PSI Magnet: Difference between revisions

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{{PSI infobox
{{PSI infobox
|enname=PSI Magnet
|enname=PSI Magnet
|jpkana=サイマグネット
|altnameyn=yes
|altname=PSI-Magnet
|jpkana={{tt|サイマグネット|Sai Magunetto}}
|jptrans=PSI Magnet
|jptrans=PSI Magnet
|ranks=α (Alpha)<br>Ω (Omega)
|ranks=α (Alpha)<br/>Ω (Omega)
|image=PSIMagnet.gif
|size=PSI Magnet
|caption=PSI Magnet in ''Mother 3''
|target=Enemy
|target=Enemy
|category=Recovery
|category=Recovery
|games=[[Mother (video game)|Mother]], [[EarthBound]], [[Mother 3]]
|games=[[EarthBound Beginnings]]<br>[[EarthBound]]<br>[[Mother 3]]
|learned=[[Ana]], [[Paula]], [[Poo]], [[Kumatora]], [[Ness]] <small>(Smash Bros. only)</small>, [[Lucas]] <small>(Smash Bros. only)</small>
|SSB=yes
|SSBappear=[[Super Smash Bros.]]<br>[[Super Smash Bros. Melee]]<br>[[Super Smash Bros. Brawl]]<br>[[Super Smash Bros. for Nintendo 3DS and Wii U]]<br>[[Super Smash Bros. Ultimate]]
|learned=[[Ana]]<br/>[[Paula]]<br/>[[Poo]]<br/>[[Kumatora]]<br/>[[Ness]] <small>(Smash Bros. only)</small><br/>[[Lucas]] <small>(Smash Bros. only)</small>
}}
}}
'''PSI Magnet''' is a [[PSI]] technique, first introduced in [[Mother (video game)|Mother]]. It siphons PP from an enemy, recovering the user's PP slightly.
'''PSI Magnet''' (Japanese: サイマグネット ''PSI Magnet'') is a [[PSI]] technique, introduced in ''[[EarthBound Beginnings]]'' and appearing in all three ''{{se|EarthBound}}'' series games. It siphons [[Status#PP|PP]] from an enemy, recovering the user's PP slightly. PSI Magnet is learned by [[Ana]] in ''[[EarthBound Beginnings]]'', [[Paula]] and [[Poo]] in ''[[EarthBound]]'', and [[Kumatora]] in ''[[Mother 3]]''.


==In [[Mother (video game)|Mother]]==
==Effect==
PSI Magnet drains a certain amount of PP from the target and gives said amount of PP to the one who used it. PSI Magnet is the only PSI move which does not require PP to be used. In ''EarthBound Beginnings'' PSI Magnet always takes 10 PP away from one target. Later games reduced the amount to 2-8 PP taken from a target. To compensate, PSI Magnet now has an α and Ω level. PSI Magnet α takes PP from one target, while Ω takes PP from all opponents.
 
==Learnset==
===In ''[[EarthBound Beginnings]]''===
{{PSI learnlist}}
{{PSI learnlist}}
{{PSI learnlist/cell|None|Absorbs 10 PP from one enemy|0|[[Ana]]|7}}
{{PSI learnlist/cell|None|Absorbs 10 PP from one enemy|0|[[Ana]]|7}}
|}
|}


==In [[EarthBound]]==
===In ''[[EarthBound]]''===
{{PSI learnlist}}
{{PSI learnlist}}
{{PSI learnlist/cell|α|Absorbs 2-8 PP from one enemy|0|[[Paula]]<br>[[Poo]]|15<br>21}}
{{PSI learnlist/cell|α|Absorbs 2-8 PP from one enemy|0|[[Paula]]<br/>[[Poo]]|15<br/>21}}
|-
|-
{{PSI learnlist/cell|Ω|Absorbs 2-8 PP from all enemies |0|[[Paula]]<br>[[Poo]]|24<br>27}}
{{PSI learnlist/cell|Ω|Absorbs 2-8 PP from all enemies |0|[[Paula]]<br/>[[Poo]]|24<br/>27}}
|}
|}


==In [[Mother 3]]==
===In ''[[Mother 3]]''===
{{PSI learnlist}}
{{PSI learnlist}}
{{PSI learnlist/cell|α|Absorbs 2-8 PP from one enemy|0|[[Kumatora]]|27}}
{{PSI learnlist/cell|α|Drains approximately 2-8 PP from one enemy.|0|[[Kumatora]]|27}}
|-
|-
{{PSI learnlist/cell|Ω|Absorbs 2-8 PP from all enemies|0|[[Kumatora]]|45}}
{{PSI learnlist/cell|Ω|Absorbs 2-8 PP from all enemies|0|[[Kumatora]]|45}}
|}
|}


==In the ''{{se|Super Smash Bros.}}'' series==
This is used by both [[Ness]] and [[Lucas]] as their down special attack. It forms a psychic field around the user that absorbs most energy-based attacks, replenishing the character's health to double of the damage that attack would have dealt. It also slows down the user if used in mid-air. In ''Ultimate'' its aesthetics have been updated to resemble its appearances in the ''EarthBound'' series. Like their other PSI attacks, Ness and Lucas could not learn PSI Magnet in their games and is said that Paula, Poo, and Kumatora taught them how to use it in the ''Super Smash Bros.'' games.
===Ness===
[[File:PSI Magnet SSBU Ness.jpg|thumb|200px|Ness using PSI Magnet]]
Ness's variant puts a forcefield around himself to absorb energy-based projectiles to heal himself. This gives him an advantage against fighters who primarily use energy-based, however the long startup in ''Super Smash Bros.'', and long endlag in ''Melee'', made it difficult to be put to practical use. Its usage was improved starting with ''Brawl'' due to the startup and endlag being reduced, as well as increasing its size. In ''Ultimate'' it also gained a damaging hitbox which deals minor damage when opponents get close to it.
===Lucas===
[[File:PSI Magnet SSBU Lucas.jpg|thumb|200px|Lucas using PSI Magnet]]
Lucas's variant instead puts the forcefield in front of him allowing him to absorb attacks that are farther away in front of him. However it leaves him vulnerable to projectiles behind him (however in ''Brawl'' Lucas will automatically turn around should a projectile come from behind). Lucas's version also deals damage and minor knockback upon disappearing allowing it to have more offensive usages as opposed to Ness's version which is strictly defensive prior to ''Ultimate''.
===Customs===
In ''[[Super Smash Bros. for Nintendo 3DS and Wii U]]'' Ness has two extra variants as custom special moves.
*'''PSI Vaccume''': The forcefield brings opponents close to him, then releasing B will cause a flash damaging opponents within its range.
*'''Forward PSI Magnet''': Functions identically to Lucas's.
Due to Lucas's status as a {{sw|downloadable character}}, he does not have custom variants of PSI Magnet.
==Gallery==
{{image|Gifs of the other two games}}
==Trivia==
*PSI Magnet is the only psychic move used by [[Ness]] and [[Lucas]] in the [[Super Smash Bros. (series)|Super Smash Bros. series]] that isn't referred to by the word [[PK]]. It is also the only psychic move where they don't say its name in the series.
*In [[Super Smash Bros.]], level 5 or higher CPUs will almost never attempt to use a Fire Flower on Ness, because of PSI Magnet. This is also the case with Fox and his Reflector.
{{PSI moves}}
{{PSI moves}}
{{stub}}
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