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Difference between revisions of "EarthBound"

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On March 20, 2013, EarthBound was re-released in Japan for the Wii U Virtual Console. The re-release was highly publicized, with [[Shigesato Itoi]] himself doing a live stream of playing the game. The game was changed, but only a bit: A line of text in [[Burglin Park]] was slightly tweaked, and the [[PSI]] animations were softened to reduce the risk of seizures. The game was ultimately released for the Virtual Console in North America and Europe on July 18, 2013.
On March 20, 2013, EarthBound was re-released in Japan for the Wii U Virtual Console. The re-release was highly publicized, with [[Shigesato Itoi]] himself doing a live stream of playing the game. The game was changed, but only a bit: A line of text in [[Burglin Park]] was slightly tweaked, and the [[PSI]] animations were softened to reduce the risk of seizures. The game was ultimately released for the Virtual Console in North America and Europe on July 18, 2013.
==SF Memory release==
==SF Memory release==
Mother 2 was available 2 ways on the original Super Famicom in Japan! Of course it was released as a standard release, but it was also later available as a title that could be transferred on to the SF Memory Cassette! The SF Memory Cassette was basically a blank Super Famicom Cart with a UI, First you bought the cart then you could pay an additional fee to put a game on it! One a game was on the cart you could use it as a regular SFC game and if you wanted to play a new game you could just erase the game that was on the cart and install a new one!  
Mother 2 was available 2 ways on the original Super Famicom in Japan! Of course it was released as a standard release, but it was also later available as a title that could be transferred on to the SF Memory Cassette! When you first bought the SF memory cassette it was basically a blank cartridge you then needed pay an additional fee to put a game on it! Once a game was on the cartridge you could use it as a regular SFC game, If you wanted to change the game that was on the cartridge you could simply take it to the store and get a new game for a cheaper fee than buying the game normally!
 
==Music Sampling Controversy==
==Music Sampling Controversy==
EarthBound seems to have a few samples/homages to other songs. For example the Onett trumpet player plays Symphony No.9 Movement 2, the music that plays while fighting [[Frank]] or a Hippie sounds like the beginning of Johnny B. Goode, the Megaton Walk sounds remarkably like a segment from The Beatles' "Sgt. Pepper's Lonely Hearts Club Band". These samples of music caused controversy for Nintendo of America when the company tried to approve the game for Digital Distribution on the Wii's Virtual Console. Hirokazu Tanaka stated in an interview, "The sampling issue is a little sensitive because, well, I don't know for sure, but it sounds like that is one of the reasons EarthBound is not able to come out in America." During the Nintendo Direct announcing EarthBound's approval for the Wii U Virtual Console, Satoru Iwata mentioned the fan outcry being one of the reasons.
EarthBound seems to have a few samples/homages to other songs. For example the Onett trumpet player plays Symphony No.9 Movement 2, the music that plays while fighting [[Frank]] or a Hippie sounds like the beginning of Johnny B. Goode, the Megaton Walk sounds remarkably like a segment from The Beatles' "Sgt. Pepper's Lonely Hearts Club Band". These samples of music caused controversy for Nintendo of America when the company tried to approve the game for Digital Distribution on the Wii's Virtual Console. Hirokazu Tanaka stated in an interview, "The sampling issue is a little sensitive because, well, I don't know for sure, but it sounds like that is one of the reasons EarthBound is not able to come out in America." During the Nintendo Direct announcing EarthBound's approval for the Wii U Virtual Console, Satoru Iwata mentioned the fan outcry being one of the reasons.
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