PK Thunder: Difference between revisions

843 bytes added ,  31 October 2023
→‎In Mother 3: Adding specific numbers to Mother 3's PK Thunder. These numbers came directly from ROM of the Mother 3 Fan Translation v1.3
(→‎Overview: Shortened some sentences, added some periods. Brevity is the soul of wit!)
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(→‎In Mother 3: Adding specific numbers to Mother 3's PK Thunder. These numbers came directly from ROM of the Mother 3 Fan Translation v1.3)
 
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{{PSI learnlist/cell|Ω|170-230 points of damage to four random enemies|32|[[Kumatora]]|57}}
{{PSI learnlist/cell|Ω|170-230 points of damage to four random enemies|32|[[Kumatora]]|57}}
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*PK Thunder's accuracy against solo targets and small groups is greatly improved compared to its Earthbound incarnation.
*PK Thunder's damage is affected by the enemy's resistance to thunder according to the formula Actual Damage = (Base Damage) x (Enemy Weakness) / 100. If Kumatora uses PK Thunder α on a [[Pigmask]], which has a thunder weakness of 90, it will do between 108 and 117 points of damage.
*PK Thunder has a chance to cause numbness. Like most status ailments in Mother 3, PK Thunder has a base chance to engulf the enemy in flames, modified by an enemy's inherent weakness to numbness, according to the formula Actual Success Rate = (Base Success Rate) x (Enemy Weakness) / 100. PK Thunder's base chance to numb is 15. If used on a [[Pigmask]], which has a numbness weakness of 60, the enemy will become numb 9% of the time.


==In the [[Super Smash Bros. (series)|Super Smash Bros.]] series==
==In the [[Super Smash Bros. (series)|Super Smash Bros.]] series==