[Fourside]]. The former stage's music is a remix of Being Friends and the [[Eight Melodies]] from Mother 1, and Fourside's music is a remix of [[Because I Love You]] and small background notes of [[Smiles and Tears]]. The UFO from the intro to Earthbound will occasionally enter the Fourside Stage. When it does, the static effect from the intro will play. Fourside stage is fought on top of the Monotoli building helipad. Onnet featured the [[Drug Store]] and many cars drive by the stage, including the [[Runaway Five]] bus. Mr. Saturn is also a Projectile Item in Melee. Ness wields some PSI powers from Earthbound, and many memorable items such as the Baseball Bat and Yo-Yo. Ness Enters the stage using PSI Teleport.


==Reception==
==Reception==
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*[[Lucas]] was actually planned to replace Ness in ''Melee''; however due to [[Mother 3]]'s [[EarthBound 64|delayed release]], he would instead appear in [[Super Smash Bros. Brawl|the sequel]].
*[[Lucas]] was actually planned to replace Ness in ''Melee''; however due to [[Mother 3]]'s [[EarthBound 64|delayed release]], he would instead appear in [[Super Smash Bros. Brawl|the sequel]].
*Unlike [[Ness]] and [[Lucas]] The character of Mother/Earthbound Zero [[Ninten]] has yet to appear in a Super smash bros game<ref>[http://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/flash/0717/index.html]</ref>
*Unlike [[Ness]] and [[Lucas]] The character of Mother/Earthbound Zero [[Ninten]] has yet to appear in a Super smash bros game<ref>[http://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/flash/0717/index.html]</ref>
*Many of Ness's PSI abilities in Super Smash Brothers were not originally his, rather they were used by [[Puala]] and [[Poo]]. This includes PK Thunder and PK Fire.
*PSI/PK Flash is interestingly a damaging move in Smash, while it was a support move in Earthbound. Despite its function in Earthbound, it does not stun enemies in Smash Brothers Games.


==References==
==References==

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