Ape: Difference between revisions

No change in size ,  9 July 2023
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==History==
==History==
===Ape Inc.===
===Ape Inc.===
Ape Inc. was founded in March of 1989 with the express purpose of developing the original Mother title. Hiroshi Yamauchi, then-president of Nintendo, organized the creation of the development studio after receiving Shigesato Itoi's proposal for an RPG set in contemporary times. Itoi was set as the company's chief executive officer and director of the project, with development assistance from Pax Softnica. Once the Mother project was completed in July 1989, early prototypes and general concept work for the sequel began. During this period, Ape primarily served to assist other developers on separate projects. Tsunekazu Ishihara, who is currently president of [[bulbapedia:The Pokémon Company|The Pokémon Company]], joined Ape in 1991.
Ape Inc. was founded in March of 1987 with the express purpose of developing the original Mother title. Hiroshi Yamauchi, then-president of Nintendo, organized the creation of the development studio after receiving Shigesato Itoi's proposal for an RPG set in contemporary times. Itoi was set as the company's chief executive officer and director of the project, with development assistance from Pax Softnica. Once the Mother project was completed in July 1989, early prototypes and general concept work for the sequel began. During this period, Ape primarily served to assist other developers on separate projects. Tsunekazu Ishihara, who is currently president of [[bulbapedia:The Pokémon Company|The Pokémon Company]], joined Ape in 1991.


The five-year development period of ''EarthBound'' led to numerous threats of cancellation, which eventually resulted in Satoru Iwata of HAL Laboratory, Inc., voluntarily joining the project. Under Iwata's instruction, the entire base code of ''EarthBound'' was scrapped and the development began anew under his supervision, with the smaller HAL team working on just the programming and the larger Ape side of the project focusing on specific features of the game, such as dialogue, enemy data, area maps, etc. The two sides of the team would meet biweekly at HAL's office. Ape's development team was disbanded after finishing ''EarthBound''.
The five-year development period of ''EarthBound'' led to numerous threats of cancellation, which eventually resulted in Satoru Iwata of HAL Laboratory, Inc., voluntarily joining the project. Under Iwata's instruction, the entire base code of ''EarthBound'' was scrapped and the development began anew under his supervision, with the smaller HAL team working on just the programming and the larger Ape side of the project focusing on specific features of the game, such as dialogue, enemy data, area maps, etc. The two sides of the team would meet biweekly at HAL's office. Ape's development team was disbanded after finishing ''EarthBound''.
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