Anonymous

WikiBound logo.png There are 169 stubs for enemies. Help out by expanding these pages!
Item pages are now going to be split. See WikiBound:Projects for more information.

Difference between revisions of "Status"

From WikiBound, your community-driven EarthBound/Mother wiki
526 bytes added ,  05:27, 30 December 2011
no edit summary
m
Line 3: Line 3:
A list of common statistics  appearing in the [[Mother (series)|Mother series]].
A list of common statistics  appearing in the [[Mother (series)|Mother series]].
==Experience==
==Experience==
'''Experience''' determines a character's current level. It can be raised by defeating [[Enemy|enemies]], or in [[Mother 3]], giving [[List of miscellaneous items in Mother 3#Dung|Dung]] to [[Wan Sum Dung]] in the [[Death Desert]]. A character can only be a maximum level of 99. Temporary party members that can not be controlled by [[the player]] can not generally gain experience. In {{vg|Mother}}, however, a single enemy, [[Groucho]], can allow [[Flying Man]]'s experience to increase.<ref>[[:File:FlyingManEXP.png|Flying Man's experience increasing.]]</ref>
'''Experience''' (Japanese: '''{{tt|けいけんち|Keiken-chi}}''' ''Experience'') determines a character's current level. It can be raised by defeating [[Enemy|enemies]], or in [[Mother 3]], giving [[List of miscellaneous items in Mother 3#Dung|Dung]] to [[Wan Sum Dung]] in the [[Death Desert]]. A character can only be a maximum level of 99. Temporary party members that can not be controlled by [[the player]] can not generally gain experience. In {{vg|Mother}}, however, a single enemy, [[Groucho]], can allow [[Flying Man]]'s experience to increase.<ref>[[:File:FlyingManEXP.png|Flying Man's experience increasing.]]</ref>


==HP==
==HP==
Line 13: Line 13:


==Offense==
==Offense==
'''Offense''' determines the amount damage a character will inflict with a physical attack. It can be raised or lowered temporarily by using [[Offense Up]], [[Brute Force|Strengthen Up]], or, occasionally, [[Salsa]]'s [[Monkey Tricks#Dance|Dance]]. In EarthBound, offense also determines whether or not [[the player]] will win a battle instantly upon contact with a weaker enemy.
'''Offense''' (Japanese: '''{{tt|オフェンス|Ofensu}}''' ''Offense'') determines the amount damage a character will inflict with a physical attack. It can be raised or lowered temporarily by using [[Offense Up]], [[Brute Force|Strengthen Up]], or, occasionally, [[Salsa]]'s [[Monkey Tricks#Dance|Dance]]. In EarthBound, offense also determines whether or not [[the player]] will win a battle instantly upon contact with a weaker enemy.


==Defense==
==Defense==
'''Defense''' determines how much damage will be taken when receiving an  enemy attack. It can be raised temporarily by using [[Defense Up]], [[Brute Force|Toughen Up]], [[List of battle items in EarthBound#Defense spray|Defense spray]], [[List of battle items in EarthBound#Defense shower|Defense shower]], or, occasionally, [[Salsa]]'s [[Monkey Tricks#Dance|Dance]].
'''Defense''' (Japanese: '''{{tt|ディフェンス|Difensu}}''' ''Defense'') determines how much damage will be taken when receiving an  enemy attack. It can be raised temporarily by using [[Defense Up]], [[Brute Force|Toughen Up]], [[List of battle items in EarthBound#Defense spray|Defense spray]], [[List of battle items in EarthBound#Defense shower|Defense shower]], or, occasionally, [[Salsa]]'s [[Monkey Tricks#Dance|Dance]].


==Guts==
==Guts==
'''Guts''' determines the chance of a character getting a [[File:Smash!.png]] hit, and protects characters from receiving mortal damage occasionally by stopping the HP counter at one point. It can be raised temporarily by using a [[List of battle items in EarthBound#Sudden guts pill|Sudden guts pill]], or permanently by using a [[list of recovery items in EarthBound#Rock Candy|Rock Candy]] or [[list of recovery items in EarthBound#Guts Capsule|Guts Capsule]].
'''Guts''' (Japanese: '''{{tt|ガッツ|Gattsu}}''' ''Guts'') determines the chance of a character getting a [[File:Smash!.png]] hit, and protects characters from receiving mortal damage occasionally by stopping the HP counter at one point. It can be raised temporarily by using a [[List of battle items in EarthBound#Sudden guts pill|Sudden guts pill]], or permanently by using a [[list of recovery items in EarthBound#Rock Candy|Rock Candy]] or [[list of recovery items in EarthBound#Guts Capsule|Guts Capsule]].


==IQ==
==IQ==
Line 28: Line 28:


==Speed==
==Speed==
'''Speed''' determines the turn order in battles, as well as the rate of dodging an enemy attack in [[Mother 3]]. It can be increased temporarily by using [[QuickUp]], or, occasionally, [[Salsa]]'s [[Monkey Tricks#Dance|Dance]]. It can be raised permanently by using a [[list of recovery items in EarthBound#Rock Candy|Rock Candy]], [[list of recovery items in EarthBound#Speed Capsule|Speed Capsule]], or a [[list of recovery items in Mother#Quick Capsule|Quick Capsule]].
'''Speed''' (Japanese: '''{{tt|スピード|Supīdo}}''' ''Speed'') determines the turn order in battles, as well as the rate of dodging an enemy attack in [[Mother 3]]. It can be increased temporarily by using [[QuickUp]], or, occasionally, [[Salsa]]'s [[Monkey Tricks#Dance|Dance]]. It can be raised permanently by using a [[list of recovery items in EarthBound#Rock Candy|Rock Candy]], [[list of recovery items in EarthBound#Speed Capsule|Speed Capsule]], or a [[list of recovery items in Mother#Quick Capsule|Quick Capsule]].


==Luck==
==Luck==
'''Luck''' raises chances of dodging an attack. In [[EarthBound]], using a [[list of recovery items in EarthBound#Lucky sandwich|Lucky sandwich]] will restore a varying amount to HP and PP depending on this statistic. Luck can be increased permanently by using [[list of recovery items in EarthBound#Rock Candy|Rock Candy]] or a [[list of recovery items in EarthBound#Luck Capsule|Luck Capsule]].
'''Luck''' (Japanese: '''{{tt|ラック|Rakku}}''' ''Luck'') raises chances of dodging an attack. In [[EarthBound]], using a [[list of recovery items in EarthBound#Lucky sandwich|Lucky sandwich]] will restore a varying amount to HP and PP depending on this statistic. Luck can be increased permanently by using [[list of recovery items in EarthBound#Rock Candy|Rock Candy]] or a [[list of recovery items in EarthBound#Luck Capsule|Luck Capsule]].


=={{anchor|Vitality}}{{anchor|Strength}}Vitality/Strength==
=={{anchor|Vitality}}{{anchor|Strength}}Vitality/Strength==
'''Vitality''' and '''Strength''' raise the amount of HP gain on level up. Vitality also decreases the chance of certain [[Status ailment|status ailments]] on the character. Strength can be increased by using a [[list of recovery items in Mother#Physical Capsule|Fight Capsule]], and Vitality can be increased by using either a [[list of recovery items in EarthBound#Rock Candy|Rock Candy]] or a [[list of recovery items in EarthBound#Vital Capsule|Vital Capsule]].
'''Vitality''' (Japanese: '''{{tt|バイタリティ|Baitariti}}''' ''Vitality'') and '''Strength''' raise the amount of HP gain on level up. Vitality also decreases the chance of certain [[Status ailment|status ailments]] on the character. Strength can be increased by using a [[list of recovery items in Mother#Physical Capsule|Physical Capsule]], and Vitality can be increased by using either a [[list of recovery items in EarthBound#Rock Candy|Rock Candy]] or a [[list of recovery items in EarthBound#Vital Capsule|Vital Capsule]].


==Fight==
==Fight==
'''Fight''' is only present in [[Mother]]. It lowers the chance of an enemy getting a [[File:Smash!.png]] hit, while raising the chance of the character getting one. Fight can be permanently increased by using a [[List of recovery items in Mother#Fight Capsule|Fight Capsule]]. [[Lloyd]] can also increase his Fight by using a [[list of recovery items in Mother#Magic Candy|Magic Candy]].
'''Fight''' (Japanese: '''{{tt|ファイト|Faito}}''' ''Fight'') is only present in [[Mother]]. It lowers the chance of an enemy getting a [[File:Smash!.png]] hit, while raising the chance of the character getting one. Fight can be permanently increased by using a [[List of recovery items in Mother#Fight Capsule|Fight Capsule]]. [[Lloyd]] can also increase his Fight by using a [[list of recovery items in Mother#Magic Candy|Magic Candy]].


==Force==
==Force==
'''Force''' is only present in [[Mother]]. It raises the amount of PP gain on level up. It also decreases the chance of [[Status ailment|status ailments]] on the character. Force can be permanently increased by using a [[list of recovery items in Mother#Force Capsule|Force Capsule]]. [[Ana]] can also increase her Force by wearing a [[list of recovery items in Mother#Magic Ribbon|Magic Ribbon]] in her hair.
'''Force''' (Japanese: '''{{tt|フォース|Fōsu}}''' ''Force'') is only present in [[Mother]]. It raises the amount of PP gain on level up. It also decreases the chance of [[Status ailment|status ailments]] on the character. Force can be permanently increased by using a [[list of recovery items in Mother#Force Capsule|Force Capsule]]. [[Ana]] can also increase her Force by wearing a [[list of recovery items in Mother#Magic Ribbon|Magic Ribbon]] in her hair.


==Kindness==
==Kindness==
4,473

edits