WikiBound logo.png There are 169 stubs for enemies. Help out by expanding these pages!
Item pages are now going to be split. See WikiBound:Projects for more information.

Difference between revisions of "Status"

From WikiBound, your community-driven EarthBound/Mother wiki
Jump to navigationJump to search
189 bytes added ,  22:35, 19 December 2016
m
didn't see other link
m (didn't see other link)
(3 intermediate revisions by 2 users not shown)
Line 7: Line 7:
==HP==
==HP==
[[File:RollingHP.gif|right|frame|A rolling HP counter from Mother 3.]]
[[File:RollingHP.gif|right|frame|A rolling HP counter from Mother 3.]]
'''HP''' or '''Hit Points''' (Japanese: '''{{tt|ヒットポイント|Hitto Pointo}}''' ''Hit Point'') is a character's health. When HP reaches 0, a character will become [[Status ailment|unconscious]]. In [[EarthBound]] and [[Mother 3]], it is represented by a rolling counter, and if a character takes enough damage to lower their HP to 0, they will not become unconscious until it reaches zero. If the battle is finished before the counter reaches zero, the character's HP will remain at whatever number it was when the battle was completed.
'''HP''' or '''Hit Points''' (Japanese: '''{{tt|ヒットポイント|Hitto Pointo}}''' ''Hit Point'') is a character's health. When HP reaches 0, a character will become [[Status ailment|unconscious]]. In [[EarthBound]] and [[Mother 3]], it is represented by a rolling counter, and if a character takes enough damage to lower their HP to 0, they will not become unconscious until it reaches zero. If the battle is finished before the counter reaches zero, the character's HP will remain at whatever number it was when the battle was completed.
 
Additionally, in [[Earthbound]], if HP reaches zero but the current action ends the battle, the HP will increase to 1 if the party member has not been knocked unconscious yet.


==PP==
==PP==
'''PP''' or '''[[PSI|Psychic]] Point''' (Japanese: '''{{tt|サイコポイント|Saiko Pointo}}''' ''Psycho Point'') determines a character's ability to use PSI. While in [[EarthBound]] and [[Mother 3]] it uses a similar rolling counter to HP, the counter on PP has no effect on gameplay. If a battle is finished while it is still rolling, it continues to count down or up depending on the situation.
'''PP''' or '''[[PSI|Psychic]] Points''' (Japanese: '''{{tt|サイコポイント|Saiko Pointo}}''' ''Psycho Point'') determines a character's ability to use PSI. While in [[EarthBound]] and [[Mother 3]] it uses a similar rolling counter to HP, the counter on PP has no effect on gameplay. If a battle is finished while it is still rolling, it continues to count down or up depending on the situation.


==Offense==
==Offense==
Line 33: Line 35:


=={{anchor|Vitality}}{{anchor|Strength}}Vitality/Strength==
=={{anchor|Vitality}}{{anchor|Strength}}Vitality/Strength==
'''Vitality''' (Japanese: '''{{tt|バイタリティ|Baitariti}}''' ''Vitality'') in [[EarthBound]], or '''Strength''' (Japanese: '''{{tt|たいりょく|Tairyoku}}''' ''Physical fitness'') in [[Mother]], raises the amount of HP gained upon leveling up, as well as decreasing the chances of [[Status ailment#Blinded|Blindness]], [[Status ailment#Poison|Poison]], or [[Status ailment#Parlzd|Paralysis]] being inflicted upon the character. In [[Mother]], Strength can be increased by using a [[list of recovery items in Mother#Physical Capsule|Physical Capsule]], while in [[EarthBound]], Vitality can be increased by using either a [[list of recovery items in EarthBound#Vital Capsule|Vital Capsule]] or [[list of recovery items in EarthBound#Rock Candy|Rock Candy]].
'''Vitality''' (Japanese: '''{{tt|バイタリティ|Baitariti}}''' ''Vitality'') in [[EarthBound]], or '''Strength''' (Japanese: '''{{tt|たいりょく|Tairyoku}}''' ''Physical fitness'') in [[Mother]], raises the amount of HP gained upon leveling up. In [[Mother]], it also decreases the chances of [[Status ailment#Blinded|Blindness]], [[Status ailment#Poison|Poison]], or [[Status ailment#Parlzd|Paralysis]] being inflicted upon the character. Strength can be increased by using a [[list of recovery items in Mother#Physical Capsule|Physical Capsule]] in [[Mother]], while in [[EarthBound]], Vitality can be increased by using either a [[list of recovery items in EarthBound#Vital Capsule|Vital Capsule]] or [[list of recovery items in EarthBound#Rock Candy|Rock Candy]].


==Fight==
==Fight==

Navigation menu