Dragon: Difference between revisions

950 bytes added ,  22 April 2013
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:''This article is for the boss from {{vg|Mother}}, not to be confused with the [[Dark Dragon]] of [[Mother 3]].''
:''This article is for the boss from {{vg|Mother}}, not to be confused with the [[Dark Dragon]] of [[Mother 3]].''
The '''Dragon''' is a boss enemy in {{vg|Mother}} that can be encountered in [[Magicant]] any time after [[Ninten]] first accesses it.  It is required to be defeated at some point, as doing so yields the [[Eight Melodies|sixth melody]].
The '''Dragon''' is a boss enemy in {{vg|Mother}} that can be encountered in [[Magicant]] any time after [[Ninten]] first accesses it.  It is required to be defeated at some point, as doing so yields the [[Eight Melodies|sixth melody]]. It is depicted as a red, serpent-like creature with a pair of legs and wings, and a tail, but no arms.
 
The Dragon is a tough enemy, as it can use powerful physical attacks that can fell low-level party members, as well as a crying attack that lowers the defense of one party member. As far as PSI goes, it can use [[PK Thunder#In Mother|PK Thunder γ]], dealing approximately 50 HP of lightning damage to the entire party, and [[PK Fire#In Mother|PK Fire β]], which cuts about 70 HP from all party members.
 
Due to the Dragon's attack patterns, [[PSI-Block]] and [[Defense Up#In Mother|DefenseUp β]] work very well in the battle. PSI-Block permanently prevents the Dragon from using its area-of-effect PSI, while raising the party's defense softens the impact of its melee attacks. If the player is at a high level, [[PK Freeze#In Mother|PK Freeze γ]] reduces its HP to single digits; this can be followed up with any attack for a quick victory.


==In-game description==
==In-game description==
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