PSI: Difference between revisions
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*'''Assist PSI''': for PSI moves that alter parameters of allies or foes, inflict status effects, or shields. | *'''Assist PSI''': for PSI moves that alter parameters of allies or foes, inflict status effects, or shields. | ||
*'''Offense PSI''': for PSI moves that inflict damage. All PSI moves in this category bear the prefix "PK", except in ''[[Earthbound]],'' where "PSI" is used instead. | *'''Offense PSI''': for PSI moves that inflict damage. All PSI moves in this category bear the prefix "PK", except in ''[[Earthbound]],'' where "PSI" is used instead. | ||
*'''Recover PSI''': for PSI moves that replenish HP | *'''Recover PSI''': for PSI moves that replenish HP or PP, or remove status effects. | ||
*'''Other PSI''': for PSI moves designed to be used on the | *'''Other PSI''': for PSI moves designed to be used outside of battle on the field map, such as [[Teleport]]. No PSI of this category exist in ''[[Mother 3]].'' | ||
==Qualities of PSI== | ==Qualities of PSI== | ||
PSI costs PP to use, which can be recovered by eating certain foods or resting at a hotel. When a character [[Status ailment#Can't concentrate|can't concentrate]] or is [[Status ailment|forgetful]], they can't use PSI. In ''[[Mother 3]],'' when a character is learning a new PSI technique, they will become [[Status ailment|feverish]], slowing them to a walk. | PSI costs PP to use, which can be recovered by eating certain foods or resting at a hotel. When a character [[Status ailment#Can't concentrate|can't concentrate]] or is [[Status ailment|forgetful]], they can't use PSI. In ''[[Mother 3]],'' when a character is learning a new PSI technique, they will become [[Status ailment|feverish]], slowing them to a walk. |