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(Whee?) |
m (→Outside of battle: Might as well add this little tidbit.) |
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===Outside of battle=== | ===Outside of battle=== | ||
[[File:NintenWalkRun.gif|left|Ninten's running speed is double that of his normal speed.]] | [[File:NintenWalkRun.gif|left|Ninten's running speed is double that of his normal speed.]] | ||
In the unreleased prototype and [[Mother 1+2]], the run command will double Ninten's walking speed. In the prototype, it is accessed by using the [[Nintendo Entertainment System|B button]] by default, but can be changed to [[Nintendo Entertainment System|start]] or [[Nintendo Entertainment System|select]] as well. In the Mother 1+2 version of the game, it is accessed by holding the [[Game Boy Advance|R button]]. | In the unreleased prototype and [[Mother 1+2]], the run command will double Ninten's walking speed. The prototype also speeds up non-playable characters and other miscellaneous processes when the run command is used. In the prototype, it is accessed by using the [[Nintendo Entertainment System|B button]] by default, but can be changed to [[Nintendo Entertainment System|start]] or [[Nintendo Entertainment System|select]] as well. In the Mother 1+2 version of the game, it is accessed by holding the [[Game Boy Advance|R button]]. | ||
==In [[EarthBound]]== | ==In [[EarthBound]]== | ||
In EarthBound, the run command can only be used in battle, with it's out of battle usage replaced by the [[List of recovery items in EarthBound|Skip sandwich]], [[List of recovery items in EarthBound|Skip sandwich DX]], and the [[List of key items in EarthBound|Bicycle]]. In battle, it largely remains unchanged from Mother. | In EarthBound, the run command can only be used in battle, with it's out of battle usage replaced by the [[List of recovery items in EarthBound|Skip sandwich]], [[List of recovery items in EarthBound|Skip sandwich DX]], and the [[List of key items in EarthBound|Bicycle]]. In battle, it largely remains unchanged from Mother. |
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