Spookane: Difference between revisions

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(Ugh, I definitely have to clean up some of this later. I'm putting way too much geographical information in the overview section .)
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Several portions of the town is affected by cliffs, which also is what primarily surrounds the town. [[Snowman]] is located to the east of Spookane, and can be reached through a cave to the north of the area where the two main parts of Spookane separates, which one more easily can get through by taking a train. To the west is [[Reindeer]], which is a town Ninten must pass by in order to reach Spookane.
Several portions of the town is affected by cliffs, which also is what primarily surrounds the town. [[Snowman]] is located to the east of Spookane, and can be reached through a cave to the north of the area where the two main parts of Spookane separates, which one more easily can get through by taking a train. To the west is [[Reindeer]], which is a town Ninten must pass by in order to reach Spookane.
==History==
==History==
When arriving at Spookane, one of the first things one may notice is how almost the entire western part of the town has been abondened by the residents and is instead infested by several enemies. The hospital is one of the few buildings Ninten can enter, and he can optionally choose to stay the night for a surprisingly low price. Ninten and his party will however the next day be attacked by the hotel employee who is revealed to be a [[Starman]]. After the fight, the party won't be able to stay at the hotel anymore as there's no worker left to keep the business running.
When arriving at Spookane, one of the first things one may notice is how almost the entire western part of the town has been abandoned by the residents and is instead infested by several enemies. The hospital is one of the few buildings Ninten can enter, and he can optionally choose to stay the night for a surprisingly low price. Ninten and his party will however the next day be attacked by the hotel employee who is revealed to be a [[Starman]]. After the fight, the party won't be able to stay at the hotel anymore as there's no worker left to keep the business running.
   
   
It is in the eastern part of the town where all of the citizens have gathered. They're all located outside of the remaining households, which is because of ghosts that are causing disorder among the citizens. There's also a [[Rosemary Manor|ghost house]] present in the outskirts of the town, which is notorious because of the ghost-like creatures that have appeared inside of it. The family who once lived in the house can be found in the eastern portion of the residential area, and the mother of the family will give Ninten the [[Ghost House Key]], which gives access to their house, while hoping that he will deal with the problems occurring there. When Ninten enters the ghost house in the northeastern part of the town, he'll meet a mouse at the entrance who hints him about a piano located somewhere in the building. After getting through the maze-like set of rooms and occasionally being told by an eerie voice to head back, Ninten will get to the room containing a piano. After checking the piano, it will begin playing by itself and Ninten will thus memorize the [[Eight Melodies|fourth melody]].
It is in the eastern part of the town where all of the citizens have gathered. They're all located outside of the remaining households, which is because of ghosts that are causing disorder among the citizens. There's also a [[Rosemary Manor|ghost house]] present in the outskirts of the town, which is notorious because of the ghost-like creatures that have appeared inside of it. The family who once lived in the house can be found in the eastern portion of the residential area, and the mother of the family will give Ninten the [[Ghost House Key]], which gives access to their house, while hoping that he will deal with the problems occurring there. When Ninten enters the ghost house in the northeastern part of the town, he'll meet a mouse at the entrance who hints him about a piano located somewhere in the building. After getting through the maze-like set of rooms and occasionally being told by an eerie voice to head back, Ninten will get to the room containing a piano. After checking the piano, it will begin playing by itself and Ninten will thus memorize the [[Eight Melodies|fourth melody]].