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The hotline, with "Gameplay Counselors" manning the lines on an hourly basis and ready to help any hapless young man with a difficult play session on his NES, further cemented Nintendo's "caring" reputation among its customers. <ref>https://www.google.com/books/edition/Super_Mario/9_JvDwAAQBAJ?hl=en&gbpv=0</ref> <ref>https://www.google.com/books/edition/_/gxyXUi336egC?hl=en&sa=X&ved=2ahUKEwiwnND9-ruAAxVfI0QIHbheCmEQre8FegQIAxAY</ref> <ref>https://www.google.com/books/edition/Power_Up/lD4fDQAAQBAJ?hl=en&gbpv=0</ref> | The hotline, with "Gameplay Counselors" manning the lines on an hourly basis and ready to help any hapless young man with a difficult play session on his NES, further cemented Nintendo's "caring" reputation among its customers. <ref>https://www.google.com/books/edition/Super_Mario/9_JvDwAAQBAJ?hl=en&gbpv=0</ref> <ref>https://www.google.com/books/edition/_/gxyXUi336egC?hl=en&sa=X&ved=2ahUKEwiwnND9-ruAAxVfI0QIHbheCmEQre8FegQIAxAY</ref> <ref>https://www.google.com/books/edition/Power_Up/lD4fDQAAQBAJ?hl=en&gbpv=0</ref> | ||
[[File: | [[File:Nintendo Power -1.webp|250px|thumb|left|The first Nintendo Power issue, released in July/August of 1988. The cover is based off of ''{{mw|Super Mario Bros. 2}}'' and features clay models of both {{mw|Mario}} and {{mw|Wart}} from the game.]] | ||
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