Smash hit: Difference between revisions

8 bytes removed ,  19 September 2020
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===In EarthBound===
===In EarthBound===
(Information courtesy of [https://starmen.net/mother2/gameinfo/technical/equations.php Starmen.net])
(Information courtesy of [https://starmen.net/mother2/gameinfo/technical/equations.php Starmen.net])
With the [[Bash]] command or Bash-like enemy/NPC attacks, the probability of a smash hit is equal to guts/500 or 1/20, whichever is greater. If a smash hit is successful, it deals 4*offense-defense damage. This damage is still affected by defending if applicable. If the target had a physical shield, it will be depleted. When a character in the player's party deals such an attack, the screen flashes green twice and {{Smashhit}} appears in the text box on the upper side of the screen. If a character from the player's party receives a Smash hit, the screen will instead flash red once. [[Shoot]] weapons are incapable of Smash hits in the SNES and Super Famicom version which means that Jeff usually can't deal one. However, in what is most likely a bug or oversight, Shoot attacks can deal smash hits in the [[Mother 1+2]] port.
With the Bash command or Bash-like enemy/NPC attacks, the probability of a smash hit is equal to guts/500 or 1/20, whichever is greater. If a smash hit is successful, it deals 4*offense-defense damage. This damage is still affected by defending if applicable. If the target had a physical shield, it will be depleted. When a character in the player's party deals such an attack, the screen flashes green twice and {{Smashhit}} appears in the text box on the upper side of the screen. If a character from the player's party receives a Smash hit, the screen will instead flash red once. Shoot weapons are incapable of Smash hits in the SNES and Super Famicom version which means that Jeff usually can't deal one. However, in what is most likely a bug or oversight, Shoot attacks can deal Smash hits in the [[Mother 1+2]] port.


===In Mother 3===
===In Mother 3===
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