EarthBound Beginnings: Difference between revisions

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|enname=Mother
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|eureleasedate=June 14, 2015 <small>(Wii U Virtual Console)</small>
|eureleasedate=June 14, 2015 <small>(Wii U Virtual Console)</small>
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''Mother'' (Japanese: '''MOTHER''', sometimes rendered in katakana as '''{{tt|マザー|Mazā}}'''), released in the United States and Europe as '''EarthBound Beginnings''', is an RPG released on the [[Nintendo Entertainment System|Famicom]] in 1989, developed by [[Ape Inc.]] and published by [[Nintendo]]. It is somewhat well-known in Japan, spawning two sequels, though neither of them features the same protagonist as Mother.
''Mother'' (Japanese: '''MOTHER''', sometimes rendered in katakana as '''{{tt|マザー|Mazā}}'''), released in the United States and Europe as '''EarthBound Beginnings''', is an RPG released on the [[Nintendo Entertainment System|Famicom]] in 1989, developed by [[Ape Inc.]] and published by [[Nintendo]]. It is somewhat well-known in Japan, spawning two sequels, though neither of them features the same protagonist as Mother.


The game was translated into English by Nintendo of America in 1990 and slated for a 1991 release, but marketing delays prevented the translated game, rebranded as '''Earth Bound''', from ever seeing release. The fan group Demiforce, who had been working on a translation of the game at the time, discovered that a prototype cartridge had been sold to Kenny Brooks, a game collector, and made a deal with him to release a ROM of the game to the public in 1998. The ROM featured minor alterations to get around the copy protections Nintendo had placed on it, as well as the addition of "Zero" to the title screen to differentiate it from [[EarthBound|its sequel]], which had received an English release in 1995. Since then, four other prototypes have been found, one of which resides in Nintendo of America's headquarters. <ref>[http://www.earthboundcentral.com/2009/09/earthbound-zero-prototype-info/ EarthBound Central: "EarthBound Zero Prototype Info"]</ref> However, shortly before the Nintendo World Championships 2015 on June 14, 2015, Nintendo revealed an English release, entitled '''EarthBound Beginnings''', that came out the same day for Wii U Virtual Console.
The game was translated into English by Nintendo of America in 1990 and slated for a 1991 release, but marketing delays prevented the translated game, to be titled '''Earth Bound''' in English, from ever seeing release. A prototype cartridge with the translated version was discovered by fans and unofficially released to the public in 1998.
 
On June 14, 2015, the game was released for Wii U Virtual Console, in Japanese as well as its first ever English release, under the title '''EarthBound Beginnings'''. The English version is the same as the prototype translation.


==Plot==
==Plot==
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*'''[[Eve]]''' is a robot created by [[george]] to defend [[Ninten]]. It also has the [[Eight Melodies|seventh melody]].
*'''[[Eve]]''' is a robot created by [[george]] to defend [[Ninten]]. It also has the [[Eight Melodies|seventh melody]].
*'''[[Giygas]]''' is an alien sent by his people to reclaim the knowledge of PSI, that was stolen from George. He is the main antagonist of the game.
*'''[[Giygas]]''' is an alien sent by his people to reclaim the knowledge of PSI, that was stolen from George. He is the main antagonist of the game.
==Battle==
==Battle==
The game utilizes random encounters, similar to other early RPGS, such as the Final Fantasy series. When Ninten takes a certain number of steps, the screen will transition to the battle screen, displaying a random enemy. In battle, Ninten must defeat the enemy simply by attacking or using [[PSI]], short for Psionics. Additionally, Ninten has the option to run if the enemy is too powerful to fight. If Ninten defeats the enemy, he and any members in his party will gain EXP. Once Ninten gains a certain amount of EXP, his level increases, allowing for greater stats and new PSI powers. A high level is mandatory to finish the game, as the enemies progressively get more and more powerful as Ninten progresses.
The game utilizes random encounters, similar to other early RPGS, such as the Final Fantasy series. When Ninten takes a certain number of steps, the screen will transition to the battle screen, displaying a random enemy. In battle, Ninten must defeat the enemy simply by attacking or using [[PSI]], short for Psionics. Additionally, Ninten has the option to run if the enemy is too powerful to fight. If Ninten defeats the enemy, he and any members in his party will gain EXP. Once Ninten gains a certain amount of EXP, his level increases, allowing for greater stats and new PSI powers. A high level is mandatory to finish the game, as the enemies progressively get more and more powerful as Ninten progresses.
==Status Ailments==
==Status Ailments==
Status ailments are conditions that hinder the player or an enemy in battle. They can usually be cured with certain items.
Status ailments are conditions that hinder the player or an enemy in battle. They can usually be cured with certain items.
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*'''Puzzled''' - causes the player to daydream.
*'''Puzzled''' - causes the player to daydream.
*'''Stone''' - renders the player unable to do anything.
*'''Stone''' - renders the player unable to do anything.
==Stats==
==Stats==
*'''HP''' (Short for "Heart Points") - Shows the amount of damage Ninten can withstand. Any healing item replenishes this.
*'''HP''' (Short for "Heart Points") - Shows the amount of damage Ninten can withstand. Any healing item replenishes this.
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*'''Wisdom''' - Shows how likely a status ailment can be inflicted on an enemy.
*'''Wisdom''' - Shows how likely a status ailment can be inflicted on an enemy.
*'''Force''' - Determines how much PP is gained when a character levels up.
*'''Force''' - Determines how much PP is gained when a character levels up.
==Enemies==
==Enemies==
===Normal Enemies===
===Normal Enemies===
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==Virtual Console re-release==


On June 14, 2015, MOTHER was released on Wii U Virtual Console. While the American and European versions are the same as the unreleased English prototype, the Japanese version was edited a bit. Most notably having the same censorship as the American and European versions and a line of text in Twinkle Elementary School being tweaked. [http://earthboundcentral.com/2015/06/japanese-wii-u-mother-has-changes/ Source]
==Release==
Mother was originally released in Japan for the [[Famicom]] in 1989.
 
The game was translated into English by Nintendo of America in 1990 and slated for a 1991 release, but marketing delays prevented the translated game, to be titled '''Earth Bound''' in English, from ever seeing release. The fan group Demiforce, who had been working on their own translation of the game at the time, discovered that a prototype cartridge had been sold to Kenny Brooks, a game collector, and made a deal with him to release a ROM of the game to the public in 1998. The released ROM featured minor alterations from the prototype cartridge to get around the copy protections Nintendo had placed on it, as well as the addition of "Zero" to the title screen to differentiate it from [[EarthBound|its sequel]], which had received an English release in 1995. Since then, four other cartridges with the prototype have been found, one of which resides in Nintendo of America's headquarters.<ref>[http://www.earthboundcentral.com/2009/09/earthbound-zero-prototype-info/ EarthBound Central: "EarthBound Zero Prototype Info"]</ref>
 
Unlike the original Japanese release of ''Mother'', the prototype English translation contains detailed enemy descriptions, some redesigned areas, and an ability to run, among other differences. A few of the changes were requested by Nintendo of America producer and script writer Phil Sandhop, who stated that there were plans to release the game with an 80 page instruction manual and a separate release of the game's soundtrack, but the production costs ended up having the game cancelled. Most of the alterations later saw official release in ''[[Mother 1+2]]''.
 
On June 14, 2015, Nintendo announced and released Mother for Wii U Virtual Console, in Japanese as well as its first ever English release, under the title '''EarthBound Beginnings'''. While the English version is the same as the unreleased English prototype, the Japanese version had several changes from ''Mother 1+2'' backported to it. Notably, the [[Crow]]'s cigarette was removed and a line in [[Twinkle Elementary School]] that mentioning ''Dragon Quest 4'' had the reference to that game removed.<ref>[http://earthboundcentral.com/2015/06/japanese-wii-u-mother-has-changes/ EarthBound Central: "Japanese Wii U MOTHER Has Changes"]</ref>


==Gallery==
==Gallery==
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==Trivia==
==Trivia==
*Mother was named after the [[wikipedia:John Lennon|John Lennon]] [[wikipedia:Mother (John Lennon song)|song]] of the same name.
*Mother was named after the [[wikipedia:John Lennon|John Lennon]] [[wikipedia:Mother (John Lennon song)|song]] of the same name.
*Unlike the original release of ''Mother'', the unreleased North American version contained detailed enemy descriptions, some redesigned areas, an ability to run, among other differences. A few of the changes were requested by Nintendo of America producer and script writer Phil Sandhop, who stated that there were plans to release the game with an 80 page instruction manual and a separate release of the game's soundtrack, but the production costs ended up having the game cancelled. Most of the alterations later saw official release in ''[[Mother 1+2]]''.
*It took 26 years for ''Mother'' to get an English release, making it only the second game in the series to be released outside of Japan.
*It took 26 years for ''Mother'' to get an English release, making it only the second game in the series to be released outside of Japan.


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