4,473
edits
There are 169 stubs for enemies. Help out by expanding these pages! Item pages are now going to be split. See WikiBound:Projects for more information. |
---|
m |
|||
Line 15: | Line 15: | ||
'''Offense''' (Japanese: '''{{tt|オフェンス|Ofensu}}''' ''Offense'') determines the amount damage a character will inflict with a physical attack. It can be raised or lowered temporarily by using [[Offense Up]], [[Brute Force|Strengthen Up]], or, occasionally, [[Salsa]]'s [[Monkey Tricks#Dance|Dance]]. In EarthBound, offense also determines whether or not [[the player]] will win a battle instantly upon contact with a weaker enemy. | '''Offense''' (Japanese: '''{{tt|オフェンス|Ofensu}}''' ''Offense'') determines the amount damage a character will inflict with a physical attack. It can be raised or lowered temporarily by using [[Offense Up]], [[Brute Force|Strengthen Up]], or, occasionally, [[Salsa]]'s [[Monkey Tricks#Dance|Dance]]. In EarthBound, offense also determines whether or not [[the player]] will win a battle instantly upon contact with a weaker enemy. | ||
===[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=== | ===[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=== | ||
A higher offense will increase the amount of damage dealt to the enemy. Offense may be displayed as OFF. | "''A higher offense will increase the amount of damage dealt to the enemy. Offense may be displayed as OFF.''" | ||
==Defense== | ==Defense== | ||
'''Defense''' (Japanese: '''{{tt|ディフェンス|Difensu}}''' ''Defense'') determines how much damage will be taken when receiving an enemy attack. It can be raised temporarily by using [[Defense Up]], [[Brute Force|Toughen Up]], [[List of battle items in EarthBound#Defense spray|Defense spray]], [[List of battle items in EarthBound#Defense shower|Defense shower]], or, occasionally, [[Salsa]]'s [[Monkey Tricks#Dance|Dance]]. | '''Defense''' (Japanese: '''{{tt|ディフェンス|Difensu}}''' ''Defense'') determines how much damage will be taken when receiving an enemy attack. It can be raised temporarily by using [[Defense Up]], [[Brute Force|Toughen Up]], [[List of battle items in EarthBound#Defense spray|Defense spray]], [[List of battle items in EarthBound#Defense shower|Defense shower]], or, occasionally, [[Salsa]]'s [[Monkey Tricks#Dance|Dance]]. | ||
===[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=== | ===[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=== | ||
A higher defense will decrease the amount of damage taken from an enemy attack. Defense may be displayed as DEF. | "''A higher defense will decrease the amount of damage taken from an enemy attack. Defense may be displayed as DEF.''" | ||
==Guts== | ==Guts== | ||
Line 28: | Line 28: | ||
'''IQ''' raises the amount of PP gain on level-up in [[EarthBound]], and the amount of damage a [[PSI]] attack will deal in [[Mother 3]]. In [[EarthBound]], a large amount of items that can be obtained are [[Broken items|broken]], rendering them useless. [[Jeff]] can [[Jeff#Repairing objects|repair]] these objects when resting at a [[hotel]] or a similar location, and the types of items he can repair depend on how high this statistic is. IQ can be raised by using a [[list of recovery items in EarthBound#Rock Candy|Rock Candy]] or [[list of recovery items in EarthBound#IQ Capsule|IQ Capsule]]. | '''IQ''' raises the amount of PP gain on level-up in [[EarthBound]], and the amount of damage a [[PSI]] attack will deal in [[Mother 3]]. In [[EarthBound]], a large amount of items that can be obtained are [[Broken items|broken]], rendering them useless. [[Jeff]] can [[Jeff#Repairing objects|repair]] these objects when resting at a [[hotel]] or a similar location, and the types of items he can repair depend on how high this statistic is. IQ can be raised by using a [[list of recovery items in EarthBound#Rock Candy|Rock Candy]] or [[list of recovery items in EarthBound#IQ Capsule|IQ Capsule]]. | ||
===[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=== | ===[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=== | ||
Intelligence is displayed as IQ. If a character is able to use PSI, a higher IQ will increase its effectiveness. | "''Intelligence is displayed as IQ. If a character is able to use PSI, a higher IQ will increase its effectiveness.''" | ||
==Wisdom== | ==Wisdom== | ||
Line 36: | Line 36: | ||
'''Speed''' (Japanese: '''{{tt|スピード|Supīdo}}''' ''Speed'') determines the turn order in battles, as well as the rate of dodging an enemy attack in [[Mother 3]]. It can be increased temporarily by using [[QuickUp]], or, occasionally, [[Salsa]]'s [[Monkey Tricks#Dance|Dance]]. It can be raised permanently by using a [[list of recovery items in EarthBound#Rock Candy|Rock Candy]], [[list of recovery items in EarthBound#Speed Capsule|Speed Capsule]], or a [[list of recovery items in Mother#Quick Capsule|Quick Capsule]]. | '''Speed''' (Japanese: '''{{tt|スピード|Supīdo}}''' ''Speed'') determines the turn order in battles, as well as the rate of dodging an enemy attack in [[Mother 3]]. It can be increased temporarily by using [[QuickUp]], or, occasionally, [[Salsa]]'s [[Monkey Tricks#Dance|Dance]]. It can be raised permanently by using a [[list of recovery items in EarthBound#Rock Candy|Rock Candy]], [[list of recovery items in EarthBound#Speed Capsule|Speed Capsule]], or a [[list of recovery items in Mother#Quick Capsule|Quick Capsule]]. | ||
===[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=== | ===[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=== | ||
As speed increases, the character will be able to act before the enemy does. Speed is displayed as SPD. | "''As speed increases, the character will be able to act before the enemy does. Speed is displayed as SPD.''" | ||
==Luck== | ==Luck== |
edits