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Difference between revisions of "EarthBound (series)"

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|developer=[[Ape Inc.]]</br>[[HAL Laboratory]]</br>[[Brownie Brown]]
|developer=[[Ape Inc.]]</br>[[HAL Laboratory]]</br>[[Brownie Brown]]
|jprelease=yes
|jprelease=yes
|jpreleasedate=[[EarthBound Beginnings]]: July 27, 1989<br>[[Mother 2]]: August 27, 1994<br>[[Mother 3]]: April 20, 2006
|jpreleasedate={{vg|Mother}}: July 27, 1989<br>[[Mother 2]]: August 27, 1994<br>[[Mother 3]]: April 20, 2006
|narelease=yes
|narelease=yes
|nareleasedate=[[EarthBound Beginnings]]: June 14, 2015<br>[[EarthBound]]: June 5, 1995
|nareleasedate=[[EarthBound Beginnings]]: June 14, 2015<br>[[EarthBound]]: June 5, 1995
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==Franchise history==
==Franchise history==
The series was created by an influential Japanese copywriter, actor, and minor television celebrity named [[Shigesato Itoi]], who took part in Nintendo's video game industry in the late 1980s. After forming his own subsidiary [[Ape Inc.]] with then-Nintendo president Hiroshi Yamauchi, he began working on the franchise starting with [[EarthBound Beginnings]], later released internationally as [[EarthBound Beginnings]]. Released in July of 1989, the game took on a different theme opposed to the medieval sword-and-sorcery theme found in most RPG games at the time. Instead, the game was set in modern-day [[America]] with the cast consisting of average children with [[PSI|psychic powers]], using average everyday items such as [[baseball bat]]s and [[frying pan]]s as weapons. Mother was a commercial success in Japan, and so the game was then planned to be translated and released internationally with the title '''Earth Bound'''. It was scheduled to release in 1991, however it was cancelled because the upcoming [[Super Nintendo Entertainment System]] was thought to overshadow the English release of the game, thus the game was decided too costly to market and produce, and was shelved with no plans for a release in the future.
The series was created by an influential Japanese copywriter, actor, and minor television celebrity named [[Shigesato Itoi]], who took part in Nintendo's video game industry in the late 1980s. After forming his own subsidiary [[Ape Inc.]] with then-Nintendo president Hiroshi Yamauchi, he began working on the franchise starting with {{vg|Mother}}, later released internationally as [[EarthBound Beginnings]]. Released in July of 1989, the game took on a different theme opposed to the medieval sword-and-sorcery theme found in most RPG games at the time. Instead, the game was set in modern-day [[America]] with the cast consisting of average children with [[PSI|psychic powers]], using average everyday items such as [[baseball bat]]s and [[frying pan]]s as weapons. Mother was a commercial success in Japan, and so the game was then planned to be translated and released internationally with the title '''Earth Bound'''. It was scheduled to release in 1991, however it was cancelled because the upcoming [[Super Nintendo Entertainment System]] was thought to overshadow the English release of the game, thus the game was decided too costly to market and produce, and was shelved with no plans for a release in the future.


On June 15th, 2015, the game was released for the first time internationally to celebrate the 20th anniversary of the series in North America, the game was given the official title ''EarthBound Beginnings''. Similar to Japan, the game recieved positive reception, with critics praising its originality story, and its music. However, the game did recieve criticism for its difficulty and balance issues.
On June 15th, 2015, the game was released for the first time internationally to celebrate the 20th anniversary of the series in North America, the game was given the official title ''EarthBound Beginnings''. Similar to Japan, the game recieved positive reception, with critics praising its originality story, and its music. However, the game did recieve criticism for its difficulty and balance issues.
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The success of the series in the west caused the original Mother to be released outside of Japan for the first time, under the name [[EarthBound Beginnings]], to commemorate the 20 anniversary of the EarthBound's release in America. The game was highly applauded similar to EarthBound's release with fans expecting [[Mother 3]] to happen next.
The success of the series in the west caused the original Mother to be released outside of Japan for the first time, under the name [[EarthBound Beginnings]], to commemorate the 20 anniversary of the EarthBound's release in America. The game was highly applauded similar to EarthBound's release with fans expecting [[Mother 3]] to happen next.


Despite Mother 3 not recieving an English release, the EarthBound series is now seen as a mainstream franchise in gaming culture rather than staying as a minor Nintendo classic. EarthBound in particular is widely viewed as the best example of a {{wp|cult classic}}. Many EarthBound references and cameos began to appear in many other Nintendo games, ranging from Ness and Lucas appearing as {{mw|mystery mushroom}} power-ups in {{mw|Super Mario Maker}}, to an entire EarthBound themed level<!--Please put the name of the level--> in {{wk|Kirby Planet Robobot}}, and continues to be an important franchise represented in the Super Smash Bros. series. The series has grown to the point where it has spawned fan games such as Mother: Cognitive Dissonance, as well as numerous indie games that took inspiration from the series, a prime example being the critically acclaimed {{wp|Undertale}}.
Despite Mother 3 not recieving an English release, the EarthBound series is now seen as a mainstream franchise in gaming culture rather than staying as a minor Nintendo classic. EarthBound in particular is widely viewed as the best example of a {{wp|cult classic}}. Many EarthBound references and cameos began to appear in many other Nintendo games, ranging from Ness and Lucas appearing as {{mw|mystery mushroom}} power-ups in {{mw|Super Mario Maker}}, to an entire EarthBound themed level<!--Please put the name of the level--> in {{wk|Kirby Planet Robobot}}, and continues to be an important franchise represented in the Super Smash Bros. series. The series has grown to the point where it has spawned fan games such as [[EarthBound hacks and fangames#Mother: Cognitive Dissonance|Mother: Cognitive Dissonance]], as well as numerous indie games that took inspiration from the series, a prime example being the critically acclaimed {{wp|Undertale}}.


==Gameplay==
==Gameplay==
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|-
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|align="center"|[[Image:Mother_boxart.png|329px]]<span style="font-size:8pt"><br>July 2nd, 1989: Japan<br>June 14, 2015: International (Virtual Console)<br>[[Nintendo Entertainment System]]</span>
|align="center"|[[Image:Mother_boxart.png|329px]]<span style="font-size:8pt"><br>July 2nd, 1989: Japan<br>June 14, 2015: International (Virtual Console)<br>[[Nintendo Entertainment System]]</span>
|Also known as [[EarthBound Beginnings]], [[Mother (video game)|EarthBound Beginnings]] is the first game to be released in the ''EarthBound'' series. It follows the adventures of [[Ninten]], [[Lloyd]], [[Ana]], and [[Teddy]] trying to find the [[Eight Melodies]]. It was released in Japan on July 27, 1989. It was released via the Virtual Console on the Wii U on June 14, 2015.
|Also known as {{vg|Mother}}, [[EarthBound Beginnings]] is the first game to be released in the ''EarthBound'' series. It follows the adventures of [[Ninten]], [[Lloyd]], [[Ana]], and [[Teddy]] trying to find the [[Eight Melodies]]. It was released in Japan on July 27, 1989. It was released via the Virtual Console on the Wii U on June 14, 2015.
|-
|-
!colspan="2" style="font-size:125%;text-align:left"|''[[EarthBound]]''
!colspan="2" style="font-size:125%;text-align:left"|''[[EarthBound]]''