EarthBound Beginnings: Difference between revisions

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{{StrategyWiki|Mother}}
{{StrategyWiki|Mother}}
'''''EarthBound Beginnings''''', also known by its Japanese name '''''Mother''''' (Japanese: '''{{tt| マザー| Mazā}}''', stylized as '''MOTHER'''), is a 1989 role-playing video game originally released in Japan on the [[Nintendo Entertainment System|Famicom]]. It was developed by [[Ape Inc.]] (stylized as APE Inc.) and was published by [[Nintendo]], and is the first game in the [[EarthBound (series)|''EarthBound'' series]]. Created by Japanese copywriter [[Shigesato Itoi]], ''EarthBound Beginnings'' follows the travels of four children — [[Ninten]], [[Lloyd]], [[Ana]], and [[Teddy]] — and their attempts to stop an intergalactic alien's invasion of Earth. Gameplay takes place within an [[America|overworld]] consisting of [https://en.m.wikipedia.org/wiki/Americana_(culture) Americana] themes and tropes, where random encounters trigger turn-based battles with menu interfaces. The game was released to positive reception and commercial success in Japan, although some noted its difficulty.
'''''EarthBound Beginnings''''', also known by its Japanese name '''''Mother''''' (Japanese: '''{{tt| マザー| Mazā}}''', stylized as '''MOTHER''') and sometimes retroactively referred to as '''''Mother 1''''' when using the Japanese titles, is a 1989 role-playing video game originally released in Japan on the [[Nintendo Entertainment System|Famicom]]. It was developed by [[Ape Inc.]] (stylized as APE Inc.) and was published by [[Nintendo]], and is the first game in the [[EarthBound (series)|''EarthBound'' series]]. Created by Japanese copywriter [[Shigesato Itoi]], ''EarthBound Beginnings'' follows the travels of four children — [[Ninten]], [[Lloyd]], [[Ana]], and [[Teddy]] — and their attempts to stop an intergalactic alien's invasion of Earth. Gameplay takes place within an [[America|overworld]] consisting of [https://en.m.wikipedia.org/wiki/Americana_(culture) Americana] themes and tropes, where random encounters trigger turn-based battles with menu interfaces. The game was released to positive reception and commercial success in Japan, although some noted its difficulty.


In 1990, Nintendo of America created an English version of the game under the name '''''Earth Bound''''' (stylized as '''''EARTH BOUND'''''). However, the then-imminent release of the [[Super Nintendo Entertainment System]] and other difficulties resulted in the localization not being released for the NES. It was later released in 2015 to commemorate the 20th anniversary of ''EarthBound'' releasing in North America, where it was retitled as ''EarthBound Beginnings'' to distinguish it from its sequel, despite the title screen still referring to it as ''Earth Bound''. Earlier, in 1998, prototype cartridges of the localized version were discovered, and their ROMs were subsequently uploaded to the internet for fans to play. While these prototype cartridges did contain the complete localization of the game, they also contained notoriously easy to trigger copyright protection screens that could cause the game to become unplayable. Because of this, a patch was released by fans to remove these triggers. For confirmation that the patch worked, the patch also changed the title to '''''Earth Bound Zero''''', which became a common name used by fans to distinguish the game from its sequel.
In 1990, Nintendo of America created an English version of the game under the name '''''Earth Bound''''' (stylized as '''''EARTH BOUND'''''). However, the then-imminent release of the [[Super Nintendo Entertainment System]] and other difficulties resulted in the localization not being released for the NES. It was later released in 2015 to commemorate the 20th anniversary of ''EarthBound'' releasing in North America, where it was retitled as ''EarthBound Beginnings'' to distinguish it from its sequel, despite the title screen still referring to it as ''Earth Bound''. Earlier, in 1998, prototype cartridges of the localized version were discovered, and their ROMs were subsequently uploaded to the internet for fans to play. While these prototype cartridges did contain the complete localization of the game, they also contained notoriously easy to trigger copyright protection screens that could cause the game to become unplayable. Because of this, a patch was released by fans to remove these triggers. For confirmation that the patch worked, the patch also changed the title to '''''Earth Bound Zero''''', which became a common name used by fans to distinguish the game from its sequel.