Doll (unused enemy): Difference between revisions

m
It doesn't exactly have a "Japanese name," so I'm just gonna use nowiki to hide it.
m (Research. It's neat, though, I could make my own enemy with all of this info... Hurm...)
m (It doesn't exactly have a "Japanese name," so I'm just gonna use nowiki to hide it.)
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{{Enemy infobox/M1
{{Enemy infobox/M1
|enname="Doll"
|enname="Doll"
|jpkana=
|jpkana=<nowiki></nowiki>
|jptrans=
|jptrans=<nowiki></nowiki>
|image=PillowBetaSprite.png
|image=PillowBetaSprite.png
|size=Doll
|size=Doll
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|location=Unused
|location=Unused
}}
}}
The '''Doll''' is an unused enemy in [[Mother]], sharing it's name pointer data with the used [[Doll]] enemy. It resembles a pillow, and was likely to be used in the beginning of the game, when [[Ninten]]'s house was under attack by a poltergeist. Unlike a used enemy, using the [[Check]] command will not give a description of the enemy, instead only listing it's [[Status#Offense|Offense]] and [[Status#Defense|Defense]] stats. When in battle, they only use basic attacks, and when defeated, they "Don't move anymore," a text string shared with the similar [[Lamp]] and [[Doll]] enemies. In the [[Mother 1+2]] version of the game, while it has it's own name pointer, the name is blank.
The '''Doll''' is an unused enemy in [[Mother]], sharing it's name pointer data with the used [[Doll]] enemy. It resembles a pillow, and was likely to be used in the beginning of the game, when [[Ninten]]'s house was under attack by a poltergeist. Unlike a used enemy, using the [[Check]] command will not give a description of the enemy, instead only listing its [[Status#Offense|Offense]] and [[Status#Defense|Defense]] stats. When in battle, they only use basic attacks, and when defeated, they "Don't move anymore," a text string shared with the similar [[Lamp]] and [[Doll]] enemies. In the [[Mother 1+2]] version of the game, while it has its own name pointer, the name is blank.


{{M1Enemies}}
{{M1Enemies}}
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