Status ailment: Difference between revisions

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'''Status ailments''', as with most RPGs, affect the way party members participate in battle. Many different status ailments appear throughout the [[Mother series|''Mother'' series]]. Status ailments can be cured by [[healer]]s, as well as through use of [[PSI]] moves in the [[Healing]] series.
'''Status ailments''', as with most RPGs, affect the way party members participate in battle. Many different status ailments appear throughout the [[Mother series|''Mother'' series]]. Status ailments can be cured through the use of [[List of recovery items in Mother|certain]] [[List of recovery items in EarthBound|restorative]] [[items]], [[PSI]] moves in the [[Healing]] series, and the services of [[Hospital|hospital]]s and [[healer]]s.


==Statuses in ''[[Mother]]''==
==Statuses in ''[[Mother]]''==
(Note: due to the way status is displayed, some names have to be abbreviated. The abbreviations are used in section titles.)
===Asleep===
===Asleep===
When a character is put to sleep ({{tt|'''ねむっている'''|Nemutte Iru}} ''Is Sleeping'') during a battle, they are unable to do anything. A character can fall asleep when an opponent uses [[Hypnosis]]. A character's resistance to being put to sleep is determined by their [[Status#Force|Force]] stat.
When a character is put to sleep ({{tt|'''ねむっている'''|Nemutte Iru}} ''Is Sleeping'') during a battle, they are unable to do anything. A character can fall asleep when an opponent uses [[Hypnosis]]. A character's resistance to being put to sleep is determined by their [[Status#Force|Force]] stat.


Being asleep is healed by:
Being asleep is healed by:
*Letting turns pass in battle
*Finishing the battle
*[[Healing]] π
*[[Healing]] π
*Finishing the battle
*Continuing the battle


===Asthma attack===
===Asthma attack===
An asthma attack is a status the only appears in ''[[Mother]]''. Only [[Ninten]] can get asthma attacks. He gets them when he breathes in exhaust from vehicular enemies. Ninten is unable to attack when he has an asthma attack.
An asthma attack is a status that only appears in ''[[Mother]]''. Only [[Ninten]] can get asthma attacks. He gets them when he breathes in exhaust from vehicular enemies. Ninten is unable to attack when he has an asthma attack.


Asthma attacks are healed by:
Asthma attacks are healed by:
*Finishing the battle
*Finishing the battle
*[[List of recovery items in Mother#Asthma Spray|Asthma Spray]]
*[[Asthma Spray]]


===Blinded===
===Blinded===
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===Bound===
===Bound===
Getting bound can only happen in ''Mother'', after being exposed to a [[List of battle items in Mother#Rope|Rope]] or being spit on by a sticky substance. Being bound is very similar to being paralyzed, as characters cannot attack when under one of these status conditions. It also counts as an unconscious condition. A Bound combatant has a 25% chance of breaking free each turn.
Getting bound can only happen in ''Mother'', after being exposed to a [[Rope (item)|Rope]] or being spit on by a sticky substance. Being bound is very similar to being paralyzed, as characters cannot attack when under one of these status conditions. It also counts as an unconscious condition. A Bound combatant has a 25% chance of breaking free each turn.


Being bound is be healed by:
Being bound is be healed by:
*Letting turns pass in battle
*Finishing the battle
*Finishing the battle
*Continuing the battle


===Cold===
===Cold===
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*[[Hospital|Doctors]]
*[[Hospital|Doctors]]
*[[Super Healing]]
*[[Super Healing]]
*The blue-haired [[Healer]] on [[Mt. Itoi]].


===Parlzd===
===Parlzd===
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Paralysis can be healed by:
Paralysis can be healed by:
*Finishing the battle
*[[Healing]] β
*[[Healing]] β
*Finishing the battle


===Poison===
===Poison===
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==Statuses in ''[[EarthBound]]''==
==Statuses in ''[[EarthBound]]''==
All status aliments can be cured by the [[Phase Distorter]] 3's "Repair" command, going to a [[Your Sanctuary]], or talking to Dr. Saturn
===Can't concentrate===
===Can't concentrate===
Lack of concentration prevents one from using [[PSI]], similar to PSI blocking in ''{{vg|Mother}}''. This can be prevented by having the [[brain stone]] in one's inventory.
Lack of concentration prevents one from using [[PSI]], similar to PSI blocking in ''[[EarthBound Beginnings]]''. This was intended to be prevented by having the [[brain stone]] in one's inventory. However, likely due to a coding mistake, the brain stone actually does nothing.


Lack of concentration can be healed by:
Lack of concentration can be healed by:
*Continuing battle
*Letting turns pass in battle
*Finishing the battle
*Finishing the battle
===Cold [[File:Status Cold EB.png]]===
===Cold [[File:Status Cold EB.png]]===
Colds are often caused by various robots with nighttime-stuffiness beams. It causes the afflicted character to sneeze at the beginning of every turn, losing about 4 HP. It also lingers on the overworld, and takes away about 4 HP as they walk around.
Colds are often caused by various robots with nighttime-stuffiness beams. It causes the afflicted character to sneeze at the beginning of every turn, losing 3~5 HP. It also lingers on the overworld, and takes away about 2 HP every four seconds.


Colds can be cured by:
Colds can be cured by:
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*[[Healing]] β / γ / Ω
*[[Healing]] β / γ / Ω
===Diamondized [[File:Status Diamond EB.png]]===
===Diamondized [[File:Status Diamond EB.png]]===
Diamondization is similar to being unconscious, although it does not lower one's HP. A different overworld sprite is also used. If [[Ness]]'s entire party gets diamondized, it results in a game over.
Diamondization is similar to being unconscious, although it does not lower one's HP. A different overworld sprite is also used. If [[Ness]]'s entire party gets diamondized, it results in a game over. If an enemy is defeated by diamondization, its battle sprite remains on the screen during the victory text.


Diamondization can be cured by:
Diamondization can be cured by:
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Feeling strange can be cured by:
Feeling strange can be cured by:
*Finishing the battle
*Finishing the battle
*Taking damage
*Cup of lifenoodles
*Cup of lifenoodles
*Horn of life
*Horn of life
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===Homesickness===
===Homesickness===
[[Ness]] may occasionally get homesick, and will spend turns thinking about his [[favorite food]], or missing his home.
[[Ness]] may occasionally get homesick, depending on his level, and has a 1/8th (12.5%) chance to spend turns thinking about his [[favorite food]], losing motivation in battle and missing his family. The chance for Ness to become homesick is:
*Level 1-15: 0/256
*Level 16-30: 3/256
*Level 31-75: 2/256
*Level 76-99: 0/256


Homesickness can be cured by:
Homesickness can be cured by:
*Talking to [[Ness's mother|his mother]], either over the phone or in person
*Talking to [[Ness's mother|his mother]], either over the phone or in person
*An event which automatically fully heals all status ailments to the [[party member|party]], this can include using the [[Instant Revitalizing Device]], using Dr. Saturn's service in [[Saturn Valley (EarthBound)|Saturn Valley]], entering a [[Hot spring]] or reaching a [[Your Sanctuary|Sanctuary location]].


===Mushroomized [[File:Status Mushroom EB.png]]===
===Mushroomized [[File:Status Mushroom EB.png]]===
Mushroomization, (also occasionally erroneously referred to as Mashroomization,) is similar to feeling strange, although there are fewer ways to cure it. It also causes one to walk in different directions on the overworld, and a mushroom appears on their sprite.
[[File:Mushroomized.jpg|thumb|150px|Ness Mushroomized on the overworld.]]
Mushroomization (occasionally erroneously referred to as Mashroomization) is similar to feeling strange, although there are fewer ways to cure it and it lingers on the overworld. This causes one to walk in different directions on the overworld, and a mushroom appears on their sprite.


Mushroomization can be cured by:
Mushroomization can be cured by:
*Healers and the mushroom-picking girl in [[Peaceful Rest Valley]]
*Healers and the mushroom-picking girl in [[Peaceful Rest Valley]]
*Bathing in the hot springs in the Mr. Saturn Village in [[Saturn Valley]]


===Nauseous [[File:Status Nausea EB.png]]===
===Nauseous [[File:Status Nausea EB.png]]===
Nausea causes one to feel sick at the start of every turn, and lose 20 HP. Similar to colds, it also lingers around on the overworld and takes away 20 HP as they walk.
Nausea causes one to feel sick at the start of every turn, and lose 15~25 HP. Similar to colds, it also lingers around on the overworld and takes away 10 HP every two seconds. Nausea also increases a character's innate chance to miss to 50%.


Nausea can be cured by:
Nausea can be cured by:
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*[[Healing]] β / γ / Ω
*[[Healing]] β / γ / Ω
===Poisoned [[File:Status Poison EB.png]]===
===Poisoned [[File:Status Poison EB.png]]===
Poison is very similar to nausea, losing 20 HP every turn and as they walk on the overworld.
Poison is identical to nausea, losing 15~25 HP every turn and as they walk on the overworld.


Poison can be cured by:
Poison can be cured by:
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*Secret herbs
*Secret herbs
*[[Healing]] β / γ / Ω
*[[Healing]] β / γ / Ω
===Numb [[File:Status Paralysis EB.png]]===
 
When a character is numb, sometimes they can't use the bash command in battle.
===Paralysis [[File:Status Paralysis EB.png]]===
When a character is paralyzed, the character cannot use normal attacks ([[PSI]] attacks still work) and cannot use items inside or outside of battle. The Bash command is replaced with "Do Nothing". On the overworld, the walking animation will be slowed to half the speed.
 
Paralysis can be cured by:
* Healers
* [[Healing]] γ / Ω
 
===Possessed [[File:Status Ghost EB.png]]===
===Possessed [[File:Status Ghost EB.png]]===
:{{main|Tiny Li'l Ghost}}
:{{main|Tiny Li'l Ghost}}
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===Sleeping [[File:Status Sleep EB.png]]===
===Sleeping [[File:Status Sleep EB.png]]===
When a character falls asleep, they cannot do anything until they wake up.
When a character falls asleep, they cannot do anything until they wake up. When struck, a character has a 50% chance to awaken and a 25% chance each turn otherwise.


Sleep can be cured by:
Sleep can be cured by:
*Continuing battle
*Letting turns pass in battle
*Finishing the battle
*Finishing the battle
*Cup of lifenoodles
*Cup of lifenoodles
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Solidification lasts for one turn, and prevents a character from doing anything.
Solidification lasts for one turn, and prevents a character from doing anything.
===Sunstroke [[File:Status Sunstroke EB.png]]===
===Sunstroke [[File:Status Sunstroke EB.png]]===
Having a sunstroke has similar effects to having a cold, losing about 4 HP at the beginning of every turn. It also lingers on the overworld, taking away 4 HP as one walks around. It only occurs when a character is walking around in the [[Dusty Dunes Desert]], or around [[Scaraba]].
Having a sunstroke has similar effects to having a cold, losing 3~5 HP at the beginning of every turn. It also lingers on the overworld, taking away 2 HP every four seconds. It only occurs when a character is walking around in the [[Dusty Dunes Desert]], or around [[Scaraba]]. Each character has a ''30-Guts%'' chance to get sunstroke every twenty seconds in the above mentioned areas.


Sunstrokes can be cured by:
Sunstroke can be cured by:
*Wet towels
*Wet towels
*Cup of lifenoodles
*Cup of lifenoodles
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*Secret herbs
*Secret herbs
*[[Healing]] α / β / γ / Ω
*[[Healing]] α / β / γ / Ω
*Cold remedy (unintended)
===Unconscious===
===Unconscious===
{| style="float: right;"
{| style="float: right;"
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"''[[File:Status Forget M3.png]] This mark displayed onscreen is an indication of forgetfulness. Everyone has a little brain fart once in a while, even when it comes to PSI. Use a Reminder when suffering forgetfulness, and it should come back to you.''"
"''[[File:Status Forget M3.png]] This mark displayed onscreen is an indication of forgetfulness. Everyone has a little brain fart once in a while, even when it comes to PSI. Use a Reminder when suffering forgetfulness, and it should come back to you.''"
====Nausea [[File:Status Nausea M3.png]]====
====Nausea [[File:Status Nausea M3.png]]====
When a character is Nauseous (alternatively Sick) they can't eat any [[List of recovery items in Mother 3|food]].
When a character is Nauseous (alternatively Sick) they can't eat any [[food]].
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====
"''[[File:Status Nausea M3.png]] This mark displayed onscreen is an indication of nausea. Nausea results in a loss of appetite and makes the character unable to eat anything. Fresh herbs will restore any lost appetite.''"
"''[[File:Status Nausea M3.png]] This mark displayed onscreen is an indication of nausea. Nausea results in a loss of appetite and makes the character unable to eat anything. Fresh herbs will restore any lost appetite.''"