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The '''Mother 3 fan translation''' was a translation project for [[Mother 3]]. It was completed on October 17, 2008. The scripts and translations were written by [[Clyde Mandelin]], and are often praised by many players and professionals.<ref>http://www.ugo.com/games/mother-3-in-english-an-interview-with-reid-young-co-founder-of-starmennet</ref> A large amount of time during the translation project was spent on properly displaying sprite text, such as including a variable-width font, and bug-fixes to prevent the game from crashing. Many graphics hacks were also used to maintain continuity with [[EarthBound]], and names were sometimes changed to maintain jokes or features between languages. <ref>http://mother3.fobby.net/or/</ref> | The '''Mother 3 fan translation''' was a translation project for [[Mother 3]]. It was completed on October 17, 2008. The scripts and translations were written by [[Clyde Mandelin]], and are often praised by many players and professionals.<ref>http://www.ugo.com/games/mother-3-in-english-an-interview-with-reid-young-co-founder-of-starmennet</ref> A large amount of time during the translation project was spent on properly displaying sprite text, such as including a variable-width font, and bug-fixes to prevent the game from crashing. Many graphics hacks were also used to maintain continuity with [[EarthBound]], and names were sometimes changed to maintain jokes or features between languages. <ref>http://mother3.fobby.net/or/</ref> | ||
==Hard Mode== | ==Hard Mode== | ||
In the Mother 3 fan translation, when [[the player]] is asked for their name, naming themselves ''HARD MODE'' significantly raises [[enemy]] [[status|stats]] in an effort to make the game harder. | In the Mother 3 fan translation, when [[the player]] is asked for their name, naming themselves '''HARD MODE''' significantly raises [[enemy]] [[status|stats]] in an effort to make the game harder. | ||
==References== | ==References== | ||
{{reflist}} | {{reflist}} | ||
{{Stub}} | {{Stub}} |
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