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There are 169 stubs for enemies. Help out by expanding these pages! Item pages are now going to be split. See WikiBound:Projects for more information. |
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"''A higher defense will decrease the amount of damage taken from an enemy attack. Defense may be displayed as DEF.''" | "''A higher defense will decrease the amount of damage taken from an enemy attack. Defense may be displayed as DEF.''" | ||
== | ==Speed== | ||
''' | '''Speed''' (Japanese: '''{{tt|スピード|Supīdo}}''' ''Speed'') determines the turn order in battles, as well as the rate of dodging an enemy attack in [[Mother 3]]. It can be increased temporarily by using [[QuickUp]], or, occasionally, [[Salsa]]'s [[Monkey Tricks#Dance|Dance]]. In [[Mother]], Speed can be increased by using a [[list of recovery items in Mother#Quick Capsule|Quick Capsule]], while in [[EarthBound]], it can be increased by using either a [[list of recovery items in EarthBound#Speed Capsule|Speed Capsule]] or [[list of recovery items in EarthBound#Rock Candy|Rock Candy]]. | ||
===[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=== | |||
"''As speed increases, the character will be able to act before the enemy does. Speed is displayed as SPD.''" | |||
==IQ== | ==IQ== | ||
'''IQ''' raises the amount of PP gain on level-up in [[EarthBound]], and the amount of damage a [[PSI]] attack will deal in [[Mother 3]]. In [[EarthBound]], a large amount of items that can be obtained are [[Broken items|broken]], rendering them useless. [[Jeff]] can [[Jeff#Repairing objects|repair]] these objects when resting at a [[hotel]] or a similar location, and the types of items he can repair depend on how high this statistic is. IQ can be | '''IQ''' raises the amount of PP gain on level-up in [[EarthBound]], and the amount of damage a [[PSI]] attack will deal in [[Mother 3]]. In [[EarthBound]], a large amount of items that can be obtained are [[Broken items|broken]], rendering them useless. [[Jeff]] can [[Jeff#Repairing objects|repair]] these objects when resting at a [[hotel]] or a similar location, and the types of items he can repair depend on how high this statistic is. IQ can be permanently increased by using an [[list of recovery items in EarthBound#IQ Capsule|IQ Capsule]] or [[list of recovery items in EarthBound#Rock Candy|Rock Candy]]. | ||
===[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=== | ===[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=== | ||
"''Intelligence is displayed as IQ. If a character is able to use PSI, a higher IQ will increase its effectiveness.''" | "''Intelligence is displayed as IQ. If a character is able to use PSI, a higher IQ will increase its effectiveness.''" | ||
== | =={{anchor|Vitality}}{{anchor|Strength}}Vitality/Strength== | ||
''' | '''Vitality''' (Japanese: '''{{tt|バイタリティ|Baitariti}}''' ''Vitality'') in [[EarthBound]], or '''Strength''' in [[Mother]], raises the amount of HP gain on level up. Vitality also decreases the chance of certain [[Status ailment|status ailments]] on the character. In [[Mother]], Strength can be increased by using a [[list of recovery items in Mother#Physical Capsule|Physical Capsule]], while in [[EarthBound]], Vitality can be increased by using either a [[list of recovery items in EarthBound#Vital Capsule|Vital Capsule]] or some [[list of recovery items in EarthBound#Rock Candy|Rock Candy]]. | ||
== | ==Fight== | ||
''' | '''Fight''' (Japanese: '''{{tt|ファイト|Faito}}''' ''Fight'') is only present in [[Mother]]. When attacking, it is compared to the target's Fight stat in order to determine both the odds of the attack landing, as well as the likelihood of the attack being a [[File:Smash!.png]] hit. Fight can be permanently increased by using a [[List of recovery items in Mother#Fight Capsule|Fight Capsule]]. [[Lloyd]] can also permanently increase his Fight by using a [[list of recovery items in Mother#Magic Candy|Magic Candy]]. | ||
== | ==Wisdom== | ||
''' | '''Wisdom''' is only present in [[Mother]]. It raises the chance of inflicting [[status ailment|status ailments]] on an enemy. While in later games IQ is occasionally referred to as Wisdom, they function differently, as the power of [[PSI]] attacks in Mother are not based on any stats. Wisdom can be permanently increased by using a [[list of recovery items in Mother#Wisdom Capsule|Wisdom Capsule]]. | ||
== | ==Force== | ||
''' | '''Force''' (Japanese: '''{{tt|フォース|Fōsu}}''' ''Force'') is only present in [[Mother]]. It raises the amount of PP gain on level up. It also decreases the chance of certain [[Status ailment|status ailments]] on the character. Force can be permanently increased by using a [[list of recovery items in Mother#Force Capsule|Force Capsule]]. [[Ana]] can also permanently increase her Force by wearing a [[list of recovery items in Mother#Magic Ribbon|Magic Ribbon]] in her hair. | ||
== | ==Guts== | ||
''' | '''Guts''' (Japanese: '''{{tt|ガッツ|Gattsu}}''' ''Guts'') is only present in [[EarthBound]]. It determines the chance of a character getting a [[File:Smash!.png]] hit, and may occasionally protect characters from sustaining mortal damage in battle by stopping the HP counter at one point. It can be raised temporarily during battle by using a [[List of battle items in EarthBound#Sudden guts pill|Sudden guts pill]], or permanently by using a [[list of recovery items in EarthBound#Guts Capsule|Guts Capsule]] or [[list of recovery items in EarthBound#Rock Candy|Rock Candy]]. | ||
== | ==Luck== | ||
''' | '''Luck''' (Japanese: '''{{tt|ラック|Rakku}}''' ''Luck'') is only present in [[EarthBound]]. It raises chances of dodging an attack. Luck can be increased permanently by using a [[list of recovery items in EarthBound#Luck Capsule|Luck Capsule]] or [[list of recovery items in EarthBound#Rock Candy|Rock Candy]]. | ||
==Kindness== | ==Kindness== |
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