List of glitches in the EarthBound series: Difference between revisions

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During the end of the game and when waiting on the Runaway Five's [[bus]], there are no enemies on the entire map. An oversight leaves scripted battles such as the [[Your Sanctuary|Sanctuary Boss]] battles working as normally; however, if Ness's entire party is {{unconscious|knocked unconscious, |2}}the game will endlessly loop the game over screen or freeze with graphical glitches. The Shattered Man glitch was fixed in Mother 1+2, but the Mondo Mole glitch was not.
During the end of the game and when waiting on the Runaway Five's [[bus]], there are no enemies on the entire map. An oversight leaves scripted battles such as the [[Your Sanctuary|Sanctuary Boss]] battles working as normally; however, if Ness's entire party is {{unconscious|knocked unconscious, |2}}the game will endlessly loop the game over screen or freeze with graphical glitches. The Shattered Man glitch was fixed in Mother 1+2, but the Mondo Mole glitch was not.
===Simultaneous Defeat glitch===
===Simultaneous Defeat glitch===
If all of the party members and enemies die at the same time, the game will proceed to giving experience points. However, since none of the characters are alive, the game will attempt to divide it between the zero living characters, which will underflow to a very large number.<!--Need to check if this still works in 1+2-->
If all of the party members and enemies die at the same time, the game will proceed to giving experience points. However, since none of the characters are alive, the game will attempt to divide it between the zero living characters, which will underflow to a very large number. Since no characters are alive, however, nobody actually receives this experience. <!--Need to check if this still works in 1+2-->
 
===Text-based Glitches===
===Text-based Glitches===
====[[Happy Happyism|Happy-Happyist's]] Lair Glitch====
====[[Happy Happyism|Happy-Happyist's]] Lair Glitch====
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