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Difference between revisions of "Teleport"

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(Created page with "{{PSI infobox |enname=Teleport |jpkana=テレポート |jptrans=Teleport |ranks=α (Alpha)<br>β (Beta) |target=Overworld only |category=Other |games={{vg|Mother}}, [[EarthBound]...")
 
 
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{{PSI infobox
{{PSI infobox
|enname=Teleport
|enname=Teleport
|jpkana=テレポート
|jpkana={{tt|テレポート|Terepōto}} / {{tt|テレポーテーション|Terepōtēshon}}<br>
|jptrans=Teleport
|jptrans={{tt|Teleport|in Mother 2}} / {{tt|Teleportation|in Mother}}
|image=Teleport.gif
|size=Teleport
|captionyn=no
|caption=Teleport in [[EarthBound Beginnings]].
|ranks=α (Alpha)<br>β (Beta)
|ranks=α (Alpha)<br>β (Beta)
|target=Overworld only
|target=Overworld only
|category=Other
|category=Other
|games={{vg|Mother}}, [[EarthBound]]
|games=[[EarthBound Beginnings]]<br>[[EarthBound]]
|learned=[[Ninten]], [[Ana]], [[Ness]], [[Poo]]
|learned=[[Ninten]]<br>[[Ana]]<br>[[Ness]]<br>[[Poo]]
}}
}}
'''Teleport''' is a [[PSI]] technique, first introduced in {{vg|Mother}}. It allows the user and their party to teleport to any locations they have previously visted.
'''Teleport''' is a [[PSI]] technique, introduced in ''[[EarthBound Beginnings]]''. It allows the user and their party to teleport to any locations they have previously visited.


==In {{vg|Mother}}==
==Overview==
Teleport was first introduced in ''EarthBound Beginnings''. When Teleport is initiated, the party begins to run in a straight line while their speed gradually increases, and then they will warp to the chosen location. The player can change the direction the characters are running using the d-pad. Teleport will fail if one of the party members crash into an object, leaving them in black ash and being forced to try again.
 
In ''EarthBound Beginnings'' a [[Garrickson baby|psychic baby]] in [[Youngtown]] teaches [[Ninten]] and [[Ana]] this technique when they talk to it via [[Telepathy]]. This technique can not be used while [[Eve]] is in the party. It can, however, be used inside buildings and caves, and because of this, many [[the player|players]] use this technique to avoid [[Enemy|enemies]]. Because of the change from tile based to pixel based movement, teleporting in a straight line covers more distance and can be more cumbersome to pull off in [[Mother 1+2]].
 
In ''EarthBound'' [[Ness]] is taught Teleport α after he meets [[Talah Rama]] in the monkey caves of [[Dusty Dunes Desert]] by a monkey. He later learns Teleport β after defeating his [[Ness's Nightmare|nightmare]] in {{eb|Magicant}}, and obtaining the powers of the [[Eight Sanctuaries]]. Teleport α functions the same as Teleport in ''EarthBound Beginnings'', while Teleport β instead has all the characters spinning in a circle when initiated. The main advantage Teleport β has over Teleport α is that it requires less overworld space to perform. In ''EarthBound'', Teleport can not be used inside caves or buildings.
 
==Learnset==
===In ''[[EarthBound Beginnings]]''===
{{PSI learnlist}}
{{PSI learnlist}}
{{PSI learnlist/cell|None|Allows for teleportation to known towns|3|[[Ninten]]<br>[[Ana]]|Event<br>Event}}
{{PSI learnlist/cell|None|Allows for teleportation to known towns by running in a line|3|[[Ninten]]<br>[[Ana]]|Event<br>Event}}
|}
|}
A psychic baby in [[Youngtown]] teaches [[Ninten]] and [[Ana]] this technique when they talk to it via [[Telepathy]].
===In ''[[EarthBound]]''===
 
==In {{vg|Mother}}==
{{PSI learnlist}}
{{PSI learnlist}}
{{PSI learnlist/cell|α|Allows for teleportation to known areas by running in a line|2|[[Ness]]<br>[[Poo]]|Event<br>17}}
{{PSI learnlist/cell|α|Allows for teleportation to known areas by running in a line|2|[[Ness]]<br>[[Poo]]|Event<br>17}}
Line 23: Line 33:
{{PSI learnlist/cell|β|Allows for teleportation to known areas by running in a circular pattern|8|[[Ness]]<br>[[Poo]]|Event<br>18}}
{{PSI learnlist/cell|β|Allows for teleportation to known areas by running in a circular pattern|8|[[Ness]]<br>[[Poo]]|Event<br>18}}
|}
|}
[[Ness]] is taught Teleport α after he meets [[Talah Rama]] in the monkey caves of [[Dusty Dunes Desert]] by a monkey. He later learns Teleport β after defeating his [[Ness's Nightmare|nightmare]] in [[Magicant]], and obtaining the powers of the [[Eight Sanctuaries]].
==In the ''{{se|Super Smash Bros.}}'' series==
[[File:Teleport SSB.gif|thumb|250px|Ness using Teleport for his on-screen appearance in ''[[Super Smash Bros. Ultimate]]''.]]
Teleport is used by Ness when entering the stage in all games except ''[[Super Smash Bros. Melee]]''. During his {{sw|on-screen appearance}}, he teleports onto the stage and crashes while gathering black ash, referencing a failed attempt at teleportation. Additionally, he also uses it in the opening movie of ''Melee'', where he is seen teleporting into {{st|Onett}}.


{{PSI moves}}
{{PSI moves}}
{{stub}}

Latest revision as of 00:43, 6 October 2022

Teleport
テレポート / テレポーテーション
Teleport / Teleportation
Teleport
Teleport in EarthBound Beginnings.
Ranks α (Alpha)
β (Beta)
Target Overworld only
PSI category Other
Appears in EarthBound Beginnings
EarthBound
Learned by Ninten
Ana
Ness
Poo

Teleport is a PSI technique, introduced in EarthBound Beginnings. It allows the user and their party to teleport to any locations they have previously visited.

Overview

Teleport was first introduced in EarthBound Beginnings. When Teleport is initiated, the party begins to run in a straight line while their speed gradually increases, and then they will warp to the chosen location. The player can change the direction the characters are running using the d-pad. Teleport will fail if one of the party members crash into an object, leaving them in black ash and being forced to try again.

In EarthBound Beginnings a psychic baby in Youngtown teaches Ninten and Ana this technique when they talk to it via Telepathy. This technique can not be used while Eve is in the party. It can, however, be used inside buildings and caves, and because of this, many players use this technique to avoid enemies. Because of the change from tile based to pixel based movement, teleporting in a straight line covers more distance and can be more cumbersome to pull off in Mother 1+2.

In EarthBound Ness is taught Teleport α after he meets Talah Rama in the monkey caves of Dusty Dunes Desert by a monkey. He later learns Teleport β after defeating his nightmare in Magicant, and obtaining the powers of the Eight Sanctuaries. Teleport α functions the same as Teleport in EarthBound Beginnings, while Teleport β instead has all the characters spinning in a circle when initiated. The main advantage Teleport β has over Teleport α is that it requires less overworld space to perform. In EarthBound, Teleport can not be used inside caves or buildings.

Learnset

In EarthBound Beginnings

Rank Effect PP Characters Level learned
None Allows for teleportation to known towns by running in a line 3 Ninten
Ana
Event
Event

In EarthBound

Rank Effect PP Characters Level learned
α Allows for teleportation to known areas by running in a line 2 Ness
Poo
Event
17
β Allows for teleportation to known areas by running in a circular pattern 8 Ness
Poo
Event
18

In the Super Smash Bros. series

Ness using Teleport for his on-screen appearance in Super Smash Bros. Ultimate.

Teleport is used by Ness when entering the stage in all games except Super Smash Bros. Melee. During his on-screen appearance, he teleports onto the stage and crashes while gathering black ash, referencing a failed attempt at teleportation. Additionally, he also uses it in the opening movie of Melee, where he is seen teleporting into Onett.


PSI in the Mother series
Attacks
PK BeamPK FirePK FlashPK FreezePK GroundPK LovePSI RockinPK StarstormPK Thunder
Recovery
LifeupHealingPSI MagnetRefresh
Assist
PSI ShieldPowerShieldShieldCounterPSI CounterOffense UpDefense UpQuickUpOffense DownDefense DownHypnosisParalysisBrainshockDarknessShield-OffPSI-Block
Other
TelepathyTeleport4th-D Slip