EarthBound: Difference between revisions

m
→‎Trivia: Just noticed this artifact from before the game released... after 11 years
m (Fixed image size.)
m (→‎Trivia: Just noticed this artifact from before the game released... after 11 years)
(3 intermediate revisions by 2 users not shown)
Line 10: Line 10:
|size=300px
|size=300px
|caption=American boxart
|caption=American boxart
|other boxart=Mother_2_Box.jpg
|other boxart=Mother_2_Box.png
|other boxart size=250px
|other boxart size=250px
|other boxart caption=Japanese boxart
|other boxart caption=Japanese boxart
Line 873: Line 873:


===Virtual Console re-releases===
===Virtual Console re-releases===
On March 20, 2013, ''EarthBound'' was re-released in Japan for the Wii U Virtual Console, and on July 18 of the same year in North America and Europe. During the Nintendo Direct announcing ''EarthBound'''s approval for the Wii U Virtual Console, Satoru Iwata mentioned the fan outcry being one of the reasons. The re-release was highly publicized, with [[Shigesato Itoi]] himself doing a live stream of playing the game. The game received some minor edits from the original SNES release: a line of text by [[Lardna Minch]] and another in [[Burglin Park]] were slightly tweaked in Japan. In all versions several [[PSI]] animations were altered to reduce the risk of seizures.
On March 20, 2013, ''EarthBound'' was re-released in Japan for the Wii U Virtual Console, and on July 18 of the same year in North America and Europe. During the Nintendo Direct announcing ''EarthBound'''s approval for the Wii U Virtual Console, Satoru Iwata mentioned the fan outcry being one of the reasons. The re-release was highly publicized, with [[Shigesato Itoi]] himself doing a live stream of playing the game. The game received some minor edits from the original SNES release: a line of text by [[Lardna Minch]] and another in [[Burglin Park]] were slightly tweaked in Japan. In all versions, the animations for [[PSI Fire]] Ω, [[PSI Flash]] Ω, [[PSI Rockin]] γ, [[Brainshock]] Ω, the [[Shield killer]], and both [[PSI Starstorm]] α and Ω were altered to reduce the flashing.


Furthermore, in March of 2016, ''EarthBound'' was re-released again in all three regions for the New Nintendo 3DS Virtual Console service.
Furthermore, in March of 2016, ''EarthBound'' was re-released again in all three regions for the New Nintendo 3DS Virtual Console service.


''EarthBound'' was included as one of the games on the Super NES Classic Edition (known as the Nintendo Classic Mini: Super Nintendo Entertainment System in Europe and Oceania and Nintendo Classic Mini: Super Famicom in Japan), released on June 26, 2017. The game appeared in the North American and European variants.
''EarthBound'' was included as one of the games on the Super NES Classic Edition (known as the Nintendo Classic Mini: Super Nintendo Entertainment System in Europe and Oceania and Nintendo Classic Mini: Super Famicom in Japan), released on June 26, 2017. The game appeared in the North American and European variants. This version does not contain the changes made to the aforementioned animations with bright flashes as the Wii U version did. Instead, to blur out the flashes the game uses the system's built in anti-seizure filter, which automatically creates an "after image" effect whenever it detects rapid bright flashes.


Along with its [[EarthBound Beginnings|prequel]], ''EarthBound'' was added to the [[Nintendo Switch]] Online service on February 9th, 2022.
Along with its [[EarthBound Beginnings|prequel]], ''EarthBound'' was added to the [[Nintendo Switch]] Online service on February 9th, 2022.
Line 890: Line 890:
''Mother 2'' sold 518,000 units in Japan, being their tenth best-selling game of 1994. In contrast to Japan, the game had very poor initial sales in North America, being roughly 140,000 copies, deeming it a commercial failure. The cause was the combination of the game's poor marketing campaign, unimpressive visuals and the general unpopularity of the role-playing game genre in western countries.
''Mother 2'' sold 518,000 units in Japan, being their tenth best-selling game of 1994. In contrast to Japan, the game had very poor initial sales in North America, being roughly 140,000 copies, deeming it a commercial failure. The cause was the combination of the game's poor marketing campaign, unimpressive visuals and the general unpopularity of the role-playing game genre in western countries.


Despite Nintendo of America spending roughly $2,000,000 on marketing, ''EarthBound''{{'}}s advertizing was seen as one of the major detractors. Advertizing of the game mainly appeared in select gaming magazines (such as Nintendo Power), it's only other appearance was in an in-store only commercial. The game was released as part of Nintendo of America's [[wikipedia:Nintendo marketing#Play It Loud!|Play It Loud!]] campaign, a marketing attempt at trying to appeal to teenage boys. As such the marketing heavily focused on humor revolving around rude smells, most infamously with its tagline "This game stinks" and foul-smelling scratch and sniff cards, which was deemed by critics as bizzare and did bare minimum to describe the actual game. The graphics were heavily criticized, as during the time of when the game was released, a major selling point was impressive graphics akin to ''{{wp|Final Fantasy III}}'' and ''{{wp|Chrono Trigger}}''; by contrast, ''EarthBound''{{'}}s simplistic graphics was viewed as being dated and "too cartoonish" by many critics. The overall price of the packaged game is also precieved to have hindered its sales. The poor sales and reception resulted in the game being excluded in the European market.
Despite Nintendo of America spending roughly $2,000,000 on marketing, ''EarthBound''{{'}}s advertizing was seen as one of the major detractors. Advertizing of the game mainly appeared in select gaming magazines (such as Nintendo Power), it's only other appearance was in an in-store only commercial. The game was released as part of Nintendo of America's [[wikipedia:Nintendo marketing#Play It Loud!|Play It Loud!]] campaign, a marketing attempt at trying to appeal to teenage boys. As such the marketing heavily focused on humor revolving around rude smells, most infamously with its tagline "This game stinks" and foul-smelling scratch and sniff cards, which was deemed by critics as bizzare and did bare minimum to describe the actual game. The graphics were heavily criticized, as during the time of when the game was released, a major selling point was impressive graphics akin to ''{{wp|Final Fantasy VI}}'' and ''{{wp|Chrono Trigger}}''; by contrast, ''EarthBound''{{'}}s simplistic graphics was viewed as being dated and "too cartoonish" by many critics. The overall price of the packaged game is also precieved to have hindered its sales. The poor sales and reception resulted in the game being excluded in the European market.


Despite its failure, ''EarthBound'' aquired a large following through the following years, further fueled by its representation in the ''Super Smash Bros'' series, which greatly changed the perception of the game by the time of the game's re-release.
Despite its failure, ''EarthBound'' aquired a large following through the following years, further fueled by its representation in the ''Super Smash Bros'' series, which greatly changed the perception of the game by the time of the game's re-release.
Line 902: Line 902:
''For the subject's image gallery see [[Gallery:EarthBound]]''
''For the subject's image gallery see [[Gallery:EarthBound]]''
{{gallery|galleryname=Boxart and promotional art|color=EB}}
{{gallery|galleryname=Boxart and promotional art|color=EB}}
{{gallery/cell|Mother 2 Box.jpg|115px|Japanese box art}}
{{gallery/cell|Mother 2 Box.png|115px|Japanese box art}}
{{gallery/cell|EarthBound box.png|255px|North American box art}}
{{gallery/cell|EarthBound box.png|255px|North American box art}}
{{gallery/cell|EARLY EB BOX BOI.png|285px|Early American box art}}
{{gallery/cell|EARLY EB BOX BOI.png|285px|Early American box art}}
Line 926: Line 926:


==Trivia==
==Trivia==
*The ESRB, the American rating system for video games, rated ''EarthBound'' for the Wii Virtual Console. This rating, however, was a mistake.<ref>[http://www.infendo.com/no-earthbound-for-vc-esrb-rating-a-mistake/ Article of the Wii's VC's Earthbound ESRB rating]</ref>  The game was later confirmed for a Wii U Virtual Console release, scheduled for late 2013.<ref>[http://earthboundcentral.com/2013/04/earthbound-on-virtual-console-coming/ EarthBound Central's Article on the Wii U's VC's EarthBound release]</ref>
*The ESRB, the American rating system for video games, rated ''EarthBound'' for the Wii Virtual Console. This rating, however, was a mistake.<ref>[http://www.infendo.com/no-earthbound-for-vc-esrb-rating-a-mistake/ Article of the Wii's VC's Earthbound ESRB rating]</ref>  The game was later confirmed for a Wii U Virtual Console release and released in mid 2013.<ref>[http://earthboundcentral.com/2013/04/earthbound-on-virtual-console-coming/ EarthBound Central's Article on the Wii U's VC's EarthBound release]</ref>
*All of the game's areas are connected to each other. Using a [[walk through walls glitch|glitch to walk through otherwise impassable objects]] and off the map, players can walk to Giygas' lair in the [[Cave of the Past]].  
*All of the game's areas are connected to each other. Using a [[walk through walls glitch|glitch to walk through otherwise impassable objects]] and off the map, players can walk to Giygas' lair in the [[Cave of the Past]].  
*The game has several checksum to avoid abusing the previously mentioned map glitching to complete the game. The player must fall down the hole in [[Lumine Hall]], and must have defeated [[Ness's Nightmare]].
*The game has several checksum to avoid abusing the previously mentioned map glitching to complete the game. The player must fall down the hole in [[Lumine Hall]], and must have defeated [[Ness's Nightmare]].