https://wikibound.info/w/api.php?action=feedcontributions&user=Topaz+Light&feedformat=atomWikiBound - User contributions [en]2024-03-29T00:47:17ZUser contributionsMediaWiki 1.37.4https://wikibound.info/w/index.php?title=Capsule&diff=38757Capsule2022-06-15T07:36:52Z<p>Topaz Light: </p>
<hr />
<div>{{Item infobox<br />
|enname=Capsule<br />
|jpkana=カプセル<br />
|jptrans=Kapuseru<br />
|image=CapsulesEncyclopedia.png<br />
|size=250px<br />
|caption=The five different types of Capsules in [[EarthBound Beginnings]]. Artwork from Encyclopedia Mother.<br />
|type=[[Status boosters]]<br />
|games=EarthBound Beginnings<br>EarthBound<br />
}}<br />
'''Capsules''' ({{tt|'''カプセル'''|Kapuseru}} ''Capsule'') are stat incriminating items in [[EarthBound Beginnings]] and [[EarthBound]] which permanently increase a specific [[Status|stat]] of one party member. They can only be obtained through opening certain [[Present|presents]], so the amount of Capsules are limited.<br />
<br />
==In EarthBound Beginnings==<br />
Capsules will permanently increase a stat by 3 to 5 points. There are five different types of capsules, and a total of nine capsules, that can be found throughout the game. The capsules can also be lost to enemies with the ability to steal items, such as [[Crow]]s, [[Gorilla]]s, [[Seagull]]s and [[Oh-Mook]]s.<br />
===Types of capsules===<br />
====Fight Capsule====<br />
[[File:Fight caps.jpg|right|100px]]<br />
The '''Fight Capsule''' ({{tt|'''ファイトカプセル'''|Faito Kapuseru}} ''Fight Capsule''), abbreviated '''FightCapsul''' in-game, increases one party member's [[Status#Fight|fight]]. There is a total of two Fight Capsules present in the game; one being in the upper right [[Present|presents]] in the room in [[Queen Mary]]'s [[Queen Mary's Castle|Castle]], where only one of six [[Present|presents]] is openable, and one being located in the Western portion of [[Sweet's Little Factory]].<br />
<br />
=====In-game description=====<br />
"''Take this capsule to raise your FIGHT.''"<br />
<br />
====Force Capsule====<br />
[[File:Force caps.jpg|right|100px]]<br />
The '''Force Capsule''' ({{tt|'''フォースカプセル'''|Fōsu Kapuseru}} ''Force Capsule''), abbreviated '''ForceCapsul''' in-game, increases one party member's [[Status#Force|force]]. There is only one Force Capsule in the entire game, which is located in the most Northern point of [[Duncan's Factory]].<br />
<br />
=====In-game description=====<br />
"''Take this capsule to raise your FORCE.''"<br />
<br />
====Physical Capsule====<br />
[[File:Physical caps.jpg|right|100px]]<br />
The '''Physical Capsule''' ({{tt|'''フィジカルカプセル'''|Fijikaru Kapuseru}} ''Physical Capsule''), abbreviated '''PhysicalCap''' in-game, increases one party member's [[Status#Strength|strength]]. One is located in the Southern portion of [[Sweet's Little Factory]], and one is located in the Southern portion of [[Duncan's Factory]].<br />
<br />
=====In-game description=====<br />
"''Take this capsule to raise your STRENGTH.''"<br />
<br />
====Quick Capsule====<br />
[[File:Quick caps.jpg|right|100px]]<br />
The '''Quick Capsule''' ({{tt|'''スピードカプセル'''|Supīdo Kapuseru}} ''Speed Capsule''), abbreviated '''QuickCapsul''' in-game, increases one party member's [[Status#Speed|speed]]. There are three Quick Capsules present in the game, which makes it the Capsule with the highest frequency. One is located in the eastern portion of [[Sweet's Little Factory]], one in the Southern portion of [[Duncan's Factory]], and one can be obtained from a monkey in the Southern portion of the lower floor of the [[Ruins of Desert]].<br />
<br />
=====In-game description=====<br />
"''Take this capsule to raise your SPEED.''"<br />
<br />
====Wisdom Capsule====<br />
[[File:Wisdom caps.jpg|right|100px]]<br />
The '''Wisdom Capsule''' ({{tt|'''ウィスダムカプセル'''|Uisudamu Kapuseru}} ''Wisdom Capsule''), abbreviated '''Wisdom Caps''' in-game, increases one party member's [[Status#Wisdom|wisdom]]. There is only one obtainable Wisdom Capsule in the game, which can be found in the Southern portion of [[Duncan's Factory]].<br />
<br />
=====In-game description=====<br />
"''Take this capsule to raise your WISDOM.''"<br />
<br />
==In EarthBound==<br />
[[File:CapsuleM2.png|thumb|Artwork of the Capsules in EarthBound.]]<br />
Stat Capsules can now only increase a given stat by only 1. Like in [[EarthBound Beginnings]] there are five different types of Capsules that can only be found by opening [[Present|presents]].<br />
===Types of Capsules===<br />
====Guts Capsule====<br />
Guts Capsules will permanently increase a character's [[Status#Guts|guts]]. One can be found in the [[Gold Mine]] guarded by a [[Guardian Digger]].<br />
<br />
====IQ Capsule====<br />
IQ Capsules will permanently increase a character's [[Status#IQ|IQ]]. Their locations are: the Southern-Eastmost room in [[Belch's Factory]], the [[Gold Mine]] guarded by a [[Guardian Digger]], the second floor of the [[Dungeon Man]] (when exiting for the first time), in [[Deep Darkness]] by the bird where the [[Photo Man]] appears and in [[Stonehenge Base]].<br />
<br />
====Luck Capsule====<br />
Luck Capsules will permanently increase a character's [[Status#Luck|luck]]. One is located in the center portion of [[Peaceful Rest Valley]], and another in the [[Gold Mine]].<br />
<br />
====Speed Capsule====<br />
Speed Capsules will permanently increase a character's [[Status#Speed|speed]]. They are located in the [[Pyramid]], [[Stonehenge Base]] and [[Fire Spring]]<br />
<br />
====Vital Capsule====<br />
Vital Capsules will permanently increase a character's [[Status#vitality|vitality]]. One is located in the Northern-Westmost room in [[Belch's Factory]] and another in the [[Monotoli Building]].<br />
<br />
{{items}}<br />
[[Category:EarthBound Beginnings]]<br />
[[Category:Mother items]]<br />
[[Category:EarthBound]]<br />
[[Category:EarthBound items]]</div>Topaz Lighthttps://wikibound.info/w/index.php?title=Capsule&diff=38756Capsule2022-06-15T07:35:12Z<p>Topaz Light: It's possible to get only a +3 increase from Capsules in EarthBound Beginnings, though thankfully it seems to be rare.</p>
<hr />
<div>{{Item infobox<br />
|enname=Capsule<br />
|jpkana=カプセル<br />
|jptrans=Kapuseru<br />
|image=CapsulesEncyclopedia.png<br />
|size=250px<br />
|caption=The five different types of Capsules in [[EarthBound Beginnings]]. Artwork from Encyclopedia Mother.<br />
|type=[[Status boosters]]<br />
|games=EarthBound Beginnings<br>EarthBound<br />
}}<br />
'''Capsules''' ({{tt|'''カプセル'''|Kapuseru}} ''Capsule'') are stat incriminating items in [[EarthBound Beginnings]] and [[EarthBound]] which permanently increase a specific [[Status|stat]] of one party member. They can only be obtained through opening certain [[Present|presents]], so the amount of Capsules are limited.<br />
<br />
==In EarthBound Beginnings==<br />
Capsules will permanently increase a stat by 3 to 5 points. There are five different types of capsules, and a total of nine capsules, that can be found throughout the game. The capsules can also be lost to enemies with the ability to steal items, such as [[Crow]]s, [[Gorilla]]s, [[Seagull]]s and [[Oh-Mook]]s.<br />
===Types of capsules===<br />
====Fight Capsule====<br />
[[File:Fight caps.jpg|right|100px]]<br />
The '''Fight Capsule''' ({{tt|'''ファイトカプセル'''|Faito Kapuseru}} ''Fight Capsule''), alternatively '''FightCapsul''', increases one party member's [[Status#Fight|fight]]. There is a total of two Fight Capsules present in the game; one being in the upper right [[Present|presents]] in the room in [[Queen Mary]]'s [[Queen Mary's Castle|Castle]], where only one of six [[Present|presents]] is openable, and one being located in the Western portion of [[Sweet's Little Factory]].<br />
<br />
=====In-game description=====<br />
"''Take this capsule to raise your FIGHT.''"<br />
<br />
====Force Capsule====<br />
[[File:Force caps.jpg|right|100px]]<br />
The '''Force Capsule''' ({{tt|'''フォースカプセル'''|Fōsu Kapuseru}} ''Force Capsule''), alternatively '''ForceCapsul''', increases one party member's [[Status#Force|force]]. There is only one Force Capsule in the entire game, which is located in the most Northern point of [[Duncan's Factory]].<br />
<br />
=====In-game description=====<br />
"''Take this capsule to raise your FORCE.''"<br />
<br />
====Physical Capsule====<br />
[[File:Physical caps.jpg|right|100px]]<br />
The '''Physical Capsule''' ({{tt|'''フィジカルカプセル'''|Fijikaru Kapuseru}} ''Physical Capsule''), alternatively '''PhysicalCap''', increases one party member's [[Status#Strength|strength]]. One is located in the Southern portion of [[Sweet's Little Factory]], and one is located in the Southern portion of [[Duncan's Factory]].<br />
<br />
=====In-game description=====<br />
"''Take this capsule to raise your STRENGTH.''"<br />
<br />
====Quick Capsule====<br />
[[File:Quick caps.jpg|right|100px]]<br />
The '''Quick Capsule''' ({{tt|'''スピードカプセル'''|Supīdo Kapuseru}} ''Speed Capsule''), alternatively '''QuickCapsul''', increases one party member's [[Status#Speed|speed]]. There are three Quick Capsules present in the game, which makes it the Capsule with the highest frequency. One is located in the eastern portion of [[Sweet's Little Factory]], one in the Southern portion of [[Duncan's Factory]], and one can be obtained from a monkey in the Southern portion of the lower floor of the [[Ruins of Desert]].<br />
<br />
=====In-game description=====<br />
"''Take this capsule to raise your SPEED.''"<br />
<br />
====Wisdom Capsule====<br />
[[File:Wisdom caps.jpg|right|100px]]<br />
The '''Wisdom Capsule''' ({{tt|'''ウィスダムカプセル'''|Uisudamu Kapuseru}} ''Wisdom Capsule''), alternatively '''Wisdom Caps''', increases one party member's [[Status#Wisdom|wisdom]]. There is only one obtainable Wisdom Capsule in the game, which can be found in the Southern portion of [[Duncan's Factory]].<br />
<br />
=====In-game description=====<br />
"''Take this capsule to raise your WISDOM.''"<br />
<br />
==In EarthBound==<br />
[[File:CapsuleM2.png|thumb|Artwork of the Capsules in EarthBound.]]<br />
Stat Capsules can now only increase a given stat by only 1. Like in [[EarthBound Beginnings]] there are five different types of Capsules that can only be found by opening [[Present|presents]].<br />
===Types of Capsules===<br />
====Guts Capsule====<br />
Guts Capsules will permanently increase a character's [[Status#Guts|guts]]. One can be found in the [[Gold Mine]] guarded by a [[Guardian Digger]].<br />
<br />
====IQ Capsule====<br />
IQ Capsules will permanently increase a character's [[Status#IQ|IQ]]. Their locations are: the Southern-Eastmost room in [[Belch's Factory]], the [[Gold Mine]] guarded by a [[Guardian Digger]], the second floor of the [[Dungeon Man]] (when exiting for the first time), in [[Deep Darkness]] by the bird where the [[Photo Man]] appears and in [[Stonehenge Base]].<br />
<br />
====Luck Capsule====<br />
Luck Capsules will permanently increase a character's [[Status#Luck|luck]]. One is located in the center portion of [[Peaceful Rest Valley]], and another in the [[Gold Mine]].<br />
<br />
====Speed Capsule====<br />
Speed Capsules will permanently increase a character's [[Status#Speed|speed]]. They are located in the [[Pyramid]], [[Stonehenge Base]] and [[Fire Spring]]<br />
<br />
====Vital Capsule====<br />
Vital Capsules will permanently increase a character's [[Status#vitality|vitality]]. One is located in the Northern-Westmost room in [[Belch's Factory]] and another in the [[Monotoli Building]].<br />
<br />
{{items}}<br />
[[Category:EarthBound Beginnings]]<br />
[[Category:Mother items]]<br />
[[Category:EarthBound]]<br />
[[Category:EarthBound items]]</div>Topaz Lighthttps://wikibound.info/w/index.php?title=Status_boosters&diff=38755Status boosters2022-06-15T07:34:20Z<p>Topaz Light: It's possible to get only a +3 increase from Capsules in EarthBound Beginnings, though thankfully it seems to be rare.</p>
<hr />
<div>'''Status boosters''', abbreviated as '''stat boosters''' are items found in the first two {{se|EarthBound}} games. When used they permanently increase a [[playable character]]s' [[stat]] by a certain amount. Status boosters can only be found in [[present]]s and are otherwise unable to be bought.<br />
<br />
==Types of status boosters==<br />
===Capsules===<br />
{{main|Capsules}}<br />
[[File:CapsulesEncyclopedia.png|150px|thumb|Artwork of the various capsules from Encyclopedia Mother.]]<br />
'''Capsules''' are the most common status boosters found in both [[EarthBound Beginnings]] and [[EarthBound]], which when taken will increase a stat by a small amount. In EarthBound Beginnings there are the '''Fight''', '''Quick''' (Speed), '''Wisdom''', '''Physical''' (Strength), and '''Force capsules''' which will increase the respective stat by 3 to 5. In EarthBound there are the '''Guts''', '''IQ''', '''Luck''', '''Speed,''' and '''Vital capsules''' that will increase the respective stats by 1.<br />
<br />
===Magic Candy===<br />
[[File:MagicCandyEncyclopedia.png|150px|thumb|Artwork from Encyclopedia Mother.]]<br />
The '''Magic Candy''' ({{tt|'''ふしぎなキャンディ'''|Fushigi na Kyandi}} ''Wondrous Candy'') is found only in EarthBound Beginnings. When eaten it increases [[Lloyd]]'s [[Status#Fight|fight]] by either 4 or 5. Only one Magic Candy can be obtained in the game, being from the swimming cat in {{ebb|Magicant}}, whom is located nearby Magicant's entrance point. When spoken to, it will ask [[Ninten]] if he has heard of a Magic Candy that can bring strength and power to a helpless child, referring to Lloyd. If Lloyd has joined Ninten's party by then, the cat will give the candy to them, but will otherwise just state that Ninten is not helpless and is thus not in need of it.<br />
<br />
====In-game description====<br />
"''If the sissy boy EATs this his FIGHT rise some.''"<br />
<br />
===Magic Ribbon===<br />
[[File:MagicRibbonEncyclopedia.png|150px|thumb|Artwork from Encyclopedia Mother.]]<br />
''Not to be confused with [[Ribbon]]''<br />
<br />
The '''Magic Ribbon''' ({{tt|'''ふしぎなリボン'''|Fushigi na Ribon}} ''Wondrous Ribbon''), alternatively '''MagicRibbon''', appears only in EarthBound Beginnings. When used it increases [[Ana]]'s [[Status#Force|force]] by around 5. There is only one in the entire game, and is in contrast to the Ribbons of [[EarthBound]] and [[Mother 3]] not equippable, and does instead just disappear after use. It can be received from the cat who swims on the ground in {{ebb|Magicant}}, more specifically in the forest to the west of Magicant's town square. It will ask [[Ninten]] to guess what it carries in its hand. Using [[Telepathy]] on the cat will reveal the item to be a Magic Ribbon, and if Ana has joined Ninten's party by then, the cat will give away the ribbon; it will otherwise say that the ribbon only is for girls, and then simply end the conversation.<br />
<br />
====In-game description====<br />
"''With this FORCE will rise a bit. This is for a girl to tie in her hair.'''<br />
<br />
===Rock Candy===<br />
{{jpneeded}}<br />
[[File:rock candy.png|150px|thumb|Artwork from the Mother 2 strategy guide.]]<br />
The '''Rock Candy''' ({{tt|'''ふしぎなキャンディ'''|Fushigi na Kyandi}} ''Wondrous Candy'') is found exclusively in EarthBound. When eaten they will permanently increase a characters' randomly selected stat by 1.<br />
<br />
====Locations====<br />
There are a total of three Rock Candies found throughout the game. One of them is located in [[Deep Darkness]], specifically by taking the path leading upwards right before fighting [[Master Barf]]. Another one is located in [[Pink Cloud]], it can be found by falling through the hole at the top, then taking the last hole in the room with three holes. The last one is found [[Lumine Hall]], by taking the north east ladder after entering, then taking a left turn before reaching the other ladders.<br />
<br />
====Notes====<br />
Uniquely, the Rock Candy can also be used with a [[condiment]] to increase its effect. Namely, the Sugar packet and Jar of Delicause go well along with it, which will instead allow it to instead increase a stat by 2.<br />
<br />
Enemies who have the ability to steal items can have a chance to steal a Rock Candy in battle, as a result players should be cautious when fighting such enemies with a Rock Candy in their inventory.<br />
<br />
====In-game description====<br />
"''When you eat this, it will increase either Speed, Guts, Vitality, IQ, or Luck.''"<br />
<br />
====Glitches====<br />
Because the Rock Candies are usable with condiments, they can also be used with the [[Condiments glitch]] to increase a character's stats to incredible amounts, which resulted in the glitch to also be called the "Rock Candy trick". Specifically, the player "gives" the Rock Candy to themselves (moving it to the bottom of the inventory), then using it with a condiment in a battle causes only the condiment to be used instead, causing the Rock Candy to be used an infinte amount if times. In particular, using the sugar packet with it provides the best results for this glitch.<br />
<br />
====Trivia====<br />
*Several {{se|EarthBound}} series fans have made six albums of music as a tribute to the series named after the Rock Candy item[http://starmen.net/rockcandy/].<br />
{{items}}<br />
[[Category:EarthBound Beginnings]]<br />
[[Category:Mother items]]<br />
[[Category:EarthBound]]<br />
[[Category:EarthBound items]]</div>Topaz Lighthttps://wikibound.info/w/index.php?title=Status_boosters&diff=38754Status boosters2022-06-15T07:32:29Z<p>Topaz Light: </p>
<hr />
<div>'''Status boosters''', abbreviated as '''stat boosters''' are items found in the first two {{se|EarthBound}} games. When used they permanently increase a [[playable character]]s' [[stat]] by a certain amount. Status boosters can only be found in [[present]]s and are otherwise unable to be bought.<br />
<br />
==Types of status boosters==<br />
===Capsules===<br />
{{main|Capsules}}<br />
[[File:CapsulesEncyclopedia.png|150px|thumb|Artwork of the various capsules from Encyclopedia Mother.]]<br />
'''Capsules''' are the most common status boosters found in both [[EarthBound Beginnings]] and [[EarthBound]], which when taken will increase a stat by a small amount. In EarthBound Beginnings there are the '''Fight''', '''Quick''' (Speed), '''Wisdom''', '''Physical''' (Strength), and '''Force capsules''' which will increase the respective stat by 4 or 5. In EarthBound there are the '''Guts''', '''IQ''', '''Luck''', '''Speed,''' and '''Vital capsules''' that will increase the respective stats by 1.<br />
<br />
===Magic Candy===<br />
[[File:MagicCandyEncyclopedia.png|150px|thumb|Artwork from Encyclopedia Mother.]]<br />
The '''Magic Candy''' ({{tt|'''ふしぎなキャンディ'''|Fushigi na Kyandi}} ''Wondrous Candy'') is found only in EarthBound Beginnings. When eaten it increases [[Lloyd]]'s [[Status#Fight|fight]] by either 4 or 5. Only one Magic Candy can be obtained in the game, being from the swimming cat in {{ebb|Magicant}}, whom is located nearby Magicant's entrance point. When spoken to, it will ask [[Ninten]] if he has heard of a Magic Candy that can bring strength and power to a helpless child, referring to Lloyd. If Lloyd has joined Ninten's party by then, the cat will give the candy to them, but will otherwise just state that Ninten is not helpless and is thus not in need of it.<br />
<br />
====In-game description====<br />
"''If the sissy boy EATs this his FIGHT rise some.''"<br />
<br />
===Magic Ribbon===<br />
[[File:MagicRibbonEncyclopedia.png|150px|thumb|Artwork from Encyclopedia Mother.]]<br />
''Not to be confused with [[Ribbon]]''<br />
<br />
The '''Magic Ribbon''' ({{tt|'''ふしぎなリボン'''|Fushigi na Ribon}} ''Wondrous Ribbon''), alternatively '''MagicRibbon''', appears only in EarthBound Beginnings. When used it increases [[Ana]]'s [[Status#Force|force]] by around 5. There is only one in the entire game, and is in contrast to the Ribbons of [[EarthBound]] and [[Mother 3]] not equippable, and does instead just disappear after use. It can be received from the cat who swims on the ground in {{ebb|Magicant}}, more specifically in the forest to the west of Magicant's town square. It will ask [[Ninten]] to guess what it carries in its hand. Using [[Telepathy]] on the cat will reveal the item to be a Magic Ribbon, and if Ana has joined Ninten's party by then, the cat will give away the ribbon; it will otherwise say that the ribbon only is for girls, and then simply end the conversation.<br />
<br />
====In-game description====<br />
"''With this FORCE will rise a bit. This is for a girl to tie in her hair.'''<br />
<br />
===Rock Candy===<br />
{{jpneeded}}<br />
[[File:rock candy.png|150px|thumb|Artwork from the Mother 2 strategy guide.]]<br />
The '''Rock Candy''' ({{tt|'''ふしぎなキャンディ'''|Fushigi na Kyandi}} ''Wondrous Candy'') is found exclusively in EarthBound. When eaten they will permanently increase a characters' randomly selected stat by 1.<br />
<br />
====Locations====<br />
There are a total of three Rock Candies found throughout the game. One of them is located in [[Deep Darkness]], specifically by taking the path leading upwards right before fighting [[Master Barf]]. Another one is located in [[Pink Cloud]], it can be found by falling through the hole at the top, then taking the last hole in the room with three holes. The last one is found [[Lumine Hall]], by taking the north east ladder after entering, then taking a left turn before reaching the other ladders.<br />
<br />
====Notes====<br />
Uniquely, the Rock Candy can also be used with a [[condiment]] to increase its effect. Namely, the Sugar packet and Jar of Delicause go well along with it, which will instead allow it to instead increase a stat by 2.<br />
<br />
Enemies who have the ability to steal items can have a chance to steal a Rock Candy in battle, as a result players should be cautious when fighting such enemies with a Rock Candy in their inventory.<br />
<br />
====In-game description====<br />
"''When you eat this, it will increase either Speed, Guts, Vitality, IQ, or Luck.''"<br />
<br />
====Glitches====<br />
Because the Rock Candies are usable with condiments, they can also be used with the [[Condiments glitch]] to increase a character's stats to incredible amounts, which resulted in the glitch to also be called the "Rock Candy trick". Specifically, the player "gives" the Rock Candy to themselves (moving it to the bottom of the inventory), then using it with a condiment in a battle causes only the condiment to be used instead, causing the Rock Candy to be used an infinte amount if times. In particular, using the sugar packet with it provides the best results for this glitch.<br />
<br />
====Trivia====<br />
*Several {{se|EarthBound}} series fans have made six albums of music as a tribute to the series named after the Rock Candy item[http://starmen.net/rockcandy/].<br />
{{items}}<br />
[[Category:EarthBound Beginnings]]<br />
[[Category:Mother items]]<br />
[[Category:EarthBound]]<br />
[[Category:EarthBound items]]</div>Topaz Lighthttps://wikibound.info/w/index.php?title=Status_boosters&diff=38753Status boosters2022-06-15T07:30:36Z<p>Topaz Light: </p>
<hr />
<div>'''Status boosters''', abbreviated as '''stat boosters''' are items found in the first two {{se|EarthBound}} games. When used they permanently increase a [[playable character]]s' [[stat]] by a certain amount. Status boosters can only be found in [[present]]s and are otherwise unable to be bought.<br />
<br />
==Types of status boosters==<br />
===Capsules===<br />
{{main|Capsules}}<br />
[[File:CapsulesEncyclopedia.png|150px|thumb|Artwork of the various capsules from Encyclopedia Mother.]]<br />
'''Capsules''' are the most common status boosters found in both [[EarthBound Beginnings]] and [[EarthBound]], which when taken will increase a stat by a small amount. In EarthBound Beginnings there are the '''Fight''', '''Quick''' (Speed), '''Wisdom''', '''Physical''' (Strength), and '''Force capsules''' which will increase the respective stat by 4 or 5. In EarthBound there are the '''Guts''', '''IQ''', '''Luck''', '''Speed,''' and '''Vital capsules''' that will increase the respective stats by 1.<br />
<br />
===Magic Candy===<br />
[[File:MagicCandyEncyclopedia.png|150px|thumb|Artwork from Encyclopedia Mother.]]<br />
The '''Magic Candy''' ({{tt|'''ふしぎなキャンディ'''|Fushigi na Kyandi}} ''Mysterious Candy'') is found only in EarthBound Beginnings. When eaten it increases [[Lloyd]]'s [[Status#Fight|fight]] by either 4 or 5. Only one Magic Candy can be obtained in the game, being from the swimming cat in {{ebb|Magicant}}, whom is located nearby Magicant's entrance point. When spoken to, it will ask [[Ninten]] if he has heard of a Magic Candy that can bring strength and power to a helpless child, referring to Lloyd. If Lloyd has joined Ninten's party by then, the cat will give the candy to them, but will otherwise just state that Ninten is not helpless and is thus not in need of it.<br />
<br />
====In-game description====<br />
"''If the sissy boy EATs this his FIGHT rise some.''"<br />
<br />
===Magic Ribbon===<br />
[[File:MagicRibbonEncyclopedia.png|150px|thumb|Artwork from Encyclopedia Mother.]]<br />
''Not to be confused with [[Ribbon]]''<br />
<br />
The '''Magic Ribbon''' ({{tt|'''ふしぎなリボン'''|Fushigi na Ribon}} ''Mysterious Ribbon''), alternatively '''MagicRibbon''', appears only in EarthBound Beginnings. When used it increases [[Ana]]'s [[Status#Force|force]] by around 5. There is only one in the entire game, and is in contrast to the Ribbons of [[EarthBound]] and [[Mother 3]] not equippable, and does instead just disappear after use. It can be received from the cat who swims on the ground in {{ebb|Magicant}}, more specifically in the forest to the west of Magicant's town square. It will ask [[Ninten]] to guess what it carries in its hand. Using [[Telepathy]] on the cat will reveal the item to be a Magic Ribbon, and if Ana has joined Ninten's party by then, the cat will give away the ribbon; it will otherwise say that the ribbon only is for girls, and then simply end the conversation.<br />
<br />
====In-game description====<br />
"''With this FORCE will rise a bit. This is for a girl to tie in her hair.'''<br />
<br />
===Rock Candy===<br />
{{jpneeded}}<br />
[[File:rock candy.png|150px|thumb|Artwork from the Mother 2 strategy guide.]]<br />
The '''Rock Candy''' (Japanese: ふしぎなキャンディ) is found exclusively in EarthBound. When eaten they will permanently increase a characters' randomly selected stat by 1.<br />
<br />
====Locations====<br />
There are a total of three Rock Candies found throughout the game. One of them is located in [[Deep Darkness]], specifically by taking the path leading upwards right before fighting [[Master Barf]]. Another one is located in [[Pink Cloud]], it can be found by falling through the hole at the top, then taking the last hole in the room with three holes. The last one is found [[Lumine Hall]], by taking the north east ladder after entering, then taking a left turn before reaching the other ladders.<br />
<br />
====Notes====<br />
Uniquely, the Rock Candy can also be used with a [[condiment]] to increase its effect. Namely, the Sugar packet and Jar of Delicause go well along with it, which will instead allow it to instead increase a stat by 2.<br />
<br />
Enemies who have the ability to steal items can have a chance to steal a Rock Candy in battle, as a result players should be cautious when fighting such enemies with a Rock Candy in their inventory.<br />
<br />
====In-game description====<br />
"''When you eat this, it will increase either Speed, Guts, Vitality, IQ, or Luck.''"<br />
<br />
====Glitches====<br />
Because the Rock Candies are usable with condiments, they can also be used with the [[Condiments glitch]] to increase a character's stats to incredible amounts, which resulted in the glitch to also be called the "Rock Candy trick". Specifically, the player "gives" the Rock Candy to themselves (moving it to the bottom of the inventory), then using it with a condiment in a battle causes only the condiment to be used instead, causing the Rock Candy to be used an infinte amount if times. In particular, using the sugar packet with it provides the best results for this glitch.<br />
<br />
====Trivia====<br />
*Several {{se|EarthBound}} series fans have made six albums of music as a tribute to the series named after the Rock Candy item[http://starmen.net/rockcandy/].<br />
{{items}}<br />
[[Category:EarthBound Beginnings]]<br />
[[Category:Mother items]]<br />
[[Category:EarthBound]]<br />
[[Category:EarthBound items]]</div>Topaz Lighthttps://wikibound.info/w/index.php?title=Ninten&diff=38751Ninten2022-05-28T15:39:46Z<p>Topaz Light: Touched up phrasing in the Trivia section.</p>
<hr />
<div>{{YNP}}<br />
{{Character infobox<br />
|color=blue<br />
|enname=Ninten<br />
|jpkana={{tt|にんてん|Ninten}}/{{tt|ニンテン|Ninten}}<ref name=Ninten>[http://earthboundcentral.com/2011/03/ninten-isnt-exactly-ninten/ Ninten isn't Exactly Ninten - EarthBound Central.] Retrieved March 16th, 2011.</ref><br />
|jptrans=Ninten<br />
|image=Ninten EBB Artwork.png<br />
|size=200px<br />
|caption=Ninten's official clay model.<br />
|gender=Male<br />
|age=12 years<ref name=SomeNintenInfo>[[:File:SomeNintenInfo.jpg|Excerpt from Ninten's Encyclopedia Mother Entry]]</ref><br />
|eyes=Black<br />
|hair=Black<br />
|games=''[[EarthBound Beginnings]]''<br />
|town=[[Podunk]]<br />
|relativesyn=yes<br />
|relatives=[[Ninten's father|Unnamed father]]<br>[[Carol]] <small>(mother)</small><br>[[Mimmie and Minnie|Mimmie]] <small>(sister)</small><br>[[Mimmie and Minnie|Minnie]] <small>(sister)</small><br>[[Mick]] <small>(dog)</small><br>[[George]] <small>(great-grandfather)</small><br>[[Maria]] <small>(great-grandmother)</small> [[Giygas]] </small>(granduncle through adoption by George and Maria)</small><br />
|travelparty=[[Ana]]<br>[[Lloyd]]<br>[[Teddy]]<br />
|weapon=[[Baseball bat]]s<br />
|PSIcapable=Yes<br />
}}<br />
'''Ninten''' ({{tt|ニンテン|Ninten}} ''Ninten''), named '''Ken''' in the novelization,<ref name=Ninten/> is the main character and protagonist in ''[[EarthBound Beginnings]]'', the first game of the [[EarthBound (series)|''EarthBound'' series]]. He lives together with his [[Carol|mother]], his [[Mimmie and Minnie|sisters]] and his [[Mick|dog]] in a [[Ninten's house|house]] in the northern outskirts of [[Podunk]].<br />
<br />
==Biography==<br />
===Physical appearance===<br />
Ninten weighs 42 kg, is 152 cm tall, and has blood type A.<ref name=SomeNintenInfo/> He has short, black hair, although he usually wears a red cap with a blue brim, likely due to his interest in baseball, making his hair unable to be seen in-game; in his clay model, he is also shown to have visible forelocks. He wears a striped t-shirt, with the colors blue and yellow; however, the t-shirt of his Japanese sprite was originally colored blue with one black stripe. He also wears blue shorts, blue shoes with white edges, and a pair of red socks, which together make a portion of his legs visible. Red blushes can also be seen on his cheek on his clay model, being a typical feature of several ''Mother'' characters.<br />
<br />
Ninten is often compared with [[Ness]], whom appears to be based on Ninten. Because of this, Ninten is often overshadowed by him, as ''[[EarthBound]]'' and Ness are overall much more known. In the fan community, Ninten is usually depicted with a bandana around his neck and with more variety in the coloring of his shirt, in order to distinguish him from Ness, which is due to his appearance in a Japanese commercial for ''Mother''[https://www.youtube.com/watch?v=yQUN7QAnMpO] where these features were added.<br />
<br />
His physical appearance is compared with [[wikipedia:Luke Skywalker|Luke Skywalker]] from the ''Star Wars'' franchise by several of his female classmates.<ref name=kenisu>[http://kenisu.webs.com/motherencyclopedia.htm MOTHER Encyclopedia - The Suburbs of kenisu's Magicant]</ref><br />
<br />
===Personality and other characteristics===<br />
Ninten displays few distinct traits and little personality throughout the game, due to him having the role of a typical [[wikipedia:Silent protagonist|silent protagonist]]. He has only one sentence of actual dialogue in the entire game, being in the ending sequence of the game, where he merely states that it would be nice to have some rest, as the Earth's crisis is over.<ref>"Well, now that the Earth's crisis is finally over, I think I'll just lay down for a moment and Zzzzzzzzz" - Ninten</ref> He is however shown to be the only main character in the game who is [[Status ailment#Asthma attack|asthmatic]], being a property which affects him negatively in-game if he is exposed to exhaust gases, and can only be cured by the use of [[List of recovery items in Mother#Asthma Spray|Asthma Spray]]. He and [[Ana]] are also the only party members that can utilize [[PSI]], although Ninten is only capable of using defensive PSI moves. His main weapons are [[Baseball bat]]s, being the only items in the game that are unique to him, and which is also a trait that is succeeded by [[Ness]] in ''[[EarthBound]]''. His personality has been expanded and elaborated on in several guides and books, though the degree of canonicity in these are debatable.<br />
<br />
In ''Encyclopedia Mother'', he is depicted as an energetic and adventurous boy, being compared with [[wikipedia:Indiana Jones|Indiana Jones]]. His dog, [[Mick]], is very close to him, especially during his years as an infant. He is very popular in school, and has been chosen as "Mr. Leader" by his fellow classmates. He also displays a strong interest in baseball, being a "team regular" in the boys' baseball team, and thus plays baseball routinely. Being kept a secret from his mother, he enjoys playing the electric guitar that his father has gotten for him, especially when being accompanied by Mick. His [[favorite food]] is prime rib, which his mother serves for dinner once a week.<ref>[[:File:PrimeRibRef.jpg|Excerpt from Ninten's Encyclopedia Mother Entry]]</ref> Ninten also loves penguins, even owning a penguin toy, which is one of his most cherished possessions.<ref name=kenisu/><br />
<br />
Among Ninten's favorite things are his baseball cap, a ticket to the Tokyo Giants, a photo of [[Maria|his great-grandmother]], a ball signed by [[wikipedia:Shigeo Nagashima|Shigeo Nagashima]], a bent spoon, and a penguin toy.<ref name=NintensFavoriteThings>[[:File:Ninten's Favorite Things.png|Excerpt from Ninten's Encyclopedia Mother Entry]]</ref> He got the baseball cap from his father, and it is considered to be his trademark; he rarely takes it off, being mainly when he showers, when it comes off as a result from a powerful swing when playing baseball, or when he sleeps, as can be seen in the expanded ending of ''[[EarthBound Beginnings]]''. The Tokyo Giants tickets were brought to him by his father after a trip to Japan, which Ninten believes is the "sister team" of the [[wikipedia:San Francisco Giants|San Francisco Giants]], being his favorite team. The sepia-colored, elliptical-bordered photo of his great-grandmother is kept in his desk, and is something he really treasures. The right half of the photo, which is thought to depict her husband, [[George]], has been torn off. Ninten received the ball signed by Shigeo Nagashima when he was watching a match in the "big leagues", and thereafter noticed that Nagashima sat next to him, recalling him from a special feature in a baseball magazine. The bent spoon became curved when he played with it during a dinner, when he already was full due to earlier having eaten at a hot dog stand, and as a result was unable to restrain himself, and bent the spoon through unknown means. Lastly, Ninten keeps the penguin toy due to his interest of penguins. When penguins were introduced at the [[Choucream Zoo|local zoo]], it made a really big impression on him, as he previously only had seen them on pictures and TV.<ref name=kenisu/><ref name=NintensFavoriteThings/><br />
<br />
==In ''EarthBound Beginnings''==<br />
===History===<br />
{{spoiler}}<br />
The game starts off with Ninten's [[Ninten's house|home]] being invading by a poltergeist. Several inanimate objects are brought to life during the paranormal phenomenon, including [[lamp]]s and one of Ninten's [[Mimmie and Minnie|sister]]s' [[doll]]s. After defeating the doll, he finds a music box inside of it, which starts to play a [[Eight Melodies|melody]], whose significance is left ambiguous, but still is memorized by him. After the event is over and the poltergeist has disappeared, Ninten gets a call from his [[Ninten's father|father]], who vaguely expresses that it is time for Ninten to go on "a little adventure" in order to explore the potential of his powers. He also tells Ninten that there is something in the house's basement that might assist him during his journey, although he has forgotten where he put the key that is needed in order to make it accessible. After Ninten has retrieved the [[List of key items in Mother#Basement Key|key]] from [[Mick|his dog]] and obtained his [[Great-Grand Father's Diary|great-grandfather's diary]] from the basement, he initiates his journey by heading to the closest town, Podunk.<br />
<br />
On the way there, Ninten spots a [[Mrs. Lindgren|woman]] in panic in front of her home. Asking what is wrong, the woman tells him that her daughter, [[Pippi]], has gone missing. He continues into town and learns that several odd occurrences have struck the settlement; poltergeists intruding people's homes, zombies roaming around in the town, animals that are running amok in the town's zoo, and a girl who is lost somewhere in the cemetery. After talking to the [[A. Goodman|mayor]] of Podunk, he implores Ninten to rescue the missing girl. Ninten eventually finds her in a casket deep inside of the [[South Cemetery|cemetery]]. Pippi shows a liking to her rescuer, giving him a [[Franklin Badge]] if he acknowledges his bravery and modesty. Going back into town and leaving Pippi in the hands of the mayor, Ninten and Pippi part ways. The mayor then requests him to go the zoo, hoping that he will take care of the issues occurring there.<br />
<br />
Before heading to the zoo however, Ninten takes a stop at the town's department store. When going to the top floor he is informed that all the animals but a [[List of key items in Mother#Canary Chick|canary chick]] have escaped from the store. The salesman tries to sell Ninten the chick for {{$}}85, but if refused, it will be received for free. The chick is taken to [[Canary Village]] to have it returned to its mother. The mother, named [[Laura]], ecstatic about her returned chick, sings another melody that Ninten memorizes, being the second one. He then continues on to the zoo.<br />
<br />
When entering the [[Choucream Zoo]], Ninten will encounter many hostile animals and walk in a snake-like pattern before reaching the [[Choucream Zoo#Superintendent's Office|Superintendent's Office]] in the eastern portion of the zoo. Here, he will engage a battle with [[Starman Jr.]] after examining a capsule-like object on the building's top floor. When it has been defeated, the odd sound that is revealed to be the reason for the animals' strange behavior disappears, turning the zoo into its original state again. Within one of the zoo's fences resides a monkey, who sings the third melody when a sign attached to the fence is read.<br />
<br />
Even though no reward will be given from the mayor for the deed, a cave to the east of the zoo will become accessible. Inside of the cave, Ninten will come across a strange rock-like object, that telepathically will ask him a vague riddle-like question. When he finds a corresponding answer in his great-grandfather's diary, and then says it out loud, he will be transported to the mysterious land of {{ebb|Magicant}}. Upon entering a [[Queen Mary's Castle|castle]] in the northern portion of Magicant, Ninten will meet the the governing figure of the land, [[Queen Mary]]. She requests him to retrieve the eight notes of a song, which she herself has forgotten, and then return to sing it for her. Ninten then exits Magicant through an [[Magicant Underground|underground maze]], and is sent to another rock-like object located inside of a cave.<br />
<br />
After exiting the cave, he discovers that he has been teleported to the outskirts of [[Merrysville]]. Inside of the town's [[Twinkle Elementary School|elementary school]], Ninten meets a boy hiding in a trash can on the school's roof. He refuses to come out of the bin, fearing that the other students will continue to pick on him, but eventually gathers enough courage to leave the bin, and then introduces himself as [[Lloyd]], followed by him saying that he would like to fly a [[List of battle items in Mother#Bottle Rocket|Bottle Rocket]]. In a [[Sweet's Little Factory|factory]] to the south, Ninten manages to find a Bottle Rocket, being located in a trash can, which he picks up. When shown to Lloyd, he becomes excited for finally having a Bottle Rocket in his possession, and thereafter leads Ninten to the school's lab, and does after a failed experiment, involving the Bottle Rocket, join Ninten on his journey.<br />
<br />
The duo heads to [[Duncan's Factory]], where they thanks to Lloyd manages to activate one of the factory's rockets, which they do in order to get rid of the rocks obstructing the way to [[Union Station]]. When the station becomes accessible, the two of them take a train to [[Reindeer]], where they meet an old woman, who gives them a [[List of key items in Mother#Hat|hat]], believing it to be the property of a girl in [[Snowman]]. After showing the hat to a girl named [[Ana]], who lives in a [[Snowman Chateau|chateau]] in the eastern portion of Snowman, she will tell Ninten that he is the boy that she has seen in her dreams and who will help her to find her lost mother, and thereafter joins Ninten and Lloyd on their journey.<br />
<br />
The three of them take the train to [[Spookane]], which is shown to have been overrun by malevolent animals and alien-like beings upon their arrival. They head to the inhabited portion of the town, where people express worry concerning the current circumstances, not only being concerned about the creatures that have infested the western portion of the town, but also the ghost-like creatures that have assumed control over the [[Rosemary's house|house of the Rosemarys]]. Ninten is entrusted with the [[List of key items in Mother#Ghost House Key|key to the house]] by the mother of Rosemarys, being certain that Ninten will get the place back into normal. Deep inside of the house, Ninten and his friends find a piano that plays by itself, and that plays the fourth melody when [[check]]ed.<br />
<br />
The party returns to Union Station, where they discover that a small portion of the tracks leading to the east are demolished, making it impossible for the train to transport them beyond that point. They do instead make a detour around the cliffs north of the tracks, leading to them ending up in [[Yucca Desert]]. In the desert, the party come across a cactus with some facial features. After using [[Telepathy]] on it, it will start to sing the fifth melody. To the east of the cactus resides a man, who will let Ninten and his friends borrow his tank once they have obtained ten [[List of key items in Mother#Ticket Stub|Ticket Stub]]s, which can be purchased from him from prices between {{$}}5 to $15. After the tank has been obtained, the party heads further to the east, to the [[Ruins of Desert]], whose entrance is guarded by an [[R7037|enormous robot]] that must be battled in order to enter; the tank must however be sacrificed during the battle with it. The ruins are inhabited by various monkeys and has a maze-like layout; when the party manages to traverse the ruins and reach an entrance leading to a cave with yet another rock-like object, they will yet again be transported to {{ebb|Magicant}}.<br />
<br />
In the [[Magicant Underground]], a sleeping [[dragon]] resides, and Ninten should at this point have enough experience to be capable of waking it from its slumber, which will lead to the initiation of a battle. After being defeated, the dragon will reveal the sixth melody, and then go back to sleep. When Ninten exits from the underground this time however, he will be teleported to a new cave, being to the northwest of [[Youngtown]].<br />
<br />
Upon entering Youngtown, Ninten and his friends discover that the majority of the adults have been abducted from the town, and all of the children being in panic due to the loss of their parents. After walking around in the town for some time, the party will meet a [[Garrickson baby|baby]] that communicates with them telepathically, and who teaches them how to [[teleport]]. The party continues through the [[swamp]] to east, where they meet a [[Pippi]], the girl who Ninten rescued in an earlier segment of the game, and who will offer them full [[Status|stat]] recovery.<br />
<br />
After having traversed through the swamp, the party reaches the city of [[Ellay]], being infamous for the criminal [[Bla-Bla Gang]], whose [[B.B. Gang|member]]s can get very hostile after being interacted with. The party purchases a [[List of key items in Mother#Ticket|ticket]] from the city's department store, in order to enter the [[Live House]]. There, they are asked to perform onstage, where they get to dance and [[All That I Needed (Was You)|sing]]. After the party is done with the performance, the leader of the [[Bla-Bla Gang]], [[Teddy]], approaches them and asks them if they were the ones beating up on his fellow gang members, which is followed by a battle between Ninten and the gang leader. The battle will however break off after a couple of turns, as Teddy gets impressed by Ninten's ability to fight, calling the match a draw. He explains that he seeks vengeance for his dead parents, and kicks off [[Lloyd]] from the team, as he thinks of his ability to fight as being poor, taking his place instead.<br />
<br />
Ninten, Ana and Teddy head off towards the base of [[Mt. Itoi]], southeast of Ellay. They first go through a confusing maze-like set of caves, and once they have found an exit, they reach a plateau-like portion on the exterior of the mountain, where they must climb the roots of several stumps in order to progress up the mountain. Here, they will fortunately meet a healer, who will heal the entire party. Teddy temporarily leaves Ninten and Ana to themselves, as he has to make a few phone calls. A scene where Ninten and Ana dance together occurs, and ends in Ana confessing her love to Ninten. They are interrupted by Teddy, who tells them that it is time to leave; however, a loud noise appears, followed by the appearance of another [[R7038|gigantic robot]], which is engaged in a battle with them. The party is chanceless against the strength of the robot, and faints one by one. Lloyd luckily shows up after the battle, while driving a new tank, and rescues the party by transporting them to the house of a doctor, being located outside of the entrance to Mt. Itoi. Teddy did however suffer more damage from the battle than Ninten and Ana, and is left fatally wounded in the doctor's house, while Lloyd reaccompanies the party.<br />
<br />
The party, rejoined by Lloyd, scales the mountain yet again. After they have passed the caves and the first accessible plateau of the mountain, they reach a lake. There is a boat located near the shore, which they board. After cruising around for a while, the party reaches a portion of the lake that is affected by a whirlpool. They are then pulled down in the water by the vortex, and they all end up in a laboratory-like facility. There, they meet a robot named [[Eve]], who is brought to life when feeling the presence of Ninten. It says that it was built by [[George]], Ninten's great-grandfather, in order to protect Ninten. The glass windows of the facility successively break during its speech, and the entire facility ultimately breaks down, washing the entire party ashore.<br />
<br />
With Eve in their party, the four of them continues up the peak of Mt. Itoi. When they approach the top plateau of the mountain, the party is attacked by yet another [[R7038XX|huge robot]]. Eve gets destroyed by the robot during the battle, however, the explosion is so powerful that the other robot is destroyed along with Eve. When checking the remains of Eve, the seventh melody is played. The party continues on, and eventually reaches the peak of the mountain, where they find what appears to be a gravestone. When examining the stone slab, a crystal appears in front of them, and starts to speak. It reveals that the love of Ninten's great-grandmother, [[Maria]], was scattered in form of melodies, before teaching Ninten the eighth and final melody; the crystal thereafter disappears.<br />
<br />
Ninten and his friends head back to Magicant, to show Queen Mary that they have gathered all the eight melodies. When they have sung the melodies, the queen remembers the song and starts to sing it herself. Afterwards, she and the entirety of Magicant are revealed to be illusions created from the consciousness of Maria. The queen disappears, along with Magicant, in order for Maria to join her husband among the dead.<br />
<br />
The party is then teleported back to the gravestone at the peak of Mt. Itoi, where a cave that previously was blocked by boulders is located, but now appears to be accessible. They enter the cave and proceed through it to a deeper portion of it, where a huge ship slowly ascends, eventually leading to a battle with [[Giegue]], the entity responsible for all the terrible occurrences throughout the game. He says during the battle that he is thankful to Ninten's family, but that the people of Earth must perish; he does however momentarily seem to offer to spare Ninten's life, which is declined by Ninten. When he has finished the speech, the party starts to sing the [[Eight Melodies|eight melodies]], being constantly interrupted by Giegue, who tells them to stop, obviously being affected by their singing. He eventually retreats after the song has been sung repeatedly, and promises Ninten that they shall meet each other again, and thereafter flies off with the Mother Ship.<br />
<br />
After the defeat of Giegue, the party frees the humans that have been abducted by Giegue, several of whom return to their children in [[Youngtown]]. Ninten himself returns to his home in Podunk, being greeted by his mother and sisters. He and Ana are confirmed to stay in touch by sending each other letters after the events of the game. Ninten can also be seen resting in the ending, due to the Earth's crisis finally being over.<br />
<br />
==Game data==<br />
===Stats===<br />
{{Stat table|color=blue}}<br />
{{Stat table/cell|Offense|4|★★★★☆}}<br />
|-<br />
{{Stat table/cell|Defense|4|★★★★☆}}<br />
|-<br />
{{Stat table/cell|Fight|4|★★★★☆}}<br />
|-<br />
{{Stat table/cell|Speed|4|★★★★☆}}<br />
|-<br />
{{Stat table/cell|Wisdom|4|★★★☆☆}}<br />
|-<br />
{{Stat table/cell|Strength|4|★★★★☆}}<br />
|-<br />
{{Stat table/cell|Force|4|★★★★☆}}<br />
|-<br />
{{Stat table/cell|Total|28|}}<br />
|}<br />
Formula for stat increase during a levelup:<br />
stat gain = (constant + (random number 0-3))/2, rounded down. [http://starmen.net/mother1/gameinfo/technical/equations.php]<br />
<br />
=====Base value and growth rate=====<br />
The table below lists the stats at the base level (1) along with how much they will grow with each level gained.<br />
{| class="wikitable" style="text-align: center; margin: auto;"<br />
|- style="font-style: italic;"<br />
! scope="col" colspan="6"| LEVEL 1<br />
|-<br />
! scope="col" rowspan="2"| STAT<br />
! scope="col" rowspan="2"| BASE VALUE<br />
! scope="col" colspan="4"| LEVEL-UP GROWTH<br />
|-<br />
! scope="col" colspan="2"| 50%<br />
! scope="col" colspan="2"| 50%<br />
|-<br />
! scope="row"| HP<br />
| 30<br />
| colspan="4"|Based on Strength<br />
|-<br />
! scope="row"| PP<br />
| 8<br />
| colspan="4"|Based on Force<br />
|-<br />
! scope="row"| OFFENSE<br />
| 5<br />
| colspan="4"|Same as Fight<br />
|-<br />
! scope="row"| DEFENSE<br />
| 5<br />
| colspan="4"|Same as Speed<br />
|-<br />
! scope="row"| FIGHT<br />
| 5<br />
| colspan="2"| +2<br />
| colspan="2"| +3<br />
|-<br />
! scope="row"| SPEED<br />
| 5<br />
| colspan="2"| +2<br />
| colspan="2"| +3<br />
|-<br />
! scope="row"| WISDOM<br />
| 5<br />
| colspan="2"| +2<br />
| colspan="2"| +3<br />
|-<br />
! scope="row"| STRENGTH<br />
| 5<br />
| colspan="2"| +2<br />
| colspan="2"| +3<br />
|-<br />
! scope="row"| FORCE<br />
| 5<br />
| colspan="2"| +2<br />
| colspan="2"| +3<br />
|}<br />
<br />
===PSI level up list===<br />
{{Character learnlist}}<br />
{{Character learnlist/cell|Start|Telepathy}}<br />
|-<br />
{{Character learnlist/cell|3|Lifeup{{!}}LifeUp|alpha}}<br />
|-<br />
{{Character learnlist/cell|4|Hypnosis}}<br />
|-<br />
{{Character learnlist/cell|5|Healing|alpha}}<br />
|-<br />
{{Character learnlist/cell|7|Defense Up{{!}}DefenseUp|alpha}}<br />
|-<br />
{{Character learnlist/cell|9|Defense Down{{!}}Def.Down|alpha}}<br />
|-<br />
{{Character learnlist/cell|11|4th-D Slip}}<br />
|-<br />
{{Character learnlist/cell|13|PSIShield|alpha}}<br />
|-<br />
{{Character learnlist/cell|14|QuickUp}}<br />
|-<br />
{{Character learnlist/cell|16|Healing|beta}}<br />
|-<br />
{{Character learnlist/cell|18|Offense Up{{!}}OffenseUp}}<br />
|-<br />
{{Character learnlist/cell|19|Healing|gamma}}<br />
|-<br />
{{Character learnlist/cell|22|Healing|pi}}<br />
|-<br />
{{Character learnlist/cell|24|Defense Up{{!}}DefenseUp|beta}}<br />
|-<br />
{{Character learnlist/cell|27|Defense Down{{!}}Def.Down|beta}}<br />
|-<br />
{{Character learnlist/cell|29|Lifeup{{!}}LifeUp|beta}}<br />
|-<br />
{{Character learnlist/cell|30|PSIShield|beta}}<br />
|-<br />
{{Character learnlist/cell|33|Lifeup{{!}}LifeUp|gamma}}<br />
|-<br />
{{Character learnlist/cell|34|PowerShield}}<br />
|-<br />
{{Character learnlist/cell|35|Healing{{!}}SuprHealing}}<br />
|-<br />
{{Character learnlist/cell|38|Lifeup{{!}}LifeUp|pi}}<br />
|}<br />
<br />
===Event moves===<br />
{{Character learnlist}}<br />
{{Character learnlist/cell|Event|Teleport}}<br />
|}<br />
Ninten learns [[Teleport]] from a baby in [[Youngtown]] after talking to it via [[telepathy]].<br />
<br />
==In the ''Super Smash Bros.'' series==<br />
Unlike the other main protagonists, Ninten never made an appearance as a playable character, mainly appearing as a random sticker in ''[[Super Smash Bros. Brawl]]'', and a Spirit in ''[[Super Smash Bros. Ultimate]]''.<br />
<br />
He does, however, also makes a cameo appearence in the {{SSB|Magicant}} stage featured in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''Ultimate'', where one scene shows him outside of his house with [[Mick]] and the other shows him meeting [[Lloyd]] on the roof of the [[Twinkle Elementary School]].<br />
<br />
==Similarities to [[Ness]]==<br />
{{Gallery|galleryname=Comparison between Ness and Ninten<br />
}}<br />
{{Gallery/cell|Ness.png|80px| Ness}}<br />
{{Gallery/cell|Ninten EBB Artwork.png|74px| Ninten}}<br />
|}<br />
Fans have noted the resemblance between Ness and Ninten in the past. Because of their similar appearances many fans consider them to be the same characters, although recent evidence points towards them being different. Even though Ninten and Ness share many similarities, they have several differing qualities, mainly being visible in their official clay models. The brim of Ninten's cap is pointed to the left of his head, whereas Ness's points to the right, although Ness's brim is directed backwards in his American clay model, being slightly pointed to the left. Ninten's forelocks have a more spiky look, while Ness's are more rounded, although his American model has been altered to be more spiky-looking. While Ninten has red socks and blue shoes, Ness instead wears white socks and red shoes. Ness additionally carries around a backpack, whereas Ninten does not. It appears Ness's resemblance to [[Ninten]] was left as ambiguous by [[Shigesato Itoi]] intentionally as he intended for players to decide if they're the same character or different<ref>[http://yomuka.wordpress.com/2009/04/30/famitsu-06191992/ Weekly Famitsu – June 19, 1992]</ref>, he seems to have even ''suggested'' for players to think of them as the same.<br />
<br />
==Gallery==<br />
:''For the subject's image gallery, see [[Gallery:Ninten]]''<br />
===Game appearances===<br />
{{Gallery|color=blue}}<br />
{{Gallery/cell|pixelated=yes|Ninten sprite.png|18px|Ninten's regular appearance.}}<br />
{{Gallery/cell|pixelated=yes|Ninten(Japanese).png|18px|Ninten's regular appearance from the Japanese [[Nintendo Entertainment System|Famicom]] version.}}<br />
{{Gallery/cell|pixelated=yes|Ninten ghost sprite.png|18px|Ninten's unconscious appearance.}}<br />
{{Gallery/cell|pixelated=yes|NintenSmiling.png|18px|Ninten as he appears when being thought of by [[Ana]].}}<br />
|-<br />
{{Gallery/cell|pixelated=yes|NintenAsleep.png|18px|Ninten as he appears while being hatless and asleep.}}<br />
{{Gallery/cell|pixelated=yes|FailedTeleportM1.png|18px|Ninten after a failed [[Teleport]] attempt.}}<br />
|}<br />
===Official models===<br />
{{Gallery|color=blue}}<br />
{{Gallery/cell|Ninten EBB Artwork.png|100px|Ninten's official clay model.}}<br />
{{Gallery/cell|MickNintenClay.jpg|200px|Ninten outside his house along with Mick.}}<br />
|}<br />
===Artwork===<br />
{{Gallery|color=blue}}<br />
{{Gallery/cell|Ninten.jpg|100px|Ninten from the MOTHER strategy guide}}<br />
{{Gallery/cell|Ninten FC Mother Perfect Strategy Book.jpg|100px|Ninten from the ''Famicom MOTHER Perfect Strategy Book}}<br />
{{Gallery/cell|CACVGB Ninten.jpg|100px|Ninten from the ''Counterattack and Certain Victory Guidebook''.}}<br />
|}<br />
===Ninten's favorite things===<br />
{{Gallery|color=blue}}<br />
{{Gallery/cell|NintensFavoriteThing1.png|100px|Artwork of Ninten's baseball cap.}}<br />
{{Gallery/cell|NintensFavoriteThing2.png|125px|Artwork of Ninten's GIANTS tickets.}}<br />
{{Gallery/cell|NintensFavoriteThing3.png|100px|Artwork of Ninten's Nagashima-signed ball.}}<br />
{{Gallery/cell|NintensFavoriteThing4.png|125px|Artwork of Ninten's bent spoon.}}<br />
|-<br />
{{Gallery/cell|NintensFavoriteThing5.png|100px|Artwork of Ninten's penguin toy.}}<br />
|}<br />
<br />
==Trivia==<br />
*Ninten has been known by several different names in Japan. In the instruction manual, no name for him is given, and he is referred to simply as '''Boku''', a masculine first-person pronoun often used by young boys, as the manual is written from Ninten's perspective. The novelization named him '''Ken'''. However, the name Ninten was used in ''Encyclopedia Mother'' and for his figure that released in Japan.<br />
*Ninten's name comes from the first six letters in Nintendo.<br />
*Ninten is the only ''EarthBound'' series protagonist to never have a spoken line in Japan, as Ness is implied to be speaking in {{ebb|Magicant}} after defeating Ness's Nightmare, and Lucas speaks during his NPC roles prior to Chapter 4.<br />
**However the English release and ''Mother 1+2'' port of the game added the extra ending where Ninten does speak the following line:<br />
{{Textbox|Well, now that the Earth's crisis is finally over, I think I'll just lay down for a moment and Zzzzzzzzz}}<br />
*Ninten is the only main protagonist to not appear as a fighter in the ''Super Smash Bros.'' series.<br />
*The name Ninten was used in manual screenshots for other [[Nintendo]] media for characters whose names are decided by the player.<ref name=Ninten>[http://earthboundcentral.com/2011/03/ninten-isnt-exactly-ninten/ Ninten isn't Exactly Ninten - EarthBound Central.] Retrieved March 16th, 2011.</ref>.<br />
**Additionally, Ninten is also an unused default name for [[bulbapedia:Red (game)|Red]], the protagonist of [[bulbapedia:Pokémon Red and Blue|''Pokémon Blue and Red'']], another game heavily involved with [[Ape Inc.]].<br />
*Ninten has the most known family relatives of the series' main protagonists, having six (seven if Giygas is counted, in which case Giygas would be his adoptive grand-uncle) compared to Ness having three, and Lucas having four.<br />
*The E3 2015 trailer for ''EarthBound Beginnings'' erroneously entered '''Steak''' for Ninten's favorite food instead of '''Prime Rib'''; steak is Ness's favorite food, not Ninten's.<br />
<br />
==References==<br />
{{reflist}}<br />
<br />
{{Mother characters}}<br />
<br />
[[it:Ninten]]</div>Topaz Lighthttps://wikibound.info/w/index.php?title=Fly&diff=38335Fly2021-05-31T11:13:59Z<p>Topaz Light: Enemies called in as reinforcements are already loaded into battle, and are simply hidden. As such, enemies that appear alone but can call other enemies of the same type will still be labeled "EnemyA", even if their allies are never called before the battle ends.</p>
<hr />
<div>{{Enemy infobox/M1<br />
|enname=Fly<br />
|jpkana={{tt|フライ|Furai}}<br />
|jptrans=Fly<br />
|image=Fly.gif<br />
|size=Fly<br />
|HP=10<br />
|PP=0<br />
|offense=1<br />
|defense=40<br />
|fight=32<br />
|force=40<br />
|speed=40<br />
|strength=1<br />
|wisdom=10<br />
|exp=1<br />
|money=1<br />
|itemdrop=no<br />
|location=[[Choucream Zoo]]<br>[[Choucream Zoo#Superintendent's Office|Superintendent's Office]]<br />
|description=''Insecticide is effective.''<br />
|song=Battle with a Flippant Foe<br />
}}<br />
The '''Fly''' is an enemy in [[EarthBound Beginnings]], found in [[Choucream Zoo]]. They are heavily based on the common [[wikipedia:Housefly|housefly]], but are bipedal. Once the [[Starman Jr.]] in the [[Choucream Zoo#Superintendent's Office|Superintendent's Office]] is defeated, they can no longer be encountered. In battle, they can deal low damage to a single party member or call for help (up to a maximum of 4 Flies). They can appear alone (outside) or in pairs (Superintendent's Office).<br />
<br />
==Attacks==<br />
{{Attack table}}<br />
{{Attack table/cell|Attack|Deals damage to one party member}}<br />
|-<br />
{{Attack table/cell|Run away|May flee from battle}}<br />
|-<br />
{{Attack table/cell|Cry out for help|Summons a Fly to the battle}}<br />
|}<br />
<br />
==Gallery==<br />
{{gallery}}<br />
{{gallery/cell|Fly Model.png|80px|Clay model of a Fly.}}|}<br />
<br />
{{M1Enemies}}<br />
[[it:{{PAGENAME}}]]</div>Topaz Lighthttps://wikibound.info/w/index.php?title=Paralysis_(PSI)&diff=38334Paralysis (PSI)2021-05-31T10:55:38Z<p>Topaz Light: </p>
<hr />
<div>{{PSI infobox<br />
|enname=Paralysis<br />
|jpkana={{tt|パラライシス|Pararaishisu}}<br />
|jptrans=Paralysis<br />
|image=Paralysis.gif<br />
|size=Paralysis<br />
|caption=Paralysis α in ''Mother 3''<br />
|ranks=α (Alpha)<br>Ω (Omega)<br />
|target=Enemy<br />
|category=Assist<br />
|games=[[Mother (video game)|Mother]]<br>[[EarthBound]]<br>[[Mother 3]]<br />
|learned=[[Ana]]<br>[[Ness]]<br>[[Kumatora]]<br />
}}<br />
'''Paralysis''' is a [[PSI]] technique, introduced in [[Mother (video game)|Mother]]. It [[Status ailment#Paralysis|paralyzes]] an enemy and makes them unable to use physical attacks towards party members. However, they can still use [[PSI|PSI abilities]] in their paralysed state.<br />
<br />
==In [[Mother (video game)|Mother]]==<br />
{{PSI learnlist}}<br />
{{PSI learnlist/cell|None|Paralyzes one enemy|8|[[Ana]]|15}}<br />
|}<br />
<br />
==In [[EarthBound]]==<br />
{{PSI learnlist}}<br />
{{PSI learnlist/cell|α|Paralyzes one enemy|8|[[Ness]]|14}}<br />
|-<br />
{{PSI learnlist/cell|Ω|Paralyzes all enemies|24|[[Ness]]|29}}<br />
|}<br />
<br />
==In [[Mother 3]]==<br />
{{PSI learnlist}}<br />
{{PSI learnlist/cell|α|Paralyzes one enemy|8|[[Kumatora]]|17}}<br />
|-<br />
{{PSI learnlist/cell|Ω|Paralyzes all enemies|24|[[Kumatora]]|29}}<br />
|}<br />
==Gallery==<br />
{{Gallery}}<br />
{{Gallery/cell|M3 Paralysis Alpha.PNG|Alpha|Paralysis α in Mother 3}}<br />
{{Gallery/cell|M3 Paralysis Omega.PNG|Omega|Paralysis Ω in Mother 3}}<br />
|}<br />
{{PSI moves}}<br />
{{stub-psi}}</div>Topaz Lighthttps://wikibound.info/w/index.php?title=Darkness&diff=38333Darkness2021-05-31T10:55:09Z<p>Topaz Light: </p>
<hr />
<div>{{PSI infobox<br />
|enname=Darkness<br />
|jpkana={{tt|ダークネス|Dākunesu}}<br />
|jptrans=Darkness<br />
|image=Darkness.gif<br />
|size=Darkness<br />
|caption=Ana using Darkness.<br />
|ranks=None<br />
|target=Enemy<br />
|category=Assist<br />
|games=[[Mother (video game)|Mother]]<br />
|learned=[[Ana]]<br />
}}<br />
'''Darkness''' is a [[PSI]] technique, introduced in [[Mother (video game)|Mother]], where only [[Ana]] can learn it. This PSI [[Status ailment#Blinded|blinds]] one enemy, lowering its accuracy.<br />
<br />
The [[List of battle items in Mother#Flashdark|Flashdark]] item found in [[Queen Mary's Castle]] is similar to this technique, but doesn't cost PP and can be used indefinitely.<br />
<br />
==In [[Mother (video game)|Mother]]==<br />
{{PSI learnlist}}<br />
{{PSI learnlist/cell|None|Blinds one enemy to lower their accuracy|10|[[Ana]]|20}}<br />
|}<br />
<br />
{{PSI moves}}</div>Topaz Lighthttps://wikibound.info/w/index.php?title=Darkness&diff=38332Darkness2021-05-31T10:54:34Z<p>Topaz Light: </p>
<hr />
<div>{{PSI infobox<br />
|enname=Darkness<br />
|jpkana={{tt|ダークネス|Dākunesu}}<br />
|jptrans=Darkness<br />
|image=Darkness.gif<br />
|size=Darkness<br />
|caption=Ana using Darkness.<br />
|ranks=None<br />
|target=Enemy<br />
|category=Assist<br />
|games=[[Mother (video game)|Mother]]<br />
|learned=[[Ana]]<br />
}}<br />
'''Darkness''' is a [[PSI]] technique, introduced in [[Mother (video game)|Mother]], where only [[Ana]] can learn it. This PSI [[Status_ailment#Blinded|blinds]] one enemy, lowering its accuracy.<br />
<br />
The [[List of battle items in Mother#Flashdark|Flashdark]] item found in [[Queen Mary's Castle]] is similar to this technique, but doesn't cost PP and can be used indefinitely.<br />
<br />
==In [[Mother (video game)|Mother]]==<br />
{{PSI learnlist}}<br />
{{PSI learnlist/cell|None|Blinds one enemy to lower their accuracy|10|[[Ana]]|20}}<br />
|}<br />
<br />
{{PSI moves}}</div>Topaz Lighthttps://wikibound.info/w/index.php?title=Status_ailment&diff=38331Status ailment2021-05-31T10:53:29Z<p>Topaz Light: </p>
<hr />
<div>'''Status ailments''', as with most RPGs, affect the way party members participate in battle. Many different status ailments appear throughout the [[Mother series|''Mother'' series]]. Status ailments can be cured through the use of [[List of recovery items in Mother|certain]] [[List of recovery items in EarthBound|restorative]] [[List of recovery items in Mother 3|items]], [[PSI]] moves in the [[Healing]] series, and the services of [[Hospital|hospital]]s and [[healer]]s.<br />
<br />
==Statuses in ''[[Mother]]''==<br />
===Asleep===<br />
When a character is put to sleep ({{tt|'''ねむっている'''|Nemutte Iru}} ''Is Sleeping'') during a battle, they are unable to do anything. A character can fall asleep when an opponent uses [[Hypnosis]]. A character's resistance to being put to sleep is determined by their [[Status#Force|Force]] stat.<br />
<br />
Being asleep is healed by:<br />
*Letting turns pass in battle<br />
*Finishing the battle<br />
*[[Healing]] π<br />
<br />
===Asthma attack===<br />
An asthma attack is a status that only appears in ''[[Mother]]''. Only [[Ninten]] can get asthma attacks. He gets them when he breathes in exhaust from vehicular enemies. Ninten is unable to attack when he has an asthma attack.<br />
<br />
Asthma attacks are healed by:<br />
*Finishing the battle<br />
*[[List of recovery items in Mother#Asthma Spray|Asthma Spray]]<br />
<br />
===Blinded===<br />
Blindness only appears in ''Mother''. It is caused when the PSI technique [[Darkness]] is used, or the Flashdark item is used. A blinded combatant's physical attacks will be significantly less accurate than normal. A character's resistance to being blinded is determined by their [[Status#Vitality.2FStrength|Strength]] stat.<br />
<br />
Blindness is healed by:<br />
*Finishing the battle<br />
<br />
===Bound===<br />
Getting bound can only happen in ''Mother'', after being exposed to a [[List of battle items in Mother#Rope|Rope]] or being spit on by a sticky substance. Being bound is very similar to being paralyzed, as characters cannot attack when under one of these status conditions. It also counts as an unconscious condition. A Bound combatant has a 25% chance of breaking free each turn.<br />
<br />
Being bound is be healed by:<br />
*Letting turns pass in battle<br />
*Finishing the battle<br />
<br />
===Cold===<br />
When catching a cold ({{tt|'''かぜをひいた'''|Kaze wo Hiita}} ''Caught a Cold''), it causes 1 [[Status#HP|HP]] to be reduced from characters after every eight steps. Colds are received from certain NPCs on the overworld, located primarily in [[Snowman]] and [[Reindeer]]. <br />
<br />
Colds are be healed by:<br />
*[[Hospital|Doctors]]<br />
*[[List of recovery items in Mother#Mouthwash|Mouthwash]]<br />
<br />
===Confsd===<br />
Confusion ({{tt|'''こんらんした'''|Konran Shita}} ''Was Confused'') is caused when any form of [[Brainshock]] is used, Wicked seeds, or a [[Rockoyle]] attack on occasion. This status ailment may cause one to attack anyone in battle. A character's resistance to becoming confused is determined by their [[Status#Force|Force]] stat.<br />
<br />
Confusion is healed by:<br />
*[[List of recovery items in Mother#Noble Seed|Noble Seed]]s<br />
*Finishing the battle<br />
<br />
===Faintd=== <br />
Fainting ({{tt|'''いしきふめい'''|Ishikifumei}} ''Unconscious'') happens when a character's [[Status#HP|HP]] hits zero. Some status ailments have the affect of being unconscious. [[PK Beam]] γ and [[PK Fire]] Ω can instantly knock out a character. If all party members become unconscious, then the player receives a game over.<br />
<br />
An unconscious character can be revived by:<br />
*[[Hospital|Doctors]]<br />
*[[Super Healing]]<br />
<br />
===Parlzd===<br />
Paralysis can be caused by electric attacks such as [[PK Thunder]]. When a party member is paralyzed, they cannot do anything. If all party members are paralyzed, then the player receives a game over. A character's resistance to being paralyzed is determined by their [[Status#Vitality.2FStrength|Strength]] stat.<br />
<br />
Paralysis can be healed by:<br />
*Finishing the battle<br />
*[[Healing]] β<br />
<br />
===Poison===<br />
Characters can be poisoned ({{tt|'''どくをうけた'''|Doku wo Uketa}} ''Received Poison'') when enemies use the PoisnNeedle item. Like a cold, poisoned party members lose 1 HP for every eight steps. A character's resistance to being poisoned is determined by their [[Status#Vitality.2FStrength|Strength]] stat.<br />
<br />
Poison can be healed by:<br />
*Antidotes<br />
*[[Hospital|Doctors]]<br />
*[[Healing]] α<br />
<br />
===PSI Blocked===<br />
PSI Blocked is a status that only appears in ''Mother''. A combatant hit with [[PSI Block]] cannot use PSI for the remainder of the battle.<br />
<br />
PSI Block can be healed by:<br />
*Finishing the battle<br />
<br />
===Puzzld===<br />
Puzzled ({{tt|'''まどわされた'''|Madowasareta}} ''Was Puzzled'') is a status ailment that only appears in ''Mother''. When party members are puzzled, instead of attacking, they daydream. When [[Titanian|Titanians]], [[Woodoh|Woodohs]], or [[Kelly|Kellies]] use a certain attack, a character may become puzzled. A character's resistance to becoming puzzled is determined by their [[Status#Force|Force]] stat.<br />
<br />
Puzzled can be healed by:<br />
*Finishing the battle<br />
*Taking damage<br />
<br />
===Stone===<br />
Getting turned into stone ({{tt|'''いしになった'''|Ishi ni Natta}} ''Turned to Stone'') is only possible in ''Mother''. Being turned to stone is akin to being unconscious. Enemies can turn party members to stone by using the Stone of Origin item. If all characters are turned to stone, the player gets a game over.<br />
<br />
Being turned to stone can be healed by:<br />
*[[Healer]]s<br />
*[[Healing]] γ<br />
<br />
==Statuses in ''[[EarthBound]]''==<br />
<br />
All status aliments can be cured by the [[Phase Distorter]] 3's "Repair" command, going to a [[Your Sanctuary]], or talking to Dr. Saturn<br />
<br />
===Can't concentrate===<br />
Lack of concentration prevents one from using [[PSI]], similar to PSI blocking in ''[[EarthBound Beginnings]]''. This can be prevented by having the [[brain stone]] in one's inventory.<br />
<br />
Lack of concentration can be healed by:<br />
*Letting turns pass in battle<br />
*Finishing the battle<br />
===Cold [[File:Status Cold EB.png]]===<br />
Colds are often caused by various robots with nighttime-stuffiness beams. It causes the afflicted character to sneeze at the beginning of every turn, losing 3~5 HP. It also lingers on the overworld, and takes away about 2 HP every four seconds.<br />
<br />
Colds can be cured by:<br />
*Cold remedies<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] α / β / γ / Ω<br />
===Crying [[File:Status Crying EB.png]]===<br />
Crying makes regular attacks much less accurate, although it does not lower the accuracy of PSI.<br />
<br />
Crying can be cured by:<br />
*Finishing the battle<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] β / γ / Ω<br />
===Diamondized [[File:Status Diamond EB.png]]===<br />
Diamondization is similar to being unconscious, although it does not lower one's HP. A different overworld sprite is also used. If [[Ness]]'s entire party gets diamondized, it results in a game over.<br />
<br />
Diamondization can be cured by:<br />
*Healers<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Secret herbs<br />
*[[Healing]] γ / Ω<br />
===Feeling strange [[File:Status Confused EB.png]]===<br />
When a character feels strange, they may accidentally target someone else rather than the intended target, such as accidentally attacking themselves or their teammates, or healing an enemy.<br />
<br />
Feeling strange can be cured by:<br />
*Finishing the battle<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] β / γ / Ω<br />
<br />
===Homesickness===<br />
[[Ness]] may occasionally get homesick, depending on his level, and has a 1/8th (12.5%) chance to spend turns thinking about his [[favorite food]] or missing his family. The chance for Ness to become homesick is:<br />
*Level 1-15: 0/256<br />
*Level 16-30: 3/256<br />
*Level 31-75: 2/256<br />
*Level 76-99: 0/256 <br />
<br />
Homesickness can be cured by:<br />
*Talking to [[Ness's mother|his mother]], either over the phone or in person<br />
*Using the [[Instant Revitalizing Device]].<br />
<br />
===Mushroomized [[File:Status Mushroom EB.png]]===<br />
[[File:Mushroomized.jpg|thumb|150px|Ness Mushroomized on the overworld.]]<br />
Mushroomization (occasionally erroneously referred to as Mashroomization) is similar to feeling strange, although there are fewer ways to cure it. It also causes one to walk in different directions on the overworld, and a mushroom appears on their sprite.<br />
<br />
Mushroomization can be cured by:<br />
*Healers and the mushroom-picking girl in [[Peaceful Rest Valley]]<br />
*Bathing in the hot springs in the Mr. Saturn Village in [[Saturn Valley]]<br />
<br />
===Nauseous [[File:Status Nausea EB.png]]===<br />
Nausea causes one to feel sick at the start of every turn, and lose 15~25 HP. Similar to colds, it also lingers around on the overworld and takes away 10 HP every two seconds. Nausea also increases a character's innate chance to miss to 50%.<br />
<br />
Nausea can be cured by:<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] β / γ / Ω<br />
===Poisoned [[File:Status Poison EB.png]]===<br />
Poison is identical to nausea, losing 15~25 HP every turn and as they walk on the overworld.<br />
<br />
Poison can be cured by:<br />
*Vial of serum<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] β / γ / Ω<br />
<br />
===Paralysis [[File:Status Paralysis EB.png]]===<br />
When a character is paralyzed, the character cannot use normal attacks ([[PSI]] attacks still work) and cannot use items inside or outside of battle. The Bash command is replaced with "Do Nothing".<br />
<br />
Paralysis can be cured by:<br />
* Healers<br />
* [[Healing]] γ / Ω<br />
<br />
===Possessed [[File:Status Ghost EB.png]]===<br />
:{{main|Tiny Li'l Ghost}}<br />
Ghost enemies may haunt characters with Tiny Li'l Ghosts, which follow them around. Tiny Lil' Ghosts can solidify or attack characters.<br />
<br />
Tiny Li'l Ghosts can be cured by:<br />
*Healers<br />
*Tiny Li'l Ghost defeated in battle<br />
<br clear="all"><br />
<br />
===Sleeping [[File:Status Sleep EB.png]]===<br />
When a character falls asleep, they cannot do anything until they wake up. When struck, a character has a 50% chance to awaken and a 25% chance each turn otherwise.<br />
<br />
Sleep can be cured by:<br />
*Letting turns pass in battle<br />
*Finishing the battle<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] α / β / γ / Ω<br />
===Solidified===<br />
Solidification lasts for one turn, and prevents a character from doing anything.<br />
===Sunstroke [[File:Status Sunstroke EB.png]]===<br />
Having a sunstroke has similar effects to having a cold, losing 3~5 HP at the beginning of every turn. It also lingers on the overworld, taking away 2 HP every four seconds. It only occurs when a character is walking around in the [[Dusty Dunes Desert]], or around [[Scaraba]]. Each character has a ''30-Guts%'' chance to get sunstroke every twenty seconds in the above mentioned areas.<br />
<br />
Sunstroke can be cured by:<br />
*Wet towels<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] α / β / γ / Ω<br />
===Unconscious===<br />
{| style="float: right;"<br />
| [[File:Ness ghost sprite.png|right]]<br />
| [[File:Paula ghost sprite.png|right]]<br />
| [[File:Jeff ghost sprite.png|right]]<br />
| [[File:Poo ghost sprite.png|right]]<br />
|}<br />
When a character's HP drops down to 0, they fall unconscious, and cannot do anything. They appear as a ghost on the overworld. If everyone in the party is unconscious, it results in a game over.<br />
<br />
*Nurses at [[hospital]]s<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Secret herbs<br />
*[[Healing]] γ / Ω<br />
<br />
==Statuses in ''[[Mother 3]]''==<br />
===Healing===<br />
All status effects other than unconsciousness can be healed by all forms of [[Healing]]. However, the amount of status effects healed depends on the level of healing that is used.<br />
{{PSI learnlist}}<br />
{{PSI learnlist/cell|α|Heals one status ailment for one party member|4|[[Lucas]]<br/>[[Kumatora]]|Special event<br/>14}}<br />
|-<br />
{{PSI learnlist/cell|β|Heals all status ailments for one party member|8|[[Lucas]]|25}}<br />
|-<br />
{{PSI learnlist/cell|γ|Heals all status ailments, including unconsciousness, for one party member|18|[[Lucas]]|39}}<br />
|-<br />
{{PSI learnlist/cell|Ω|Heals all status ailments, including unconsciousness, for all party members|30|[[Lucas]]|56}}<br />
|}<br />
====Crying [[File:Status Crying M3.png]]====<br />
When a character is crying, their accuracy is lowered temporarily. The effect wears off after battle.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Crying M3.png]] This mark displayed on the battle screen is an indication of crying. Crying causes the vision to blur, so it will be hard to land an attack. Use Eye Drops to stop those tears right up.''"<br />
<br />
====Feeling strange [[File:Status Confused M3.png]]====<br />
This particular incarnation of strangeness is incredibly similar to Mushroomization in ''EarthBound''. When a character is feeling strange, they will choose battle commands at random, sometimes attacking other party members. Strangeness also affects movement on the overworld, inverting the d-pad's controls.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Confused M3.png]] This mark displayed onscreen is an indication of feeling strange. Feeling strange will result in the inability to walk straight and cause complete confusion as to what one is doing in battle. It's a terribly bothersome condition, but one smack on the head with a Paper Fan will bring you to your senses.<br />
<br />
====Fleas [[File:Status Fleas M3.png]]====<br />
When a character has fleas, they may not be able to use any [[PSI]] or special techniques, such as [[Sniff#Special abilities|Sniff]] or [[Thief Tools]].<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Fleas M3.png]] This mark displayed onscreen is an indication of fleas. The blood-sucking fleas will cause a lot of trouble when the overwhelming itchiness results in the loss of a turn... or the inability to concentrate on using PSI. Use a shot of Flea Spray to exterminate the pests.''"<br />
<br />
====Forgetful [[File:Status Forget M3.png]]====<br />
When a character is Forgetful, they can't use any special techniques, such as [[Monkey Tricks]] and [[Thief Tools]], as well as [[PSI]]. The effect wears off after battle.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Forget M3.png]] This mark displayed onscreen is an indication of forgetfulness. Everyone has a little brain fart once in a while, even when it comes to PSI. Use a Reminder when suffering forgetfulness, and it should come back to you.''"<br />
====Nausea [[File:Status Nausea M3.png]]====<br />
When a character is Nauseous (alternatively Sick) they can't eat any [[List of recovery items in Mother 3|food]].<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Nausea M3.png]] This mark displayed onscreen is an indication of nausea. Nausea results in a loss of appetite and makes the character unable to eat anything. Fresh herbs will restore any lost appetite.''"<br />
====Numbness [[File:Status Paralysis M3.png]]====<br />
When a character is Numb, they will sometimes be unable to use the basic bash attack. The effect wears off after battle.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Paralysis M3.png]] This mark displayed onscreen is an indication of numbness. Numbness prevents the character from moving or acting while in combat. Anti-Paralysis is effective against numbness.''"<br />
====Poisoned [[File:Status Poison M3.png]]====<br />
When a character is Poisoned, they will take damage when walking on the overworld, and in battle they will take damage every turn.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Poison M3.png]]'' This mark displayed onscreen is an indication of poisoning. {{HP}} will drop automatically while walking around. Use an Antidote to heal.''"<br />
<br />
====Sleeping [[File:Status Sleep M3.png]]====<br />
When a character is Sleeping, they can't take any action until they wake up. The effect wears off after battle. While an [[enemy]] is sleeping, a "heartbeat" can be heard, telling [[the player]] when to press the [[Game Boy Advance|A button]] or [[Game Boy Advance|L button]] to achieve extra hits with a basic attack.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Sleep M3.png]] This mark displayed on the battle screen is an indication of sleep. Being asleep during battle prevents the character from taking any action. No matter how sleepy, one ring of the Alarm Cicada should pop one's eyes awake.''"<br />
<br />
====Flaming====<br />
When a character is caught in flames, they will take damage every turn. The effect wears off after battle.<br />
====Unconscious====<br />
{| style="float: right;"<br />
|[[File:LucasKO.png|right]]<br />
|[[File:DusterKO.png|right]]<br />
|[[File:KumatoraKO.png|right]]<br />
|[[File:BoneyKO.png|right]]<br />
|}<br />
When a character is unconscious, they can't perform any actions. If the whole party is unconscious, it results in a game over. Unconsciousness can only be healed by [[List of recovery items in Mother 3#Cup of Lifenoodles|Cups of Lifenoodles]], [[List of recovery items in Mother 3#Status recovery|Secret Herbs]], [[Healing|Healing γ]] or [[Healing|Healing Ω]].<br />
<br />
Whenever a cutscene, such as entering a hot spring or swinging on the Rope Snake, is triggered all unconscious characters are revived with one hp.<br />
<br />
====Feverish====<br />
When a character is feeling feverish, the party will not be able to [[Run#In Mother 3|run]] in the overworld. After walking for a certain amount of time, the feverish character will learn a [[PSI]] technique, and the status will wear off. The status itself has no actual effect in-battle.<br />
<br />
====Turned around====<br />
Being turned around can only happen to [[enemy|enemies]]. This prevents a large majority of enemies from attacking, however, a single enemy, the [[Mecha-Turtle]], can use this status effect as an advantage, having weapons on its back. Another enemy, the [[Whatever]], can turn around in the middle of a battle, however, this is beneficial for the player, rather than the enemy. Being turned around can occur in four ways; using a [[list of battle items in Mother 3#Made-You-Look|Made-You-Look]], [[Thief tools|Siren Beetle]], encountering an enemy from behind, or with a random chance, [[Duster]] may deftly flip behind an enemy at the start of a battle.<br />
<br />
====Jealous====<br />
The [[Fierce Pork Trooper]] and other members of the [[Pigmask Army]] can be affected by jealousy. It prevents them from taking any action for several turns, and is caused by using [[DCMC]] items on them.<br />
<br />
<br />
<br />
<br />
[[Category:Game mechanics]]</div>Topaz Lighthttps://wikibound.info/w/index.php?title=EarthBound_Beginnings&diff=38318EarthBound Beginnings2021-05-20T11:33:29Z<p>Topaz Light: </p>
<hr />
<div>{{DISPLAYTITLE:''EarthBound Beginnings''}}<br />
{{Game infobox<br />
| color=EBB<br />
| enname=EarthBound Beginnings<br />
| jpkana=MOTHER<br />
| jptrans=Mother<br />
| image=Mother_boxart.png<br />
| size=250px<br />
| caption=Mother boxart<br />
| other boxart=EarthBound_Beginnings_eshop card.jpg<br />
| other boxart size=250px<br />
| other boxart caption=EarthBound Beginnings eshop card<br />
| system=[[Nintendo Entertainment System| Famicom]]<br />
| rerelease=yes<br />
| rereleasesystem= [[Wii U]] [[Virtual Console]] <small>(initial platform outside Japan)</small><br />
| genre=RPG<br />
| rating=''T for Teen'' <small>(ESRB rating, EarthBound Beginnings rerelease)</small><br />
| msrp=¥6500<br />
| publisher=Nintendo<br />
| developer=APE Inc.<br />
| jprelease=yes<br />
| jpreleasedate=July 27, 1989<br>June 14, 2015 <small>(Wii U Virtual Console)</small><br />
| narelease=yes<br />
| nareleasedate=June 14, 2015 <small>(Wii U Virtual Console)</small><br />
| eurelease=yes<br />
| eureleasedate=June 14, 2015 <small>(Wii U Virtual Console)</small><br />
}}<br />
{{StrategyWiki|Mother}}<br />
'''''EarthBound Beginnings''''', also known by its Japanese name '''''Mother''''' (Japanese: '''{{tt| マザー| Mazā}}''', stylized as '''MOTHER'''), is a 1989 roleplaying video game originally released on the [[Nintendo Entertainment System| Famicom]]. It was developed by [[Ape Inc.]] and was published by [[Nintendo]], and is the first game in the [[Mother (series)| ''EarthBound'' trilogy]]. Originally created by Japanese copywriter [[Shigesato Itoi]], ''EarthBound Beginnings'' follows the travels of four children — [[Ninten]], [[Lloyd]], [[Ana]], and [[Teddy]] — and their attempts to stop an intergalatic alien's invasion of Earth. Gameplay takes place within an overworld consisting of Americana themes and tropes, where random encounters trigger turn-based battles with menu interfaces.<br />
<br />
''Mother'' was released to positive reception and commercial success in Japan, although some noted its difficulty. In 1990, Nintendo of America commenced and completed localization of the game under the name ''Earth Bound''. However, the release of the [[Super Nintendo Entertainment System]] and other difficulties resulted in the game not being released for the NES. Prototype cartridges of the localized version were discovered and uploaded to the Internet in 1998 with the name "EarthBound Zero". ''Mother'' would later be succeeded by ''[[Mother 2]]'' and ''[[Mother 3]]'', of which only ''Mother 2'' would be released internationally as ''[[EarthBound]]''. ''Mother'' was later part of the Game Boy Advance compilation ''[[Mother 1+2]]'' in 2003. On June 15, 2015, Mother was finally released in North America and other countries on the Wii U Virtual Console as ''EarthBound Beginnings'', following the original prototype version, making it the second installment of the series to be released outside Japan.<br />
<br />
== Plot ==<br />
{{spoiler}}<br />
During the 1920s, a cloud forms over a small American town, during which a couple, [[George]] and [[Maria]], are abducted. Years later, George quietly returns, and begins a study of powers called [[PSI]].<br />
<br />
In the year 1988, Ninten, a young boy north of the city of [[Podunk]], has his house wracked by a poltergeist causing his lamp and sister's doll to come to life. Once the poltergeist left he examines the doll, which holds a tune that he memorizes. His father calls and instructs him to go on an adventure to realize his PSI skills. He advises Ninten to find his Great Grandfather's diary left in the basement. In the town, Ninten searches for a young girl named [[Pippi]], who had gone missing in the graveyard. After rescuing her, Ninten is tasked by the [[A. Goodman|mayor]] to calm the Zoo, where animals had gone crazy. Along the way he returns a lost canary chick to its mother, who sings a song which Ninten memorizes. At the zoo the animals became hostile due to the influence of a cosmic [[Starman]]. After defeating it and calming the animals, he learns another melody from a singing monkey. Heading east, Ninten comes across a cave with a strange pink rock where he hears a voice speak to him telepathically. He reads the Great Grandfather's diary which opens an entryway to {{ebb| Magicant}}—a mystical world ruled by Queen Mary. She explains the importance of finding [[Eight Melodies]] to complete a song.<br />
<br />
Returning to the normal world, Ninten finds a boy named [[Lloyd]], who joins Ninten's party after receiving a bottle rocket from the nearby [[Sweet's Little Factory|factory]]. After this they head north to find a way to clear a landslide which is blocking the train station past the town's northern exit. After traveling through the large [[Duncan's Factory]], Lloyd fires a bottle rocket to blow up the rocks to clear the way. They head to the wintry town of [[Snowman]], where a psychic girl named [[Ana]] joins the party after Ninten returns her hat. Ana informs Ninten that they must check on the town of [[Youngtown]]. Along the way the children investigate a haunted houses, where a piano plays a melody for Ninten all on its own. They then head through a vast desert where a talking cactus sings another melody. At Youngtown they find that all of the childrens' parents have been abducted by a large spaceship and taken to [[Mt. Itoi]], beyond a swamp and to the town of [[Ellay]].<br />
<br />
Ninten, Lloyd, and Ana arrive in [[Ellay]]. The leader of the [[Bla-Bla Gang]], [[Teddy]], attacks the group, but soon becomes amiable after losing to Ninten and joins the party leaving Lloyd behind to rest. They continue to find the rest of the melodies, where one is guarded by a dragon beneathe Magicant. Their next destination is Mt. Itoi, where inside a house at the plateau, Ninten and Ana profess their love. A large robot attacks their cabin, and the party is saved by Lloyd. Teddy, however, is severely injured, forcing Lloyd to rejoin the team. The party continues to climb Mt. Itoi, and meet George's benevolent robot, [[EVE]]. Their quick ascent ends after EVE sacrifices herself to defeat a large robot, however the wrecked EVE is revealed to contain a melody for Ninten to learn. At the peak of the mountain they find George's gravestone. Suddenly crystal fragments appear to teach Ninten the final melody. The party returns to Magicant to sing the full song to Queen Mary. She recalls the Melodies along with her adopted young alien child named [[Giygas]], and reveals herself as Maria. Magicant, a result of her own conscience, disappears, along with Maria herself, leaving the children to face the alien threat at the summit.<br />
<br />
At the top, Giygas reveals himself, telling how George stole the ability of PSI, unknowingly "betraying his people". Giygas attempts to unleash an attack on the party, but the children sing the Eight Melodies to him. Giygas, recalling Maria and her motherly love, is overwhelmed in emotion, and departs from the Earth. Lloyd, Ana, and Teddy return to their normal lives, while Ninten returns home. His father calls, and while waiting for Ninten to answer, states that "something has come up".<br />
<br />
==Blurb==<br />
The year is 198X. As [[Ninten]], a young boy from [[Podunk]] with psychic powers, you must locate the [[eight melodies]] to aid the [[Maria| Queen of Magicant]]. Armed with your trusty baseball bat, you'll fight crazed hippies, zombies... and the occasional Magic Snail? Find out what's causing these strange phenomena in the first-ever US release of the EarthBound Beginnings game! <br />
<br />
Robots are everywhere, and Ninten can't beat them alone. You'll have to team up with a colorful cast of unexpected characters–including [[Lloyd]], [[Ana]], and [[Teddy]]–to win intense battles with psychic attacks. [[PK Fire]]! [[PK Thunder]]! [[PK Freeze]]! Sound familiar? Well, Ninten isn't the only one with psychic powers–his companion Ana also uses offensive PSI attacks to help out in battle.<br />
<br />
But that's just the beginning of your epic team-ups. On Ninten's journey between {{ebb| Magicant}} and Earth, you'll join forces with the [[Flying Men]] too! Have a blast exploring an [[Choucream Zoo| abandoned zoo]], saving the world, and more! <br />
<br />
== Characters ==<br />
===[[Playable character]]s===<br />
EarthBound Beginnings has four different characters that can be controlled by the player. At the beginning of the game, the player must give a name to the following four characters. Only three can be in the party at a time.<br />
<br />
{{Character list| color=M1| Sprite| Name| Description}}}<br />
{{Character list/cell| [[File:Ninten sprite.png| link=Ninten]]| [[Ninten]]| '''Ninten''' is the game's protagonist. A 12-year-old boy from the town of [[Podunk]], he is sent by Queen Mary of Magicant to locate the Eight Melodies. Ninten can use special PSI abilities like [[4th-D Slip]] and [[QuickUp| Quick Up]]. He can also use various [[baseball bat| baseball bats]] to attack opponents.}}<br />
{{Character list/cell| [[File:Lloyd sprite.png| link=Lloyd]]| [[Lloyd]]| '''Lloyd''' is an 11-year-old weak and nerdy boy from [[Merrysville]]. Although lacking PSI, Lloyd can attack enemies using various types of [[gun]]s and explosives.}}<br />
{{Character list/cell| [[File:Ana sprite.png| link=Ana]]| [[Ana]]| '''Ana''' is a 12-year-old girl from [[Snowman]]. Ana joins Ninten to look for her missing mother. She possesses many powerful offensive PSI abilities. Additionally, Ana can use [[frying pan]]s as weapons.}}<br />
{{Character list/cell| [[File:Teddy sprite.png| link=Teddy]]| [[Teddy]]| '''Teddy''' is the boss of the [[Bla-Bla Gang]]. Teddy joins Ninten to avenge his murdered parents. Although he lacks PSI, Teddy excels in physical combat, especially with [[blade]]s.}}<br />
|}<br />
<br />
===Non playable characters===<br />
EarthBound Beginnings has a variety of non playable characters. The following are important factors to the storyline:<br />
<br />
*'''[[Maria]]''' is Ninten's great grandmother. She and her husband were abducted by aliens in the 1900s. Her consciousness appears in Magicant, where she rules as Queen Mary.<br />
*'''[[George]]''' is Ninten's great grandfather. While abducted by aliens, he studied and stole the knowledge of PSI.<br />
*'''[[EVE]]''' is a robot created by [[George]] to defend [[Ninten]]. Residing at the base of [[Mt. Itoi]], EVE possess the seventh melody.<br />
*'''[[Giygas]]''' is an vengeful alien that was sent to retrieve the information of PSI. He is the main antagonist of the game.<br />
<br />
== Gameplay ==<br />
The game utilizes random encounters, similar to other early RPGs, such as the Final Fantasy series. When Ninten takes a certain number of steps, the screen will transition to the battle screen, displaying a random enemy. In battle, Ninten must defeat the enemy simply by attacking or using [[PSI]], short for Psionics. Additionally, Ninten has the option to run if the enemy is too powerful to fight. If Ninten defeats the enemy, he and any members in his party will gain EXP. Once Ninten gains a certain amount of EXP, his level increases, allowing for greater stats and new PSI powers. A high level is mandatory to finish the game, as the enemies progressively get more and more powerful as Ninten progresses.<br />
<br />
===[[Status ailment]]s===<br />
Status ailments are conditions that hinder the player or an enemy in battle. They can usually be cured with certain items.<br />
*'''Asleep''' - renders the player unable to do anything.<br />
*'''Asthma''' - renders the player unable to attack. This ailment is exclusive to Ninten.<br />
*'''Blindness''' - decreases the accuracy of an attack.<br />
*'''Bound''' - similar to paralysis, can only be afflicted with a rope.<br />
*'''Cold''' - causes the player to lose 1 HP for every 8 steps in the overworld.<br />
*'''Confusion''' - confuses the player, making them able to attack anyone, even those in their party.<br />
*'''Faint''' - occurs when the player's HP reaches zero. The player gains a Game Over if their entire party has this ailment.<br />
*'''Paralysis''' - renders the player unable to do anything.<br />
*'''Poison''' - same as Cold.<br />
*'''PSI Block''' - renders the player unable to use PSI<br />
*'''Puzzled''' - causes the player to daydream.<br />
*'''Stone''' - renders the player unable to do anything.<br />
<br />
=== Statistics ===<br />
*'''HP''' (Short for "Heart Points") - Shows the amount of damage Ninten can withstand. Any healing item replenishes this.<br />
*'''PP''' (Short for "Psychic Points") - Shows how much PSI Ninten can use.<br />
*'''Offense''' - Shows the maximum amount of damage Ninten can deal with a normal attack.<br />
*'''Defense''' - Shows how much damage Ninten can resist from an enemy attack.<br />
*'''Speed''' - Determines how fast Ninten can attack. If he has the greater speed, he attacks first.<br />
*'''Strength''' - Determines how much HP is gained when a character levels up.<br />
*'''Fight''' - Determines the likelihood of an attack being successful, as well as the likelihood of it being a {{Smashhit}} hit.<br />
*'''Wisdom''' - Shows how likely a status ailment can be inflicted on an enemy.<br />
*'''Force''' - Determines how much PP is gained when a character levels up.<br />
<br />
==Enemies==<br />
===Normal enemies===<br />
{| style="background:#{{darkcolor|{{{game|EBB}}}}}; border: 2px solid #{{darkcolor|{{{game|EBB}}}}}; {{roundy|15px}}; width: 100%; padding: 2px;" <br />
|-<br />
! style="background: #{{lightcolor|{{{game|EBB}}}}}; {{roundytl|20px}} {{roundybl|5px}};width:10%;" |Image<br />
! style="background: #{{lightcolor|{{{game|EBB}}}}}; {{roundytr|5px}} {{roundybr|5px}};width:20%;" |Name<br />
! style="background: #{{lightcolor|{{{game|EBB}}}}}; {{roundytr|5px}} {{roundybr|5px}}" |[[Status#HP| HP]]<br />
! style="background: #{{lightcolor|{{{game|EBB}}}}}; {{roundytr|5px}} {{roundybr|5px}}" |[[Status#PP| PP]]<br />
! style="background: #{{lightcolor|{{{game|EBB}}}}}; {{roundytr|5px}} {{roundybr|5px}}" |[[Status#Experience| EXP]]<br />
! style="background: #{{lightcolor|{{{game|EBB}}}}}; {{roundytr|5px}} {{roundybr|5px}}" |[[Dollar| Money]]<br />
! style="background: #{{lightcolor|{{{game|EBB}}}}}; {{roundytr|20px}} {{roundybr|5px}}" |Location<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Lamp M1 sprite.png]]<br />
! style="background: #fff;text-align:center;" |[[Lamp]]<br />
| style="background: #fff;text-align:center;" |6<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |1<br />
| style="background: #fff;text-align:center;" |$0<br />
| style="background: #fff;text-align:center;" |[[Ninten's house]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Rat.gif]]<br />
! style="background: #fff;text-align:center;" |[[Rat]]<br />
| style="background: #fff;text-align:center;" |10<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |3<br />
| style="background: #fff;text-align:center;" |$2<br />
| style="background: #fff;text-align:center;" |[[Ninten's house]] <br> [[Choucream Zoo]] <br> [[Sweet's Little Factory]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Centipede.gif]]<br />
! style="background: #fff;text-align:center;" |[[Centipede]]<br />
| style="background: #fff;text-align:center;" |12<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |1<br />
| style="background: #fff;text-align:center;" |$1<br />
| style="background: #fff;text-align:center;" |[[Podunk]] <br> [[Choucream Zoo]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Crow.gif]]<br />
! style="background: #fff;text-align:center;" |[[Crow]]<br />
| style="background: #fff;text-align:center;" |22<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |3<br />
| style="background: #fff;text-align:center;" |$4<br />
| style="background: #fff;text-align:center;" |[[Podunk]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:PseudoZombi.gif]]<br />
! style="background: #fff;text-align:center;" |[[PseudoZombi]]<br />
| style="background: #fff;text-align:center;" |30<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |8<br />
| style="background: #fff;text-align:center;" |$12<br />
| style="background: #fff;text-align:center;" |[[Podunk]] <br> [[South Cemetery]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Snake.gif]]<br />
! style="background: #fff;text-align:center;" |[[Snake]]<br />
| style="background: #fff;text-align:center;" |18<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |2<br />
| style="background: #fff;text-align:center;" |$8<br />
| style="background: #fff;text-align:center;" |[[Podunk]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:StrayDog.gif]]<br />
! style="background: #fff;text-align:center;" |[[Stray Dog]]<br />
| style="background: #fff;text-align:center;" |16<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |4<br />
| style="background: #fff;text-align:center;" |$10<br />
| style="background: #fff;text-align:center;" |[[Podunk]] <br> [[Merrysville]] <br> [[Duncan's Factory]] <br> [[Reindeer]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:TheHippie.gif]]<br />
! style="background: #fff;text-align:center;" |[[The Hippie]]<br />
| style="background: #fff;text-align:center;" |25<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |6<br />
| style="background: #fff;text-align:center;" |$35<br />
| style="background: #fff;text-align:center;" |[[Podunk]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Wally.gif]]<br />
! style="background: #fff;text-align:center;" |[[Wally]]<br />
| style="background: #fff;text-align:center;" |20<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |5<br />
| style="background: #fff;text-align:center;" |$35<br />
| style="background: #fff;text-align:center;" |[[Podunk]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:GangZombie.gif]]<br />
! style="background: #fff;text-align:center;" |[[Gang Zombie]]<br />
| style="background: #fff;text-align:center;" |34<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |12<br />
| style="background: #fff;text-align:center;" |$32<br />
| style="background: #fff;text-align:center;" |[[South Cemetery]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Ghost.gif]]<br />
! style="background: #fff;text-align:center;" |[[Ghost]]<br />
| style="background: #fff;text-align:center;" |20<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |5<br />
| style="background: #fff;text-align:center;" |$10<br />
| style="background: #fff;text-align:center;" |[[South Cemetery]] <br> [[Rosemary's house]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:MrBat.gif]]<br />
! style="background: #fff;text-align:center;" |[[Mr. Bat]]<br />
| style="background: #fff;text-align:center;" |20<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |4<br />
| style="background: #fff;text-align:center;" |$7<br />
| style="background: #fff;text-align:center;" |[[South Cemetery]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Alligator.gif]]<br />
! style="background: #fff;text-align:center;" |[[Alligator]]<br />
| style="background: #fff;text-align:center;" |30<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |21<br />
| style="background: #fff;text-align:center;" |$18<br />
| style="background: #fff;text-align:center;" |[[Choucream Zoo]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Elephant.gif]]<br />
! style="background: #fff;text-align:center;" |[[Elephant]]<br />
| style="background: #fff;text-align:center;" |70<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |60<br />
| style="background: #fff;text-align:center;" |$99<br />
| style="background: #fff;text-align:center;" |[[Choucream Zoo]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Fly.gif]]<br />
! style="background: #fff;text-align:center;" |[[Fly]]<br />
| style="background: #fff;text-align:center;" |10<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |1<br />
| style="background: #fff;text-align:center;" |$1<br />
| style="background: #fff;text-align:center;" |[[Choucream Zoo]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Gorilla.gif]]<br />
! style="background: #fff;text-align:center;" |[[Gorilla]]<br />
| style="background: #fff;text-align:center;" |40<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |23<br />
| style="background: #fff;text-align:center;" |$52<br />
| style="background: #fff;text-align:center;" |[[Choucream Zoo]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Hyena.gif]]<br />
! style="background: #fff;text-align:center;" |[[Hyena]]<br />
| style="background: #fff;text-align:center;" |30<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |12<br />
| style="background: #fff;text-align:center;" |$20<br />
| style="background: #fff;text-align:center;" |[[Choucream Zoo]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Tiger.gif]]<br />
! style="background: #fff;text-align:center;" |[[Tiger]]<br />
| style="background: #fff;text-align:center;" |35<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |24<br />
| style="background: #fff;text-align:center;" |$47<br />
| style="background: #fff;text-align:center;" |[[Choucream Zoo]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:BionicCenti.gif]]<br />
! style="background: #fff;text-align:center;" |[[BionicCenti]]<br />
| style="background: #fff;text-align:center;" |35<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |18<br />
| style="background: #fff;text-align:center;" |$14<br />
| style="background: #fff;text-align:center;" |Outside [[Choucream Zoo]]<br>North [[Podunk]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:LilSaucer.gif]]<br />
! style="background: #fff;text-align:center;" |[[Lil Saucer]]<br />
| style="background: #fff;text-align:center;" |32<br />
| style="background: #fff;text-align:center;" |20<br />
| style="background: #fff;text-align:center;" |20<br />
| style="background: #fff;text-align:center;" |$22<br />
| style="background: #fff;text-align:center;" |Outside [[Choucream Zoo]]<br>[[Merrysville]]<br>[[Reindeer]]<br>[[Spookane]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:BigWoodoh.gif]]<br />
! style="background: #fff;text-align:center;" |[[BigWoodoh]]<br />
| style="background: #fff;text-align:center;" |70<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |100<br />
| style="background: #fff;text-align:center;" |$140<br />
| style="background: #fff;text-align:center;" |{{ebb| Magicant}}<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Dadseyes.gif]]<br />
! style="background: #fff;text-align:center;" |[[Dadseyes]]<br />
| style="background: #fff;text-align:center;" |40<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |35<br />
| style="background: #fff;text-align:center;" |$53<br />
| style="background: #fff;text-align:center;" |{{ebb| Magicant}}<br>[[Magicant Underground]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Foureyes.gif]]<br />
! style="background: #fff;text-align:center;" |[[Foureyes]]<br />
| style="background: #fff;text-align:center;" |40<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |32<br />
| style="background: #fff;text-align:center;" |$26<br />
| style="background: #fff;text-align:center;" |{{ebb| Magicant}}<br>[[Magicant Underground]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Groucho.gif]]<br />
! style="background: #fff;text-align:center;" |[[Groucho]]<br />
| style="background: #fff;text-align:center;" |35<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |3 (If defeated)<br>60-80 (If left alone; EXP granted to only one party member)<br />
| style="background: #fff;text-align:center;" |$12<br />
| style="background: #fff;text-align:center;" |{{ebb| Magicant}}<br>[[Magicant Underground]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:MagicSnail.gif]]<br />
! style="background: #fff;text-align:center;" |[[Magic Snail]]<br />
| style="background: #fff;text-align:center;" |50<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |42<br />
| style="background: #fff;text-align:center;" |$28<br />
| style="background: #fff;text-align:center;" |{{ebb| Magicant}}<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Momseyes.gif]]<br />
! style="background: #fff;text-align:center;" |[[Momseyes]]<br />
| style="background: #fff;text-align:center;" |40<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |35<br />
| style="background: #fff;text-align:center;" |$34<br />
| style="background: #fff;text-align:center;" |{{ebb| Magicant}}<br>[[Magicant Underground]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:RaebYddet.gif]]<br />
! style="background: #fff;text-align:center;" |[[Raeb Yddet]]<br />
| style="background: #fff;text-align:center;" |40<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |25<br />
| style="background: #fff;text-align:center;" |$27<br />
| style="background: #fff;text-align:center;" |{{ebb| Magicant}}<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:SkyYddet.gif]]<br />
! style="background: #fff;text-align:center;" |[[Sky Yddet]]<br />
| style="background: #fff;text-align:center;" |74<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |40<br />
| style="background: #fff;text-align:center;" |$23<br />
| style="background: #fff;text-align:center;" |{{ebb| Magicant}}<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Watcher.gif]]<br />
! style="background: #fff;text-align:center;" |[[Watcher]]<br />
| style="background: #fff;text-align:center;" |30<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |5<br />
| style="background: #fff;text-align:center;" |$20<br />
| style="background: #fff;text-align:center;" |{{ebb| Magicant}}<br>[[Magicant Underground]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Woodoh.gif]]<br />
! style="background: #fff;text-align:center;" |[[Woodoh]]<br />
| style="background: #fff;text-align:center;" |40<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |40<br />
| style="background: #fff;text-align:center;" |$38<br />
| style="background: #fff;text-align:center;" |{{ebb| Magicant}}<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Ullrich.gif]]<br />
! style="background: #fff;text-align:center;" |[[Ullrich]]<br />
| style="background: #fff;text-align:center;" |40<br />
| style="background: #fff;text-align:center;" |60<br />
| style="background: #fff;text-align:center;" |50<br />
| style="background: #fff;text-align:center;" |$65<br />
| style="background: #fff;text-align:center;" |[[Magicant Underground]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:BagLady.gif]]<br />
! style="background: #fff;text-align:center;" |[[Bag Lady]]<br />
| style="background: #fff;text-align:center;" |90<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |63<br />
| style="background: #fff;text-align:center;" |$150<br />
| style="background: #fff;text-align:center;" |[[Merrysville]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Eagle.gif]]<br />
! style="background: #fff;text-align:center;" |[[Eagle]]<br />
| style="background: #fff;text-align:center;" |45<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |36<br />
| style="background: #fff;text-align:center;" |$30<br />
| style="background: #fff;text-align:center;" |[[Merrysville]]<br>[[Reindeer]]<br>[[Spookane]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Fugitive.gif]]<br />
! style="background: #fff;text-align:center;" |[[Fugitive]]<br />
| style="background: #fff;text-align:center;" |60<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |60<br />
| style="background: #fff;text-align:center;" |$350<br />
| style="background: #fff;text-align:center;" |[[Merrysville]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:M1 Mad Car sprite.png]]<br />
! style="background: #fff;text-align:center;" |[[Mad Car]]<br />
| style="background: #fff;text-align:center;" |40<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |55<br />
| style="background: #fff;text-align:center;" |$32<br />
| style="background: #fff;text-align:center;" |[[Merrysville]]<br>[[Reindeer]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:M1 Mad Truck sprite.png]]<br />
! style="background: #fff;text-align:center;" |[[Mad Truck]]<br />
| style="background: #fff;text-align:center;" |60<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |57<br />
| style="background: #fff;text-align:center;" |$30<br />
| style="background: #fff;text-align:center;" |[[Merrysville]]<br>[[Reindeer]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:M1 Maniac Truck sprite.png]]<br />
! style="background: #fff;text-align:center;" |[[ManiacTruck]]<br />
| style="background: #fff;text-align:center;" |80<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |75<br />
| style="background: #fff;text-align:center;" |$58<br />
| style="background: #fff;text-align:center;" |[[Merrysville]]<br>[[Reindeer]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:M1 Psycho Car sprite.png]]<br />
! style="background: #fff;text-align:center;" |[[Psycho Car]]<br />
| style="background: #fff;text-align:center;" |40<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |61<br />
| style="background: #fff;text-align:center;" |$45<br />
| style="background: #fff;text-align:center;" |[[Merrysville]]<br>[[Reindeer]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:M1 Psycho Truck sprite.png]]<br />
! style="background: #fff;text-align:center;" |[[Psycho Truck]]<br />
| style="background: #fff;text-align:center;" |58<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |24<br />
| style="background: #fff;text-align:center;" |$37<br />
| style="background: #fff;text-align:center;" |[[Merrysville]]<br>[[Reindeer]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Rope.gif]]<br />
! style="background: #fff;text-align:center;" |[[Rope]]<br />
| style="background: #fff;text-align:center;" |80<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |48<br />
| style="background: #fff;text-align:center;" |$80<br />
| style="background: #fff;text-align:center;" |[[Merrysville]]<br>[[Reindeer]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Barbot.gif]]<br />
! style="background: #fff;text-align:center;" |[[Barbot]]<br />
| style="background: #fff;text-align:center;" |60<br />
| style="background: #fff;text-align:center;" |40<br />
| style="background: #fff;text-align:center;" |32<br />
| style="background: #fff;text-align:center;" |$45<br />
| style="background: #fff;text-align:center;" |[[Merrysville]]<br>[[Sweet's Little Factory]]<br>[[Spookane]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Bear.gif]]<br />
! style="background: #fff;text-align:center;" |[[Bear]]<br />
| style="background: #fff;text-align:center;" |80<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |70<br />
| style="background: #fff;text-align:center;" |$250<br />
| style="background: #fff;text-align:center;" |[[Merrysville]]<br>[[Spookane]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Cougar.gif]]<br />
! style="background: #fff;text-align:center;" |[[Cougar]]<br />
| style="background: #fff;text-align:center;" |42<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |32<br />
| style="background: #fff;text-align:center;" |$25<br />
| style="background: #fff;text-align:center;" |[[Merrysville]]<br>[[Spookane]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Skunk.gif]]<br />
! style="background: #fff;text-align:center;" |[[Skunk]]<br />
| style="background: #fff;text-align:center;" |40<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |32<br />
| style="background: #fff;text-align:center;" |$32<br />
| style="background: #fff;text-align:center;" |[[Merrysville]]<br>[[Spookane]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Wolf.gif]]<br />
! style="background: #fff;text-align:center;" |[[Wolf]]<br />
| style="background: #fff;text-align:center;" |50<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |34<br />
| style="background: #fff;text-align:center;" |$31<br />
| style="background: #fff;text-align:center;" |[[Merrysville]]<br>[[Spookane]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Bomber.gif]]<br />
! style="background: #fff;text-align:center;" |[[Bomber]]<br />
| style="background: #fff;text-align:center;" |60<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |56<br />
| style="background: #fff;text-align:center;" |$32<br />
| style="background: #fff;text-align:center;" |[[Duncan's Factory]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:DrDistorto.gif]]<br />
! style="background: #fff;text-align:center;" |[[Dr.Distorto]]<br />
| style="background: #fff;text-align:center;" |60<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |45<br />
| style="background: #fff;text-align:center;" |$40<br />
| style="background: #fff;text-align:center;" |[[Duncan's Factory]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:FireBall.gif]]<br />
! style="background: #fff;text-align:center;" |[[Fire Ball]]<br />
| style="background: #fff;text-align:center;" |58<br />
| style="background: #fff;text-align:center;" |50<br />
| style="background: #fff;text-align:center;" |61<br />
| style="background: #fff;text-align:center;" |$35<br />
| style="background: #fff;text-align:center;" |[[Duncan's Factory]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:OldRobot.gif]]<br />
! style="background: #fff;text-align:center;" |[[Old Robot]]<br />
| style="background: #fff;text-align:center;" |60<br />
| style="background: #fff;text-align:center;" |30<br />
| style="background: #fff;text-align:center;" |54<br />
| style="background: #fff;text-align:center;" |$38<br />
| style="background: #fff;text-align:center;" |[[Duncan's Factory]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Scrapper.gif]]<br />
! style="background: #fff;text-align:center;" |[[Scrapper]]<br />
| style="background: #fff;text-align:center;" |70<br />
| style="background: #fff;text-align:center;" |30<br />
| style="background: #fff;text-align:center;" |65<br />
| style="background: #fff;text-align:center;" |$38<br />
| style="background: #fff;text-align:center;" |[[Duncan's Factory]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:BigFoot.gif]]<br />
! style="background: #fff;text-align:center;" |[[Big Foot]]<br />
| style="background: #fff;text-align:center;" |90<br />
| style="background: #fff;text-align:center;" |50<br />
| style="background: #fff;text-align:center;" |150<br />
| style="background: #fff;text-align:center;" |$48<br />
| style="background: #fff;text-align:center;" |[[Snowman]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:LoneWolf.gif]]<br />
! style="background: #fff;text-align:center;" |[[Lone Wolf]]<br />
| style="background: #fff;text-align:center;" |80<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |100<br />
| style="background: #fff;text-align:center;" |$41<br />
| style="background: #fff;text-align:center;" |[[Snowman]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:PolarBear.gif]]<br />
! style="background: #fff;text-align:center;" |[[Polar Bear]]<br />
| style="background: #fff;text-align:center;" |100<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |160<br />
| style="background: #fff;text-align:center;" |$50<br />
| style="background: #fff;text-align:center;" |[[Snowman]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:LoneWolf.gif]]<br />
! style="background: #fff;text-align:center;" |[[Silver Wolf]]<br />
| style="background: #fff;text-align:center;" |80<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |66<br />
| style="background: #fff;text-align:center;" |$43<br />
| style="background: #fff;text-align:center;" |[[Snowman]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:AlarmGhost.gif]]<br />
! style="background: #fff;text-align:center;" |[[Alarm Ghost]]<br />
| style="background: #fff;text-align:center;" |50<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |80<br />
| style="background: #fff;text-align:center;" |$27<br />
| style="background: #fff;text-align:center;" |[[Rosemary's house]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Armor.gif]]<br />
! style="background: #fff;text-align:center;" |[[Armor]]<br />
| style="background: #fff;text-align:center;" |120<br />
| style="background: #fff;text-align:center;" |100<br />
| style="background: #fff;text-align:center;" |200<br />
| style="background: #fff;text-align:center;" |$300<br />
| style="background: #fff;text-align:center;" |[[Rosemary's house]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:BionicBat.gif]]<br />
! style="background: #fff;text-align:center;" |[[Bionic Bat]]<br />
| style="background: #fff;text-align:center;" |50<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |40<br />
| style="background: #fff;text-align:center;" |$34<br />
| style="background: #fff;text-align:center;" |[[Rosemary's house]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:DustBall.gif]]<br />
! style="background: #fff;text-align:center;" |[[Dust Ball]]<br />
| style="background: #fff;text-align:center;" |78<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |80<br />
| style="background: #fff;text-align:center;" |$100<br />
| style="background: #fff;text-align:center;" |[[Rosemary's house]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:NastyZombie.gif]]<br />
! style="background: #fff;text-align:center;" |[[Nasty Zombie]]<br />
| style="background: #fff;text-align:center;" |90<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |68<br />
| style="background: #fff;text-align:center;" |$58<br />
| style="background: #fff;text-align:center;" |[[Rosemary's house]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Shroudley.gif]]<br />
! style="background: #fff;text-align:center;" |[[Shroudley]]<br />
| style="background: #fff;text-align:center;" |90<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |58<br />
| style="background: #fff;text-align:center;" |$34<br />
| style="background: #fff;text-align:center;" |[[Rosemary's house]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Zombie.gif]]<br />
! style="background: #fff;text-align:center;" |[[Zombie]]<br />
| style="background: #fff;text-align:center;" |70<br />
| style="background: #fff;text-align:center;" |50<br />
| style="background: #fff;text-align:center;" |48<br />
| style="background: #fff;text-align:center;" |$43<br />
| style="background: #fff;text-align:center;" |[[Rosemary's house]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:BionicScorp.gif]]<br />
! style="background: #fff;text-align:center;" |[[BionicScorp]]<br />
| style="background: #fff;text-align:center;" |100<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |61<br />
| style="background: #fff;text-align:center;" |$56<br />
| style="background: #fff;text-align:center;" |[[Yucca Desert]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:EnergyRobot.gif]]<br />
! style="background: #fff;text-align:center;" |[[EnergyRobot]]<br />
| style="background: #fff;text-align:center;" |80<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |202<br />
| style="background: #fff;text-align:center;" |$70<br />
| style="background: #fff;text-align:center;" |[[Yucca Desert]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Gabilan.gif]]<br />
! style="background: #fff;text-align:center;" |[[Gabilan]]<br />
| style="background: #fff;text-align:center;" |100<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |70<br />
| style="background: #fff;text-align:center;" |$43<br />
| style="background: #fff;text-align:center;" |[[Yucca Desert]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Nancy.gif]]<br />
! style="background: #fff;text-align:center;" |[[Nancy]]<br />
| style="background: #fff;text-align:center;" |120<br />
| style="background: #fff;text-align:center;" |60<br />
| style="background: #fff;text-align:center;" |68<br />
| style="background: #fff;text-align:center;" |$50<br />
| style="background: #fff;text-align:center;" |[[Yucca Desert]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:OmegaSaucer.gif]]<br />
! style="background: #fff;text-align:center;" |[[OmegaSaucer]]<br />
| style="background: #fff;text-align:center;" |65<br />
| style="background: #fff;text-align:center;" |50<br />
| style="background: #fff;text-align:center;" |82<br />
| style="background: #fff;text-align:center;" |$57<br />
| style="background: #fff;text-align:center;" |[[Yucca Desert]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Rattlesnake.gif]]<br />
! style="background: #fff;text-align:center;" |[[Rattlesnake]]<br />
| style="background: #fff;text-align:center;" |100<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |57<br />
| style="background: #fff;text-align:center;" |$54<br />
| style="background: #fff;text-align:center;" |[[Yucca Desert]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Scorpion.gif]]<br />
! style="background: #fff;text-align:center;" |[[Scorpion]]<br />
| style="background: #fff;text-align:center;" |75<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |50<br />
| style="background: #fff;text-align:center;" |$36<br />
| style="background: #fff;text-align:center;" |[[Yucca Desert]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:StarmanM1.gif]]<br />
! style="background: #fff;text-align:center;" |[[Starman]]<br />
| style="background: #fff;text-align:center;" |80<br />
| style="background: #fff;text-align:center;" |50<br />
| style="background: #fff;text-align:center;" |165<br />
| style="background: #fff;text-align:center;" |$68<br />
| style="background: #fff;text-align:center;" |[[Spookane]]<br>[[Yucca Desert]]<br>[[Swamp]]]<br>[[Mt. Itoi]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Tarantula.gif]]<br />
! style="background: #fff;text-align:center;" |[[Tarantula]]<br />
| style="background: #fff;text-align:center;" |120<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |205<br />
| style="background: #fff;text-align:center;" |$85<br />
| style="background: #fff;text-align:center;" |[[Yucca Desert]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:UltraBarbot.gif]]<br />
! style="background: #fff;text-align:center;" |[[UltraBarbot]]<br />
| style="background: #fff;text-align:center;" |80<br />
| style="background: #fff;text-align:center;" |50<br />
| style="background: #fff;text-align:center;" |220<br />
| style="background: #fff;text-align:center;" |$87<br />
| style="background: #fff;text-align:center;" |[[Yucca Desert]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:RedSnake.gif]]<br />
! style="background: #fff;text-align:center;" |[[Red Snake (enemy)| Red Snake]]<br />
| style="background: #fff;text-align:center;" |150<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |500<br />
| style="background: #fff;text-align:center;" |$37<br />
| style="background: #fff;text-align:center;" |[[Youngtown]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Spider.gif]]<br />
! style="background: #fff;text-align:center;" |[[Spider]]<br />
| style="background: #fff;text-align:center;" |80<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |48<br />
| style="background: #fff;text-align:center;" |$40<br />
| style="background: #fff;text-align:center;" |[[Youngtown]]<br>[[Swamp]]<br>[[Ellay]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Titanees.gif]]<br />
! style="background: #fff;text-align:center;" |[[Titanees]]<br />
| style="background: #fff;text-align:center;" |130<br />
| style="background: #fff;text-align:center;" |40<br />
| style="background: #fff;text-align:center;" |78<br />
| style="background: #fff;text-align:center;" |$50<br />
| style="background: #fff;text-align:center;" |[[Youngtown]]<br>[[Swamp]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Bison.gif]]<br />
! style="background: #fff;text-align:center;" |[[Bison]]<br />
| style="background: #fff;text-align:center;" |160<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |186<br />
| style="background: #fff;text-align:center;" |$63<br />
| style="background: #fff;text-align:center;" |[[Swamp]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Buffalo.gif]]<br />
! style="background: #fff;text-align:center;" |[[Buffalo]]<br />
| style="background: #fff;text-align:center;" |150<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |103<br />
| style="background: #fff;text-align:center;" |$95<br />
| style="background: #fff;text-align:center;" |[[Swamp]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Crocodile.gif]]<br />
! style="background: #fff;text-align:center;" |[[Crocodile]]<br />
| style="background: #fff;text-align:center;" |120<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |172<br />
| style="background: #fff;text-align:center;" |$88<br />
| style="background: #fff;text-align:center;" |[[Swamp]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Kelly.gif]]<br />
! style="background: #fff;text-align:center;" |[[Kelly]]<br />
| style="background: #fff;text-align:center;" |120<br />
| style="background: #fff;text-align:center;" |80<br />
| style="background: #fff;text-align:center;" |102<br />
| style="background: #fff;text-align:center;" |$88<br />
| style="background: #fff;text-align:center;" |[[Swamp]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Mook.gif]]<br />
! style="background: #fff;text-align:center;" |[[Mook]]<br />
| style="background: #fff;text-align:center;" |85<br />
| style="background: #fff;text-align:center;" |80<br />
| style="background: #fff;text-align:center;" |166<br />
| style="background: #fff;text-align:center;" |$42<br />
| style="background: #fff;text-align:center;" |[[Swamp]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Seagull.gif]]<br />
! style="background: #fff;text-align:center;" |[[Seagull]]<br />
| style="background: #fff;text-align:center;" |90<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |100<br />
| style="background: #fff;text-align:center;" |$44<br />
| style="background: #fff;text-align:center;" |[[Swamp]]<br>[[Mt. Itoi]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:BBGang.gif]]<br />
! style="background: #fff;text-align:center;" |[[B.B. Gang]]<br />
| style="background: #fff;text-align:center;" |80<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |72<br />
| style="background: #fff;text-align:center;" |$60<br />
| style="background: #fff;text-align:center;" |[[Ellay]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:BlueStarman.gif]]<br />
! style="background: #fff;text-align:center;" |[[BlueStarman]]<br />
| style="background: #fff;text-align:center;" |100<br />
| style="background: #fff;text-align:center;" |80<br />
| style="background: #fff;text-align:center;" |150<br />
| style="background: #fff;text-align:center;" |$91<br />
| style="background: #fff;text-align:center;" |[[Mt. Itoi]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Cerebrum.gif]]<br />
! style="background: #fff;text-align:center;" |[[Cerebrum]]<br />
| style="background: #fff;text-align:center;" |200<br />
| style="background: #fff;text-align:center;" |180<br />
| style="background: #fff;text-align:center;" |89<br />
| style="background: #fff;text-align:center;" |$80<br />
| style="background: #fff;text-align:center;" |[[Mt. Itoi]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Gargoyle.gif]]<br />
! style="background: #fff;text-align:center;" |[[Gargoyle]]<br />
| style="background: #fff;text-align:center;" |180<br />
| style="background: #fff;text-align:center;" |60<br />
| style="background: #fff;text-align:center;" |110<br />
| style="background: #fff;text-align:center;" |$86<br />
| style="background: #fff;text-align:center;" |[[Mt. Itoi]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:GrizzlyBear.gif]]<br />
! style="background: #fff;text-align:center;" |[[GrizzlyBear]]<br />
| style="background: #fff;text-align:center;" |340<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |250<br />
| style="background: #fff;text-align:center;" |$65<br />
| style="background: #fff;text-align:center;" |[[Mt. Itoi]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Megaborg.gif]]<br />
! style="background: #fff;text-align:center;" |[[Megaborg]]<br />
| style="background: #fff;text-align:center;" |160<br />
| style="background: #fff;text-align:center;" |60<br />
| style="background: #fff;text-align:center;" |197<br />
| style="background: #fff;text-align:center;" |$109<br />
| style="background: #fff;text-align:center;" |[[Mt. Itoi]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Rockoyle.gif]]<br />
! style="background: #fff;text-align:center;" |[[Rockoyle]]<br />
| style="background: #fff;text-align:center;" |120<br />
| style="background: #fff;text-align:center;" |60<br />
| style="background: #fff;text-align:center;" |162<br />
| style="background: #fff;text-align:center;" |$93<br />
| style="background: #fff;text-align:center;" |[[Mt. Itoi]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:SuperEnergy.gif]]<br />
! style="background: #fff;text-align:center;" |[[SuperEnergy]]<br />
| style="background: #fff;text-align:center;" |120<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |230<br />
| style="background: #fff;text-align:center;" |$260<br />
| style="background: #fff;text-align:center;" |[[Mt. Itoi]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:M1 Titanian sprite.png]]<br />
! style="background: #fff;text-align:center;" |[[Titanian]]<br />
| style="background: #fff;text-align:center;" |320<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |180<br />
| style="background: #fff;text-align:center;" |$130<br />
| style="background: #fff;text-align:center;" |[[Mt. Itoi]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:OhMook.gif]]<br />
! style="background: #fff;text-align:center;" |[[Oh-Mook]]<br />
| style="background: #fff;text-align:center;" |160<br />
| style="background: #fff;text-align:center;" |250<br />
| style="background: #fff;text-align:center;" |175<br />
| style="background: #fff;text-align:center;" |$110<br />
| style="background: #fff;text-align:center;" |[[Mt. Itoi]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:GigaBorg.gif]]<br />
! style="background: #fff;text-align:center;" |[[Giga Borg]]<br />
| style="background: #fff;text-align:center;" |180<br />
| style="background: #fff;text-align:center;" |80<br />
| style="background: #fff;text-align:center;" |98<br />
| style="background: #fff;text-align:center;" |$143<br />
| style="background: #fff;text-align:center;" |[[Mt. Itoi]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Juana.gif]]<br />
! style="background: #fff;text-align:center;" |[[Juana]]<br />
| style="background: #fff;text-align:center;" |300<br />
| style="background: #fff;text-align:center;" |200<br />
| style="background: #fff;text-align:center;" |270<br />
| style="background: #fff;text-align:center;" |$362<br />
| style="background: #fff;text-align:center;" |[[Mt. Itoi]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:StarMiner.gif]]<br />
! style="background: #fff;text-align:center;" |[[Star Miner]]<br />
| style="background: #fff;text-align:center;" |200<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |209<br />
| style="background: #fff;text-align:center;" |$138<br />
| style="background: #fff;text-align:center;" |[[Mt. Itoi]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:LastStarman.gif]]<br />
! style="background: #fff;text-align:center;" |[[LastStarman]]<br />
| style="background: #fff;text-align:center;" |120<br />
| style="background: #fff;text-align:center;" |100<br />
| style="background: #fff;text-align:center;" |330<br />
| style="background: #fff;text-align:center;" |$389<br />
| style="background: #fff;text-align:center;" |[[Mt. Itoi]]<br />
|-<br />
|}<br />
<br />
===Bosses===<br />
{| style="background:#{{darkcolor|{{{game|EBB}}}}}; border: 2px solid #{{darkcolor|{{{game|EBB}}}}}; {{roundy|15px}}; width: 100%; padding: 2px;" <br />
|-<br />
! style="background: #{{lightcolor|{{{game|EBB}}}}}; {{roundytl|20px}} {{roundybl|5px}};width:10%;" |Image<br />
! style="background: #{{lightcolor|{{{game|EBB}}}}}; {{roundytr|5px}} {{roundybr|5px}};width:20%;" |Name<br />
! style="background: #{{lightcolor|{{{game|EBB}}}}}; {{roundytr|5px}} {{roundybr|5px}}" |[[Status#HP| HP]]<br />
! style="background: #{{lightcolor|{{{game|EBB}}}}}; {{roundytr|5px}} {{roundybr|5px}}" |[[Status#PP| PP]]<br />
! style="background: #{{lightcolor|{{{game|EBB}}}}}; {{roundytr|5px}} {{roundybr|5px}}" |[[Status#Experience| EXP]]<br />
! style="background: #{{lightcolor|{{{game|EBB}}}}}; {{roundytr|5px}} {{roundybr|5px}}" |[[Dollar| Money]]<br />
! style="background: #{{lightcolor|{{{game|EBB}}}}}; {{roundytr|20px}} {{roundybr|5px}}" |Location<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Doll.gif]]<br />
! style="background: #fff;text-align:center;" |[[Doll]]<br />
| style="background: #fff;text-align:center;" |12<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |10<br />
| style="background: #fff;text-align:center;" |$50<br />
| style="background: #fff;text-align:center;" |[[Ninten's house]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:StarmanJr.gif]]<br />
! style="background: #fff;text-align:center;" |[[Starman Jr.]]<br />
| style="background: #fff;text-align:center;" |52<br />
| style="background: #fff;text-align:center;" |16<br />
| style="background: #fff;text-align:center;" |32<br />
| style="background: #fff;text-align:center;" |$5<br />
| style="background: #fff;text-align:center;" |[[Choucream Zoo]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:TheFish.gif]]<br />
! style="background: #fff;text-align:center;" |[[The Fish]]<br />
| style="background: #fff;text-align:center;" |65<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |140<br />
| style="background: #fff;text-align:center;" |$180<br />
| style="background: #fff;text-align:center;" |[[Magicant Underground]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Dragon.gif]]<br />
! style="background: #fff;text-align:center;" |[[Dragon]]<br />
| style="background: #fff;text-align:center;" |650<br />
| style="background: #fff;text-align:center;" |220<br />
| style="background: #fff;text-align:center;" |500<br />
| style="background: #fff;text-align:center;" |$1,200<br />
| style="background: #fff;text-align:center;" |[[Magicant Underground]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:R7037.gif]]<br />
! style="background: #fff;text-align:center;" |[[R7037]]<br />
| style="background: #fff;text-align:center;" |1,000<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |205<br />
| style="background: #fff;text-align:center;" |$71<br />
| style="background: #fff;text-align:center;" |[[Yucca Desert]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:BBBoss.gif]]<br />
! style="background: #fff;text-align:center;" |[[Teddy| B.B.'s Boss]]<br />
| style="background: #fff;text-align:center;" |N/A<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |$0<br />
| style="background: #fff;text-align:center;" |[[Ellay]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:R7038.gif]]<br />
! style="background: #fff;text-align:center;" |[[R7038]]<br />
| style="background: #fff;text-align:center;" |1,000<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |430<br />
| style="background: #fff;text-align:center;" |$101<br />
| style="background: #fff;text-align:center;" |[[Mt. Itoi]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:R7038XX.gif]]<br />
! style="background: #fff;text-align:center;" |[[R7038XX]]<br />
| style="background: #fff;text-align:center;" |1,000<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |550<br />
| style="background: #fff;text-align:center;" |$180<br />
| style="background: #fff;text-align:center;" |[[Mt. Itoi]]<br />
|-<br />
| style="background: #fff;text-align:center;" |[[File:Giegue.png]]<br />
! style="background: #fff;text-align:center;" |[[Giygas]]<br />
| style="background: #fff;text-align:center;" |N/A<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |0<br />
| style="background: #fff;text-align:center;" |$0<br />
| style="background: #fff;text-align:center;" |[[Mt. Itoi]]<br />
|-<br />
|}<br />
<br />
== Release ==<br />
Mother was originally released in Japan for the [[Famicom]] in 1989.<br />
<br />
The game was translated into English by Nintendo of America in 1990 and slated for a 1991 release, but marketing delays prevented the translated game, to be titled '''Earth Bound''' in English, from ever seeing release. The fan group Demiforce, who had been working on their own translation of the game at the time, discovered that a prototype cartridge had been sold to Kenny Brooks, a game collector, and made a deal with him to release a ROM of the game to the public in 1998. The released ROM featured minor alterations from the prototype cartridge to get around the copy protections Nintendo had placed on it, as well as the addition of "Zero" to the title screen to differentiate it from [[EarthBound| its sequel]], which had received an English release in 1995. Since then, four other cartridges with the prototype have been found, one of which resides in Nintendo of America's headquarters.<ref>[http://www.earthboundcentral.com/2009/09/earthbound-zero-prototype-info/ EarthBound Central: "EarthBound Zero Prototype Info"]</ref><br />
<br />
Unlike the original Japanese release of ''Mother'', the prototype English translation contains detailed enemy descriptions, some redesigned areas, and an ability to run, among other differences. A few of the changes were requested by Nintendo of America producer and scriptwriter Phil Sandhop, who stated that there were plans to release the game with an 80-page instruction manual and a separate release of the game's soundtrack, but the production costs ended up having the game cancelled. Most of the alterations later saw official release in ''[[Mother 1+2]]''.<br />
<br />
On June 14, 2015, Nintendo announced and released Mother for Wii U Virtual Console, in Japanese as well as its first ever English release, under the title '''EarthBound Beginnings'''. While the English version is the same as the unreleased English prototype, the Japanese version had several changes from ''Mother 1+2'' backported to it. Notably, the [[Crow]]'s cigarette was removed and a line in [[Twinkle Elementary School]] that mentioning ''[[dragonquest:Dragon Quest IV: Chapters of the Chosen| Dragon Quest 4]]'' had the reference to that game removed.<ref>[http://earthboundcentral.com/2015/06/japanese-wii-u-mother-has-changes/ EarthBound Central: "Japanese Wii U MOTHER Has Changes"]</ref><br />
<br />
==Reception==<br />
Mother was a commercial success in Japan, receiving the "Silver Hall of Fame" score of 31/40 from ''Weekly Famitsu''. According to a ''Famitsu'' poll, it was considered the 9th best Famicom game and the 38th best game of all time.<br />
EarthBound Beginnings also received strong positive reception in the west, similar to its successor. It was one of the most bought NES games on the Wii U Virtual Console during its lifespan, and was the only NES game with a 5-star rating during the first few months of the release. Critics praised its originality, music, and artstyle, while saying how it "parodies" other more "serious" RPG games such as the ''[[dragonquest:Dragon Quest (series)| Dragon Quest]]'' series. Around the time of its initial release, EarthBound Beginnings was the best selling downloadable game on the Wii U in America and Europe, surpassing Splatoon in digital sales<ref>https://earthboundcentral.com/2015/06/earthbound-beginnings-rules-multiple-wii-u-sales-charts/</ref>.<br />
<br />
===Balance issues===<br />
While positively received, there are still various criticisms with the game - namely, the infamous difficulty spikes. Many parts of the game have enemies far more powerful than the previous section's (most notably [[Mt. Itoi]]) which forces grinding. Another complaint is also the random encounter rate, with enemies appearing far more frequently than other RPGs of the time.<br />
<br />
==Gallery==<br />
''For the subject's image gallery, see [[Gallery:EarthBound Beginnings]]''<br />
{{Gallery|galleryname=Boxart and promotional art|color=EBB}}<br />
{{gallery/cell|Mother boxart.png|150px|Japanese Boxart for Mother}}<br />
{{gallery/cell|EarthBound_Beginnings_eshop card.jpg|100px|Nintendo eshop card artwork}}<br />
{{gallery/cell|EBB banner US.jpg|200px|North American banner from the official website}}<br />
{{gallery/cell|EBB banner EU.jpg|200px|European banner from the official website}}<br />
|}<br />
{{Gallery|galleryname=Title screens and logos|color=EBB}}<br />
{{gallery/cell|EarthBound Beginnings title.png|100px|English title screen}}<br />
{{gallery/cell|Mother title.png|100px| Japanese title screen}}<br />
{{gallery/cell|EarthBound_Beginnings_logo.png|100px| EarthBound Beginnings logo from the E3 2015 trailer}}<br />
|}<br />
== Trivia ==<br />
*Mother was named after the [[wikipedia:John Lennon|John Lennon]] [[wikipedia:Mother (John Lennon song)|song]] of the same name.<br />
*It took 26 years for ''Mother'' to get an English release, making it only the second game in the series to be released outside of Japan.<br />
*Prior to its official English release, the game was commonly called Earthbound Zero.<br />
<br />
==References==<br />
{{reflist}}<br />
<br />
==External links==<br />
*[http://walkthrough.starmen.net/earthbound0/ Starmen.net complete walkthrough]<br />
<br />
{{Games}}<br />
{{Mother characters}}<br />
{{EarthBound Beginnings locations}}<br />
<br />
[[Category:EarthBound Beginnings]]<br />
[[it:Pagina_principale]]</div>Topaz Lighthttps://wikibound.info/w/index.php?title=Ribbon&diff=33698Ribbon2020-07-05T13:56:55Z<p>Topaz Light: </p>
<hr />
<div>:''For information about the Magic Ribbon from [[EarthBound Beginnings]], see [[List of recovery items in Mother#Magic Ribbon|here]].''<br />
[[File:RibbonM2.gif|thumb|The Red ribbon from [[EarthBound]].]]<br />
'''Ribbons''' (Japanese: '''リボン''' ''Ribbon'') are equippable items in [[EarthBound]] and [[Mother 3]]. They are equipped in either the miscellaneous section in EarthBound, or on the head in Mother 3. They can only be used by [[Paula]], [[Kumatora]] and [[Boney]]. Ribbons raise defense, and may also have other effects. A ribbon also appears in [[EarthBound Beginnings]], although not as an equippable item.<br />
<br />
==In [[EarthBound]]==<br />
{{Itemlist/head|Heading=List of ribbons in EarthBound|color=EB}}<br />
{{Itemlist/tabletop|Defense|Price|Additional effects|Where to obtain|color=EB}}<br />
{{Itemlist/cell|Name=Ribbon|Jpkana={{tt|リボン|Ribon}}|Jptrans=Ribbon|Effect=+20|Price=$89|Extra=|Where=[[Twoson]]<br>[[Happy Happy Village]]|Desc=}}<br />
<br />
{{Itemlist/cell|Name=Red ribbon|Jpkana={{tt|まっかなリボン|Makkana Ribon}}|Jptrans=Crimson-red ribbon|Effect=+25|Price=$179|Extra=|Where=[[Saturn Valley]]<br>[[Fourside]]|Desc=}}<br />
<br />
{{Itemlist/cell|Name=Defense ribbon|Jpkana={{tt|まもりのリボン|Mamori no Ribon}}|Jptrans=Protect ribbon|Effect=+40|Price=$389|Extra=Luck +15|Where=[[Fourside]]|Desc=}}<br />
<br />
{{Itemlist/cell|Name=Talisman ribbon|Jpkana={{tt|まふうじのリボン|Mafūji no Ribon}}|Jptrans=Magic seal ribbon|Effect=+60|Price=|Extra=Luck +25|Where=[[Dungeon Man]] <small>([[present]])</small> <br>[[Tenda Village]]|Desc=}}<br />
<br />
{{Itemlist/cell|Name=Saturn ribbon|Jpkana={{tt|どせいさんのリボン|Dosei-san no Ribon}}|Jptrans=Mr. Saturn ribbon|Effect=+90|Price=|Extra=Luck +40|Where=[[Stonehenge|Stonehenge Base]] <small>(from a [[Mr. Saturn]])</small>|Desc=}}<br />
<br />
{{Itemlist/foot|Name=Goddess ribbon|Jpkana={{tt|めがみのリボン|Megami no Ribon}}|Jptrans=Goddess ribbon|Effect=+110|Price=|Extra=|Where=Dropped by [[Ghost of Starman]] <small>(1/128 chance)</small>|Desc={{scrollbar|}}}}<br />
|}<br />
<br clear="all"><br />
<br />
==In [[Mother 3]]==<br />
Ribbons in Mother 3 are primarily used by [[Kumatora]] and [[Boney]].<br />
{{Itemlist/head|Heading=List of ribbons in Mother 3|color=M3}}<br />
{{Itemlist/tabletop|Defense|Price|Additional effects|Where to obtain|color=M3}}<br />
{{Itemlist/cell|Name=Scarlet Ribbon|Sprite=[[File:ScarletRibbon.png]]|Jpkana={{tt|まっかなリボン|Makkana Ribon}}|Jptrans=Crimson Ribbon|Effect=+5|Price=N/A|Extra=|Where=Equipped on [[Kumatora]] at start|Desc=A bright red ribbon. Defense +2.}}<br />
{{Itemlist/cell|Name=Azure Ribbon|Sprite=[[File:AzureRibbon.png]]|Jpkana={{tt|まっさおなリボン|Massao na Ribon}}|Jptrans=Azure Ribbon|Effect=+8|Price=180 DP|Extra=|Where=[[Murasaki Forest|Small Cave]]|Desc=A bright blue ribbon. Defense +8.}}<br />
{{Itemlist/cell|Name=White Ribbon|Sprite=[[File:WhiteRibbon.png]]|Jpkana={{tt|まっしろなリボン|Masshiro na Ribon}}|Jptrans=White Ribbon|Effect=+12|Price=420 DP|Extra=|Where=|Desc=A bright white ribbon. Defense +12.}}<br />
{{Itemlist/cell|Name=Boing Ribbon|Sprite=[[File:BoingRibbon.png]]|Jpkana={{tt|ぽえーんなリボン|Poe~n na Ribon}}|Jptrans=Boing Ribbon|Effect=+14|Price=780 DP|Extra=Prevents [[Status ailment#Forgetfulness|forgetfulness]]|Where=[[Saturn Valley#In Mother 3|Saturn Valley]]|Desc=Prevents forgetfulness. Defense + 14.}}<br />
{{Itemlist/cell|Name=Fairy Ribbon|Sprite=[[File:FairyRibbon.png]]|Jpkana={{tt|ようせいのリボン|Yōsei no Ribon}}|Jptrans=Fairy's Ribbon|Effect=+18|Price=N/A|Extra=Prevents [[Status ailment#Sleeping|sleep]]|Where=[[Tanetane Island]] <small>([[present]])</small>|Desc=Prevents sleep. Defense +18.}}<br />
{{Itemlist/cell|Name=Angel Ribbon|Sprite=[[File:AngelRibbon.png]]|Jpkana={{tt|てんしのリボン|Tenshi no Ribon}}|Jptrans=Angel Ribbon|Effect=+27|Price=1500 DP|Extra=|Where=|Desc=The ribbon of an angel. Defense +27.}}<br />
{{Itemlist/foot|Name=Goddess Ribbon|Sprite=[[File:GoddessRibbon.png]]|Jpkana={{tt|めがみのリボン|Megami no Ribon}}|Jptrans=Goddess Ribbon|Effect=+32|Price=N/A|Extra=|Where=3% drop by [[Love Walker|Love Walkers]]|Desc=The ribbon of a goddess. Defense +32.}}<br />
|}<br />
<br clear="all"><br />
{{Armor}}<br />
[[Category:Mother items]]<br />
[[Category:EarthBound items]]<br />
[[Category:Mother 3 items]]</div>Topaz Lighthttps://wikibound.info/w/index.php?title=List_of_recovery_items_in_Mother&diff=33693List of recovery items in Mother2020-07-05T09:19:17Z<p>Topaz Light: </p>
<hr />
<div>This is a '''list of recovery items in [[EarthBound Beginnings]]'''.<br />
<br />
==HP==<br />
===Big Bag===<br />
[[File:BigBagEncyclopedia.png|110px|right|frameless]]<br />
The '''Big Bag''' ({{tt|'''でかぶくろ'''|Deka Bukuro}} ''Huge Bag'') is received from an inhabitant of {{ebb|Magicant}}, who resides in the most southwesterly placed building of the town area. He asks [[Ninten]] if he would like to have the item, while afterwards asking if he could borrow [[List of key items in Mother#Ninten's Cash Card|Ninten's Cash Card]]. If answering yes, he will then take the card, and must be spoken to again to have the card returned, along the Big Bag, which he gives away as a gift. The bag contains a total of 30 [[List of recovery items in Mother#Magic Herb|Magic Herbs]], which roughly equals to 900 HP that can be recovered through the use of the bag. After all of the herbs have been used, the bag will vanish into thin air.<br />
<br />
====In-game description====<br />
"''A bag filled with Magic Herb.''"<br />
<br clear="all"/><br />
<br />
===Bread===<br />
[[File:BreadEncyclopedia.png|140px|right|frameless]]<br />
'''Bread''' ({{tt|'''パン'''|Pan}} ''Bread'') has two primary functions; one being that it heals around 20 HP when eaten, and one where a [[List of miscellaneous items in Mother#Bread Crumbs|crumb]] trail out of it is made, which can be used to backtrack to an earlier visited area. Bread can be purchased for $30 in all of the towns' department stores (and the smaller stores of [[Snowman]] and [[Youngtown]]), excluding [[Spookane]]; it can also be found for free in the basement of [[Ninten's house]] (where it replaces the [[List of key items in Mother#Map|Map]] that is present there in the Japanese [[Nintendo Entertainment System|Famicom]] version), on the second floor of the [[Choucream Zoo#Superintendent's Office|Superintendent's Office]], in the northern area of [[Duncan's Factory]] (next to the room containing the [[Franklin Badge]]), and in a dead end inside of the [[Rosemary Manor|house of the Rosemarys]].<br />
<br />
====In-game description====<br />
"''OK to eat it, but its CRUMBS can be used to mark your trail.''"<br />
<br clear="all"/><br />
<br />
===French Fries===<br />
[[File:FrenchFriesEncyclopedia.png|110px|right|frameless]]<br />
'''French Fries''' ({{tt|'''フライドポテト'''|Furaido Poteto}} ''Fried Potato''), alternatively '''FrenchFries''', heal around 20 HP, and can only be obtained by being purchased for $15 in the burger shop of either [[Podunk]], [[Merrysville]], [[Reindeer]] or [[Ellay]]. It is based off the real-life potato-based fast food of the same name.<br />
<br />
====In-game description====<br />
"''EATen with or without catsup, your HP will rise.''"<br />
<br clear="all"/><br />
<br />
===Hamburger===<br />
[[File:HamburgerEncyclopedia.png|120px|right|frameless]]<br />
'''Hamburgers''' ({{tt|'''ハンバーガー'''|Hanbāgā}} ''Hamburger'') restore about 50 HP each, and can be bought for $25 in the burger shops of [[Podunk]], [[Merrysville]], [[Reindeer]] and [[Ellay]]. They are also occasionally dropped by [[Bag Lady|Bag Ladies]].<br />
<br />
====In-game description====<br />
"''Fast food for some fast HP.''"<br />
<br clear="all"/><br />
<br />
===Life Up Cream===<br />
[[File:LifeUpCreamEncyclopedia.png|150px|right|frameless]]<br />
The '''Life Up Cream''' ({{tt|'''きずぐすり'''|Kizugusuri}} ''Ointment''), alternatively '''LifeUpCream''', fully restores one party member's HP when used. They cost $194 each, and can be purchased in the store of every town in the game, except for [[Spookane]]. Locations where they can be obtained for free through [[Present|presents]] include the third floor of the [[Choucream Zoo#Superintendent's Office|Superintendent's Office]], a room in the southern part of [[Sweet's Little Factory]], [[Duncan's Factory]] (where two are located), a dead end in [[Rosemary Manor|Rosemary's house]], and the maze-like cave of [[Mt. Itoi]]. A doctor inside of a house near the entrance to [[Mt. Itoi]] has an endless supply of Life Up Creams, which he gives away for free.<br />
<br />
====In-game description====<br />
"''USEd to heal wounds.''"<br />
<br clear="all"/><br />
<br />
===Magic Herb===<br />
[[File:MagicHerbEncyclopedia.png|155px|right|frameless]]<br />
The '''Magic Herb''' ({{tt|'''マジックハーブ'''|Majikku Hābu}} '' Magic Herb'') approximately restores 30 [[Status#HP|HP]], and is the only recovery item which only can be purchased in {{ebb|Magicant}}, where it costs $30 per herb. It can also be obtained by putting a [[List of miscellaneous items in Mother#Red Weed|Red Weed]] in [[Queen Mary]]'s Fountain, or by being dropped by a [[Snake]]. The [[List of recovery items in Mother#Big Bag|Big Bag]], which is gotten for free, does contain 30 Magic Herbs, which can be freely used. The herb can also be found in Queen Mary's [[Queen Mary's Castle|Castle]], in [[Magicant Underground]] (where two can be found), and in the southern area of [[Sweet's Little Factory]].<br />
<br />
====In-game description====<br />
"''When you are tired or injured, USE it.''"<br />
<br clear="all"/><br />
<br />
===Orange Juice===<br />
[[File:OrangeJuiceEncyclopedia.png|50px|right|frameless]]<br />
The '''Orange Juice''' ({{tt|'''オレンジジュース'''|Orenji Jūsu}} ''Orange Juice''), alternatively '''OrangeJuice''', is one of the least restoring recovery items, healing only about 10 [[Status#HP|HP]] to one party member. It costs $5 when purchased, which it can be in the department stores and burger shops of [[Podunk]], [[Merrysville]], [[Reindeer]] and [[Ellay]]. Between the time after [[Ninten]] defeats the [[Doll]] in Minnie's room, and before he obtains the [[List of key items in Mother#Basement Key|Basement Key]] from [[Mick]], [[Mimmie and Minnie]] will provide Ninten with an unlimited supply of Orange Juice.<br />
<br />
====In-game description====<br />
"''Vitamin C is always good for a few HP.''"<br />
<br clear="all"/><br />
<br />
===Sports Drink===<br />
[[File:SportsDrinkEncyclopedia.png|90px|right|frameless]]<br />
The '''Sports Drink''' ({{tt|'''スポーツドリンク'''|Supōtsu Dorinku}} ''Sports Drink''), alternatively '''SportsDrink''', restores around 100 [[Status#HP|HP]], and can be purchased for $75 in the department stores of [[Podunk]], [[Merrysville]], [[Reindeer]] and [[Ellay]].<br />
<br />
====In-game description====<br />
"''No matter how tired you are, one bottle will strengthen you.''"<br />
<br clear="all"/><br />
<br />
===Strawberry Tofu===<br />
[[File:StrawberryTofuEncyclopedia.png|250px|right|frameless]]<br />
The '''Strawberry Tofu''' ({{tt|'''いちごとうふ'''|Ichigo Toufu}} ''Strawberry Tofu''), alternatively '''berry Tofu'''{{sic}}, heals around 10 [[Status#HP|HP]] and can be bought for $975 on the third floor of the department store in [[Reindeer]]. Its secondary use is to be given to [[Able]], [[Baker]] and a doctor, who all live on an island which only can be reached via the [[Look-Out Tower]] near [[Ellay]], as they are interested in tasting it. If given to Able, he will thank Ninten by giving him [[List of battle items in Mother#Swear Words|Swear Words]]; if given to Baker, he will share information about a [[Eve|fantastic robot]] that lies at the bottom of a lake near the summit of [[Mt. Itoi|Mount Itoi]]; and if given to the doctor, he will give Ninten [[List of battle items in Mother#Word of Love|Words of Love]].<br />
<br />
One Strawberry Tofu can be found in the room of [[Queen Mary]]'s [[Queen Mary's Castle|Castle]] where six presents are located, and where only one present can be opened, as the content of the others will disappear; the tofu is located in the most southeasterly located present.<br />
<br />
A boy in the leftmost room on the second floor of [[Twinkle Elementary School]] mentions that Strawberry Tofu is popular in big cities and that he would like to taste some. However, nothing will happen if [[the player]] tries to give him any. <br />
<br />
====In-game description====<br />
"''If you really want to eat it OK, but...''"<br />
<br clear="all"/><br />
<br />
==PP==<br />
===PSI Stone===<br />
[[File:PSIStoneEncyclopedia.png|170px|right|frameless]]<br />
The '''PSI Stone''' ({{tt|'''サイパワーストーン'''|Sai Pawā Sutōn}} ''PSI Power Stone''), alternatively '''PSI-Power Stone''', is the only PP-healing item in the game. It restores about 20 [[Status#PP|PP]] by being squeezed, and can be reused multiple times before becoming an ordinary stone, and thus disappears from one's inventory. The PSI Stone cannot be purchased anywhere in the game, but can be obtained through several different ways. The stone can be found in the upper center present in the room of Queen Mary's Castle which contains six presents; in the final room of the [[Magicant Underground]]; in the western section of [[Duncan's Factory]]; on the lower floor of the [[Ruins of Desert]] (where two can be found); and in the maze-like cave of [[Mt. Itoi]]. PSI Stones can also be dropped by [[Starman|Starmen]], [[Juana]]s and [[LastStarman|LastStarmen]].<br />
<br />
====In-game description====<br />
"''PSI Power in solid form.''"<br />
<br clear="all"/><br />
<br />
==[[Status|Stat]] increment==<br />
===Capsule===<br />
[[File:CapsulesEncyclopedia.png|250px|right|thumb|The five different types of Capsules.]]<br />
'''Capsules''' ({{tt|'''カプセル'''|Kapuseru}} ''Capsule'') are items which permanently increase a specific [[Status|stat]] of a party member. They can only be obtained through opening certain [[Present|presents]], so the amount of capsules are limited. There are five different types of capsules, and a total of nine capsules, that can be found throughout the game. The capsules can also be lost to enemies with the ability to steal items, such as [[Crow]]s, [[Gorilla]]s, [[Seagull]]s and [[Oh-Mook]]s.<br />
<br />
====Fight Capsule====<br />
The '''Fight Capsule''' ({{tt|'''ファイトカプセル'''|Faito Kapuseru}} ''Fight Capsule''), alternatively '''FightCapsul''', increases one party member's [[Status#Vitality/Strength|strength]] by around 5. There is a total of two Fight Capsules present in the game; one being in the upper right present in the room in [[Queen Mary]]'s [[Queen Mary's Castle|Castle]], where only one of six presents is openable, and one being located in the western portion of [[Sweet's Little Factory]].<br />
<br />
=====In-game description=====<br />
"''Take this capsule to raise your FIGHT.''"<br />
<br />
====Force Capsule====<br />
The '''Force Capsule''' ({{tt|'''フォースカプセル'''|Fōsu Kapuseru}} ''Force Capsule''), alternatively '''ForceCapsul''', increases one party member's [[Status#Force|force]] by around 5. There is only one Force Capsule in the entire game, which is located in the most northern point of [[Duncan's Factory]].<br />
<br />
=====In-game description=====<br />
"''Take this capsule to raise your FORCE.''"<br />
<br />
====Physical Capsule====<br />
The '''Physical Capsule''' ({{tt|'''フィジカルカプセル'''|Fijikaru Kapuseru}} ''Physical Capsule''), alternatively '''PhysicalCap''', increases one party member's [[Status#Strength|strength]] by around 5. One is located in the southern portion of [[Sweet's Little Factory]], and one is located in the southern portion of [[Duncan's Factory]].<br />
<br />
=====In-game description=====<br />
"''Take this capsule to raise your STRENGTH.''"<br />
<br />
====Quick Capsule====<br />
The '''Quick Capsule''' ({{tt|'''スピードカプセル'''|Supīdo Kapuseru}} ''Speed Capsule''), alternatively '''QuickCapsul''', increases one party member's [[Status#Speed|speed]] by around 5. There are three Quick Capsules present in the game, which makes it the Capsule with the highest frequency. One is located in the eastern portion of [[Sweet's Little Factory]], one in southern portion of [[Duncan's Factory]], and one can be obtained from a monkey in the southern portion of the lower floor of the [[Ruins of Desert]].<br />
<br />
=====In-game description=====<br />
"''Take this capsule to raise your SPEED.''"<br />
<br />
====Wisdom Capsule====<br />
The '''Wisdom Capsule''' ({{tt|'''ウィスダムカプセル'''|Uisudamu Kapuseru}} ''Wisdom Capsule''), alternatively '''Wisdom Caps''', increases one party member's [[Status#Wisdom|wisdom]] by around 5. There is only one obtainable Wisdom Capsule in the game, which can be found in the southern portion of [[Duncan's Factory]].<br />
<br />
=====In-game description=====<br />
"''Take this capsule to raise your WISDOM.''"<br />
<br />
===Magic Candy===<br />
[[File:MagicCandyEncyclopedia.png|140px|right|frameless]]<br />
The '''Magic Candy''' ({{tt|'''ふしぎなキャンディ'''|Fushigi na Kyandi}} ''Mysterious Candy'') increases [[Lloyd]]'s [[Status#Fight|fight]] by around 5. Only one Magic Candy can be obtained in the game, being from the swimming cat in {{ebb|Magicant}}, whom is located nearby Magicant's entrance point. When spoken to, it will ask [[Ninten]] if he has heard of a Magic Candy that can bring strength and power to a helpless child, referring to Lloyd. If Lloyd has joined Ninten's party by then, the cat will give the candy to them, but will otherwise just state that Ninten is not helpless and is thus not in need of it.<br />
<br />
====In-game descriiption====<br />
"''If the sissy boy EATs this his FIGHT rise some.''"<br />
<br clear="all"/><br />
<br />
===Magic Ribbon===<br />
[[File:MagicRibbonEncyclopedia.png|250px|right|frameless]]<br />
{{main|Ribbon}}<br />
The '''Magic Ribbon''' ({{tt|'''ふしぎなリボン'''|Fushigi na Ribon}} ''Mysterious Ribbon''), alternatively '''MagicRibbon''', increases [[Ana]]'s [[Status#Force|force]] by around 5. There is only one in the entire game, and is in contrast to the Ribbons of [[EarthBound]] and [[Mother 3]] not equippable, and does instead just disappear after use. It can be received from the cat who swims on the ground in {{ebb|Magicant}}, more specifically in the forest to the west of Magicant's town square. It will ask [[Ninten]] to guess what it carries in its hand. Using [[Telepathy]] on the cat will reveal the item to be a Magic Ribbon, and if Ana has joined Ninten's party by then, the cat will give away the ribbon; it will otherwise say that the ribbon only is for girls, and then simply end the conversation.<br />
<br />
====In-game description====<br />
"''With this FORCE will rise a bit. This is for a girl to tie in her hair.''"<br />
<br />
==Status recovery==<br />
===Antidote===<br />
[[File:AntidoteEncyclopedia.png|110px|right|frameless]]<br />
The '''Antidote''' ({{tt|'''どくけし'''|Doku Keshi}} ''Poison Antidote'') makes a party member recover from [[Status ailment#Poison|poisoning]], and can be bought for $20 from the department stores of [[Podunk]], [[Merrysville]], [[Reindeer]] and [[Ellay]]. One Antidote can also be found on the first floor of the [[Choucream Zoo#Superintendent's Office|Superintendent's Office]] and in [[Queen Mary]]'s [[Queen Mary's Castle|Castle]]; in [[Sweet's Little Factory]] and [[Rosemary Manor|Rosemary's house]], two can be found in differently located rooms. [[Healing#In Mother|Healing α]] has the same function as an Antidote.<br />
<br />
====In-game description====<br />
"''It neutralizes poison quickly.''"<br />
<br clear="all"/><br />
<br />
===Asthma Spray===<br />
[[File:Asthma_Spray.png|100px|left|frameless]]<br />
[[File:AsthmaSprayEncyclopedia.png|105px|right|frameless]]<br />
The '''Asthma Spray''', alternatively '''AsthmaSpray''', ({{tt|'''ぜんそくスプレー'''|Zensoku Supurē}} ''Asthma Spray'') is used to cure [[Ninten]] from his [[Status ailment#Asthma attack|asthma attack]]s, and can be purchased for $148 from the department stores of [[Podunk]], [[Merrysville]], [[Reindeer]] and [[Ellay]]. His asthma attacks can be triggered when vehicle-like enemies emit exhaust gases. If [[The player|the player]] does not have any spray when this occurs, Ninten will unable to do anything and eventually become [[Status ailment#Faintd|unconscious]] because of his susceptibility to the opponent's attacks, if he has not been joined by other party members. The spray is reusable.<br />
<br />
====In-game description====<br />
"''When Ninten's asthma attacks, spray this.''"<br />
<br clear="all"/><br />
<br />
===Mouthwash===<br />
[[File:MouthwashEncyclopedia.png|110px|right|frameless]]<br />
Using '''Mouthwash''', alternatively '''Mouth-wash''', ({{tt|'''うがいぐすり'''|Ugai Gusuri}} ''Mouthwash'') is the only way to cure [[Status ailment#Cold|colds]]. It can be bought for $175 in [[Snowman]], or for $10 from an old man in the [[Mislay Triangle]] after he has had his [[List of miscellaneous items in Mother#Dentures|Dentures]] returned to him. He will immediately fill out Ninten's unoccupied inventory slots with Mouthwash for free after Ninten has brought him his dentures, but after that they must be paid for.<br />
<br />
====In-game description====<br />
"''If you gargle with it, you will lose your cold.''"<br />
<br clear="all"/><br />
<br />
===Noble Seed===<br />
[[File:NobleSeedEncyclopedia.png|125px|right|frameless]]<br />
The '''Noble Seed''' ({{tt|'''エンジェルシード'''|Enjeru Shīdo}} ''Angel Seed'') cures a party member from [[Status ailment#Confsd|confusion]], which may occur after being exposed to [[Brainshock#In Mother|BrainShock]], Wicked Seeds<!--ディーモンシード--> or occasionally by [[Rockoyle]] attacks. The seed can only be obtained by defeating [[BigWoodoh]]s in {{ebb|Magicant}}, which occasionally drop it after battle.<br />
<br />
====In-game description====<br />
"''USE this to cancel the Wicked Seed.''"<br />
<br />
{{items}}<br />
[[Category:EarthBound Beginnings]]<br />
[[Category:Mother items]]</div>Topaz Lighthttps://wikibound.info/w/index.php?title=Paula&diff=32588Paula2020-05-02T04:10:57Z<p>Topaz Light: </p>
<hr />
<div>{{YNP}}<br />
{{Character infobox<br />
|color=pink<br />
|enname=Paula<br />
|jpkana={{tt|ポーラ|Pōra}}<br />
|jptrans=Pola<br />
|image=Paula.png<br />
|size=200px<br />
|caption=Clay model from [[EarthBound|Mother 2]]<br />
|gender=Female<br />
|eyes=Blue<br />
|hair=Blonde<br />
|games=[[EarthBound]]<br />
|age=11<ref>[http://www.nintendo.co.uk/Games/Super-Nintendo/EarthBound-771110.html#Characters EarthBound page on UK Nintendo site, characters page]</ref><br />
|town=[[Twoson]]<br />
|relatives=[[Paula's family|Paul Jones]] (father)<ref>https://forum.starmen.net/forum/Games/Mother2/Paula-Jones/page/1#post1621226</ref><br>Unnamed mother<br />
|occupation=Caretaker at [[Polestar Preschool]]<br />
|travelparty=[[Ness]]<br>[[Jeff]]<br>[[Poo]]<br />
|weapon=[[Frying pan]]s<br />
|PSIcapable=Yes<br />
|nonPSIspecial=[[Paula#Praying{{!}}Praying]]<br />
}}<br />
'''Paula''' (Japanese: '''{{tt|ポーラ|Pōra}}''' ''Paula''), full name '''Paula Jones''',<ref>https://forum.starmen.net/forum/Games/Mother2/Paula-Jones/page/1#post1621226</ref> is a girl from [[Twoson]], and is one of the main playable characters in [[EarthBound]]. She has advanced psychic powers, mainly wielding elemental [[PSI]], and is shown to use telepathy as well. Paula is well-known throughout Twoson for her abilities, and helping out at [[Polestar Preschool]].<br />
<br />
She can also use the [[Paula#Praying|pray]] command in battle, which has a large amount of random effects. Among these effects include restoring HP to party members, making both enemies and the party [[Status effects|cry]], and reviving both unconscious party members and enemies.<br />
<br />
==Biography==<br />
Paula is a blonde haired girl with blue eyes, wearing a pink dress with a white belt around her waist. She has red shoes with white socks, and a red ribbon in her hair. Her clay model depicts her holding a handbag, however she never is seen having one in-game.<br />
<br />
Her appearance is very similar to [[Ana]] from ''[[EarthBound Beginnings]]'', and according to Itoi, this was done intentionally to allow the player to decide if they were the same character or not.<br />
<br />
===Personality and other characteristics===<br />
Paula is a very kind and helpful young girl. The children at Polestar Preschool look up to her like a mother. She appears to be fond of teddy bears as she has one in a present in her room, and she carried one while locked up in her cell in Happy Happy Village.<br />
<br />
In the Japanese release of Mother 2 she is depicted as also being weak and passive, to the point where she would have cried if Ness hadn't come to rescue her when she was locked up in the cell. In the English release of EarthBound, however, her stronger side is further shown as the line saying she almost cried was changed to say she would have tried to bust her way out if Ness didn't come. According to the English script writer Marcus Lindblom, he changed it intentionally as the original line made her seem very weak and sensitive, and he instead wanted to potray her as a forceful American girl with a "willing to destroy" personality.<br />
<br />
==In EarthBound==<br />
===History===<br />
{{spoiler}}<br />
In [[EarthBound]], [[Ness]] first receives a telepathic message from her in his sleep after defeating the [[Titanic Ant]]. She has been kidnapped, and needs his assistance to break out. He travels through [[Peaceful Rest Valley]] and to a cabin owned by [[Everdred]], where she is being held. [[Mr. Carpainter]] had kidnapped her, in hopes to use her as the "high priestess" for [[Happy Happyism]]. Paula tells Ness that Mr. Carpainter holds the key to her prison, and gives him the [[Franklin Badge]] for protection from his otherwise-deadly lightning attacks. After he retrieves the key, Paula joins his party, and accompanies him for the rest of the game. When the two of them get imprisoned in [[Threed]] by zombies, she sends a telepathic message to [[Jeff]], urging him to go south from [[Winters]] to rescue them.<br />
<br />
Later, in [[Fourside]], she is kidnapped in the department store by the [[Dept. Store Spook]], working for [[Geldegarde Monotoli|Mr. Monotoli]]. Ness and Jeff defeat the Dept. Store Spook, although by the time they do so, it is too late, and Paula is trapped in the [[Monotoli Building]]. The two of them go through [[Moonside]], and destroy the [[Mani-Mani Statue]] that was possessing Mr. Monotoli. They then ascend the Monotoli Building, and upon reaching the 50th floor, Mr. Monotoli gives Paula back, and apologizes for the ordeal. Paula uses her gnostic abilities to sense that they must go back to [[Threed]] to reach [[Summers]], where they find the now-repaired [[Sky Runner]] to fly.<br />
<br />
In the final battle against [[Giygas]], Paula uses her praying abilities to contact various characters they met on their journey, including [[the player]]. With everyone's powers combined, they all manage to defeat Giygas. At the end of the game, Paula receives a letter from the children at the Polestar Preschool, and Ness escorts her back home to [[Twoson]].<br />
<br />
==Detailed information==<br />
===Stats===<br />
{{Stat table|color=pink}}<br />
{{Stat table/cell|OFFENSE|★★☆☆☆|12}}<br />
|-<br />
{{Stat table/cell|DEFENSE|★☆☆☆☆|3}}<br />
|-<br />
{{Stat table/cell|SPEED|★★★★★|8}}<br />
|-<br />
{{Stat table/cell|GUTS|★★★☆☆|5}}<br />
|-<br />
{{Stat table/cell|VITALITY|★☆☆☆☆|2}}<br />
|-<br />
{{Stat table/cell|IQ|★★★★☆|7}}<br />
|-<br />
{{Stat table/cell|LUCK|★★★★☆|5}}<br />
|}<br />
<br />
===PSI level up list===<br />
{{Character learnlist}}<br />
{{Character learnlist/cell|1|PK Freeze{{!}}PSI Freeze|alpha}}<br />
|-<br />
{{Character learnlist/cell|3|PK Fire{{!}}PSI Fire|alpha}}<br />
|-<br />
{{Character learnlist/cell|6|PSI Shield|alpha}}<br />
|-<br />
{{Character learnlist/cell|8|PK Thunder{{!}}PSI Thunder|alpha}}<br />
|-<br />
{{Character learnlist/cell|11|PK Freeze{{!}}PSI Freeze|beta}}<br />
|-<br />
{{Character learnlist/cell|15|PSI Magnet|alpha}}<br />
|-<br />
{{Character learnlist/cell|19|PK Fire{{!}}PSI Fire|beta}}<br />
|-<br />
{{Character learnlist/cell|21|Offense Up{{!}}Offense up|alpha}}<br />
|-<br />
{{Character learnlist/cell|24|PSI Magnet|omega}}<br />
|-<br />
{{Character learnlist/cell|25|PK Thunder{{!}}PSI Thunder|beta}}<br />
|-<br />
{{Character learnlist/cell|26|PSI Shield|sigma}}<br />
|-<br />
{{Character learnlist/cell|29|Defense Down{{!}}Defense down|alpha}}<br />
|-<br />
{{Character learnlist/cell|31|PK Freeze{{!}}PSI Freeze|gamma}}<br />
|-<br />
{{Character learnlist/cell|37|PK Freeze{{!}}PSI Fire|gamma}}<br />
|-<br />
{{Character learnlist/cell|40|Offense Up{{!}}Offense up|omega}}<br />
|-<br />
{{Character learnlist/cell|46|PK Freeze{{!}}PSI Freeze|omega}}<br />
|-<br />
{{Character learnlist/cell|51|PSI Shield|beta}}<br />
|-<br />
{{Character learnlist/cell|54|Defense Down{{!}}Defense down|omega}}<br />
|-<br />
{{Character learnlist/cell|57|PK Thunder{{!}}PSI Thunder|gamma}}<br />
|-<br />
{{Character learnlist/cell|60|PSI Shield|omega}}<br />
|-<br />
{{Character learnlist/cell|64|PK Fire{{!}}PSI Fire|omega}}<br />
|}<br />
<br />
===Praying===<br />
Paula has the ability to '''pray''' (Japanese '''{{tt|いのる|Inoru}}''' ''Pray'') in-battle, which has a variety of random effects.<br />
{| width="50%" class="wikitable"<br />
! In-game text<br />
! Effect<br />
! Chance<br />
|-<br />
| Dazzling light <small>(1)</small><br />
| Does [[PSI Rockin|90~270 damage]] to an enemy<br />
| 1/16<br />
|-<br />
| Dazzling light <small>(2)</small><br />
| All enemies and party members begin [[Status ailment#Crying|crying uncontrollably]]<br />
| 1/8<br />
|-<br />
| Golden light<br />
| Restores a random party member's HP completely<br />
| 1/16<br />
|-<br />
| Heaven-rending sound<br />
| All enemies and party members begin [[Status ailment#Feeling strange|feeling strange]]. Ignores resistance/immunity.<br />
| 1/16<br />
|-<br />
| Heavy air<br />
| All enemies and party member's [[Defense Down|defense is lowered]] by several points<br />
| 1/16<br />
|-<br />
| Mysterious aroma<br />
| All enemies and party members [[Status ailment#Sleeping|fall asleep]]. Ignores resistance/immunity<br />
| 1/16<br />
|-<br />
| Mysterious light<br />
| Restores 1-5 PP to all party members<br />
| 1/16<br />
|-<br />
| Very subtle light<br />
| Restores about 6.25% of all party member's HP, rounded down<br />
| 5/16<br />
|-<br />
| Warm light<br />
| Restores 12.5% of all party member's HP, rounded down<br />
| 1/8<br />
|-<br />
| Rainbow-colored light<br />
| Revives all unconscious enemies and party members<br />
| 1/16<br />
|}<br />
<br />
==In the Super Smash Bros. series==<br />
[[File:SSBU Ness PK Starstorm.png|thumb|Paula assisting Ness with [[PK Starstorm]] in [[Super Smash Bros. Ultimate]]]]<br />
Paula appears as a trophy in [[Super Smash Bros. Melee]] and a sticker in [[Super Smash Bros. Brawl]], which raises [[PSI|PK Attack]] by 10. She appears in [[Super Smash Bros. for Nintendo 3DS]] as a cameo in the background of the {{SSB|Magicant}} stage. She also appears in [[Super Smash Bros. Ultimate]], both as a spirit and as part of Ness's Final Smash, where she assists Ness when using [[PK Starstorm]].<br />
<br />
===Trophy description===<br />
====Super Smash Bros. Melee====<br />
:''Paula is a PSI master who used her incredible psychic abilities to call Ness from afar. Ness rescued Paula from the blue-stained clutches of the [[Happy Happy Village|Happy Happyist]] [[Insane Cultist|cult]], and she became integral to his EarthBound adventure. Originally, Ness didn't know either [[PK Thunder]] or [[PK Fire]], so Paula probably taught him these techniques.''<br />
<br />
==Game appearances==<br />
===Sprites===<br />
{{gallery|color=pink}}<br />
{{Gallery/cell|Paula sprite.png|18px|Paula's normal appearance.}}<br />
{{Gallery/cell|Paula ghost sprite.png|Unconscious|Paula's unconscious sprite.}}<br />
|}<br />
<br />
===Art===<br />
{{gallery|color=pink}}<br />
{{Gallery/cell|Paula.png|80px|Paula's clay model from Mother 2.}}<br />
{{Gallery/cell|PaulaUS.png|80px|Paula's clay model from [[EarthBound]].}}<br />
{{Gallery/cell|EarlyPaula.png|80px|An early version of Paula's clay model from Mother 2.}}<br />
{{gallery/cell|Paula Trophy.png|80px|Paula's trophy in [[Super Smash Bros. Melee]].}}<br />
|}<br />
<br />
==Default names==<br />
{| width="50%" class="wikitable"<br />
! English !! Japanese<br />
|-<br />
|<br />
*Paula<br />
*Nancy<br />
*Skye<br />
*Paige<br />
*Marie<br />
*Holly<br />
*Jane<br />
|<br />
*ポーラ ''Paula''<br />
*リボン ''Ribbon''<br />
*ごろこ ''[[wikipedia:Goro Inagaki|Goroko]]''<br />
*ヨーコ ''[[wikipedia:Yoko Ono|Yoko]]''<br />
*リラ ''Rilla''<br />
*ピーチ ''[[mariowiki:Princess Peach|Peach]]''<br />
*おて ''Ote''<br />
|}<br />
<br />
==Trivia==<br />
*In the scene where Paula meets Ness when locked up in the cell was, her dialog slightly changed during localization: In ''Mother 2'' she says if Ness hadn't come she would've cried, but in ''EarthBound'' she instead says if Ness hadn't come she would've tried to bust her way out. According to the English script writer Marcus Lindblom, he changed it intentionally as the original line made her seem very weak and sensitive, and he instead wanted to potray her as a forceful American girl with a "willing to destroy" personality.<br />
*Paula is the only party member who does not have a party of their own for a short time.<br />
*The clay models for Ness and Paula for the US release of EarthBound are different from the original Japanese Mother 2 models, and early magazines use an entirely separate model for Paula.<br />
**Oddly her American clay model does not have her ribbon.<br />
*Two of her default names, [[Nancy]] and [[Jane]], may come from the [[EarthBound Beginnings]] enemies of the same names.<br />
*Paula appears to be fond of [[Teddy Bear]]s, as she has a Teddy Bear in the cell with her when she is imprisoned by [[Carpainter]], and she also has a Teddy Bear in her room at her house, inside a present.<br />
<br />
==References==<br />
{{reflist}}<br />
<br />
{{EarthBound characters}}<br />
[[it:Paula]]</div>Topaz Lighthttps://wikibound.info/w/index.php?title=Lloyd&diff=31720Lloyd2020-03-29T10:07:22Z<p>Topaz Light: </p>
<hr />
<div>{{YNP}}<br />
{{Character infobox<br />
|color=red<br />
|enname=Lloyd<br />
|jpkana={{tt|ロイド|Roido}}<br />
|jptrans=Roido<br />
|image=Lloyd.png<br />
|size=200px<br />
|caption=Lloyd's official clay model.<br />
|gender=Male<br />
|age=11 years<ref name=SomeRoidInfo>[[:File:SomeRoidInfo.jpg|Excerpt from Lloyd's Encyclopedia Mother Entry]]</ref><br />
|colors=yes<br />
|hair=Gray<br />
|games={{vg|Mother}}<br />
|town=[[Merrysville]]<br />
|relatives=[[Lloyd's father|Unnamed father]]<br>Unnamed mother<br />
|travelparty=[[Ninten]]<br>[[Ana]]<br />
|weapon=[[Gun]]s<br />
|nonPSIspecial=Can use special items<br />
}}<br />
'''Lloyd''' (Japanese: '''ロイド''' ''Roid''<ref name=SomeRoidInfo/>), alternatively '''Loid''', is one of the main characters of {{vg|Mother}}. He lives in [[Merrysville]] and goes to school at [[Twinkle Elementary School]]. Although he cannot use [[PSI]], he is skilled at using various mechanical objects and explosives.<br />
<br />
Lloyd is normally the second character to join [[Ninten]]'s party, but he can be the third member to join if [[the player]] chooses to get to [[Ana]] first. Lloyd is the only character that must join Ninten in order to complete the game, as he is needed to make all the areas north of [[Merrysville]] accessible, as well as being needed to access [[Eve]].<br />
<br />
==Physical appearance==<br />
Lloyd weighs 40 kg, is 149 cm tall and has blood type AB.<ref name=SomeRoidInfo/> He has gray hair that ends just above his ears, and that is parted in the middle. He wears a pair of round eyeglasses, which is one of his favorite possessions that he very rarely takes off, being only when he is by himself. Clothing-wise, he wears a red t-shirt, a pair of brown shorts, and a pair of red, white-edged shoes with white laces. Red blushes, being a typical trait among various {{se|Mother}} characters, can also be seen on his cheeks.<br />
<br />
He bears some slight resemblance to [[Jeff]], a main character in [[EarthBound]], primarily being that they both wear glasses when it comes to their physical appearances. Other similarities include their incapability of utilizing [[PSI]], which is compensated by their ability to use various mechanical weapons, such as [[gun]]s and bottle rockets. Early concept art from EarthBound, notably, depicts Jeff also wearing a red shirt and having lighter hair, making him more resemble Lloyd.<ref>[[:File:Stonehenge Concept Art.jpg|Concept art, Mother 1+2 Art Book]]</ref><br />
<br />
==Personality and other characteristics==<br />
Lloyd is depicted as a stereotypically nerdy person, being shy and intelligent, and frequently bullied by several of his fellow schoolchildren; he is as a result usually found hiding in trash cans while being at school. As a toddler, he did already display introverted qualities, not letting anyone besides his mother be affectionate toward him. Lloyd already showed a liking of his idol, [[wikipedia:Einstein|Albert Einstein]], at an extremely young age, when he read a book by him on the subject of the [[wikipedia:Theory of relativity|theory of relativity]], which became one of his most treasured possessions when he grew up. He is shown to have a strong liking for science, mainly mechanics, as he is seen to be able to activate industrial rockets and navigate military tanks; one of his fellow schoolmates also mentions how she thinks that Lloyd will grow up to become a computer engineer.<ref>"I think Lloyd will grow up and be a computer engineer." - NPC</ref> His main weapons in-game, only being usable by him, are [[Gun#In Mother|guns]]. He also likes to experiment with mechanical objects, as can be seen in the game when he tries to reproduce a [[List of battle items in Mother#Bottle Rocket|Bottle Rocket]]. Physical education is his least favorite school subject, being something in which he shows little interest. Despite the fact that he is almost daily subjected to bullying, he is more determined than most of his other classmates, doing his best to manage through the days. When he has gone home after school, he usually spends his time on science, together with his father. Later during night, he sleeps for approximately three hours,<ref name=SomeRoidInfo/> usually falling asleep while using his microscope. Lloyd also owns an [[wikipedia:Apple Inc.|Apple Computer]], which usually greets him in the morning, and he is revealed to love a certain theme from the movie [[wikipedia:Ben-Hur (1959 film)|Ben-Hur]].<ref name=kenisu>[http://kenisu.webs.com/motherencyclopedia.htm MOTHER Encyclopedia - The Suburbs of kenisu's Magicant]</ref><br />
<br />
Lloyd's six most treasured possessions are his theory of relativity book, his PC software, his [[wikipedia:Superman|Superman]] doll, his tool set, his eyeglasses, and his trophy from the "Pan-American Concentration Convention: Boy's Division Championship".<ref name=LloydsFavoriteThings>[[:File:LloydsFavoriteThings.gif|Excerpt from Lloyd's Encyclopedia Mother Entry]]</ref> He found the theory of relativity book on his [[Lloyd's father|father]]'s bookshelf at the age of three, and it sparked his interest for Albert Einstein during the following years. He mainly uses his PC to play games, and he can sometimes display aggressive behavior upon losing a game or if a game starts to malfunction. The Superman doll is one of his few possessions that does not pertain to science, where it is hinted that it may be due to him being able to identify himself with Superman, as he has two roles: one as an ordinary man, and one as a hero. His tool set serves more as a memento rather than building devices, as that specific tool set is the first one he ever got, being bought by his mother. Lastly, the trophy he got at the convention was one he managed to win after having displayed an impressive memory capacity, though all that is left of the actual trophy is its stand, as he has used the copper that the trophy consisted of for his various experiments.<ref name=kenisu/><ref name=LloydsFavoriteThings/><br />
<br />
==History==<br />
{{spoiler}}<br />
Lloyd was born in [[Merrysville]], where he was given birth to ten days and ten hours behind the scheduled time, and has lived there from then on. At the age of three, he read a book by Albert Einstein, concerning the theory of relativity, who since then has had great influence on him. He invented "Bathroom TV", which he dedicated to Einstein, when he was four years old, where he from the bathroom directed four mirrors toward the TV in the house's living room, enabling him to watch television while bathing. When he was eight years old, he was near completion of a time machine that he had been building on, also being dedicated to Einstein; he announced it to everyone in his class, but due to his frequent exposure to bullying, he hid in a trash can when making the announcement, and was barely heard by anyone.<ref name=kenisu/><br />
<br />
During the events of {{vg|Mother}}, he is first met by [[Ninten]] in a trash can located on the roof of [[Twinkle Elementary School]] in [[Merrysville]], hiding from the other schoolchildren. When spoken to by Ninten, he initially refuses to come out, being afraid that everyone will pick on him if he does, but after being convinced that Ninten does not want to do him any harm, he leaves the bin and intrdouces himself, and thereafter says that he would like to fly a [[List of key items in Mother#Bottle Rocket|Bottle Rocket]] from [[Sweet's Little Factory]]. After Ninten manages to get him a Bottle Rocket from the factory, Lloyd takes him down to the lab room of the school, in an attempt to reproduce even more rockets, but ultimately fails with the experiment, which instead ends in a huge explosion. He then joins Ninten on his quest in retrieving [[Eight Melodies|eight specific melodies]].<br />
<br />
A set of rocks block the way to the town's [[Union Station|train station]], so the two of them head off to [[Duncan's Factory]], where they thanks to Lloyd's experience in mechanics manage to send away a rocket toward the rocks, which successfully clears the path to the station. They do then via a train go to [[Reindeer]], where a woman gives them a [[List of key items in Mother#Hat|hat]], which she believes belongs to a girl in [[Snowman]]. After going to Snowman, they deliver the hat to a young girl named [[Ana]], who as a result joins Ninten's and Lloyd's party, believing that they will help her find her lost mother.<br />
<br />
The party then heads off to [[Spookane]], where dangerous creatures have taken over a big portion of the settlement, forcing the majority of the citizens to abandon half of the town. Additionally, ghosts and other hostile beings have been showing up in a [[Rosemary Manor|house]] in the outskirts of the town. After obtaining the key from the mother of the family whom once owned the house, the party enters the building, where they find a piano situated deep inside of it, that plays the [[Eight Melodies|fourth melody]] once they have [[check]]ed it.<br />
<br />
The three of them then head back to the Union Station in Merrysville, where they detour around the broken railroad tracks in order to reach the [[Yucca Desert|desert]] on the other side. After walking through the sand-ridden area for a while, the party encounters a cactus that seemingly appears to have a face. After communicating with it [[Telepathy|telepathically]], the cactus will start to sing the [[Eight Melodies|fifth melody]], which the party memorizes. After walking around the desert further, the party meets an old man, who will give them his tank in exchange for ten [[List of key items in Mother#Ticket Stub|Ticket Stub]]s, which can be purchased from him. With the tank in their possession, the trio discovers the entrance to a [[Ruins of Desert|ruin]] situated in the desert; they are however stopped by a [[R7037|huge robot]], whom they are engaged in a battle with. They manage to defeat the mechanical being, but unfortunately lose the tank in the process. They then enter the ruins, and after having gone around the monkey-filled, maze-like area for a while, they find an odd-looking stone that when checked transports them to {{ebb|Magicant}}.<br />
<br />
The party walks to the [[Magicant Underground]], being the residence to a sleeping dragon, that upon feeling [[Ninten]]'s presence battles them. The dragon starts to sing the [[Eight Melodies|sixth melody]] after being defeated, and then simply goes back to sleep. When exiting the underground, the party are teleported to a cave northwest of [[Youngtown]]. They pass through the town, and continue towards a [[swamp]]. While progressing through the swamp, the party briefly meets [[Lloyd's father]], hiding in a trash can in front of a house. He asks for [[the player]]'s name if they did not input it on their visit in [[Snowman]], and then tells them to look out for Lloyd, stating that he is a real weakling. Later, the trio arrives at the city of [[Ellay]].<br />
<br />
In Ellay, after having purchased a [[List of key items in Mother#Ticket|ticket]], the party gets to perform in front of an audience in a building called the [[Live House]]. The leader of the [[Bla-Bla Gang|local gang]], [[Teddy]], does however confront them after the act, and a fight takes place onstage. The battle is however ended abruptly by Teddy, who is impressed by Ninten's fighting ability. He says that he wants to revenge the death of his parents, and that they must head off to the mountains in order to do so. He then forces Lloyd to leave the party, being doubtful in his strength, and thereafter replaces him, while also taking all his items with him.<br />
<br />
During a later segment of the game, Lloyd makes a return when the party has been attacked by a [[R7038|giant robot]] at [[Mt. Itoi]], where he brings along another tank. He places them inside the tank and takes them down to a house at the base of the mountain, where a doctor resides and offers them free treatment. Teddy did however get more damage from the attack than [[Ninten]] and [[Ana]] and must stay in the house, having his place taken by Lloyd, who states that it is time for himself to prove his strength.<br />
<br />
The party continues up the mountain, where they eventually find a boat situated near a lake. After boarding the boat, they notice that the motor is not working; Lloyd does however manage to fix it without much struggle. After going around the lake for a while, they get sucked into a hidden facility on the bottom of the lake, where they meet a robot named [[Eve]]. After a cutscene, where the facility breaks down and all of them end up on the shore of the lake, Eve joins their team. Farther up the mountain, the party battles a third [[R7038XX|gigantic robot]], who successfully defeats Eve, but the gigantic robot is also destroyed due to the impact of the explosion caused by the destruction of Eve. The remnants of Eve is however revealed to contain the [[Eight Melodies|seventh melody]], leaving the party with only one melody left to memorize.<br />
<br />
The three of them find a gravestone on the mountain's peak, which once checked, plays the [[Eight Melodies|eighth and final melody]]. They then return to Magicant, where [[Queen Mary]], the one who requested Ninten to learn all the eight melodies, resides. They sing all the melodies they have retrieved for her, and she succeeds in remembering the song as a result. Her memory is then entirely brought back to her, and she is revealed to actually be the great-grandmother of Ninten, [[Maria]], and it also revealed that Queen Mary and Magicant are mere illusions created from her consciousness. Magicant, along with all of its inhabitants, then cease to exist, and Maria dies in order to join her [[George|husband]].<br />
<br />
The party is teleported back to the gravestone at [[Mt. Itoi]], and a cave that previously was blocked by rocks appears to be enterable. Inside of the cave, the trio finally gets to meet [[Giegue]], the creature that is the cause of all the horrible things that have occurred throughout the game. They manage to defeat him by singing the melodies they have learned throughout their journey, which is revealed to be his weakness; after being unable to handle their singing, he admits defeat and flies off.<br />
<br />
After finally having defeated Giegue, the party rescues all of the people that have been captured by him, and Lloyd gets the status of a hero at [[Twinkle Elementary School]].<br />
<br />
==Stats==<br />
===Base Stat values===<br />
{| class="wikitable" style="text-align: center; margin: auto;"<br />
|- style="font-style: italic;"<br />
! scope="col" colspan="6"| LEVEL 1<br />
|-<br />
! scope="col" rowspan="2"| STAT<br />
! scope="col" rowspan="2"| BASE VALUE<br />
! scope="col" colspan="4"| LEVEL-UP GROWTH<br />
|-<br />
! scope="col"| 25%<br />
! scope="col"| 25%<br />
! scope="col"| 25%<br />
! scope="col"| 25%<br />
|-<br />
! scope="row"| HP<br />
| 28<br />
| colspan="4"|Based on Strength<br />
|-<br />
! scope="row"| PP<br />
| 0<br />
| colspan="4"|None<br />
|-<br />
! scope="row"| OFFENSE<br />
| 4<br />
| colspan="4"|Same as Fight<br />
|-<br />
! scope="row"| DEFENSE<br />
| 2<br />
| colspan="4"|Same as Speed<br />
|-<br />
! scope="row"| FIGHT<br />
| 4<br />
| +1<br />
| +2<br />
| +2<br />
| +3<br />
|-<br />
! scope="row"| SPEED<br />
| 2<br />
| +0<br />
| +1<br />
| +1<br />
| +2<br />
|-<br />
! scope="row"| WISDOM<br />
| 8<br />
| +3<br />
| +4<br />
| +4<br />
| +5<br />
|-<br />
! scope="row"| STRENGTH<br />
| 4<br />
| +1<br />
| +2<br />
| +2<br />
| +3<br />
|-<br />
! scope="row"| FORCE<br />
| 3<br />
| colspan="2"| +1<br />
| colspan="2"| +2<br />
|}<br />
===Growth rate values===<br />
{{Stat table|color=red}}<br />
{{Stat table/cell|FIGHT|★★★☆☆|3}}<br />
|-<br />
{{Stat table/cell|SPEED|★☆☆☆☆|1}}<br />
|-<br />
{{Stat table/cell|WISDOM|★★★★★|5}}<br />
|-<br />
{{Stat table/cell|STRENGTH|★★★☆☆|3}}<br />
|-<br />
{{Stat table/cell|FORCE|★☆☆☆☆|2}}<br />
|}<br />
Formula for stat increase during a levelup:<br />
stat gain = (constant + (random number 0-3))/2, rounded down. [http://starmen.net/mother1/gameinfo/technical/equations.php]<br />
<br />
==In {{s|Super Smash Bros.}}==<br />
Lloyd appears as a {{sw|sticker}} in [[Super Smash Bros. Brawl]], and a [[Spirit]] in [[Super Smash Bros. Ultimate]]. Lloyd also makes a cameo appearence in the {{SSB|Magicant}} stage featured in [[Super Smash Bros. for Nintendo 3DS]] and Ultimate, Where it shows him meeting [[Ninten]] for the first time on the roof of the [[Twinkle Elementary School]].<br />
<br />
==Gallery==<br />
===Game appearances===<br />
{{Gallery|color=red}}<br />
{{Gallery/cell|Lloyd sprite.png|18px|Lloyd's regular appearance.}}<br />
{{Gallery/cell|Lloyd ghost sprite.png|Unconscious|Lloyd's unconscious sprite.}}<br />
{{Gallery/cell|TrashCanM1.png|Trash can|Lloyd's sprite while in the trash can on the roof of [[Twinkle Elementary School]].}}<br />
{{Gallery/cell|FailedTeleportM1.png|Failed Teleport|Lloyd after a failed [[Teleport]] attempt.}}<br />
|}<br />
<br />
===Lloyd's favorite things===<br />
{{Gallery|color=red}}<br />
{{Gallery/cell|LloydsFavoriteThing2.png|125px|Artwork of Lloyd's PC Software.}}<br />
{{Gallery/cell|LloydsFavoriteThing3.png|75px|Artwork of Lloyd's Superman doll.}}<br />
{{Gallery/cell|LloydsFavoriteThing5.png|125px|Artwork of Lloyd's glasses.}}<br />
|}<br />
<br />
==References==<br />
{{reflist}}<br />
<br />
{{Mother characters}}<br />
[[it:Lloyd]]</div>Topaz Lighthttps://wikibound.info/w/index.php?title=Check&diff=31134Check2020-02-12T09:29:59Z<p>Topaz Light: </p>
<hr />
<div>'''Check''' (Japanese:'''{{tt|チェック|Chekku}}''' ''Check'') is a command in the [[Mother (series)|Mother series]].<br />
==Outside of battle==<br />
The Check command is used to look at objects that can't be spoken to. In {{vg|Mother}}, it is accessed by pressing the [[Nintendo Entertainment System|A button]] to open the menu and selecting it. In the [[Mother 1+2]] port and [[EarthBound]], the L button acts as a shortcut to both talk and check. In [[Mother 3]], it is no longer an option on the menu; instead, the L and A buttons both check objects and talk to people. When an object can be both checked and spoken to in the Mother 1+2 version of {{vg|Mother}}, such as the [[Dragon]], the game will default to the talk command.<br />
<br />
==In battle==<br />
[[File:CheckAnimated.gif|frame|right|[[Ninten]] uses the check command on a [[Bag Lady]].]]<br />
The Check command is also a battle command in {{vg|Mother}}. Using the check command in battle will reveal the enemy's [[Offense]] and [[Defense]] stats, their weaknesses and resistances, and, in the prototype and [[Mother 1+2]], a description of them. In [[EarthBound]], this usage was replaced with [[Jeff#Spying|Spy]], which in the Japanese version, is also named Check; however, this skill can only be used by [[Jeff]]. In [[Mother 3]], it was replaced with [[Boney]]'s [[Boney#Special abilities|Sniff]].<br />
<br />
A battle screen from the unreleased [[EarthBound 64]] indicates that Check was going to regain its in-battle usage from Mother, rather than being replaced by Boney's signature ability as in the final version. As [[Flint]] was shown using it, it is likely that the Check command was planned to be available to all playable characters, as in Mother.<br />
[[Category:Game mechanics]]</div>Topaz Lighthttps://wikibound.info/w/index.php?title=Jeff&diff=31133Jeff2020-02-12T09:28:19Z<p>Topaz Light: </p>
<hr />
<div>{{YNP}}<br />
{{Character infobox<br />
|color=green<br />
|enname=Jeff<br />
|jpkana={{tt|ジェフ|Jefu}}<br />
|jptrans=Jefu<br />
|image=Jeff.png<br />
|size=200px<br />
|caption=Clay model from [[EarthBound]].<br />
|gender=Male<br />
|colors=yes<br />
|hair=Blond<br />
|games=[[EarthBound]]<br />
|SSB=yes<br />
|SSBappear=[[Super Smash Bros. Brawl]] [[Super Smash Bros. 4]] [[Super Smash Bros. Ultimate]]<br />
<small>(Assist Trophy)</small><br />
|town=[[Winters]]<br />
|relativesyn=yes<br />
|relatives=[[Dr. Andonuts]] <small>(father)</small><br />
|occupationyn=yes<br />
|occupation=Student at [[Snow Wood Boarding House]]<br />
|party=yes<br />
|travelparty=[[Ness]]<br>[[Paula]]<br>[[Poo]]<br />
|weapon=[[Gun]]s<br>[[Bottle rocket]]s<br />
|PSIcapable=No<br />
|nonPSIspecial=[[Jeff#Repairing items{{!}}Repairing items]]<br>Using special machinery<br>[[Jeff#Spying{{!}}Spying]]<br />
}}<br />
'''Jeff''' (Japanese: '''{{tt|ジェフ|Jefu}}''' ''Jeff''), full name presumably being '''Jeff Andonuts''' is a boy from the town of [[Winters]], and is one of the main playable characters in [[EarthBound]]. Although he does not have the ability to use [[PSI]] like his fellow teammates, he is very intelligent. He uses his knowledge to repair [[broken items]], and use them in combat. His father is [[Dr. Andonuts]], well-known for being a brilliant scientist. Jeff also has the ability to [[Jeff#Spying|spy]] on enemies.<br />
<br />
==Appearence==<br />
Jeff has blonde hair with freckles on his face. He wears a green coat and pants, with a black bowtie on his white shirt. He also wears white rectangular glasses and brown shoes.<br />
<br />
His design is comparable to [[Lloyd]] from [[EarthBound Beginnings]], as they have a very similar design, though Lloyd instead has gray hair and wears a red t-shirt with black shorts, and his glasses are more circular. Interestingly, early concept artwork of Jeff shows him wearing a red t-shirt with brown shorts, and wearing round glasses, making him look more closely to Lloyd.<br />
<br />
==In EarthBound==<br />
===History===<br />
{{spoiler}}<br />
Jeff has lived at the [[Snow Wood Boarding House]] ever since he was an infant. He is close friends with [[Maxwell]] and [[Tony]], who also live there. One night, he recieved a telepathic message from [[Paula]], telling him that he is the only one who can save them. Tony momentarily comes with him around the boarding house to help him break out, and Maxwell supplies him with the [[List of key items in EarthBound#bad key machine|bad key machine]]. After jumping over the boarding house's gate, Jeff picks up the [[Bubble Monkey]] from the local drugstore and begins to head south. When they reach Lake Tess, they encounter {{eb|Tessie}}, and ride on her to southern Winters. They then go through [[Brick Road]]'s [[Brick Road Maze|maze]], and pass through [[Rainy Circle]] as well. While Bubble Monkey leaves Jeff for a girl monkey, Jeff finds [[Dr. Andonuts|his father]]'s laboratory, and briefly reunites with him. He takes the [[Sky Runner]] to [[Threed]], crashes into [[Ness]] and [[Paula]]'s dungeon, and uses the bad key machine to help them break out. Jeff then accompanies them for the rest of the game.<br />
<br />
Later, in [[Fourside]], Jeff helps Ness in rescuing Paula from [[Geldegarde Monotoli|Mr. Monotoli]]. He also repairs the [[Sky Runner]] that crashed in [[Threed]] so they can fly to [[Summers]], along with the yellow submarine in [[Dungeon Man]] in order to get to [[Deep Darkness]].<br />
<br />
At the end of the game, Jeff leaves his friends to stay with Dr. Andonuts, and also recieves a letter from [[Tony]].<br />
<br />
==Detailed information==<br />
===Stats===<br />
{{Stat table|color=green}}<br />
{{Stat table/cell|OFFENSE|★☆☆☆☆|10}}<br />
|-<br />
{{Stat table/cell|DEFENSE|★★★★☆|6}}<br />
|-<br />
{{Stat table/cell|SPEED|★☆☆☆☆|4}}<br />
|-<br />
{{Stat table/cell|GUTS|★★★☆☆|5}}<br />
|-<br />
{{Stat table/cell|VITALITY|★★★☆☆|3}}<br />
|-<br />
{{Stat table/cell|IQ|★★★★★|9}}<br />
|-<br />
{{Stat table/cell|LUCK|★★★☆☆|4}}<br />
|}<br />
<br />
===Spying===<br />
Jeff has the ability to '''Spy''' (Japanese:'''{{tt|チェック|Chekku}}''' ''[[Check]]'') on enemies, which lists their offense and defense, along with one of their [[PSI]] weaknesses. If there would be an [[Present|item]] dropped at the end of battle, Jeff will steal it from the enemy (if there are free inventory slots).<br />
<br />
It is an enhanced version of the [[Check]] command found in [[Mother (video game)|Mother]], and was succeeded by the [[Sniff]] command in [[Mother 3]].<br />
<br />
===Repairing objects===<br />
Jeff can repair [[broken items]] when he rests at a hotel. The chances of him repairing an object depends on his IQ, and the amount of attempts he has tried to repair any objects.<ref>[http://walkthrough.starmen.net/earthbound/itemlist_broken.php Starmen.Net EarthBound Walkthrough - Item Fixing Guide]</ref><br />
*The first time in the game Jeff attempts to repair an item will have a 100% chance of succeeding.<br />
*If the previous attempt had a 100% chance of succeeding, the next attempt will have a 25% chance of succeeding.<br />
*If Jeff succeeds in repairing an item that he had a 25% chance of succeeding on, the next fix will have a 100% chance of succeeding.<br />
*If Jeff does not succeed in repairing an item that he had a 25% chance of succeeding on, the next fix will have a 25% chance of succeeding.<br />
<br />
==In the Super Smash Bros. series==<br />
Jeff appears as a trophy in [[Super Smash Bros. Melee]], and went on to appear in [[Super Smash Bros. Brawl]] , [[Super Smash Bros. 4]] , and [[Super Smash Bros. Ultimate]] as an [[smashwiki:Assist Trophy|Assist Trophy]]. He will shoot bottle rockets, which will attack enemies. He appears as a Spirit in Super Smash Bros. Ultimate.<br />
<br />
===Trophy descriptions===<br />
====Super Smash Bros. Melee====<br />
:''Another of [[Ness]]'s close friends in [[EarthBound]], Jeff is the only son of the famous scientist, [[Dr. Andonuts]]. Jeff is a mechanical genius, able to turn common, broken tools into complex weapons like the [[List of battle items in EarthBound#Hungry HP-sucker|Hungry HP-sucker]] and the [[List of battle items in EarthBound#Slime generator|Slime Generator]]. He's a bit on the shy side but incredibly intelligent and brave in the heat of battle.''<br />
<br />
====Super Smash Bros. Brawl====<br />
:''Dr. Andonuts's son, who attends a [[Snow Wood Boarding House|boarding school]] in [[Winters]]. He receives a telepathic message from [[Paula]] saying that she and Ness have been captured, and he sets out to rescue them. He's Ness's age but has the knowledge of an established scientist. He repairs broken items and makes them into other things. As his [[IQ]] increases, so does the number of things he can create.''<br />
<br />
====Super Smash Bros. for Nintendo 3DS and Wii U====<br />
:''One of the main party members in EarthBound, he attends Snow Wood Boarding School in Winters. Jeff takes after his inventor father, Dr. Andonuts, creating devices in his free time. One of these is the bottle rocket, which fires one large missile and four smaller ones. And sometimes one extra!<br />
<br />
==Age differences==<br />
Much like Ness, Jeff originally was not intended to have an official age during development. His age is vaguely mentioned in the EarthBound Player's Guide and trophy in Super Smash Bros. Brawl, where it says he is the same age as Ness.<ref>"Winter is home to the son of a famous scientist. He is the same age as Ness, so they have a lot to talk about." -EarthBound Player's Guide</ref> However, due to Ness's age being inconsistant across regions (12 in Japanese guides, and 13 in the EarthBound Player's Guide), it is unclear how old he is exactly.<br />
<br />
==Game appearances==<br />
===Sprites===<br />
{{gallery}}<br />
{{Gallery/cell|Jeff sprite.png|Jeff|Jeff's normal appearance.}}<br />
{{Gallery/cell|Jeff ghost sprite.png|Unconscious|Jeff's unconscious sprite.}}<br />
|}<br />
<br />
===Artwork===<br />
{{gallery}}<br />
{{gallery/cell|SSBU Spirit Jeff.png|95px|Spirit of Jeff from [[Super Smash Bros. Ultimate]].}}<br />
{{gallery/cell|JeffAssistTrophy.jpg|150px|Artwork of Jeff from Super Smash Bros. Brawl.}}<br />
|}<br />
<br />
==Default names==<br />
{| width="50%" class="wikitable"<br />
! English !! Japanese<br />
|-<br />
|<br />
*Jeff<br />
*Dan<br />
*Henry<br />
*Isaac<br />
*Ralph<br />
*Sean<br />
*Rob<br />
|<br />
*ジェフ ''Jeff''<br />
*メガネ ''Glasses''<br />
*つよし ''[[wikipedia:Tsuyoshi Kusanagi|Tsuyoshi]]''<br />
*ポール ''[[wikipedia:Paul McCartney|Paul]]''<br />
*オラン ''Oran''<br />
*ルイージ ''[[mariowiki:Luigi|Luigi]]''<br />
*おあずけ ''Oazuke''<br />
|}<br />
<br />
==Names in other languages==<br />
{{language<br />
|Chi=Jeff<br />
|ChiM=-<br />
|Dut=Jeff<br />
|DutM=-<br />
|Fra=Jeff<br />
|FraM=-<br />
|Ger=Jeff<br />
|GerM=-<br />
|Ita=Jeff<br />
|ItaM=-<br />
|Kor=제프<br />
|KorR=jepeu<br />
|KorM=Jeff<br />
|Rus=Джефф<br />
|RusR=Dzheff<br />
|RusM=Jeff<br />
|Spa=Jeff<br />
|SpaM=-<br />
}}<br />
<br />
==References==<br />
{{reflist}}<br />
<br />
{{EarthBound characters}}<br />
{{Super Smash Bros.}}<br />
[[it:Jeff]]</div>Topaz Lighthttps://wikibound.info/w/index.php?title=Ana&diff=28988Ana2019-08-13T03:12:36Z<p>Topaz Light: </p>
<hr />
<div>{{YNP}}<br />
{{Character infobox<br />
|enname=Ana<br />
|jpkana={{tt|アナ|Ana}}<br />
|jptrans=Ana<br />
|image=Ana.png<br />
|size=140px<br />
|caption=Ana's official clay model.<br />
|gender=Female<br />
|age=12 years<ref name=SomeAnnaInfo>[[:File:SomeAnnaInfo.jpg|Excerpt from Ana's Encyclopedia Mother Entry]]</ref><br />
|colors=yes<br />
|eyes=Blue<br />
|hair=Blonde<br />
|games={{vg|Mother}}<br />
|town=[[Snowman]]<br />
|relatives=Unnamed father<br>Unnamed mother<br />
|party=yes<br />
|travelparty=[[Ninten]]<br>[[Lloyd]]<br>[[Teddy]]<br />
|weapon=[[Frying pan]]s<br />
|PSIcapable=Yes<br />
}}<br />
'''Ana''' (alternatively '''Anna''')<ref name=SomeAnnaInfo/> is one of the main characters in {{vg|Mother}}. She lives with her parents in a [[Snowman Chateau|building]] in the small and cold town of [[Snowman]].<br />
<br />
Ana is normally the third character to join [[Ninten]], although she can be the second character to do so if [[the player]] chooses to have her accompany him before [[Lloyd]]. It should be noted that it is not necessary to have Ana as a party member in order to finish the game.<br />
<br />
==Physical appearance==<br />
Ana weighs 36 kg, is 143 cm tall and has blood type B.<ref name=SomeAnnaInfo/> She has blond hair, which is tied up in two bunches on the opposite sides of her head by the use of red ribbons, making her hair end right above her ears. After joining [[Ninten]]'s and [[Lloyd]]'s party, she also wears a [[List of key items in Mother#Hat|hat]], which she can be seen wearing for the remainder of the game. In-game, the hat appears to be pink and rounded, although it has taken on various different appearances in merchandise-related artwork. Both of her bunches do additionally point backwards when wearing the hat. Ana has blue eyes, and wears a pink dress-like garment with a round, white collar, being visible near her throat. She also wears a pair of red ballet flats and a pair of white socks. Red blushes can also be seen on her cheeks.<br />
<br />
She shares some similarities with [[Paula]], one of the main characters in [[EarthBound]], whom likely is based on her; which cosmetically mainly are their clothing and eye- and hair colors. They do otherwise share the same trait of having relatively low [[Status#Offense|Offense]]- and [[Status#Defense|Defense]] [[Status|stats]], which is compensated by their ability to utilize a variety of [[PSI]] moves. Additionally, both their main weapons are [[frying pan]]s.<br />
<br />
==Personality and other characteristics==<br />
Ana is described as a kind-hearted and sympathetic individual, to the extent where she even is considered to be the pride of [[Snowman]] by the inhabitants of the town. She was born on the 23th of December and has thus the Capricorn as her zodiac sign.<ref name=SomeAnnaInfo/> She enjoys playing piano and organ, usually practicing pieces by [[wikipedia:Wolfgang Amadeus Mozart|Mozart]], which she thinks of as relaxing. Ana is implied to be religious, due to her liking for the Bible, being one of her most treasured possessions, and that her father is the pastor of the town. She is often referred to as "Little Mother"<!--ちいさなおかちゃん--> by the younger children of the town, due to her high grades in school. Her kind personality is explained to be due to the positive approach from her parents and the residents of the town, which she was given an advantage to, due to the role her father had in the society. Her benevolence is for example shown during one occasion when there was a frog dissection at her school; Ana's concern for the frogs did as a result lead to her subconsciously freeing them, implied to be through the use of PSI.<ref name=kenisu>[http://kenisu.webs.com/motherencyclopedia.htm MOTHER Encyclopedia - The Suburbs of kenisu's Magicant]</ref> She and [[Ninten]] are the only human characters in the game who are able to use [[PSI]], though Ana possesses a larger quantity of moves and is also the only one that is able to utilize offensive PSI attacks; although her [[Status#Offense|Offense]]- and [[Status#Defense|Defense]] stats are worse than any of the other party members. Her main weapons, which only are usable by her, are [[frying pan]]s. One negative property that is mentioned concerning Ana is her lack of courage.<ref>"My daughter, Ana has never been a brave girl, but, she is kind of heart, and has a secret strength." - Ana's father</ref><br />
<br />
Among Ana's favorite objects are her piano, her Bible, her stamp collection, her envelope collection, and her record entitled "Tadaima" by [[wikipedia:Akiko Yano|Akiko Yano]].<ref name=AnasFavoriteThings>[[:File:AnasFavoriteThings.gif|Excerpt from Ana's Encyclopedia Mother Entry]]</ref> When it comes to the piano, she considers the melody of one to be another way of writing. During one occasion, where her teacher had given the class homework, Ana asked the teacher if she was allowed to do the assignment on piano, leaving the teacher confused. She got the Bible as a baby, and even though she could not understand the words written within, she could feel the purity it contained. The book became of even more value to her when she learned that the text "For our newborn Ana" was written on the last page of it. Her ribbon is something she usually has tied up in her hair, though she occasionally wears a [[List of key items in Mother#Hat|hat]] during special excursions. Her stamp collection consists of used stamps given away to her by her classmates in sunday school, which she keeps in a round candy can and that helps her in her volunteering. Her envelope collection is however something she has for herself; she loves to send letters, and due to her finickity concerning the choice of envelope, the time spent on writing the letter itself is almost shorter than the time spent on picking envelope. Her "Tadaima" record by Akiko Yano was given to her as a gift from her penpal, Yoshie, who lives in Japan. She usually listens to it after getting home from school, even though she does not understand Japanese.<ref name=kenisu/><ref name=AnasFavoriteThings/><br />
<br />
==History==<br />
{{spoiler}}<br />
Ana was born on the day before Christmas Eve, being on the 23th of December, during a snowy night at the church of [[Snowman]] (being a chateau in the English prototype). Ana's father, being the pastor of the town, had earlier informed the residents of the town that he would ring the church bell once if the baby that was expected to be born was a boy and twice if it was a girl. The bell rang twice, and gossips concerning the birth occurred among the townspeople the next morning. Ana quickly became popular amongst the denizens due to her honest and kind nature, and it did not take long until she was regarded as the pride of the town. She got the nickname "Little Mother" by the young children of the town when she managed to reach the higher grades in school. She would occasionally teach songs to the children that only were a little younger than her, and read from "The Prince of Stars"<!--『ほしのおうじさま』のほん-->, being a favorite book of hers, for them when gathering for sunday school at church.<ref name=kenisu/><br />
<br />
During the events of {{vg|Mother}}, her mother has gone missing, so she resides with her father in the [[Snowman Chateau]]. When spoken to by [[Ninten]] for the first time, she recognizes him from a dream she recently had. When Ninten returns her [[List of key items in Mother#Hat|hat]] to her, she asks him a question concerning his name and thereafter mentions that her mother is missing and that she needs his help finding her, suggesting that they should go to [[Youngtown]] as their first destination. She vows to her father that she will eventually return with her mother, and then joins Ninten's and [[Lloyd]]'s party, equipped with her newly retrieved hat.<br />
<br />
Instead of going to Youngtown, the party travels to [[Spookane]], a town which has been infested by various harmful creatures. They obtain a [[List of key items in Mother#Ghost House Key|key]] from a female resident, which gains access to her [[Rosemary's house|house]], being infamous for the ghost-like beings that inhabit it. Inside of the house, the party discovers a piano that plays a tune by itself, being the [[Eight Melodies|fourth melody]] that Ninten comes across in his search after [[Eight Melodies|eight specific melodies]].<br />
<br />
The party heads off to [[Union Station]] by train, where they continue on to [[Yucca Desert]] on foot. In the desert, the party happens upon a cactus that possesses some facial traits; when using [[Telepathy]] on the cactus, it will sing the [[Eight Melodies|fifth melody]], which the party memorizes. After purchasing ten [[List of key items in Mother#Ticket Stub|ticket stubs]] from a man in the desert, the party is rewarded with his tank. While navigating the tank, the trio encounters a [[R7037|giant robot]] at the entrance of a [[Ruins of Desert|ruin]]. Protected inside the tank, they manage to defeat the robot, although the tank is destroyed in the process. After walking through the labyrinth-like ruins, the party reaches a cave inhabited by a strange, pink object that teleports them to [[Magicant]].<br />
<br />
They head off to the [[Magicant Underground]] in the eastern portion of the land, where they meet a [[dragon]], whom they are engaged in a battle with. After defeat, the dragon croons a tune, being the [[Eight Melodies|sixth melody]] that is memorized by the party. The trio exits the underground and is teleported to a cave nearby [[Youngtown]]. In Youngtown, nearly all the grown-ups have disappeared, leaving all the children in fear and panic. After Ana and [[Ninten]] learn [[Teleport]] by a [[Garrickson baby|toddler]] in the town, the party continues to the [[swamp]] to the east.<br />
<br />
After traveling across the swamp, they reach [[Ellay]], a city notorious for the criminal [[Bla-Bla Gang]], whose members roam around the city while displaying hostile behavior. The party goes into the [[Live House]] after purchasing a [[List of key items in Mother#Ticket|ticket]], where they get to perform onstage. Once the performance is over, they are confronted by the leader of the Bla-Bla Gang, [[Teddy]], who accuses them of beating up on his gang members, followed by a battle between him and Ninten. Teddy quickly ends the battle however, and instead asks them to help him avenge the death of his parents. He takes [[Lloyd]]'s place, thinking of him as weak, and then the party heads off to [[Mt. Itoi]], being the location where his parents died.<br />
<br />
After having progressed up the mountain for a while, the party finds a house, inhabited by a healer, who heals the entire party without any cost. Teddy temporarily leaves Ana and Ninten to themselves, as he has a few phone calls to make. In a separate room of the house, Ana confesses her romantic feelings for Ninten, and the two of them dance with each other. They are however interrupted by Teddy, who says that it is time for them to leave. They are subsequently attacked by another [[R7038|giant robot]], who easily defeats them all. Everyone is saved by [[Lloyd]] who shows up in a tank, and transports them all to a house at the base of Mt. Itoi, where they are treated by a doctor. Teddy did unfortunately suffer more grave injuries from the attack and cannot continue to travel with Ana and Ninten, and is instead replaced by Lloyd.<br />
<br />
The party travels up the mountain once again, and does this time find a lake, with an accessible boat nearby. They embark the boat, and are before not too long sucked into a hidden building at the bottom of the lake. It is the residence to a robot named [[Eve]], who, when spoken to, says that its purpose is to protect the three of them. The building then collapses, and all of them end up on the shore of the lake. The party goes further up the mountain, until they suddenly get attacked by a third [[R7038XX|gigantic robot]]. The robot manages to defeat Eve, but does also get destroyed due to the explosion caused by Eve's death.<br />
<br />
Near the highest accessible point of the mountain, the party comes across a tombstone. When they approach it, a crystal appears in front of them, and does after a short speech reveal the [[Eight Melodies|eighth melody]], followed by it making a disappearance. With all of the eight melodies retrieved, the party heads off to [[Magicant]]. They show the melodies they have learned to [[Queen Mary]], being the person who requested Ninten to gather all the melodies. After hearing the song, she remembers it and starts to sing it herself. Queen Mary also retrieves her memory thanks to the song, and Magicant is then revealed to be an illusion caused by the consciousness of Ninten's [[Maria|great-grandmother]]. The entirety of Magicant disappears, all that is left being a barren wasteland, and the party is automatically teleported back to the tombstone they found earlier.<br />
<br />
They enter a nearby cave, and find that a portion of the cave is filled with humans trapped in capsule-shaped objects. One person who is trapped recognizes Ana and says that her mother is trapped in a room further back. The party walks into a deeper segment of the cave, and enters a portion of it where an ascending ship appears in front of them. [[Giegue]], the creature who has caused the various ominous occurrences throughout the party's journey, is revealed to be inside of it, and engages a battle with the party. The trio manages to defeat Giegue thanks to the song they have recently learned, and Giegue disappears toward the sky.<br />
<br />
After having successfully gotten rid of Giegue, Ana is reunited with her mother, as the party saves all the people that were trapped inside of the capsules. Ana can later be seen taking farewell of [[Ninten]] and [[Lloyd]], before entering her [[Snowman Chateau|chateau]]. In another segment, she reads a letter that she has received from Ninten, where she hopes that they will meet each other again soon.<br />
<br />
==Stats==<br />
{| class="wikitable" style="text-align: center; margin: auto;"<br />
|- style="font-style: italic;"<br />
! scope="col" colspan="6"| LEVEL 1<br />
|-<br />
! scope="col" rowspan="2"| STAT<br />
! scope="col" rowspan="2"| BASE VALUE<br />
! scope="col" colspan="4"| LEVEL-UP GROWTH<br />
|-<br />
! scope="col"| 25%<br />
! scope="col"| 25%<br />
! scope="col"| 25%<br />
! scope="col"| 25%<br />
|-<br />
! scope="row"| HP<br />
| 26<br />
| colspan="4"|Based on Strength<br />
|-<br />
! scope="row"| PP<br />
| 12<br />
| colspan="4"|Based on Force<br />
|-<br />
! scope="row"| OFFENSE<br />
| 1<br />
| colspan="4"|Same as Fight<br />
|-<br />
! scope="row"| DEFENSE<br />
| 3<br />
| colspan="4"|Same as Speed<br />
|-<br />
! scope="row"| FIGHT<br />
| 1<br />
| colspan="2"| +0<br />
| colspan="2"| +1<br />
|-<br />
! scope="row"| SPEED<br />
| 3<br />
| colspan="2"| +1<br />
| colspan="2"| +2<br />
|-<br />
! scope="row"| WISDOM<br />
| 7<br />
| colspan="2"| +3<br />
| colspan="2"| +4<br />
|-<br />
! scope="row"| STRENGTH<br />
| 3<br />
| colspan="2"| +1<br />
| colspan="2"| +2<br />
|-<br />
! scope="row"| FORCE<br />
| 8<br />
| +3<br />
| +4<br />
| +4<br />
| +5<br />
|}<br />
===Stat growth rate values===<br />
(Information courtesy of Starmen.net[http://starmen.net/mother1/gameinfo/technical/equations.php]) Formula for stat increase during a levelup:<br />
stat gain = (constant + (random number 0-3))/2, rounded down<br />
<br />
{|width=50% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"<br />
!Stat<br />
!Growth rate<br />
!Constant value<br />
|-<br />
|Fight<br />
|☆<br />
|0<br />
|-<br />
|Speed<br />
|☆☆<br />
|2<br />
|-<br />
|Wisdom<br />
|☆☆☆☆<br />
|6<br />
|-<br />
|Strength<br />
|☆<br />
|2<br />
|-<br />
|Force<br />
|☆☆☆☆☆<br />
|7<br />
|}<br />
Stars represent the comparison between other characters' stat growth rate.<br />
<br />
==PSI level up list==<br />
{{Character learnlist}}<br />
{{Character learnlist/cell|Start|Telepathy}}<br />
|-<br />
{{Character learnlist/cell|Start|Lifeup{{!}}LifeUp|beta}}<br />
|-<br />
{{Character learnlist/cell|2|PK Freeze|alpha}}<br />
|-<br />
{{Character learnlist/cell|2|PK Thunder|alpha}}<br />
|-<br />
{{Character learnlist/cell|3|Brainshock{{!}}BrainShock}}<br />
|-<br />
{{Character learnlist/cell|4|PSIShield|alpha}}<br />
|-<br />
{{Character learnlist/cell|5|PK Beam|alpha}}<br />
|-<br />
{{Character learnlist/cell|6|Healing|alpha}}<br />
|-<br />
{{Character learnlist/cell|7|PSI Magnet{{!}}PSI-Magnet}}<br />
|-<br />
{{Character learnlist/cell|8|PK Freeze|beta}}<br />
|-<br />
{{Character learnlist/cell|8|PSI-Block}}<br />
|-<br />
{{Character learnlist/cell|9|Hypnosis}}<br />
|-<br />
{{Character learnlist/cell|9|PK Thunder|beta}}<br />
|-<br />
{{Character learnlist/cell|9|PSIShield|beta}}<br />
|-<br />
{{Character learnlist/cell|11|PK Beam|beta}}<br />
|-<br />
{{Character learnlist/cell|12|Lifeup{{!}}LifeUp|gamma}}<br />
|-<br />
{{Character learnlist/cell|13|Healing|beta}}<br />
|-<br />
{{Character learnlist/cell|14|Healing|gamma}}<br />
|-<br />
{{Character learnlist/cell|15|Healing|pi}}<br />
|-<br />
{{Character learnlist/cell|15|Paralysis (PSI){{!}}Paralysis}}<br />
|-<br />
{{Character learnlist/cell|17|PK Fire|alpha}}<br />
|-<br />
{{Character learnlist/cell|18|Healing{{!}}SuprHealing}}<br />
|-<br />
{{Character learnlist/cell|19|Shield-Off}}<br />
|-<br />
{{Character learnlist/cell|20|Darkness}}<br />
|-<br />
{{Character learnlist/cell|21|PK Freeze|gamma}}<br />
|-<br />
{{Character learnlist/cell|22|Lifeup{{!}}LifeUp|pi}}<br />
|-<br />
{{Character learnlist/cell|24|PowerShield}}<br />
|-<br />
{{Character learnlist/cell|25|PK Beam|gamma}}<br />
|-<br />
{{Character learnlist/cell|26|Brainshock#BrainCyclone{{!}}BrainCyclone}}<br />
|-<br />
{{Character learnlist/cell|27|PK Fire|beta}}<br />
|-<br />
{{Character learnlist/cell|28|PK Thunder|gamma}}<br />
|-<br />
{{Character learnlist/cell|29|PK Freeze|omega}}<br />
|-<br />
{{Character learnlist/cell|31|PK Fire|gamma}}<br />
|-<br />
{{Character learnlist/cell|33|PK Beam|omega}}<br />
|-<br />
{{Character learnlist/cell|34|Lifeup{{!}}LifeUp|omega}}<br />
|-<br />
{{Character learnlist/cell|35|PK Fire|omega}}<br />
|}<br />
<br />
===Event moves===<br />
{{Character learnlist}}<br />
{{Character learnlist/cell|Event|Teleport}}<br />
|}<br />
Ana learns [[Teleport]] from a [[Garrickson baby|baby]] in [[Youngtown]] after communicating with it via [[Telepathy]].<br />
<br />
==Gallery==<br />
===Game appearances===<br />
{{Gallery}}<br />
{{Gallery/cell|Ana sprite.png|Ana|Ana's regular appearance.}}<br />
{{Gallery/cell|Ana ghost sprite.png|Unconscious|Ana's unconscious appearance.}}<br />
{{Gallery/cell|AnaHatless.png|Hatless Ana|Ana as she appears without her [[List of key items in Mother#Hat|hat]].}}<br />
{{Gallery/cell|AnaReadingLetter.png|Reading Letter|Ana reading a letter by [[Ninten]].}}<br />
|-<br />
{{Gallery/cell|FailedTeleportM1.png|Failed Teleport|Ana after a failed [[Teleport]] attempt.}}<br />
|}<br />
<br />
===Ana's favorite things===<br />
{{Gallery}}<br />
{{Gallery/cell|AnasFavoriteThing2.png|100px|Artwork of Ana's Bible.}}<br />
{{Gallery/cell|AnasFavoriteThing3.png|125px|Artwork of Ana's ribbons.}}<br />
{{Gallery/cell|AnasFavoriteThing4.png|125px|Artwork of Ana's stamp collection.}}<br />
{{Gallery/cell|AnasFavoriteThing5.png|125px|Artwork of Ana's envelope collection.}}<br />
{{Gallery/cell|AnasFavoriteThing6.png|120px|Artwork of Ana's copy of "Tadaima".}}<br />
|-<br />
|}<br />
<br />
{{Mother characters}}<br />
[[it:Ana]]</div>Topaz Lighthttps://wikibound.info/w/index.php?title=Pippi&diff=28987Pippi2019-08-13T03:11:17Z<p>Topaz Light: Mother 3 also has temporary party members in Flint, Salsa, and technically Claus who are player-controlled, capable of using equipment, and in possession of their own fully-usable inventory space.</p>
<hr />
<div>{{Character infobox<br />
|enname=Pippi<br />
|jpkana={{tt|ピッピ|Pippi}}<br />
|jptrans=Pippi<br />
|image=Pippi.jpg<br />
|size=180px<br />
|caption=Artwork of Pippi from the Mother guidebook<br />
|gender=Female<br />
|age=7 years<ref name=LittlePippiMissing>[[:File:MothersdayTimesArticle1.jpg|Encyclopedia Mother: Mother'sday Times: "Little Pippi Missing"]]</ref><br />
|eyes=Blue<br />
|hair=Red<br />
|games=''[[EarthBound Beginnings]]''<br />
|town=[[Podunk]]<br />
|relativesyn=yes<br />
|relatives=[[Mrs. Lindgren]] <small>(mother)</small><br />
|party=yes<br />
|travelparty=[[Ninten]]<br />
|weapon=Nothing exclusive<br />
}}<br />
'''Pippi''' ('''ピッピ''' ''Pippi'') is a young girl in ''[[EarthBound Beginnings]]''. She lives in the town of [[Podunk]] with her mother [[Mrs. Lindgren]] while [[Ninten]] is her neighbor.<br />
{{clear}}<br />
==Physical appearance==<br />
[[File:Pippi.PNG|thumb|left|150px|Pippi's official clay model.]]<br />
Pippi wears a pink dress, along with long yellow socks and red shoes. She has red hair tied into two braids, and her clay model depicts her with freckles on her face and yellow bows in her hair.<br />
<br />
Pippi is a reference to [[wikipedia:Pippi Longstocking|Pippi Longstocking]], as they have the same name, same hair design and both seem to wear unusually long socks.<ref name=LittlePippiMissing/> Pippi's immense strength when leveled up also alludes to Pippi Longstocking, as the titular character displays amazing strength in the book series, and is referred commonly as "The Strongest Girl In the World". Another reference to Pippi Longstocking is her mother's last name, Lindgren.<br />
<br />
==History==<br />
Pippi disappears prior to the events of the game, and [[Ninten]] is asked by her [[Mrs. Lindgren|mother]] and the [[A. Goodman|mayor of Podunk]] to rescue her. After traveling through the [[South Cemetery]], Ninten finds an opening in one of the graves, where Pippi is in the southwestern casket; the others each contain [[PseudoZombi|Pseudo Zombies]]. After opening the casket containing Pippi, she asks Ninten a series of questions, which if answered correctly will yield one of the only two obtainable [[Franklin Badge]]s. After returning her to the mayor, Ninten is given a $100 prize for rescuing her, and a [[List of key items in Mother#Zoo Key|Zoo Key]] from [[Abbott]]. If Ninten returns to Pippi's home, he can speak to her to obtain any items that were in her inventory when she left, and she will once again ask the questions required to obtain the Franklin Badge if Ninten previously answered them incorrectly.<br />
<br />
She makes a second appearance in the [[swamp]] on the way to [[Ellay]], residing in a house in the center. Ninten and his friends can speak to Pippi for recovery, where she asks Ninten not to tell her mother that she was there.<br />
<br />
For clarity, [[the player]] cannot name a character Pippi. Pippi is the only party member who the player cannot name at the start of the game who has a status bar and who can be controlled by the player in battle. Her last name may be the same as her mother's: Lindgren.<br />
<br />
==Stats==<br />
===Base stat values===<br />
{| class="wikitable" style="text-align: center; margin: auto;"<br />
|- style="font-style: italic;"<br />
! scope="col" colspan="6"| LEVEL 1<br />
|-<br />
! scope="col" rowspan="2"| STAT<br />
! scope="col" rowspan="2"| BASE VALUE<br />
! scope="col" colspan="4"| LEVEL-UP GROWTH<br />
|-<br />
! scope="col"| 25%<br />
! scope="col"| 25%<br />
! scope="col"| 25%<br />
! scope="col"| 25%<br />
|-<br />
! scope="row"| HP<br />
| 32<br />
| colspan="4"|Based on Strength<br />
|-<br />
! scope="row"| PP<br />
| 0<br />
| colspan="4"|None<br />
|-<br />
! scope="row"| OFFENSE<br />
| 9<br />
| colspan="4"|Same as Fight<br />
|-<br />
! scope="row"| DEFENSE<br />
| 9<br />
| colspan="4"|Same as Speed<br />
|-<br />
! scope="row"| FIGHT<br />
| 9<br />
| colspan="2"| +4<br />
| colspan="2"| +5<br />
|-<br />
! scope="row"| SPEED<br />
| 9<br />
| colspan="2"| +4<br />
| colspan="2"| +5<br />
|-<br />
! scope="row"| WISDOM<br />
| 2<br />
| +0<br />
| +1<br />
| +1<br />
| +2<br />
|-<br />
! scope="row"| STRENGTH<br />
| 6<br />
| +2<br />
| +3<br />
| +3<br />
| +4<br />
|-<br />
! scope="row"| FORCE<br />
| 4<br />
| +1<br />
| +2<br />
| +2<br />
| +3<br />
|}<br />
<br />
===Stat growth rate values===<br />
(Information courtesy of Starmen.net[http://starmen.net/mother1/gameinfo/technical/equations.php]) Formula for stat increase during a levelup:<br />
stat gain = (constant + (random number 0-3))/2, rounded down<br />
<br />
{|width=50% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"<br />
!Stat<br />
!Growth rate<br />
!Constant value<br />
|-<br />
|Fight<br />
|☆☆☆☆☆<br />
|8<br />
|-<br />
|Speed<br />
|☆☆☆☆☆<br />
|8<br />
|-<br />
|Wisdom<br />
|☆<br />
|1<br />
|-<br />
|Strength<br />
|☆☆☆☆☆<br />
|5<br />
|-<br />
|Force<br />
|☆☆☆<br />
|3<br />
|}<br />
Stars represent the comparison between other characters' stat growth rate.<br />
<br />
==Trivia==<br />
*Pippi is the only temporary party member until [[Mother 3]] who can level up, have her own inventory, and equip weapons and armor like a main party member.<br />
*Pippi's stat growth rate is identical to Teddy's.<br />
**As a result, besides PP, Wisdom, and Force, Pippi outranks Ninten in every stat, so many players hold on to her for as long as possible.<br />
***Interestingly, they are both the only characters with an unused sprite.<br />
*An unused [[Gang Zombie (unused enemy)|enemy]] in ''Mother'' closely resembles Pippi, for unknown reasons.<br />
*If one plays throughout the game without returning Pippi (through hacking), she will not appear in the house at the swamp.<br />
*A [[bulbapedia: Clefairy_(Pokémon)|character]] by [[Ape Inc.|Creatures Inc.]]'s Japanese name coincidentally is Pippi.<br />
<br />
==Gallery==<br />
{{gallery}}<br />
{{gallery/cell|Pippi sprite.png|Pippi's overworld sprite.|Pippi's overworld sprite.}}<br />
{{gallery/cell|Pippi ghost sprite.png|Ghost Pippi|Pippi's unconscious sprite.}}<br />
{{gallery/cell|CasketM1.png|The casket containing Pippi.|The casket containing Pippi.}}<br />
{{gallery/cell|PippieBetaSprite.png|Gang Zombie|An unused [[Gang Zombie (unused enemy)|enemy]] resembling Pippi}}<br />
|}<br />
<br />
==References==<br />
{{reflist}}<br />
<br />
{{Mother characters}}<br />
[[it:Pippi]]</div>Topaz Lighthttps://wikibound.info/w/index.php?title=Pippi&diff=28986Pippi2019-08-13T03:09:15Z<p>Topaz Light: </p>
<hr />
<div>{{Character infobox<br />
|enname=Pippi<br />
|jpkana={{tt|ピッピ|Pippi}}<br />
|jptrans=Pippi<br />
|image=Pippi.jpg<br />
|size=180px<br />
|caption=Artwork of Pippi from the Mother guidebook<br />
|gender=Female<br />
|age=7 years<ref name=LittlePippiMissing>[[:File:MothersdayTimesArticle1.jpg|Encyclopedia Mother: Mother'sday Times: "Little Pippi Missing"]]</ref><br />
|eyes=Blue<br />
|hair=Red<br />
|games=''[[EarthBound Beginnings]]''<br />
|town=[[Podunk]]<br />
|relativesyn=yes<br />
|relatives=[[Mrs. Lindgren]] <small>(mother)</small><br />
|party=yes<br />
|travelparty=[[Ninten]]<br />
|weapon=Nothing exclusive<br />
}}<br />
'''Pippi''' ('''ピッピ''' ''Pippi'') is a young girl in ''[[EarthBound Beginnings]]''. She lives in the town of [[Podunk]] with her mother [[Mrs. Lindgren]] while [[Ninten]] is her neighbor.<br />
{{clear}}<br />
==Physical appearance==<br />
[[File:Pippi.PNG|thumb|left|150px|Pippi's official clay model.]]<br />
Pippi wears a pink dress, along with long yellow socks and red shoes. She has red hair tied into two braids, and her clay model depicts her with freckles on her face and yellow bows in her hair.<br />
<br />
Pippi is a reference to [[wikipedia:Pippi Longstocking|Pippi Longstocking]], as they have the same name, same hair design and both seem to wear unusually long socks.<ref name=LittlePippiMissing/> Pippi's immense strength when leveled up also alludes to Pippi Longstocking, as the titular character displays amazing strength in the book series, and is referred commonly as "The Strongest Girl In the World". Another reference to Pippi Longstocking is her mother's last name, Lindgren.<br />
<br />
==History==<br />
Pippi disappears prior to the events of the game, and [[Ninten]] is asked by her [[Mrs. Lindgren|mother]] and the [[A. Goodman|mayor of Podunk]] to rescue her. After traveling through the [[South Cemetery]], Ninten finds an opening in one of the graves, where Pippi is in the southwestern casket; the others each contain [[PseudoZombi|Pseudo Zombies]]. After opening the casket containing Pippi, she asks Ninten a series of questions, which if answered correctly will yield one of the only two obtainable [[Franklin Badge]]s. After returning her to the mayor, Ninten is given a $100 prize for rescuing her, and a [[List of key items in Mother#Zoo Key|Zoo Key]] from [[Abbott]]. If Ninten returns to Pippi's home, he can speak to her to obtain any items that were in her inventory when she left, and she will once again ask the questions required to obtain the Franklin Badge if Ninten previously answered them incorrectly.<br />
<br />
She makes a second appearance in the [[swamp]] on the way to [[Ellay]], residing in a house in the center. Ninten and his friends can speak to Pippi for recovery, where she asks Ninten not to tell her mother that she was there.<br />
<br />
For clarity, [[the player]] cannot name a character Pippi. Pippi is the only party member who the player cannot name at the start of the game who has a status bar and who can be controlled by the player in battle. Her last name may be the same as her mother's: Lindgren.<br />
<br />
==Stats==<br />
===Base stat values===<br />
{| class="wikitable" style="text-align: center; margin: auto;"<br />
|- style="font-style: italic;"<br />
! scope="col" colspan="6"| LEVEL 1<br />
|-<br />
! scope="col" rowspan="2"| STAT<br />
! scope="col" rowspan="2"| BASE VALUE<br />
! scope="col" colspan="4"| LEVEL-UP GROWTH<br />
|-<br />
! scope="col"| 25%<br />
! scope="col"| 25%<br />
! scope="col"| 25%<br />
! scope="col"| 25%<br />
|-<br />
! scope="row"| HP<br />
| 32<br />
| colspan="4"|Based on Strength<br />
|-<br />
! scope="row"| PP<br />
| 0<br />
| colspan="4"|None<br />
|-<br />
! scope="row"| OFFENSE<br />
| 9<br />
| colspan="4"|Same as Fight<br />
|-<br />
! scope="row"| DEFENSE<br />
| 9<br />
| colspan="4"|Same as Speed<br />
|-<br />
! scope="row"| FIGHT<br />
| 9<br />
| colspan="2"| +4<br />
| colspan="2"| +5<br />
|-<br />
! scope="row"| SPEED<br />
| 9<br />
| colspan="2"| +4<br />
| colspan="2"| +5<br />
|-<br />
! scope="row"| WISDOM<br />
| 2<br />
| +0<br />
| +1<br />
| +1<br />
| +2<br />
|-<br />
! scope="row"| STRENGTH<br />
| 6<br />
| +2<br />
| +3<br />
| +3<br />
| +4<br />
|-<br />
! scope="row"| FORCE<br />
| 4<br />
| +1<br />
| +2<br />
| +2<br />
| +3<br />
|}<br />
<br />
===Stat growth rate values===<br />
(Information courtesy of Starmen.net[http://starmen.net/mother1/gameinfo/technical/equations.php]) Formula for stat increase during a levelup:<br />
stat gain = (constant + (random number 0-3))/2, rounded down<br />
<br />
{|width=50% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"<br />
!Stat<br />
!Growth rate<br />
!Constant value<br />
|-<br />
|Fight<br />
|☆☆☆☆☆<br />
|8<br />
|-<br />
|Speed<br />
|☆☆☆☆☆<br />
|8<br />
|-<br />
|Wisdom<br />
|☆<br />
|1<br />
|-<br />
|Strength<br />
|☆☆☆☆☆<br />
|5<br />
|-<br />
|Force<br />
|☆☆☆<br />
|3<br />
|}<br />
Stars represent the comparison between other characters' stat growth rate.<br />
<br />
==Trivia==<br />
*Pippi is the only temporary party member in the series who can level up, have their own inventory, and equip weapons like a regular party member.<br />
*Pippi's stat growth rate is identical to Teddy's.<br />
**As a result, besides PP, Wisdom, and Force, Pippi outranks Ninten in every stat, so many players hold on to her for as long as possible.<br />
***Interestingly, they are both the only characters with an unused sprite.<br />
*An unused [[Gang Zombie (unused enemy)|enemy]] in ''Mother'' closely resembles Pippi, for unknown reasons.<br />
*If one plays throughout the game without returning Pippi (through hacking), she will not appear in the house at the swamp.<br />
*A [[bulbapedia: Clefairy_(Pokémon)|character]] by [[Ape Inc.|Creatures Inc.]]'s Japanese name coincidentally is Pippi.<br />
<br />
==Gallery==<br />
{{gallery}}<br />
{{gallery/cell|Pippi sprite.png|Pippi's overworld sprite.|Pippi's overworld sprite.}}<br />
{{gallery/cell|Pippi ghost sprite.png|Ghost Pippi|Pippi's unconscious sprite.}}<br />
{{gallery/cell|CasketM1.png|The casket containing Pippi.|The casket containing Pippi.}}<br />
{{gallery/cell|PippieBetaSprite.png|Gang Zombie|An unused [[Gang Zombie (unused enemy)|enemy]] resembling Pippi}}<br />
|}<br />
<br />
==References==<br />
{{reflist}}<br />
<br />
{{Mother characters}}<br />
[[it:Pippi]]</div>Topaz Lighthttps://wikibound.info/w/index.php?title=Teddy&diff=28985Teddy2019-08-13T03:08:54Z<p>Topaz Light: </p>
<hr />
<div>{{YNP}}<br />
{{spoiler}}<br />
{{Character infobox<br />
|enname=Teddy<br />
|jpkana={{tt|テディ|Tedi}}<br />
|jptrans=Teddy<br />
|image=Teddy.png<br />
|size=140px<br />
|caption=Teddy's official clay model.<br />
|gender=Male<br />
|hair=Black<br />
|games={{vg|Mother}}<br />
|town=[[Ellay]]<br />
|relativesyn=yes<br />
|relatives=Deceased parents<br />
|travelparty=[[Ninten]]<br/>[[Ana]]<br />
|weapon=[[Blade]]s<br />
}}<br />
'''Teddy''' (full name rumored to be '''Teddy Junior, the 3rd''')<ref>"The Bla-Bla Boss, Teddy's real name is... Teddy Junior, the 3rd. Ha. But, it's only a rumor, though." - NPC</ref> is one of the main characters in {{vg|Mother}}. He lives in [[Ellay]], where he is the leader of the infamous [[Bla-Bla Gang]].<br />
<br />
Teddy is normally the fourth and last character to join [[Ninten]]'s party, although he can be the third character to join Ninten if [[the player]] gets to him before reaching [[Ana]]. It should be noted that it is not a necessity to have Teddy join Ninten's party in order to finish the game.<br />
<br />
==Physical appearance==<br />
Teddy weighs 78 kg and is 188 cm tall.<ref>[[:File:SomeTeddyInfo.jpg|Excerpt from Teddy's Encyclopedia Mother Entry]]</ref> He has black hair in the shape of a mohawk, with visible sideburns below his ears; although his hair appears to be colored red in his battle sprite. He appears to have muscular arms and a muscular torso, and a prominently pointed chin. He wears a pair of red eyeglasses, a red sleeveless shirt, a pair of yellow trousers supported by a black belt, and a pair of red, white-bordered shoes with white laces; his trousers do however appear slightly more brown in his battle sprite. Additionally, he appears to have three black dots marked on his left arm in his battle sprite, possibly resembling tattoos.<br />
<br />
Teddy is the only main character in {{vg|Mother}} who does not share any notable physical features with the main characters of [[EarthBound|the game's sequel]]. The only major similarity he shares with the fourth possible party member in EarthBound is that both he and [[Poo]] wield [[blade|swords]].<br />
<br />
==Personality and other characteristics==<br />
Being the leader of a criminal gang, Teddy shows several typical properties of one. He displays violent behavior, already having taken a liking for fighting at the age of five, and frequently smokes. Already as a toddler, his behavior was similar to that of an adult, and he often carried around a package of chocolate cigarettes with him. He is however said to have been more mild-mannered before the death of his parents.<ref>"Teddy's parents were killed by mountain creatures. Before that, he was a gentle kid." - NPC</ref> He likes to sing,<ref>Teddy, his health fully recovered, now sings daily at The Live Show. - N/A</ref> play guitar and listen to light [[wikipedia:Rockabilly|rockabilly]] performances at the [[Live House]], an example being the [[wikipedia:Blue Suede Shoes|Blue Suede Shoes]]<!--"ブルースウェードシューズ"-->.<ref name=kenisu>[http://kenisu.webs.com/motherencyclopedia.htm MOTHER Encyclopedia - The Suburbs of kenisu's Magicant]</ref> Teddy possesses some of the best [[Status|stats]] among the playable characters of the game, featuring the best [[Status#HP|HP]], [[Status#Offense|Offense]] and [[Status#Speed|Speed]]. His main weapons are [[Blade|knives and swords]], a trait being partly succeeded by [[Poo]] in [[EarthBound]].<br />
<br />
Among his favorite things are his guitar, his cigarettes, his sunglasses, his leather jacket, his pet iguana, and his book on [[wikipedia:Eikichi Yazawa|E. Yazawa]].<ref name=kenisu/><ref name=TeddysFavoriteThings>[[:File:TeddysFavoriteThings.gif|Excerpt from Teddy's Encyclopedia Mother Entry]]</ref> He occasionally plays on his guitar while being inside his room, where he quietly hums on a ballad along the sound of the guitar. It is implied that he got the sunglasses when he was looking in a store for a pair, and when the store was revealed to not be selling any, he punched out the front teeth of the store owner, who in obligation took a pair of glasses and named it "Teddy Glass"<!--「テディグラス」--> after the one who had attacked him, and thereafter sold it to him. His leather jacket does he prefer to not wear, hinted to be because of his dislike of spending time with his fellow gang members; the jacket does instead act as a memento of his father after his death. He got the pet iguana from one of the rivaling criminal groups, the Jet Lizard Gang<!--ジェットリザードだん-->, after a fight where the Bla-Bla Gang was victorious. The Jet Lizard Gang swore allegiance to Teddy after the incident, and gave him the iguana to prove it; despite his dislike of it, Teddy ended up raising and taking care of the iguana. The autobiography by Eikichi Yazawa, a Japanese musician, was sent to him by one of his fellow gang members, Koyano<!--コヤノ-->. In spite of the fact that he does not understand Japanese, he can feel the message written within.<ref name=kenisu/><ref name=TeddysFavoriteThings/><br />
<br />
==History==<br />
Teddy was named after the car repair factory of his parents, which went under the name "TEDDY". Already at the age of three did Teddy display more adult-like properties, where he also used to carry around a package of chocolate cigarettes. He started to enjoy fighting at the age of five, and at the age of ten he surpassed 170 cm in height and switched his chocolate cigarettes to real ones. He was eleven years old during the first time he arrived home in a patrol car, and when he was twelve years old, lied and said that he was twice his actual age to take up a graveyard shift at the [[Live House]]. He used his wages to purchase a Siamese cat to his parents as a present at the age of thirteen, and became the leader of the [[Bla-Bla Gang]] when he was fourteen.<ref name=kenisu/><br />
<br />
During the events of {{vg|Mother}}, Teddy first meets [[Ninten]] in the [[Live House]] after the party's musical performance, where he challenges him to a fight, accusing Ninten of beating up some of his [[B.B. Gang|gang members]]. After a few turns, Teddy stops fighting and deems Ninten a strong person, asking him to travel with him for a while. He wants to go to [[Mt. Itoi]] to avenge his parents that were killed there, and takes [[Ninten]] and [[Ana]] up the mountain, taking [[Lloyd]]'s place.<br />
<br />
While going up Mt. Itoi, the trio rest at a cabin on the mountain plateau. However, during their stay, they are attacked by [[R7038|a massive robot]]. Teddy got severe injuries after the ambush, while Ninten and Ana make it out safely, due to a lucky save by Lloyd and his borrowed tank. He is left to recover at a healer's house near Mt. Itoi's base for the rest of the game.<br />
<br />
After the game's events, Teddy is shown to have recovered from his injuries, and is confirmed to be daily singing at the [[Live House]]. In the original Japanese version of {{vg|Mother}}, however, the extended ending is omitted, which left his fate ambiguous. However, [[Mother 1+2]], released in Japan, added the ending sequence that was added to the English prototype.<br />
<br />
==Stats==<br />
===Base Stat values===<br />
{| class="wikitable" style="text-align: center; margin: auto;"<br />
|- style="font-style: italic;"<br />
! scope="col" colspan="6"| LEVEL 18<br />
|-<br />
! scope="col" rowspan="2"| STAT<br />
! scope="col" rowspan="2"| BASE VALUE<br />
! scope="col" colspan="4"| LEVEL-UP GROWTH<br />
|-<br />
! scope="col"| 25%<br />
! scope="col"| 25%<br />
! scope="col"| 25%<br />
! scope="col"| 25%<br />
|-<br />
! scope="row"| HP<br />
| 134<br />
| colspan="4"|Based on Strength<br />
|-<br />
! scope="row"| PP<br />
| 0<br />
| colspan="4"|None<br />
|-<br />
! scope="row"| OFFENSE<br />
| 86<br />
| colspan="4"|Same as Fight<br />
|-<br />
! scope="row"| DEFENSE<br />
| 86<br />
| colspan="4"|Same as Speed<br />
|-<br />
! scope="row"| FIGHT<br />
| 86<br />
| colspan="2"| +4<br />
| colspan="2"| +5<br />
|-<br />
! scope="row"| SPEED<br />
| 86<br />
| colspan="2"| +4<br />
| colspan="2"| +5<br />
|-<br />
! scope="row"| WISDOM<br />
| 19<br />
| +0<br />
| +1<br />
| +1<br />
| +2<br />
|-<br />
! scope="row"| STRENGTH<br />
| 57<br />
| +2<br />
| +3<br />
| +3<br />
| +4<br />
|-<br />
! scope="row"| FORCE<br />
| 38<br />
| +1<br />
| +2<br />
| +2<br />
| +3<br />
|}<br />
===Stat growth rate values===<br />
(Information courtesy of Starmen.net[http://starmen.net/mother1/gameinfo/technical/equations.php]) Formula for stat increase during a levelup:<br />
stat gain = (constant + (random number 0-3))/2, rounded down<br />
<br />
{|width=50% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"<br />
!Stat<br />
!Growth rate<br />
!Constant value<br />
|-<br />
|Fight<br />
|☆☆☆☆☆<br />
|8<br />
|-<br />
|Speed<br />
|☆☆☆☆☆<br />
|8<br />
|-<br />
|Wisdom<br />
|☆<br />
|1<br />
|-<br />
|Strength<br />
|☆☆☆☆☆<br />
|5<br />
|-<br />
|Force<br />
|☆☆☆<br />
|3<br />
|}<br />
Stars represent the comparison between other characters' stat growth rate.<br />
<br />
==As an enemy==<br />
{{Enemy infobox/M1<br />
|enname=B.B.'s Boss<br />
|jpkana={{tt|BBだんのボス|BB Dan no Bosu}}<br />
|jptrans=B.B. Gang's Boss<br />
|overworld=Teddy sprite.png<br />
|image=BBBoss.gif<br />
|size=B.B.'s Boss<br />
|HP=N/A<br />
|PP=0<br />
|offense=57<br />
|defense=51<br />
|fight=50<br />
|force=36<br />
|speed=81<br />
|strength=54<br />
|wisdom=18<br />
|exp=0<br />
|money=0<br />
|itemdrop=no<br />
|location=[[Live House]]<br />
}}<br />
Teddy is battled under the name '''B.B.'s Boss''' in the [[Live House]] after the party's performance, where he first compliments them on their song, and then asks them if they were the ones who had injured his fellow gang members. Despite what [[the player]] chooses to answer, Teddy will still believe that they were the ones who did it, and fight them. The battle will however only last for three turns, as he gets impressed by [[Ninten]]'s ability to fight, calling the match a draw. He explains how he seeks vengeance for his dead parents and that he wants them to assist him, and does subsequently join Ninten's party, where he takes [[Lloyd]]'s place, doubting in his ability to fight.<br />
<br />
Teddy's enemy sprite shows him holding a knife in the Japanese [[Nintendo Entertainment System|Famicom]] version of {{vg|Mother}}, though it was removed in the English prototype and [[Mother 1+2]] port.<br />
<br />
===In-game description===<br />
"''Maybe he is not really rotten to the core.''"<br />
<br clear="all"><br />
<br />
==Gallery==<br />
===Game appearances===<br />
{{Gallery}}<br />
{{Gallery/cell|Teddy sprite.png|Teddy|Teddy's regular appearance.}}<br />
{{Gallery/cell|Teddy ghost sprite.png|Ghost Teddy|Teddy's unconscious sprite.}}<br />
{{Gallery/cell|TeddyLiveShow1.png|Singing Teddy|Teddy's appearance when performing at the [[Live House]].}}<br />
{{Gallery/cell|TeddyLiveShow2.png|Posing Teddy|Teddy's appearance when performing at the [[Live House]].}}<br />
|-<br />
{{Gallery/cell|BBsBossFamicom.png|Japanese B.B.'s Boss|Teddy's battle sprite as it appears in the Japanese [[Nintendo Entertainment System|Famicom]] version.}}<br />
|}<br />
<br />
===Teddy's favorite things===<br />
{{Gallery}}<br />
{{Gallery/cell|TeddysFavoriteThing2.png|125px|Artwork of Teddy's cigarettes.}}<br />
{{Gallery/cell|TeddysFavoriteThing3.png|150px|Artwork of Teddy's sunglasses.}}<br />
{{Gallery/cell|TeddysFavoriteThing4.png|125px|Artwork of Teddy's leather jacket.}}<br />
{{Gallery/cell|TeddysFavoriteThing6.png|90px|Artwork of Teddy's book on [[wikipedia:Eikichi Yazawa|E. Yazawa]].}}<br />
|}<br />
<br />
==Trivia==<br />
*[[Pippi]] has the same stat growth rates as Teddy.<br />
<br />
==References==<br />
{{reflist}}<br />
<br />
{{Mother characters}}<br />
{{M1Enemies}}<br />
[[it:Teddy]]</div>Topaz Lighthttps://wikibound.info/w/index.php?title=Lloyd&diff=28984Lloyd2019-08-13T03:08:35Z<p>Topaz Light: </p>
<hr />
<div>{{YNP}}<br />
{{Character infobox<br />
|enname=Lloyd<br />
|jpkana={{tt|ロイド|Roido}}<br />
|jptrans=Roid<br />
|image=Loid.png<br />
|size=140px<br />
|caption=Lloyd's official clay model.<br />
|gender=Male<br />
|age=11 years<ref name=SomeRoidInfo>[[:File:SomeRoidInfo.jpg|Excerpt from Lloyd's Encyclopedia Mother Entry]]</ref><br />
|colors=yes<br />
|hair=Gray<br />
|games={{vg|Mother}}<br />
|town=[[Merrysville]]<br />
|relatives=[[Lloyd's father|Unnamed father]]<br>Unnamed mother<br />
|travelparty=[[Ninten]]<br>[[Ana]]<br />
|weapon=[[Gun]]s<br />
|nonPSIspecial=Can use special items<br />
}}<br />
'''Lloyd''' (alternatively '''Roid''')<ref name=SomeRoidInfo/> is one of the main characters of {{vg|Mother}}. He lives in [[Merrysville]] and goes to school at [[Twinkle Elementary School]]. Although he cannot use [[PSI]], he is skilled at using various mechanical objects and explosives.<br />
<br />
Lloyd is normally the second character to join [[Ninten]]'s party, but he can be the third member to join if [[the player]] chooses to get to [[Ana]] first. Lloyd is the only character that must join Ninten in order to complete the game, as he is needed to make all the areas north of [[Merrysville]] accessible, as well as being needed to access [[Eve]].<br />
<br />
==Physical appearance==<br />
Lloyd weighs 40 kg, is 149 cm tall and has blood type AB.<ref name=SomeRoidInfo/> He has gray hair that ends just above his ears, and that is parted in the middle. He wears a pair of round eyeglasses, which is one of his favorite possessions that he very rarely takes off, being only when he is by himself. Clothing-wise, he wears a red t-shirt, a pair of brown shorts, and a pair of red, white-edged shoes with white laces. Red blushes, being a typical trait among various {{se|Mother}} characters, can also be seen on his cheeks.<br />
<br />
He bears some slight resemblance to [[Jeff]], a main character in [[EarthBound]], primarily being that they both wear glasses when it comes to their physical appearances. Other similarities include their incapability of utilizing [[PSI]], which is compensated by their ability to use various mechanical weapons, such as [[gun]]s and bottle rockets. Early concept art from EarthBound, notably, depicts Jeff also wearing a red shirt and having lighter hair, making him more resemble Lloyd.<ref>[[:File:Stonehenge Concept Art.jpg|Concept art, Mother 1+2 Art Book]]</ref><br />
<br />
==Personality and other characteristics==<br />
Lloyd is depicted as a stereotypically nerdy person, being shy and intelligent, and frequently bullied by several of his fellow schoolchildren; he is as a result usually found hiding in trash cans while being at school. As a toddler, he did already display introverted qualities, not letting anyone besides his mother be affectionate toward him. Lloyd already showed a liking of his idol, [[wikipedia:Einstein|Albert Einstein]], at an extremely young age, when he read a book by him on the subject of the [[wikipedia:Theory of relativity|theory of relativity]], which became one of his most treasured possessions when he grew up. He is shown to have a strong liking for science, mainly mechanics, as he is seen to be able to activate industrial rockets and navigate military tanks; one of his fellow schoolmates also mentions how she thinks that Lloyd will grow up to become a computer engineer.<ref>"I think Lloyd will grow up and be a computer engineer." - NPC</ref> His main weapons in-game, only being usable by him, are [[Gun#In Mother|guns]]. He also likes to experiment with mechanical objects, as can be seen in the game when he tries to reproduce a [[List of battle items in Mother#Bottle Rocket|Bottle Rocket]]. Physical education is his least favorite school subject, being something in which he shows little interest. Despite the fact that he is almost daily subjected to bullying, he is more determined than most of his other classmates, doing his best to manage through the days. When he has gone home after school, he usually spends his time on science, together with his father. Later during night, he sleeps for approximately three hours,<ref name=SomeRoidInfo/> usually falling asleep while using his microscope. Lloyd also owns an [[wikipedia:Apple Inc.|Apple Computer]], which usually greets him in the morning, and he is revealed to love a certain theme from the movie [[wikipedia:Ben-Hur (1959 film)|Ben-Hur]].<ref name=kenisu>[http://kenisu.webs.com/motherencyclopedia.htm MOTHER Encyclopedia - The Suburbs of kenisu's Magicant]</ref><br />
<br />
Lloyd's six most treasured possessions are his theory of relativity book, his PC software, his [[wikipedia:Superman|Superman]] doll, his tool set, his eyeglasses, and his trophy from the "Pan-American Concentration Convention: Boy's Division Championship".<ref name=LloydsFavoriteThings>[[:File:LloydsFavoriteThings.gif|Excerpt from Lloyd's Encyclopedia Mother Entry]]</ref> He found the theory of relativity book on his [[Lloyd's father|father]]'s bookshelf at the age of three, and it sparked his interest for Albert Einstein during the following years. He mainly uses his PC to play games, and he can sometimes display aggressive behavior upon losing a game or if a game starts to malfunction. The Superman doll is one of his few possessions that does not pertain to science, where it is hinted that it may be due to him being able to identify himself with Superman, as he has two roles: one as an ordinary man, and one as a hero. His tool set serves more as a memento rather than building devices, as that specific tool set is the first one he ever got, being bought by his mother. Lastly, the trophy he got at the convention was one he managed to win after having displayed an impressive memory capacity, though all that is left of the actual trophy is its stand, as he has used the copper that the trophy consisted of for his various experiments.<ref name=kenisu/><ref name=LloydsFavoriteThings/><br />
<br />
==History==<br />
{{spoiler}}<br />
Lloyd was born in [[Merrysville]], where he was given birth to ten days and ten hours behind the scheduled time, and has lived there from then on. At the age of three, he read a book by Albert Einstein, concerning the theory of relativity, who since then has had great influence on him. He invented "Bathroom TV", which he dedicated to Einstein, when he was four years old, where he from the bathroom directed four mirrors toward the TV in the house's living room, enabling him to watch television while bathing. When he was eight years old, he was near completion of a time machine that he had been building on, also being dedicated to Einstein; he announced it to everyone in his class, but due to his frequent exposure to bullying, he hid in a trash can when making the announcement, and was barely heard by anyone.<ref name=kenisu/><br />
<br />
During the events of {{vg|Mother}}, he is first met by [[Ninten]] in a trash can located on the roof of [[Twinkle Elementary School]] in [[Merrysville]], hiding from the other schoolchildren. When spoken to by Ninten, he initially refuses to come out, being afraid that everyone will pick on him if he does, but after being convinced that Ninten does not want to do him any harm, he leaves the bin and intrdouces himself, and thereafter says that he would like to fly a [[List of key items in Mother#Bottle Rocket|Bottle Rocket]] from [[Sweet's Little Factory]]. After Ninten manages to get him a Bottle Rocket from the factory, Lloyd takes him down to the lab room of the school, in an attempt to reproduce even more rockets, but ultimately fails with the experiment, which instead ends in a huge explosion. He then joins Ninten on his quest in retrieving [[Eight Melodies|eight specific melodies]].<br />
<br />
A set of rocks block the way to the town's [[Union Station|train station]], so the two of them head off to [[Duncan's Factory]], where they thanks to Lloyd's experience in mechanics manage to send away a rocket toward the rocks, which successfully clears the path to the station. They do then via a train go to [[Reindeer]], where a woman gives them a [[List of key items in Mother#Hat|hat]], which she believes belongs to a girl in [[Snowman]]. After going to Snowman, they deliver the hat to a young girl named [[Ana]], who as a result joins Ninten's and Lloyd's party, believing that they will help her find her lost mother.<br />
<br />
The party then heads off to [[Spookane]], where dangerous creatures have taken over a big portion of the settlement, forcing the majority of the citizens to abandon half of the town. Additionally, ghosts and other hostile beings have been showing up in a [[Rosemary Manor|house]] in the outskirts of the town. After obtaining the key from the mother of the family whom once owned the house, the party enters the building, where they find a piano situated deep inside of it, that plays the [[Eight Melodies|fourth melody]] once they have [[check]]ed it.<br />
<br />
The three of them then head back to the Union Station in Merrysville, where they detour around the broken railroad tracks in order to reach the [[Yucca Desert|desert]] on the other side. After walking through the sand-ridden area for a while, the party encounters a cactus that seemingly appears to have a face. After communicating with it [[Telepathy|telepathically]], the cactus will start to sing the [[Eight Melodies|fifth melody]], which the party memorizes. After walking around the desert further, the party meets an old man, who will give them his tank in exchange for ten [[List of key items in Mother#Ticket Stub|Ticket Stub]]s, which can be purchased from him. With the tank in their possession, the trio discovers the entrance to a [[Ruins of Desert|ruin]] situated in the desert; they are however stopped by a [[R7037|huge robot]], whom they are engaged in a battle with. They manage to defeat the mechanical being, but unfortunately lose the tank in the process. They then enter the ruins, and after having gone around the monkey-filled, maze-like area for a while, they find an odd-looking stone that when checked transports them to [[Magicant]].<br />
<br />
The party walks to the [[Magicant Underground]], being the residence to a sleeping dragon, that upon feeling [[Ninten]]'s presence battles them. The dragon starts to sing the [[Eight Melodies|sixth melody]] after being defeated, and then simply goes back to sleep. When exiting the underground, the party are teleported to a cave northwest of [[Youngtown]]. They pass through the town, and continue towards a [[swamp]]. While progressing through the swamp, the party briefly meets [[Lloyd's father]], hiding in a trash can in front of a house. He asks for [[the player]]'s name if they did not input it on their visit in [[Snowman]], and then tells them to look out for Lloyd, stating that he is a real weakling. Later, the trio arrives at the city of [[Ellay]].<br />
<br />
In Ellay, after having purchased a [[List of key items in Mother#Ticket|ticket]], the party gets to perform in front of an audience in a building called the [[Live House]]. The leader of the [[Bla-Bla Gang|local gang]], [[Teddy]], does however confront them after the act, and a fight takes place onstage. The battle is however ended abruptly by Teddy, who is impressed by Ninten's fighting ability. He says that he wants to revenge the death of his parents, and that they must head off to the mountains in order to do so. He then forces Lloyd to leave the party, being doubtful in his strength, and thereafter replaces him, while also taking all his items with him.<br />
<br />
During a later segment of the game, Lloyd makes a return when the party has been attacked by a [[R7038|giant robot]] at [[Mt. Itoi]], where he brings along another tank. He places them inside the tank and takes them down to a house at the base of the mountain, where a doctor resides and offers them free treatment. Teddy did however get more damage from the attack than [[Ninten]] and [[Ana]] and must stay in the house, having his place taken by Lloyd, who states that it is time for himself to prove his strength.<br />
<br />
The party continues up the mountain, where they eventually find a boat situated near a lake. After boarding the boat, they notice that the motor is not working; Lloyd does however manage to fix it without much struggle. After going around the lake for a while, they get sucked into a hidden facility on the bottom of the lake, where they meet a robot named [[Eve]]. After a cutscene, where the facility breaks down and all of them end up on the shore of the lake, Eve joins their team. Farther up the mountain, the party battles a third [[R7038XX|gigantic robot]], who successfully defeats Eve, but the gigantic robot is also destroyed due to the impact of the explosion caused by the destruction of Eve. The remnants of Eve is however revealed to contain the [[Eight Melodies|seventh melody]], leaving the party with only one melody left to memorize.<br />
<br />
The three of them find a gravestone on the mountain's peak, which once checked, plays the [[Eight Melodies|eighth and final melody]]. They then return to Magicant, where [[Queen Mary]], the one who requested Ninten to learn all the eight melodies, resides. They sing all the melodies they have retrieved for her, and she succeeds in remembering the song as a result. Her memory is then entirely brought back to her, and she is revealed to actually be the great-grandmother of Ninten, [[Maria]], and it also revealed that Queen Mary and Magicant are mere illusions created from her consciousness. Magicant, along with all of its inhabitants, then cease to exist, and Maria dies in order to join her [[George|husband]].<br />
<br />
The party is teleported back to the gravestone at [[Mt. Itoi]], and a cave that previously was blocked by rocks appears to be enterable. Inside of the cave, the trio finally gets to meet [[Giegue]], the creature that is the cause of all the horrible things that have occurred throughout the game. They manage to defeat him by singing the melodies they have learned throughout their journey, which is revealed to be his weakness; after being unable to handle their singing, he admits defeat and flies off.<br />
<br />
After finally having defeated Giegue, the party rescues all of the people that have been captured by him, and Lloyd gets the status of a hero at [[Twinkle Elementary School]].<br />
<br />
==Stats==<br />
===Base Stat values===<br />
{| class="wikitable" style="text-align: center; margin: auto;"<br />
|- style="font-style: italic;"<br />
! scope="col" colspan="6"| LEVEL 1<br />
|-<br />
! scope="col" rowspan="2"| STAT<br />
! scope="col" rowspan="2"| BASE VALUE<br />
! scope="col" colspan="4"| LEVEL-UP GROWTH<br />
|-<br />
! scope="col"| 25%<br />
! scope="col"| 25%<br />
! scope="col"| 25%<br />
! scope="col"| 25%<br />
|-<br />
! scope="row"| HP<br />
| 28<br />
| colspan="4"|Based on Strength<br />
|-<br />
! scope="row"| PP<br />
| 0<br />
| colspan="4"|None<br />
|-<br />
! scope="row"| OFFENSE<br />
| 4<br />
| colspan="4"|Same as Fight<br />
|-<br />
! scope="row"| DEFENSE<br />
| 2<br />
| colspan="4"|Same as Speed<br />
|-<br />
! scope="row"| FIGHT<br />
| 4<br />
| +1<br />
| +2<br />
| +2<br />
| +3<br />
|-<br />
! scope="row"| SPEED<br />
| 2<br />
| +0<br />
| +1<br />
| +1<br />
| +2<br />
|-<br />
! scope="row"| WISDOM<br />
| 8<br />
| +3<br />
| +4<br />
| +4<br />
| +5<br />
|-<br />
! scope="row"| STRENGTH<br />
| 4<br />
| +1<br />
| +2<br />
| +2<br />
| +3<br />
|-<br />
! scope="row"| FORCE<br />
| 3<br />
| colspan="2"| +1<br />
| colspan="2"| +2<br />
|}<br />
===Stat growth rate values===<br />
(Information courtesy of Starmen.net[http://starmen.net/mother1/gameinfo/technical/equations.php]) Formula for stat increase during a levelup:<br />
stat gain = (constant + (random number 0-3))/2, rounded down<br />
<br />
{|width=50% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"<br />
!Stat<br />
!Growth rate<br />
!Constant value<br />
|-<br />
|Fight<br />
|☆☆☆<br />
|3<br />
|-<br />
|Speed<br />
|☆<br />
|1<br />
|-<br />
|Wisdom<br />
|☆☆☆☆☆<br />
|7<br />
|-<br />
|Strength<br />
|☆☆☆<br />
|3<br />
|-<br />
|Force<br />
|☆<br />
|2<br />
|}<br />
Stars represent the comparison between other characters' stat growth rate.<br />
<br />
==Gallery==<br />
===Game appearances===<br />
{{Gallery}}<br />
{{Gallery/cell|Lloyd sprite.png|Lloyd|Lloyd's regular appearance.}}<br />
{{Gallery/cell|Lloyd ghost sprite.png|Unconscious|Lloyd's unconscious sprite.}}<br />
{{Gallery/cell|TrashCanM1.png|Trash can|Lloyd's sprite while in the trash can on the roof of [[Twinkle Elementary School]].}}<br />
{{Gallery/cell|FailedTeleportM1.png|Failed Teleport|Lloyd after a failed [[Teleport]] attempt.}}<br />
|}<br />
<br />
===Lloyd's favorite things===<br />
{{Gallery}}<br />
{{Gallery/cell|LloydsFavoriteThing2.png|125px|Artwork of Lloyd's PC Software.}}<br />
{{Gallery/cell|LloydsFavoriteThing3.png|75px|Artwork of Lloyd's Superman doll.}}<br />
{{Gallery/cell|LloydsFavoriteThing5.png|125px|Artwork of Lloyd's glasses.}}<br />
|}<br />
<br />
==References==<br />
{{reflist}}<br />
<br />
{{Mother characters}}<br />
[[it:Lloyd]]</div>Topaz Lighthttps://wikibound.info/w/index.php?title=Ninten&diff=28983Ninten2019-08-13T03:06:46Z<p>Topaz Light: </p>
<hr />
<div>{{YNP}}<br />
{{Character infobox<br />
|enname=Ninten<br />
|jpkana={{tt|にんてん|Ninten}}/{{tt|ニンテン|Ninten}}<ref name=Ninten>[http://earthboundcentral.com/2011/03/ninten-isnt-exactly-ninten/ Ninten isn't Exactly Ninten - EarthBound Central.] Retrieved March 16th, 2011.</ref><br />
|jptrans=Ninten<br />
|image=Ninten.png<br />
|size=120px<br />
|caption=Ninten's official clay model.<br />
|gender=Male<br />
|age=12 years<ref name=SomeNintenInfo>[[:File:SomeNintenInfo.jpg|Excerpt from Ninten's Encyclopedia Mother Entry]]</ref><br />
|eyes=Black<br />
|hair=Black<br />
|games=[[EarthBound Beginnings]]<br />
|town=[[Podunk]]<br />
|relativesyn=yes<br />
|relatives=[[Ninten's father|Unnamed father]]<br>[[Carol]] <small>(mother)</small><br>[[Mimmie and Minnie|Mimmie]] <small>(sister)</small><br>[[Mimmie and Minnie|Minnie]] <small>(sister)</small><br>[[Mick]] <small>(dog)</small><br>[[George]] <small>(great-grandfather)</small><br>[[Maria]] <small>(great-grandmother)</small><br />
|travelparty=[[Ana]]<br>[[Lloyd]]<br>[[Teddy]]<br />
|weapon=[[Baseball bat]]s<br />
|PSIcapable=Yes<br />
}}<br />
'''Ninten''' ({{tt|ニンテン|Ninten}} ''Ninten'') named '''Ken''' in the novelization<ref name=Ninten/> is the main character and protagonist in ''[[Mother (video game)|EarthBound Beginnings]]'', the first game of the [[EarthBound (series)|EarthBound series]]. He lives together with his [[Carol|mother]], his [[Mimmie and Minnie|sisters]] and his [[Mick|dog]] in a [[Ninten's house|house]] in the northern outskirts of [[Podunk]].<br />
<br />
==Physical appearance==<br />
Ninten weighs 42 kg, is 152 cm tall, and has blood type A.<ref name=SomeNintenInfo/> He has short, black hair, although he usually wears a red cap with a blue brim, likely due to his interest in baseball, making his hair unable to be seen in-game; in his clay model, he is also shown to have visible forelocks. He wears a striped t-shirt, with the colors blue and yellow; however, the t-shirt of his Japanese sprite was originally colored blue with one black stripe. He also wears blue shorts, blue shoes with white edges, and a pair of red socks, which together make a portion of his legs visible. Red blushes can also be seen on his cheek on his clay model, being a typical feature of several ''Mother'' characters.<br />
<br />
Ninten is often compared with [[Ness]], whom appears to be based on Ninten. Because of this, Ninten is often overshadowed by him, as ''[[EarthBound]]'' and Ness are overall much more known. In the fan community, Ninten is usually depicted with a bandana around his neck and with more variety in the coloring of his shirt, in order to distinguish him from Ness, which is due to his appearance in a Japanese commercial for ''Mother''[https://www.youtube.com/watch?v=yQUN7QAnMpO] where these features were added.<br />
<br />
His physical appearance is compared with [[wikipedia:Luke Skywalker|Luke Skywalker]] from the ''Star Wars'' franchise by several of his female classmates.<ref name=kenisu>[http://kenisu.webs.com/motherencyclopedia.htm MOTHER Encyclopedia - The Suburbs of kenisu's Magicant]</ref><br />
<br />
==Personality and other characteristics==<br />
Ninten displays few distinct traits and little personality throughout the game, due to him having the role of a typical [[wikipedia:Silent protagonist|silent protagonist]]. He has only one sentence of actual dialogue in the entire game, being in the ending sequence of the game, where he merely states that it would be nice to have some rest, as the Earth's crisis is over.<ref>"Well, now that the Earth's crisis is finally over, I think I'll just lay down for a moment and Zzzzzzzzz" - Ninten</ref> He is however shown to be the only main character in the game who is [[Status ailment#Asthma attack|asthmatic]], being a property which affects him negatively in-game if he is exposed to exhaust gases, and can only be cured by the use of [[List of recovery items in Mother#Asthma Spray|Asthma Spray]]. He and [[Ana]] are also the only party members that can utilize [[PSI]], although Ninten is only capable of using defensive PSI moves. His main weapons are [[Baseball bat]]s, being the only items in the game that are unique to him, and which is also a trait that is succeeded by [[Ness]] in ''[[EarthBound]]''. His personality has been expanded and elaborated on in several guides and books, though the degree of canonicity in these are debatable.<br />
<br />
In ''Encyclopedia Mother'', he is depicted as an energetic and adventurous boy, being compared with [[wikipedia:Indiana Jones|Indiana Jones]]. His dog, [[Mick]], is very close to him, especially during his years as an infant. He is very popular in school, and has been chosen as "Mr. Leader" by his fellow classmates. He also displays a strong interest in baseball, being a "team regular" in the boys' baseball team, and thus plays baseball routinely. Being kept a secret from his mother, he enjoys playing the electric guitar that his father has gotten for him, especially when being accompanied by Mick. His [[favorite food]] is prime rib, which his mother serves for dinner once a week.<ref>[[:File:PrimeRibRef.jpg|Excerpt from Ninten's Encyclopedia Mother Entry]]</ref> Ninten also loves penguins, even owning a penguin toy, which is one of his most cherished possessions.<ref name=kenisu/><br />
<br />
Among Ninten's favorite things are his baseball cap, a ticket to the Tokyo Giants, a photo of [[Maria|his great-grandmother]], a ball signed by [[wikipedia:Shigeo Nagashima|Shigeo Nagashima]], a bent spoon, and a penguin toy.<ref name=NintensFavoriteThings>[[:File:NintensFavoriteThings.gif|Excerpt from Ninten's Encyclopedia Mother Entry]]</ref> He got the baseball cap from his father, and it is considered to be his trademark; he rarely takes it off, being mainly when he showers, when it comes off as a result from a powerful swing when playing baseball, or when he sleeps, as can be seen in the expanded ending of ''{{vg|Mother}}''. The Tokyo Giants tickets were brought to him by his father after a trip to Japan, which Ninten believes is the "sister team" of the [[wikipedia:San Francisco Giants|San Francisco Giants]], being his favorite team. The sepia-colored, elliptical-bordered photo of his great-grandmother is kept in his desk, and is something he really treasures. The right half of the photo, which is thought to depict her husband, [[George]], has been torn off. Ninten received the ball signed by Shigeo Nagashima when he was watching a match in the "big leagues", and thereafter noticed that Nagashima sat next to him, recalling him from a special feature in a baseball magazine. The bent spoon became curved when he played with it during a dinner, when he already was full due to earlier having eaten at a hot dog stand, and as a result was unable to restrain himself, and bent the spoon through unknown means. Lastly, Ninten keeps the penguin toy due to his interest of penguins. When penguins were introduced at the [[Choucream Zoo|local zoo]], it made a really big impression on him, as he previously only had seen them on pictures and TV.<ref name=kenisu/><ref name=NintensFavoriteThings/><br />
<br />
==History==<br />
{{spoiler}}<br />
The game starts off with Ninten's [[Ninten's house|home]] being invading by a poltergeist. Several inanimate objects are brought to life during the paranormal phenomenon, including [[lamp]]s and one of Ninten's [[Mimmie and Minnie|sister]]s' [[doll]]s. After defeating the doll, he finds a music box inside of it, which starts to play a [[Eight Melodies|melody]], whose significance is left ambiguous, but still is memorized by him. After the event is over and the poltergeist has disappeared, Ninten gets a call from his [[Ninten's father|father]], who vaguely expresses that it is time for Ninten to go on "a little adventure" in order to explore the potential of his powers. He also tells Ninten that there is something in the house's basement that might assist him during his journey, although he has forgotten where he put the key that is needed in order to make it accessible. After Ninten has retrieved the [[List of key items in Mother#Basement Key|key]] from [[Mick|his dog]] and obtained his [[Great-Grand Father's Diary|great-grandfather's diary]] from the basement, he initiates his journey by heading to the closest town, Podunk.<br />
<br />
On the way there, Ninten spots a [[Mrs. Lindgren|woman]] in panic in front of her home. Asking what is wrong, the woman tells him that her daughter, [[Pippi]], has gone missing. He continues into town and learns that several odd occurrences have struck the settlement; poltergeists intruding people's homes, zombies roaming around in the town, animals that are running amok in the town's zoo, and a girl who is lost somewhere in the cemetery. After talking to the [[A. Goodman|mayor]] of Podunk, he implores Ninten to rescue the missing girl. Ninten eventually finds her in a casket deep inside of the [[South Cemetery|cemetery]]. Pippi shows a liking to her rescuer, giving him a [[Franklin Badge]] if he acknowledges his bravery and modesty. Going back into town and leaving Pippi in the hands of the mayor, Ninten and Pippi part ways. The mayor then requests him to go the zoo, hoping that he will take care of the issues occurring there.<br />
<br />
Before heading to the zoo however, Ninten takes a stop at the town's department store. When going to the top floor he is informed that all the animals but a [[List of key items in Mother#Canary Chick|canary chick]] have escaped from the store. The salesman tries to sell Ninten the chick for {{$}}85, but if refused, it will be received for free. The chick is taken to [[Canary Village]] to have it returned to its mother. The mother, named [[Laura]], ecstatic about her returned chick, sings another melody that Ninten memorizes, being the second one. He then continues on to the zoo.<br />
<br />
When entering the [[Choucream Zoo]], Ninten will encounter many hostile animals and walk in a snake-like pattern before reaching the [[Choucream Zoo#Superintendent's Office|Superintendent's Office]] in the eastern portion of the zoo. Here, he will engage a battle with [[Starman Jr.]] after examining a capsule-like object on the building's top floor. When it has been defeated, the odd sound that is revealed to be the reason for the animals' strange behavior disappears, turning the zoo into its original state again. Within one of the zoo's fences resides a monkey, who sings the third melody when a sign attached to the fence is read.<br />
<br />
Even though no reward will be given from the mayor for the deed, a cave to the east of the zoo will become accessible. Inside of the cave, Ninten will come across a strange rock-like object, that telepathically will ask him a vague riddle-like question. When he finds a corresponding answer in his great-grandfather's diary, and then says it out loud, he will be transported to the mysterious land of [[Magicant]]. Upon entering a [[Queen Mary's Castle|castle]] in the northern portion of Magicant, Ninten will meet the the governing figure of the land, [[Queen Mary]]. She requests him to retrieve the eight notes of a song, which she herself has forgotten, and then return to sing it for her. Ninten then exits Magicant through an [[Magicant Underground|underground maze]], and is sent to another rock-like object located inside of a cave.<br />
<br />
After exiting the cave, he discovers that he has been teleported to the outskirts of [[Merrysville]]. Inside of the town's [[Twinkle Elementary School|elementary school]], Ninten meets a boy hiding in a trash can on the school's roof. He refuses to come out of the bin, fearing that the other students will continue to pick on him, but eventually gathers enough courage to leave the bin, and then introduces himself as [[Lloyd]], followed by him saying that he would like to fly a [[List of battle items in Mother#Bottle Rocket|Bottle Rocket]]. In a [[Sweet's Little Factory|factory]] to the south, Ninten manages to find a Bottle Rocket, being located in a trash can, which he picks up. When shown to Lloyd, he becomes excited for finally having a Bottle Rocket in his possession, and thereafter leads Ninten to the school's lab, and does after a failed experiment, involving the Bottle Rocket, join Ninten on his journey.<br />
<br />
The duo heads to [[Duncan's Factory]], where they thanks to Lloyd manages to activate one of the factory's rockets, which they do in order to get rid of the rocks obstructing the way to [[Union Station]]. When the station becomes accessible, the two of them take a train to [[Reindeer]], where they meet an old woman, who gives them a [[List of key items in Mother#Hat|hat]], believing it to be the property of a girl in [[Snowman]]. After showing the hat to a girl named [[Ana]], who lives in a [[Snowman Chateau|chateau]] in the eastern portion of Snowman, she will tell Ninten that he is the boy that she has seen in her dreams and who will help her to find her lost mother, and thereafter joins Ninten and Lloyd on their journey.<br />
<br />
The three of them take the train to [[Spookane]], which is shown to have been overrun by malevolent animals and alien-like beings upon their arrival. They head to the inhabited portion of the town, where people express worry concerning the current circumstances, not only being concerned about the creatures that have infested the western portion of the town, but also the ghost-like creatures that have assumed control over the [[Rosemary's house|house of the Rosemarys]]. Ninten is entrusted with the [[List of key items in Mother#Ghost House Key|key to the house]] by the mother of Rosemarys, being certain that Ninten will get the place back into normal. Deep inside of the house, Ninten and his friends find a piano that plays by itself, and that plays the fourth melody when [[check]]ed.<br />
<br />
The party returns to Union Station, where they discover that a small portion of the tracks leading to the east are demolished, making it impossible for the train to transport them beyond that point. They do instead make a detour around the cliffs north of the tracks, leading to them ending up in [[Yucca Desert]]. In the desert, the party come across a cactus with some facial features. After using [[Telepathy]] on it, it will start to sing the fifth melody. To the east of the cactus resides a man, who will let Ninten and his friends borrow his tank once they have obtained ten [[List of key items in Mother#Ticket Stub|Ticket Stub]]s, which can be purchased from him from prices between {{$}}5 to $15. After the tank has been obtained, the party heads further to the east, to the [[Ruins of Desert]], whose entrance is guarded by an [[R7037|enormous robot]] that must be battled in order to enter; the tank must however be sacrificed during the battle with it. The ruins are inhabited by various monkeys and has a maze-like layout; when the party manages to traverse the ruins and reach an entrance leading to a cave with yet another rock-like object, they will yet again be transported to [[Magicant]].<br />
<br />
In the [[Magicant Underground]], a sleeping [[dragon]] resides, and Ninten should at this point have enough experience to be capable of waking it from its slumber, which will lead to the initiation of a battle. After being defeated, the dragon will reveal the sixth melody, and then go back to sleep. When Ninten exits from the underground this time however, he will be teleported to a new cave, being to the northwest of [[Youngtown]].<br />
<br />
Upon entering Youngtown, Ninten and his friends discover that the majority of the adults have been abducted from the town, and all of the children being in panic due to the loss of their parents. After walking around in the town for some time, the party will meet a [[Garrickson baby|baby]] that communicates with them telepathically, and who teaches them how to [[teleport]]. The party continues through the [[swamp]] to east, where they meet a [[Pippi]], the girl who Ninten rescued in an earlier segment of the game, and who will offer them full [[Status|stat]] recovery.<br />
<br />
After having traversed through the swamp, the party reaches the city of [[Ellay]], being infamous for the criminal [[Bla-Bla Gang]], whose [[B.B. Gang|member]]s can get very hostile after being interacted with. The party purchases a [[List of key items in Mother#Ticket|ticket]] from the city's department store, in order to enter the [[Live House]]. There, they are asked to perform onstage, where they get to dance and [[All That I Needed (Was You)|sing]]. After the party is done with the performance, the leader of the [[Bla-Bla Gang]], [[Teddy]], approaches them and asks them if they were the ones beating up on his fellow gang members, which is followed by a battle between Ninten and the gang leader. The battle will however break off after a couple of turns, as Teddy gets impressed by Ninten's ability to fight, calling the match a draw. He explains that he seeks vengeance for his dead parents, and kicks off [[Lloyd]] from the team, as he thinks of his ability to fight as being poor, taking his place instead.<br />
<br />
Ninten, Ana and Teddy head off towards the base of [[Mt. Itoi]], southeast of Ellay. They first go through a confusing maze-like set of caves, and once they have found an exit, they reach a plateau-like portion on the exterior of the mountain, where they must climb the roots of several stumps in order to progress up the mountain. Here, they will fortunately meet a healer, who will heal the entire party. Teddy temporarily leaves Ninten and Ana to themselves, as he has to make a few phone calls. A scene where Ninten and Ana dance together occurs, and ends in Ana confessing her love to Ninten. They are interrupted by Teddy, who tells them that it is time to leave; however, a loud noise appears, followed by the appearance of another [[R7038|gigantic robot]], which is engaged in a battle with them. The party is chanceless against the strength of the robot, and faints one by one. Lloyd luckily shows up after the battle, while driving a new tank, and rescues the party by transporting them to the house of a doctor, being located outside of the entrance to Mt. Itoi. Teddy did however suffer more damage from the battle than Ninten and Ana, and is left fatally wounded in the doctor's house, while Lloyd reaccompanies the party.<br />
<br />
The party, rejoined by Lloyd, scales the mountain yet again. After they have passed the caves and the first accessible plateau of the mountain, they reach a lake. There is a boat located near the shore, which they board. After cruising around for a while, the party reaches a portion of the lake that is affected by a whirlpool. They are then pulled down in the water by the vortex, and they all end up in a laboratory-like facility. There, they meet a robot named [[Eve]], who is brought to life when feeling the presence of Ninten. It says that it was built by [[George]], Ninten's great-grandfather, in order to protect Ninten. The glass windows of the facility successively break during its speech, and the entire facility ultimately breaks down, washing the entire party ashore.<br />
<br />
With Eve in their party, the four of them continues up the peak of Mt. Itoi. When they approach the top plateau of the mountain, the party is attacked by yet another [[R7038XX|huge robot]]. Eve gets destroyed by the robot during the battle, however, the explosion is so powerful that the other robot is destroyed along with Eve. When checking the remains of Eve, the seventh melody is played. The party continues on, and eventually reaches the peak of the mountain, where they find what appears to be a gravestone. When examining the stone slab, a crystal appears in front of them, and starts to speak. It reveals that the love of Ninten's great-grandmother, [[Maria]], was scattered in form of melodies, before teaching Ninten the eighth and final melody; the crystal thereafter disappears.<br />
<br />
Ninten and his friends head back to Magicant, to show Queen Mary that they have gathered all the eight melodies. When they have sung the melodies, the queen remembers the song and starts to sing it herself. Afterwards, she and the entirety of Magicant are revealed to be illusions created from the consciousness of Maria. The queen disappears, along with Magicant, in order for Maria to join her husband among the dead.<br />
<br />
The party is then teleported back to the gravestone at the peak of Mt. Itoi, where a cave that previously was blocked by boulders is located, but now appears to be accessible. They enter the cave and proceed through it to a deeper portion of it, where a huge ship slowly ascends, eventually leading to a battle with [[Giegue]], the entity responsible for all the terrible occurrences throughout the game. He says during the battle that he is thankful to Ninten's family, but that the people of Earth must perish; he does however momentarily seem to offer to spare Ninten's life, which is declined by Ninten. When he has finished the speech, the party starts to sing the [[Eight Melodies|eight melodies]], being constantly interrupted by Giegue, who tells them to stop, obviously being affected by their singing. He eventually retreats after the song has been sung repeatedly, and promises Ninten that they shall meet each other again, and thereafter flies off with the Mother Ship.<br />
<br />
After the defeat of Giegue, the party frees the humans that have been abducted by Giegue, several of whom return to their children in [[Youngtown]]. Ninten himself returns to his home in Podunk, being greeted by his mother and sisters. He and Ana are confirmed to stay in touch by sending each other letters after the events of the game. Ninten can also be seen resting in the ending, due to the Earth's crisis finally being over.<br />
<br />
==Stats==<br />
===Base values===<br />
{| class="wikitable" style="text-align: center; margin: auto;"<br />
|- style="font-style: italic;"<br />
! scope="col" colspan="6"| LEVEL 1<br />
|-<br />
! scope="col" rowspan="2"| STAT<br />
! scope="col" rowspan="2"| BASE VALUE<br />
! scope="col" colspan="4"| LEVEL-UP GROWTH<br />
|-<br />
! scope="col" colspan="2"| 50%<br />
! scope="col" colspan="2"| 50%<br />
|-<br />
! scope="row"| HP<br />
| 30<br />
| colspan="4"|Based on Strength<br />
|-<br />
! scope="row"| PP<br />
| 8<br />
| colspan="4"|Based on Force<br />
|-<br />
! scope="row"| OFFENSE<br />
| 5<br />
| colspan="4"|Same as Fight<br />
|-<br />
! scope="row"| DEFENSE<br />
| 5<br />
| colspan="4"|Same as Speed<br />
|-<br />
! scope="row"| FIGHT<br />
| 5<br />
| colspan="2"| +2<br />
| colspan="2"| +3<br />
|-<br />
! scope="row"| SPEED<br />
| 5<br />
| colspan="2"| +2<br />
| colspan="2"| +3<br />
|-<br />
! scope="row"| WISDOM<br />
| 5<br />
| colspan="2"| +2<br />
| colspan="2"| +3<br />
|-<br />
! scope="row"| STRENGTH<br />
| 5<br />
| colspan="2"| +2<br />
| colspan="2"| +3<br />
|-<br />
! scope="row"| FORCE<br />
| 5<br />
| colspan="2"| +2<br />
| colspan="2"| +3<br />
|}<br />
===Stat growth rate values===<br />
(Information courtesy of Starmen.net[http://starmen.net/mother1/gameinfo/technical/equations.php]) Formula for stat increase during a levelup:<br />
stat gain = (constant + (random number 0-3))/2, rounded down<br />
<br />
{|width=50% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"<br />
!Stat<br />
!Growth rate<br />
!Constant value<br />
|-<br />
|Fight<br />
|☆☆☆☆<br />
|4<br />
|-<br />
|Speed<br />
|☆☆☆☆<br />
|4<br />
|-<br />
|Wisdom<br />
|☆☆☆<br />
|4<br />
|-<br />
|Strength<br />
|☆☆☆☆<br />
|4<br />
|-<br />
|Force<br />
|☆☆☆☆<br />
|4<br />
|}<br />
Stars represent the comparison between other characters' stat growth rate.<br />
<br />
==PSI level up list==<br />
{{Character learnlist}}<br />
{{Character learnlist/cell|Start|Telepathy}}<br />
|-<br />
{{Character learnlist/cell|3|Lifeup{{!}}LifeUp|alpha}}<br />
|-<br />
{{Character learnlist/cell|4|Hypnosis}}<br />
|-<br />
{{Character learnlist/cell|5|Healing|alpha}}<br />
|-<br />
{{Character learnlist/cell|7|Defense Up{{!}}DefenseUp|alpha}}<br />
|-<br />
{{Character learnlist/cell|9|Defense Down{{!}}Def.Down|alpha}}<br />
|-<br />
{{Character learnlist/cell|11|4th-D Slip}}<br />
|-<br />
{{Character learnlist/cell|13|PSIShield|alpha}}<br />
|-<br />
{{Character learnlist/cell|14|QuickUp}}<br />
|-<br />
{{Character learnlist/cell|16|Healing|beta}}<br />
|-<br />
{{Character learnlist/cell|18|Offense Up{{!}}OffenseUp}}<br />
|-<br />
{{Character learnlist/cell|19|Healing|gamma}}<br />
|-<br />
{{Character learnlist/cell|22|Healing|pi}}<br />
|-<br />
{{Character learnlist/cell|24|Defense Up{{!}}DefenseUp|beta}}<br />
|-<br />
{{Character learnlist/cell|27|Defense Down{{!}}Def.Down|beta}}<br />
|-<br />
{{Character learnlist/cell|29|Lifeup{{!}}LifeUp|beta}}<br />
|-<br />
{{Character learnlist/cell|30|PSIShield|beta}}<br />
|-<br />
{{Character learnlist/cell|33|Lifeup{{!}}LifeUp|gamma}}<br />
|-<br />
{{Character learnlist/cell|34|PowerShield}}<br />
|-<br />
{{Character learnlist/cell|35|Healing{{!}}SuprHealing}}<br />
|-<br />
{{Character learnlist/cell|38|Lifeup{{!}}LifeUp|pi}}<br />
|}<br />
<br />
===Event moves===<br />
{{Character learnlist}}<br />
{{Character learnlist/cell|Event|Teleport}}<br />
|}<br />
Ninten learns [[Teleport]] from a baby in [[Youngtown]] after talking to it via [[telepathy]].<br />
<br />
==In the Super Smash Bros. series==<br />
Unlike the other main protagonists, Ninten never made an appearance as a playable character, and instead just a random sticker in [[Super Smash Bros. Brawl]], and a Spirit in [[Super Smash Bros. Ultimate]].<br />
<br />
==Similarities to [[Ness]]==<br />
{{Gallery|galleryname=Comparison between Ness and Ninten<br />
}}<br />
{{Gallery/cell|Ness-clay.png|80px| Ness}}<br />
{{Gallery/cell|Ninten.png|74px| Ninten}}<br />
|}<br />
Fans have noted the resemblance between Ness and Ninten in the past. Because of their similar appearances many fans consider them to be the same characters, although recent evidence points towards them being different. Even though Ninten and Ness share many similarities, they have several differing qualities, mainly being visible in their official clay models. The brim of Ninten's cap is pointed to the left of his head, whereas Ness's points to the right, although Ness's brim is directed backwards in his American clay model, being slightly pointed to the left. Ninten's forelocks have a more spiky look, while Ness's are more rounded, although his American model has been altered to be more spiky-looking. While Ninten has red socks and blue shoes, Ness instead wears white socks and red shoes. Ness additionally carries around a backpack, whereas Ninten does not. It appears Ness's resemblance to [[Ninten]] was left as ambiguous by [[Shigesato Itoi]] intentionally as he intended for players to decide if they're the same character or different<ref>[http://yomuka.wordpress.com/2009/04/30/famitsu-06191992/ Weekly Famitsu – June 19, 1992]</ref>, he seems to have even ''suggested'' for players to think of them as the same.<br />
<br />
==Gallery==<br />
===Game appearances===<br />
{{Gallery}}<br />
{{Gallery/cell|Ninten sprite.png|Ninten|Ninten's regular appearance.}}<br />
{{Gallery/cell|Ninten ghost sprite.png|Unconscious|Ninten's unconscious appearance.}}<br />
{{Gallery/cell|Ninten(Japanese).png|Japanese|Ninten's regular appearance from the Japanese [[Nintendo Entertainment System|Famicom]] version.}}<br />
{{Gallery/cell|NintenSmiling.png|Smiling|Ninten as he appears when being thought of by [[Ana]].}}<br />
|-<br />
{{Gallery/cell|NintenAsleep.png|Sleeping|Ninten as he appears while being hatless and asleep.}}<br />
{{Gallery/cell|FailedTeleportM1.png|Failed Teleport|Ninten after a failed [[Teleport]] attempt.}}<br />
|}<br />
<br />
===Ninten's favorite things===<br />
{{Gallery}}<br />
{{Gallery/cell|NintensFavoriteThing1.png|100px|Artwork of Ninten's baseball cap.}}<br />
{{Gallery/cell|NintensFavoriteThing2.png|125px|Artwork of Ninten's GIANTS tickets.}}<br />
{{Gallery/cell|NintensFavoriteThing3.png|100px|Artwork of Ninten's Nagashima-signed ball.}}<br />
{{Gallery/cell|NintensFavoriteThing4.png|125px|Artwork of Ninten's bent spoon.}}<br />
|-<br />
{{Gallery/cell|NintensFavoriteThing5.png|100px|Artwork of Ninten's penguin toy.}}<br />
|}<br />
<br />
==Trivia==<br />
*Ninten's name was not officially confirmed until Super Smash Bros. Brawl. In Japan he was named '''Boku''' (which means "Me") in the instruction manual, and the novelization named him '''Ken'''. When his recent clay model released in Japan he was named Ninten.<br />
*Ninten's name comes from the first six letters in Nintendo.<br />
*Ninten never talks in the Japanese version of the game as the localized version of the game added the extra ending where he says:<br />
{|width=40% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;<br />
|-<br />
|"Well, now that the Earth's crisis is finally over, I think I'll just lay down for a moment and Zzzzzzzzz"<br />
|}<br />
:As Ness is implied to be talking when leaving [[Magicant]] in [[EarthBound]] and Lucas talks prior to Chapter 4 in [[Mother 3]], Ninten is the only protagonist in the series to never talk at all in Japan.<br />
*Ninten is the only main protagonist to not appear in the Super Smash Bros series.<br />
*The name Ninten was used in manuals for other [[Nintendo]] media when referring to a character who the player names<ref name=Ninten>[http://earthboundcentral.com/2011/03/ninten-isnt-exactly-ninten/ Ninten isn't Exactly Ninten - EarthBound Central.] Retrieved March 16th, 2011.</ref>.<br />
**Additionally, Ninten was originally going to be one of the few default names of [[bulbapedia:Red (game)|Red]], the protagonist of [[bulbapedia:Pokemon Red and Blue|Pokemon Red and Blue]], another game released by [[Nintendo]] and [[Ape Inc.]].<br />
*Ninten has the most known family relatives of the series' main protagonists, having six (seven if Giygas is counted, which in that case would make Giygas his adoptive grand-uncle) compared to Ness having three, and Lucas having four.<br />
*The E3 2015 trailer for EarthBound Beginnings erroneously entered '''steak''' for Ninten's favorite food instead of '''prime-ribs'''; steak is Ness's favorite food, not Ninten's.<br />
==References==<br />
{{reflist}}<br />
<br />
{{Mother characters}}<br />
<br />
[[it:Ninten]]</div>Topaz Lighthttps://wikibound.info/w/index.php?title=Eagle&diff=28220Eagle2019-06-01T11:10:10Z<p>Topaz Light: </p>
<hr />
<div>{{Enemy infobox/M1<br />
|enname=Eagle<br />
|jpkana={{tt|イーグル|Īguru}}<br />
|jptrans=Eagle<br />
|image=Eagle.gif<br />
|size=Eagle<br />
|HP=45<br />
|PP=0<br />
|offense=32<br />
|defense=44<br />
|fight=20<br />
|force=40<br />
|speed=60<br />
|strength=20<br />
|wisdom=30<br />
|exp=36<br />
|money=30<br />
|itemdrop=no<br />
|location=[[Merrysville]] and surrounding areas<br>[[Reindeer]]<br>[[Spookane]]<br />
}}<br />
The '''Eagle''' is an enemy in {{vg|Mother}}. In battle, Eagles often attack in groups of two or three.<br />
<br />
==In-game description==<br />
"''Its quickness is the source for its pride.''"<br />
<br />
{{M1Enemies}}<br />
{{stub-enemy}}</div>Topaz Lighthttps://wikibound.info/w/index.php?title=PSI&diff=28198PSI2019-04-11T21:45:00Z<p>Topaz Light: </p>
<hr />
<div>'''PSI''' (''Psionics''), including the subcategory '''PK''' (''Psychokinesis''), are the psychic powers that appear throughout {{se|Mother}} series.<br />
== Origin and discovery ==<br />
PSI was originally the provenance of [[Giygas]]'s race. When [[George]] and [[Maria]] were abducted by these aliens in the early 1900s, George studied the powers and eventually passed down his research notes to [[Ninten]], his great-grandson. Many humans with no connection to the aliens or to George's family line are also shown to be able to use PSI, such as [[Ana]], [[Ness]], [[Paula]], [[Poo]], [[Lucas]], [[Claus]], [[Kumatora]], and [[Garrickson baby|the Garrickson baby]].<br />
== Types of PSI ==<br />
PSI moves become stronger as the user levels up, with the level of strength denoted by the Greek letters α (alpha), β (beta), γ (gamma), π (pi), Σ (sigma), and Ω (omega), in ascending order of potency. The π power level only appears in ''{{vg|Mother}}'', while the Σ power level only appears in ''[[Earthbound]].'' PSI can be compartmentalized into four different categories: <br />
*'''Assist PSI''' are PSI moves that alter parameters of allies or foes, inflict status effects, or raise shields. <br />
*'''Offense PSI''' are PSI moves that inflict damage. All PSI moves in this category bear the prefix "PK", except in ''[[EarthBound]],'' where "PSI" is used instead.<br />
*'''Recover PSI''' are PSI moves that replenish HP or PP, or remove status effects.<br />
*'''Other PSI''' are PSI moves designed to be used outside of battle on the field map, such as [[Teleport]]. No PSI of this category exist in ''[[Mother 3]].''<br />
<br />
==Qualities of PSI==<br />
PSI costs PP to use, which can be recovered by eating certain foods or resting at a hotel. When a character [[Status ailment#Can't concentrate|can't concentrate]] or is [[Status ailment|forgetful]], they can't use PSI. In ''[[Mother 3]],'' when a character is learning a new PSI technique, they will become [[Status ailment|feverish]], slowing them to a walk.<br />
===[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}===<br />
"''PSI is a mysterious and useful power that can [[Lifeup|replenish your energy]] or even assist in your [[Teleport|transportation needs]]. Using PSI will deplete your PP.''"<br />
{{PSI moves}}<br />
{{stub-psi}}<br />
[[Category:PSI|*]] [[Category:Skill sets]]</div>Topaz Lighthttps://wikibound.info/w/index.php?title=PK_Thunder&diff=28054PK Thunder2019-03-08T21:13:45Z<p>Topaz Light: Added information regarding PSI Thunder erasing any PSI or PSI Power Shields on targets it hits in EarthBound. Nifty!</p>
<hr />
<div>{{PSI infobox<br />
|enname=PK Thunder<br />
|altnameyn=yes<br />
|altname=PSI Thunder<br />
|jpkana={{tt|PKサンダー|PK Sandā}}<br />
|jptrans=PK Thunder<br />
|image=PKThunder.gif<br />
|size=PK Thunder<br />
|caption=PK Thunder α in ''Mother 3''<br />
|ranks=α (Alpha)<br/>β (Beta)<br/>γ (Gamma)<br/>Ω (Omega)<br />
|target=Enemy<br />
|category=Attack<br />
|games=[[Mother (video game)|Mother]]<br/>[[EarthBound]]<br/>[[Mother 3]]<br />
|SSB=yes<br />
|SSBappear=[[Super Smash Bros.]]<br/>[[Super Smash Bros. Melee|Melee]]<br/>[[Super Smash Bros. Brawl|Brawl]]<br />
|learned=[[Ana]]<br/>[[Paula]]<br/>[[Poo]]<br/>[[Kumatora]]<br/>[[Ness]] <small>(Smash Bros. only)</small><br/>[[Lucas]] <small>(Smash Bros. only)</small><br />
}}<br />
'''PK Thunder''' is a [[PSI]] attack, introduced in [[Mother (video game)|Mother]]. It is a electricity-based attack that summons bolts of lightning to strike random targets, with more being called down at higher stages. PK Thunder can be reflected by the [[Franklin Badge]] in [[EarthBound]] and [[Mother 3]].<br />
<br />
==In [[Mother (video game)|Mother]]==<br />
{{PSI learnlist}}<br />
{{PSI learnlist/cell|α|10-12 points of damage to one enemy|3|[[Ana]]|2}}<br />
|-<br />
{{PSI learnlist/cell|β|48-55 points of damage to one enemy|6|[[Ana]]|9}}<br />
|-<br />
{{PSI learnlist/cell|γ|48-55 points of damage to all enemies|12|[[Ana]]|28}}<br />
|}<br />
<br />
==In [[EarthBound]]==<br />
{{PSI learnlist}}<br />
{{PSI learnlist/cell|α|60-180 points of damage to one random enemy|3|[[Paula]]<br/>[[Poo]]|8<br/>15}}<br />
|-<br />
{{PSI learnlist/cell|β|60-180 points of damage to two random enemies|7|[[Paula]]<br/>[[Poo]]|25<br/>15}}<br />
|-<br />
{{PSI learnlist/cell|γ|100-300 points of damage to three random enemies|16|[[Paula]]<br/>[[Poo]]|57<br/>41}}<br />
|-<br />
{{PSI learnlist/cell|Ω|100-300 points of damage to four random enemies|20|[[Poo]]|55}}<br />
|}<br />
*The probability of Thunder hitting an enemy is calculated as ''Number of foes/4'', and the probability will not decrease if some enemies are defeated before the attack is finished. There is also no elemental resistance for thunder, meaning the damage will never decrease. In addition, PSI Thunder will also erase [[PSI Shield|psychic shields or psychic power shields]] protecting any combatants it connects with.<br />
==In [[Mother 3]]==<br />
{{PSI learnlist}}<br />
{{PSI learnlist/cell|α|120-130 points of damage to one random enemy, 15% chance of [[paralysis (status)|paralysis]]|7|[[Kumatora]]|12}}<br />
|-<br />
{{PSI learnlist/cell|β|120-130 points of damage to two random enemies, 15% chance of paralysis|15|[[Kumatora]]|32}}<br />
|-<br />
{{PSI learnlist/cell|γ|170-230 points of damage to three random enemies|21|[[Kumatora]]|49}}<br />
|-<br />
{{PSI learnlist/cell|Ω|170-230 points of damage to four random enemies|32|[[Kumatora]]|57}}<br />
|}<br />
<br />
==In the [[Super Smash Bros. (series)|Super Smash Bros.]] series==<br />
PK Thunder is Ness's Special Up move, available in all Super Smash Bros. games. He can redirect it at himself to fire himself at enemies, which does much damage. In [[Super Smash Bros. Brawl]], PK Thunder is once again Ness' Special Up move, but is also now Lucas'. Lucas' is different in the fact that it can move through enemies, while Ness' can't.<br />
<br />
==Gallery==<br />
{{Gallery}}<br />
{{Gallery/cell|M3 Thunder Alpha.PNG|Alpha, Beta|PK Thunder α and β in Mother 3}}<br />
{{Gallery/cell|M3 Thunder Gamma.PNG|Gamma, Omega|PK Thunder γ and Ω in Mother 3}}<br />
|}<br />
{{PSI moves}}</div>Topaz Lighthttps://wikibound.info/w/index.php?title=Giygas&diff=26808Giygas2017-08-18T07:50:28Z<p>Topaz Light: </p>
<hr />
<div>{{construction}}<br />
{{Character infobox<br />
|enname=Giygas<br />
|jpkana={{tt|ギーグ|Gīgu}}<br />
|jptrans=Gyiyg<br />
|image=Giegue.png<br />
|caption=sprite of Giygas from [[Mother (video game)|Mother]]<br />
|gender=Male<br />
|colors=no<br />
|games=[[Mother (video game)|Mother]]<br>[[EarthBound]]<br />
|SSB=no<br />
|chapteryn=no<br />
|relativesyn=yes<br />
|relatives=[[Maria]] <small>(foster mother)</small><br>[[George]] <small>(foster father)</small><br>[[Ninten]] <small>(grandnephew through adoption)</small><br>[[Ninten's father|Unnamed nephew-in-law]] <small>(through adoption)</small><br>[[Carol]] <small>(niece through adoption)</small><br>[[Mimmie and Minnie|Mimmie]] <small>(grandniece through adoption)</small><br>[[Mimmie and Minnie|Minnie]] <small>(grandniece through adoption)</small><br />
}}<br />
<br />
'''Giygas''', also known as '''Giegue''' in {{vg|Mother}}, is the main antagonist in [[Mother (video game)|Mother]] and [[EarthBound]]. Giygas was raised from an early age by a woman named [[Maria]] and her husband [[George]], both of whom were abducted from Earth in the early 1900s.<br />
<br />
==In {{vg|Mother}}==<br />
<br />
{{Enemy infobox/M1<br />
|enname=Giygas (Giegue)<br />
|jpkana={{tt|ギーグ|Gīgu}}<br />
|jptrans=Gyiyg<br />
|image=Giegue.png<br />
|size=Giegue<br />
|HP=??<br />
|PP=0<br />
|offense=15<br />
|defense=20<br />
|fight=20<br />
|force=23<br />
|speed=100<br />
|strength=10<br />
|wisdom=14<br />
|exp=0<br />
|money=0<br />
|itemdrop=no<br />
|item=<br />
|location=[[Mt. Itoi]]<br />
}}<br />
In Mother, Giygas leads an army of aliens and robots in an invasion of planet Earth, starting eighty years after George's escape from from captivity at the hands of Giygas' faction. The operations of Giygas' forces consist primarily of abducting and harrying the citizens of the region of [[America]] in which they are stationed.<br />
<br />
Atop [[Mt. Itoi]], Giygas is confronted by [[Ninten]] and his companions. Before the fight actually begins, Giygas offers to spare Ninten's life and allow him come with him back to his home planet, presumably out of respect for Ninten's great-grandparents, who raised Giygas. Ninten declines, and after being turned down, Giygas attacks him. Once in battle, Giygas is immune to all forms of attack; while he still appears to take damage, his HP is effectively bottomless. Instead, Ninten and his friends must repeatedly attempt to sing the [[Eight Melodies]], hoping to remind Giygas of his memories of Maria. Eventually, as Ninten and company finally manage to finish the song, the emotional stress becomes too much for Giygas to handle, and he retreats, calling back his forces and promising that he and Ninten will meet again.<br />
<br />
For clarity, [[the player]] cannot name a character Giegue.<br />
<br />
===In-game description===<br />
"''(Ninten hears the voice of Queen Mary) Giegue cannot be defeated with force... You cannot defeat Giegue with a weapon of any kind. You must SING my lullaby, with all your feelings... SING my lullaby with all your heart.''"<br />
<br />
{{M1Enemies}}<br />
<br />
==In [[EarthBound]]==<br />
{{Enemy infobox/EB<br />
|enname=Giygas<br />
|jpkana={{tt|ギーグ|Gīgu}}<br />
|jptrans=Gyiyg<br />
|owupload=yes<br />
|overworld=GiygasOverworld.png<br />
|image=Giygas.png<br />
|size=150px<br />
|HP={{tt|2000|Second form; when defeated, will change to third form}}<br>{{tt|???|All forms other than his second form}}<br />
|PP={{tt|999|First form}}<br>{{tt|0|Other forms}}<br />
|offense=255<br />
|defense=255<br />
|speed=80<br />
|guts=5<br />
|fire=50<br />
|freeze=50<br />
|flash=25<br />
|paralysis=25<br />
|brainshock=25<br />
|hypnosis=25<br />
|exp=0<br />
|money=0<br />
|multi=no<br />
|location=[[Cave of the Past]]<br />
}}<br />
In [[EarthBound]] (the subtitle of which is "The War Against Giygas"), Giygas has gained unimaginable power, being dubbed the "Universal Cosmic Destroyer", and strives to rule the entire galaxy. Using the [[Apple of Enlightenment]], Giygas witnesses his own defeat at the hands of [[Ness]] and his party, and sets out to prevent this from happening.<br />
<br />
[[Ness]] hears about him from [[Buzz Buzz]], who came from the future to warn him about Giygas' plot. Shortly afterwards, they are both attacked by one of Giygas' hired henchmen, a [[Starman Junior]].<br />
<br />
Ness goes through all of [[Eagleland]] to harness his powers in order to defeat Giygas, and gains three fated companions - [[Paula]], [[Jeff]], and [[Poo]] - along the way. Giygas must be fought in the [[Cave of the Past|past]], and to go there, the [[Phase Distorter]] must be used. Because time travel is described as having the potential to destroy their bodies, the party must transfer their souls into mechanical bodies in the process. As they fight their way through the Cave of the Past, they approach what appears to be a giant machine composed of various metal tubes. When they reach the center, they find [[Pokey]], who is turned blue by Giygas' corruption. Pokey reveals that Giygas has destroyed himself with his own power, and exists in a physical form only through the [[Devil's Machine]]. Pokey proceeds by "waking up" the alien leader, only for it to take the appearance of Ness' face in the machine. During the first phase of the battle, the Devil's Machine not only protects Giygas from harm, but rebounds attacks back at the user with double damage. Giygas also shows himself capable of using [[PSI Rockin]], a move previously reserved for use by Ness. As a result, the player must focus his or her attacks on Pokey, and must avoid using moves such as PSI Rockin, which will damage Giygas and therefore rebound on the user. <br />
<br />
When Pokey is damaged sufficiently, he begins taunting the protagonists, and turns off the Devil's Machine to unveil Giygas' true form, an eerie red mist in the shape of a screaming face. Pokey reveals that he himself is terrified by the alien's form, while warning that he is undefeatable. After dealing enough damage to Giygas, a scene will be triggered in which Pokey continues taunting them, telling them the only thing they can do is [[Paula#Praying|"beg for help".]] In the ensuing phases of the battle, Giygas will eventually heal any damage done to him, making him impossible to defeat by usual means. His main attack is reprised from the previous game, where he will make "inexplicable attacks" that randomly take the form of various PSI moves. The only way to defeat Giygas is by using Paula's "pray" ability. The party's prayers reach out to the people of Eagleland they meet, and as more people join in prayer for the heroes, Giygas begins taking increasing damage, each turn splitting his form and becoming more convoluted and distorted. The final "blow" is dealt by the player praying in support of the party, which deals devastating damage to Giygas, killing him and winning the battle.<br />
<br />
Throughout the fight, Giygas talks to Ness before attacking, much like his pattern in the previous game towards [[Ninten]]. As opposed to his long speech in ''Mother'', however, he makes very vague and simplistic statements such as "I feel good" and "It hurts".<br />
<br />
{{EBEnemies}}<br />
{{Mother characters}}<br />
{{EarthBound characters}}<br />
[[Category:Metallic EarthBound enemies]]</div>Topaz Lighthttps://wikibound.info/w/index.php?title=Giygas&diff=26807Giygas2017-08-18T07:49:02Z<p>Topaz Light: </p>
<hr />
<div>{{construction}}<br />
{{Character infobox<br />
|enname=Giygas<br />
|jpkana={{tt|ギーグ|Gīgu}}<br />
|jptrans=Gyiyg<br />
|image=Giegue.png<br />
|caption=sprite of Giygas from [[Mother (video game)|Mother]]<br />
|gender=Male<br />
|colors=no<br />
|games=[[Mother (video game)|Mother]]<br>[[EarthBound]]<br />
|SSB=no<br />
|chapteryn=no<br />
|relativesyn=yes<br />
|relatives=[[Maria]] <small>(foster mother)</small><br>[[George]] <small>(foster father)</small><br>[[Ninten]] <small>(grandnephew through adoption)</small><br>[[Ninten's father|Unnamed nephew-in-law]] <small>(through adoption)</small><br>[[Carol]] <small>(niece through adoption)</small><br>[[Mimmie and Minnie|Mimmie]] <small>(grandniece through adoption)</small><br>[[Mimmie and Minnie|Minnie]] <small>(grandniece through adoption)</small><br />
}}<br />
<br />
'''Giygas''', also known as '''Giegue''' in {{vg|Mother}}, is the main antagonist in [[Mother (video game)|Mother]] and [[EarthBound]]. Giygas was raised from an early age by a woman named [[Maria]] and her husband [[George]], both of whom were abducted from Earth in the early 1900s.<br />
<br />
==In {{vg|Mother}}==<br />
<br />
{{Enemy infobox/M1<br />
|enname=Giygas (Giegue)<br />
|jpkana={{tt|ギーグ|Gīgu}}<br />
|jptrans=Gyiyg<br />
|image=Giegue.png<br />
|size=Giegue<br />
|HP=??<br />
|PP=0<br />
|offense=15<br />
|defense=20<br />
|fight=20<br />
|force=23<br />
|speed=100<br />
|strength=10<br />
|wisdom=14<br />
|exp=0<br />
|money=0<br />
|itemdrop=no<br />
|item=<br />
|location=[[Mt. Itoi]]<br />
}}<br />
In Mother, Giygas leads an army of aliens and robots in an invasion of planet Earth, starting eighty years after George's escape from from captivity at the hands of Giygas' faction. The operations of Giygas' forces consist primarily of abducting and harrying the citizens of the region of [[America]] in which they are stationed.<br />
<br />
Atop [[Mt. Itoi]], Giygas is confronted by [[Ninten]] and his companions. Before the fight actually begins, Giygas offers to spare Ninten's life and allow him come with him back to his home planet, presumably out of respect for Ninten's great-grandparents, who raised Giygas. Ninten declines, and after being turned down, Giygas attacks him. Once in battle, Giygas is immune to all forms of attack; while he still appears to take damage, his HP is effectively bottomless. Instead, Ninten and his friends must repeatedly attempt to sing the [[Eight Melodies]], hoping to remind Giygas of Maria's memory. Eventually, as Ninten and company finally manage to finish the song, the emotional stress becomes too much for Giygas to handle, and he retreats, calling back his forces and promising that he and Ninten will meet again.<br />
<br />
For clarity, [[the player]] cannot name a character Giegue.<br />
<br />
===In-game description===<br />
"''(Ninten hears the voice of Queen Mary) Giegue cannot be defeated with force... You cannot defeat Giegue with a weapon of any kind. You must SING my lullaby, with all your feelings... SING my lullaby with all your heart.''"<br />
<br />
{{M1Enemies}}<br />
<br />
==In [[EarthBound]]==<br />
{{Enemy infobox/EB<br />
|enname=Giygas<br />
|jpkana={{tt|ギーグ|Gīgu}}<br />
|jptrans=Gyiyg<br />
|owupload=yes<br />
|overworld=GiygasOverworld.png<br />
|image=Giygas.png<br />
|size=150px<br />
|HP={{tt|2000|Second form; when defeated, will change to third form}}<br>{{tt|???|All forms other than his second form}}<br />
|PP={{tt|999|First form}}<br>{{tt|0|Other forms}}<br />
|offense=255<br />
|defense=255<br />
|speed=80<br />
|guts=5<br />
|fire=50<br />
|freeze=50<br />
|flash=25<br />
|paralysis=25<br />
|brainshock=25<br />
|hypnosis=25<br />
|exp=0<br />
|money=0<br />
|multi=no<br />
|location=[[Cave of the Past]]<br />
}}<br />
In [[EarthBound]] (the subtitle of which is "The War Against Giygas"), Giygas has gained unimaginable power, being dubbed the "Universal Cosmic Destroyer", and strives to rule the entire galaxy. Using the [[Apple of Enlightenment]], Giygas witnesses his own defeat at the hands of [[Ness]] and his party, and sets out to prevent this from happening.<br />
<br />
[[Ness]] hears about him from [[Buzz Buzz]], who came from the future to warn him about Giygas' plot. Shortly afterwards, they are both attacked by one of Giygas' hired henchmen, a [[Starman Junior]].<br />
<br />
Ness goes through all of [[Eagleland]] to harness his powers in order to defeat Giygas, and gains three fated companions - [[Paula]], [[Jeff]], and [[Poo]] - along the way. Giygas must be fought in the [[Cave of the Past|past]], and to go there, the [[Phase Distorter]] must be used. Because time travel is described as having the potential to destroy their bodies, the party must transfer their souls into mechanical bodies in the process. As they fight their way through the Cave of the Past, they approach what appears to be a giant machine composed of various metal tubes. When they reach the center, they find [[Pokey]], who is turned blue by Giygas' corruption. Pokey reveals that Giygas has destroyed himself with his own power, and exists in a physical form only through the [[Devil's Machine]]. Pokey proceeds by "waking up" the alien leader, only for it to take the appearance of Ness' face in the machine. During the first phase of the battle, the Devil's Machine not only protects Giygas from harm, but rebounds attacks back at the user with double damage. Giygas also shows himself capable of using [[PSI Rockin]], a move previously reserved for use by Ness. As a result, the player must focus his or her attacks on Pokey, and must avoid using moves such as PSI Rockin, which will damage Giygas and therefore rebound on the user. <br />
<br />
When Pokey is damaged sufficiently, he begins taunting the protagonists, and turns off the Devil's Machine to unveil Giygas' true form, an eerie red mist in the shape of a screaming face. Pokey reveals that he himself is terrified by the alien's form, while warning that he is undefeatable. After dealing enough damage to Giygas, a scene will be triggered in which Pokey continues taunting them, telling them the only thing they can do is [[Paula#Praying|"beg for help".]] In the ensuing phases of the battle, Giygas will eventually heal any damage done to him, making him impossible to defeat by usual means. His main attack is reprised from the previous game, where he will make "inexplicable attacks" that randomly take the form of various PSI moves. The only way to defeat Giygas is by using Paula's "pray" ability. The party's prayers reach out to the people of Eagleland they meet, and as more people join in prayer for the heroes, Giygas begins taking increasing damage, each turn splitting his form and becoming more convoluted and distorted. The final "blow" is dealt by the player praying in support of the party, which deals devastating damage to Giygas, killing him and winning the battle.<br />
<br />
Throughout the fight, Giygas talks to Ness before attacking, much like his pattern in the previous game towards [[Ninten]]. As opposed to his long speech in ''Mother'', however, he makes very vague and simplistic statements such as "I feel good" and "It hurts".<br />
<br />
{{EBEnemies}}<br />
{{Mother characters}}<br />
{{EarthBound characters}}<br />
[[Category:Metallic EarthBound enemies]]</div>Topaz Lighthttps://wikibound.info/w/index.php?title=Giygas&diff=26806Giygas2017-08-18T07:47:05Z<p>Topaz Light: </p>
<hr />
<div>{{construction}}<br />
{{Character infobox<br />
|enname=Giygas<br />
|jpkana={{tt|ギーグ|Gīgu}}<br />
|jptrans=Gyiyg<br />
|image=Giegue.png<br />
|caption=sprite of Giygas from [[Mother (video game)|Mother]]<br />
|gender=Male<br />
|colors=no<br />
|games=[[Mother (video game)|Mother]]<br>[[EarthBound]]<br />
|SSB=no<br />
|chapteryn=no<br />
|relativesyn=yes<br />
|relatives=[[Maria]] <small>(foster mother)</small><br>[[George]] <small>(foster father)</small><br>[[Ninten]] <small>(grandnephew through adoption)</small><br>[[Ninten's father|Unnamed nephew-in-law]] <small>(through adoption)</small><br>[[Carol]] <small>(niece through adoption)</small><br>[[Mimmie and Minnie|Mimmie]] <small>(grandniece through adoption)</small><br>[[Mimmie and Minnie|Minnie]] <small>(grandniece through adoption)</small><br />
}}<br />
<br />
'''Giygas''', also known as '''Giegue''' in {{vg|Mother}}, is the main antagonist in [[Mother (video game)|Mother]] and [[EarthBound]]. Giygas was raised from infancy by a woman named [[Maria]] and her husband [[George]], both of whom were abducted from Earth in the early 1900s.<br />
<br />
==In {{vg|Mother}}==<br />
<br />
{{Enemy infobox/M1<br />
|enname=Giygas (Giegue)<br />
|jpkana={{tt|ギーグ|Gīgu}}<br />
|jptrans=Gyiyg<br />
|image=Giegue.png<br />
|size=Giegue<br />
|HP=??<br />
|PP=0<br />
|offense=15<br />
|defense=20<br />
|fight=20<br />
|force=23<br />
|speed=100<br />
|strength=10<br />
|wisdom=14<br />
|exp=0<br />
|money=0<br />
|itemdrop=no<br />
|item=<br />
|location=[[Mt. Itoi]]<br />
}}<br />
In Mother, Giygas leads an army of aliens and robots in an invasion of planet Earth, starting eighty years after George's escape from from captivity at the hands of Giygas' faction. The operations of Giygas' forces consist primarily of abducting and harrying the citizens of the region of [[America]] in which they are stationed.<br />
<br />
Atop [[Mt. Itoi]], Giygas is confronted by [[Ninten]] and his companions. Before the fight actually begins, Giygas offers to spare Ninten's life and allow him come with him back to his home planet, presumably out of respect for Ninten's great-grandparents, who raised Giygas. Ninten declines, and after being turned down, Giygas attacks him. Once in battle, Giygas is immune to all forms of attack; while he still appears to take damage, his HP is effectively bottomless. Instead, Ninten and his friends must repeatedly attempt to sing the [[Eight Melodies]], hoping to remind Giygas of Maria's memory. Eventually, as Ninten and company finally manage to finish the song, the emotional stress becomes too much for Giygas to handle, and he retreats, calling back his forces and promising that he and Ninten will meet again.<br />
<br />
For clarity, [[the player]] cannot name a character Giegue.<br />
<br />
===In-game description===<br />
"''(Ninten hears the voice of Queen Mary) Giegue cannot be defeated with force... You cannot defeat Giegue with a weapon of any kind. You must SING my lullaby, with all your feelings... SING my lullaby with all your heart.''"<br />
<br />
{{M1Enemies}}<br />
<br />
==In [[EarthBound]]==<br />
{{Enemy infobox/EB<br />
|enname=Giygas<br />
|jpkana={{tt|ギーグ|Gīgu}}<br />
|jptrans=Gyiyg<br />
|owupload=yes<br />
|overworld=GiygasOverworld.png<br />
|image=Giygas.png<br />
|size=150px<br />
|HP={{tt|2000|Second form; when defeated, will change to third form}}<br>{{tt|???|All forms other than his second form}}<br />
|PP={{tt|999|First form}}<br>{{tt|0|Other forms}}<br />
|offense=255<br />
|defense=255<br />
|speed=80<br />
|guts=5<br />
|fire=50<br />
|freeze=50<br />
|flash=25<br />
|paralysis=25<br />
|brainshock=25<br />
|hypnosis=25<br />
|exp=0<br />
|money=0<br />
|multi=no<br />
|location=[[Cave of the Past]]<br />
}}<br />
In [[EarthBound]] (the subtitle of which is "The War Against Giygas"), Giygas has gained unimaginable power, being dubbed the "Universal Cosmic Destroyer", and strives to rule the entire galaxy. Using the [[Apple of Enlightenment]], Giygas witnesses his own defeat at the hands of [[Ness]] and his party, and sets out to prevent this from happening.<br />
<br />
[[Ness]] hears about him from [[Buzz Buzz]], who came from the future to warn him about Giygas' plot. Shortly afterwards, they are both attacked by one of Giygas' hired henchmen, a [[Starman Junior]].<br />
<br />
Ness goes through all of [[Eagleland]] to harness his powers in order to defeat Giygas, and gains three fated companions - [[Paula]], [[Jeff]], and [[Poo]] - along the way. Giygas must be fought in the [[Cave of the Past|past]], and to go there, the [[Phase Distorter]] must be used. Because time travel is described as having the potential to destroy their bodies, the party must transfer their souls into mechanical bodies in the process. As they fight their way through the Cave of the Past, they approach what appears to be a giant machine composed of various metal tubes. When they reach the center, they find [[Pokey]], who is turned blue by Giygas' corruption. Pokey reveals that Giygas has destroyed himself with his own power, and exists in a physical form only through the [[Devil's Machine]]. Pokey proceeds by "waking up" the alien leader, only for it to take the appearance of Ness' face in the machine. During the first phase of the battle, the Devil's Machine not only protects Giygas from harm, but rebounds attacks back at the user with double damage. Giygas also shows himself capable of using [[PSI Rockin]], a move previously reserved for use by Ness. As a result, the player must focus his or her attacks on Pokey, and must avoid using moves such as PSI Rockin, which will damage Giygas and therefore rebound on the user. <br />
<br />
When Pokey is damaged sufficiently, he begins taunting the protagonists, and turns off the Devil's Machine to unveil Giygas' true form, an eerie red mist in the shape of a screaming face. Pokey reveals that he himself is terrified by the alien's form, while warning that he is undefeatable. After dealing enough damage to Giygas, a scene will be triggered in which Pokey continues taunting them, telling them the only thing they can do is [[Paula#Praying|"beg for help".]] In the ensuing phases of the battle, Giygas will eventually heal any damage done to him, making him impossible to defeat by usual means. His main attack is reprised from the previous game, where he will make "inexplicable attacks" that randomly take the form of various PSI moves. The only way to defeat Giygas is by using Paula's "pray" ability. The party's prayers reach out to the people of Eagleland they meet, and as more people join in prayer for the heroes, Giygas begins taking increasing damage, each turn splitting his form and becoming more convoluted and distorted. The final "blow" is dealt by the player praying in support of the party, which deals devastating damage to Giygas, killing him and winning the battle.<br />
<br />
Throughout the fight, Giygas talks to Ness before attacking, much like his pattern in the previous game towards [[Ninten]]. As opposed to his long speech in ''Mother'', however, he makes very vague and simplistic statements such as "I feel good" and "It hurts".<br />
<br />
{{EBEnemies}}<br />
{{Mother characters}}<br />
{{EarthBound characters}}<br />
[[Category:Metallic EarthBound enemies]]</div>Topaz Lighthttps://wikibound.info/w/index.php?title=Giygas&diff=26805Giygas2017-08-18T07:46:23Z<p>Topaz Light: </p>
<hr />
<div>{{construction}}<br />
{{Character infobox<br />
|enname=Giygas<br />
|jpkana={{tt|ギーグ|Gīgu}}<br />
|jptrans=Gyiyg<br />
|image=Giegue.png<br />
|caption=sprite of Giygas from [[Mother (video game)|Mother]]<br />
|gender=Male<br />
|colors=no<br />
|games=[[Mother (video game)|Mother]]<br>[[EarthBound]]<br />
|SSB=no<br />
|chapteryn=no<br />
|relativesyn=yes<br />
|relatives=[[Maria]] <small>(foster mother)</small><br>[[George]] <small>(foster father)</small><br><br>[[Ninten]] <small>(grandnephew through adoption)</small>[[Ninten's father|Unnamed nephew-in-law]] <small>(through adoption)</small><br>[[Carol]] <small>(niece through adoption)</small><br>[[Mimmie and Minnie|Mimmie]] <small>(grandniece through adoption)</small><br>[[Mimmie and Minnie|Minnie]] <small>(grandniece through adoption)</small><br />
}}<br />
<br />
'''Giygas''', also known as '''Giegue''' in {{vg|Mother}}, is the main antagonist in [[Mother (video game)|Mother]] and [[EarthBound]]. Giygas was raised from infancy by a woman named [[Maria]] and her husband [[George]], both of whom were abducted from Earth in the early 1900s.<br />
<br />
==In {{vg|Mother}}==<br />
<br />
{{Enemy infobox/M1<br />
|enname=Giygas (Giegue)<br />
|jpkana={{tt|ギーグ|Gīgu}}<br />
|jptrans=Gyiyg<br />
|image=Giegue.png<br />
|size=Giegue<br />
|HP=??<br />
|PP=0<br />
|offense=15<br />
|defense=20<br />
|fight=20<br />
|force=23<br />
|speed=100<br />
|strength=10<br />
|wisdom=14<br />
|exp=0<br />
|money=0<br />
|itemdrop=no<br />
|item=<br />
|location=[[Mt. Itoi]]<br />
}}<br />
In Mother, Giygas leads an army of aliens and robots in an invasion of planet Earth, starting eighty years after George's escape from from captivity at the hands of Giygas' faction. The operations of Giygas' forces consist primarily of abducting and harrying the citizens of the region of [[America]] in which they are stationed.<br />
<br />
Atop [[Mt. Itoi]], Giygas is confronted by [[Ninten]] and his companions. Before the fight actually begins, Giygas offers to spare Ninten's life and allow him come with him back to his home planet, presumably out of respect for Ninten's great-grandparents, who raised Giygas. Ninten declines, and after being turned down, Giygas attacks him. Once in battle, Giygas is immune to all forms of attack; while he still appears to take damage, his HP is effectively bottomless. Instead, Ninten and his friends must repeatedly attempt to sing the [[Eight Melodies]], hoping to remind Giygas of Maria's memory. Eventually, as Ninten and company finally manage to finish the song, the emotional stress becomes too much for Giygas to handle, and he retreats, calling back his forces and promising that he and Ninten will meet again.<br />
<br />
For clarity, [[the player]] cannot name a character Giegue.<br />
<br />
===In-game description===<br />
"''(Ninten hears the voice of Queen Mary) Giegue cannot be defeated with force... You cannot defeat Giegue with a weapon of any kind. You must SING my lullaby, with all your feelings... SING my lullaby with all your heart.''"<br />
<br />
{{M1Enemies}}<br />
<br />
==In [[EarthBound]]==<br />
{{Enemy infobox/EB<br />
|enname=Giygas<br />
|jpkana={{tt|ギーグ|Gīgu}}<br />
|jptrans=Gyiyg<br />
|owupload=yes<br />
|overworld=GiygasOverworld.png<br />
|image=Giygas.png<br />
|size=150px<br />
|HP={{tt|2000|Second form; when defeated, will change to third form}}<br>{{tt|???|All forms other than his second form}}<br />
|PP={{tt|999|First form}}<br>{{tt|0|Other forms}}<br />
|offense=255<br />
|defense=255<br />
|speed=80<br />
|guts=5<br />
|fire=50<br />
|freeze=50<br />
|flash=25<br />
|paralysis=25<br />
|brainshock=25<br />
|hypnosis=25<br />
|exp=0<br />
|money=0<br />
|multi=no<br />
|location=[[Cave of the Past]]<br />
}}<br />
In [[EarthBound]] (the subtitle of which is "The War Against Giygas"), Giygas has gained unimaginable power, being dubbed the "Universal Cosmic Destroyer", and strives to rule the entire galaxy. Using the [[Apple of Enlightenment]], Giygas witnesses his own defeat at the hands of [[Ness]] and his party, and sets out to prevent this from happening.<br />
<br />
[[Ness]] hears about him from [[Buzz Buzz]], who came from the future to warn him about Giygas' plot. Shortly afterwards, they are both attacked by one of Giygas' hired henchmen, a [[Starman Junior]].<br />
<br />
Ness goes through all of [[Eagleland]] to harness his powers in order to defeat Giygas, and gains three fated companions - [[Paula]], [[Jeff]], and [[Poo]] - along the way. Giygas must be fought in the [[Cave of the Past|past]], and to go there, the [[Phase Distorter]] must be used. Because time travel is described as having the potential to destroy their bodies, the party must transfer their souls into mechanical bodies in the process. As they fight their way through the Cave of the Past, they approach what appears to be a giant machine composed of various metal tubes. When they reach the center, they find [[Pokey]], who is turned blue by Giygas' corruption. Pokey reveals that Giygas has destroyed himself with his own power, and exists in a physical form only through the [[Devil's Machine]]. Pokey proceeds by "waking up" the alien leader, only for it to take the appearance of Ness' face in the machine. During the first phase of the battle, the Devil's Machine not only protects Giygas from harm, but rebounds attacks back at the user with double damage. Giygas also shows himself capable of using [[PSI Rockin]], a move previously reserved for use by Ness. As a result, the player must focus his or her attacks on Pokey, and must avoid using moves such as PSI Rockin, which will damage Giygas and therefore rebound on the user. <br />
<br />
When Pokey is damaged sufficiently, he begins taunting the protagonists, and turns off the Devil's Machine to unveil Giygas' true form, an eerie red mist in the shape of a screaming face. Pokey reveals that he himself is terrified by the alien's form, while warning that he is undefeatable. After dealing enough damage to Giygas, a scene will be triggered in which Pokey continues taunting them, telling them the only thing they can do is [[Paula#Praying|"beg for help".]] In the ensuing phases of the battle, Giygas will eventually heal any damage done to him, making him impossible to defeat by usual means. His main attack is reprised from the previous game, where he will make "inexplicable attacks" that randomly take the form of various PSI moves. The only way to defeat Giygas is by using Paula's "pray" ability. The party's prayers reach out to the people of Eagleland they meet, and as more people join in prayer for the heroes, Giygas begins taking increasing damage, each turn splitting his form and becoming more convoluted and distorted. The final "blow" is dealt by the player praying in support of the party, which deals devastating damage to Giygas, killing him and winning the battle.<br />
<br />
Throughout the fight, Giygas talks to Ness before attacking, much like his pattern in the previous game towards [[Ninten]]. As opposed to his long speech in ''Mother'', however, he makes very vague and simplistic statements such as "I feel good" and "It hurts".<br />
<br />
{{EBEnemies}}<br />
{{Mother characters}}<br />
{{EarthBound characters}}<br />
[[Category:Metallic EarthBound enemies]]</div>Topaz Lighthttps://wikibound.info/w/index.php?title=Mimmie_and_Minnie&diff=26804Mimmie and Minnie2017-08-18T07:42:22Z<p>Topaz Light: </p>
<hr />
<div>{{Character infobox<br />
|enname=Minnie and Mimmie<br />
|jpkana={{tt|ミニーとミミー|Minī to Mimī}}<br />
|jptrans=Minny & Mimmy<br />
|image=MinnieMimmieSprite.gif<br />
|size=Minnie and Mimmie<br />
|caption=Minnie is the one on the left and Mimmie is on the right.<br />
|gender=Female<br />
|age=7<br />
|colors=yes<br />
|eyes=Black<br />
|hair= Red <small>(Minnie)</small><br>Pink <small>(Mimmie)</small><br />
|games={{vg|Mother}}<br />
|town=[[Ninten's house]]<br />
|relativesyn=yes<br />
|relatives=[[Ninten's father|Unnamed father]]<br>[[Carol]] <small>(mother)</small><br>Each other <small>(sisters)</small><br>[[Ninten]] <small>(brother)</small><br>[[Mick]] <small>(dog)</small><br>[[George]] <small>(great-grandfather)</small><br>[[Maria]] <small>(great-grandmother)</small><br>[[Giygas]] <small>(granduncle through adoption)</small><br />
|party=no<br />
}}<br />
'''Mimmie''' and '''Minnie''' are two twin sisters who are introduced in ''{{vg|Mother}}''; they are also the younger siblings of [[Ninten]], the main protagonist of the game. They do both have essential roles in the beginning of the game, when a poltergeist is haunting their house. Both of the sisters get attacked by inanimate objects which during the odd circumstances are brought to life. Minnie gets attacked by a [[Lamp]]; an encounter which can be avoided by Ninten if he chooses to save Mimmie from her attacker instead. The [[Doll]] which attacks Mimmie is compulsory and vital to defeat as it acts as the first boss and also holds one of the [[Eight Melodies|eight melodies]]. After the poltergeist has disappeared, Ninten can receive an infinite supply of [[List of recovery items in Mother#Orange Juice|Orange Juice]] from both Mimmie and Minnie, which lasts until Ninten has obtained the [[List of key items in Mother#Basement Key|Basement Key]].<br />
<br />
Later in the game, Minnie resides at the main floor of the house and will gladly take care of items which Ninten may deposit and withdraw; which can be pretty useful as Ninten can at his maximum only carry eight items (twenty-four items once he has been accompanied by his traveling partners). The [[Mysterious Goods-Keeper]] who resides in [[Magicant]] has the same functions as Minnie, as the goods keeper will be available for deposition of items, which she then will send to Ninten's house.<br />
<br />
For clarity, [[the player]] cannot name a character Mimmie or Minnie.<br />
<br />
In ''[[EarthBound]]'', [[Tracy]] has a similar role to Minnie and appears to be based off of her.<br />
<br />
==Trivia==<br />
*During the cutscenes at the ending of the game in the English prototype which did not appear in the original Japanese release, Minnie's color scheme has changed to look identical to Mimmie's; which more specifically is that all of her red-colored aspects have changed to pink. This was fixed in the ''[[Mother 1+2]]'' port, however.<br />
<br />
{{Mother characters}}<br />
{{stub-character}}</div>Topaz Lighthttps://wikibound.info/w/index.php?title=Ninten&diff=26803Ninten2017-08-18T07:40:49Z<p>Topaz Light: </p>
<hr />
<div>{{YNP}}<br />
{{Character infobox<br />
|enname=Ninten<br />
|jpkana={{tt|にんてん|Ninten}}/{{tt|ニンテン|Ninten}}<ref name=Ninten>[http://earthboundcentral.com/2011/03/ninten-isnt-exactly-ninten/ Ninten isn't Exactly Ninten - EarthBound Central.] Retrieved March 16th, 2011.</ref><br />
|jptrans=Ninten<br />
|image=Ninten.png<br />
|size=120px<br />
|caption=Ninten's official clay model.<br />
|gender=Male<br />
|age=12 years<ref name=SomeNintenInfo>[[:File:SomeNintenInfo.jpg|Excerpt from Ninten's Encyclopedia Mother Entry]]</ref><br />
|eyes=Black<br />
|hair=Black<br />
|games=[[Mother (video game)|Mother]]<br />
|town=[[Podunk]]<br />
|relativesyn=yes<br />
|relatives=[[Ninten's father|Unnamed father]]<br>[[Carol]] <small>(mother)</small><br>[[Mimmie and Minnie|Mimmie]] <small>(sister)</small><br>[[Mimmie and Minnie|Minnie]] <small>(sister)</small><br>[[Mick]] <small>(dog)</small><br>[[George]] <small>(great-grandfather)</small><br>[[Maria]] <small>(great-grandmother)</small><br>[[Giygas]] <small>(granduncle through adoption)</small><br />
|travelparty=[[Ana]]<br>[[Lloyd]]<br>[[Teddy]]<br />
|weapon=[[Baseball bat]]s<br />
|PSIcapable=Yes<br />
}}<br />
'''Ninten''' (named '''Ken''' in the novelization)<ref name=Ninten/> is the main character and protagonist in ''[[Mother (video game)|Mother]]'', the first game of the {{se|Mother|Mother series}}. He lives together with his [[Carol|mother]], his [[Mimmie and Minnie|sisters]] and his [[Mick|dog]] in a [[Ninten's house|house]] in the northern outskirts of [[Podunk]].<br />
<br />
==Physical appearance==<br />
Ninten weighs 42 kg, is 152 cm tall, and has blood type A.<ref name=SomeNintenInfo/> He has short, black hair, although he usually wears a red cap with a blue brim, likely due to his interest in baseball, making his hair unable to be seen in-game; in his clay model, he is also shown to have visible forelocks. He wears a striped t-shirt, with the colors blue and yellow; however, the t-shirt of his Japanese sprite was originally colored blue with one black stripe. He also wears blue shorts, blue shoes with white edges, and a pair of red socks, which together make a portion of his legs visible. Red blushes can also be seen on his cheek on his clay model, being a typical feature of several ''Mother'' characters.<br />
<br />
Ninten is often compared with [[Ness]], whom appears to be based on Ninten. Because of this, Ninten is often overshadowed by him, as ''[[EarthBound]]'' and Ness are overall much more known. In the fan community, Ninten is usually depicted with a bandana around his neck and with more variety in the coloring of his shirt, in order to distinguish him from Ness, which is due to his appearance in a Japanese commercial for ''Mother'' where these features were added.<br />
<br />
Even though Ninten and Ness share many similarities, they have several differing qualities, mainly being visible in their official clay models. The brim of Ninten's cap is pointed to the left of his head, whereas Ness's points to the right, although Ness's brim is directed backwards in his American clay model, being slightly pointed to the left. Ninten's forelocks have a more spiky look, while Ness's are more rounded, although his American model has been altered to be more spiky-looking. While Ninten has red socks and blue shoes, Ness instead wears white socks and red shoes. Ness additionally carries around a backpack, whereas Ninten does not.<br />
<br />
His physical appearance is compared with [[wikipedia:Luke Skywalker|Luke Skywalker]] from the ''Star Wars'' franchise by several of his female classmates.<ref name=kenisu>[http://kenisu.webs.com/motherencyclopedia.htm MOTHER Encyclopedia - The Suburbs of kenisu's Magicant]</ref><br />
<br />
==Personality and other characteristics==<br />
Ninten displays few distinct traits and little personality throughout the game, due to him having the role of a typical [[wikipedia:Silent protagonist|silent protagonist]]. He has only one sentence of actual dialogue in the entire game, being in the ending sequence of the game, where he merely states that it would be nice to have some rest, as the Earth's crisis is over.<ref>"Well, now that the Earth's crisis is finally over, I think I'll just lay down for a moment and Zzzzzzzzz" - Ninten</ref> He is however shown to be the only main character in the game who is [[Status ailment#Asthma attack|asthmatic]], being a property which affects him negatively in-game if he is exposed to exhaust gases, and can only be cured by the use of [[List of recovery items in Mother#Asthma Spray|Asthma Spray]]. He and [[Ana]] are also the only party members that can utilize [[PSI]], although Ninten is only capable of using defensive PSI moves. His main weapons are [[Baseball bat]]s, being the only items in the game that are unique to him, and which is also a trait that is succeeded by [[Ness]] in ''[[EarthBound]]''. His personality has been expanded and elaborated on in several guides and books, though the degree of canonicity in these are debatable.<br />
<br />
In ''Encyclopedia Mother'', he is depicted as an energetic and adventurous boy, being compared with [[wikipedia:Indiana Jones|Indiana Jones]]. His dog, [[Mick]], is very close to him, especially during his years as an infant. He is very popular in school, and has been chosen as "Mr. Leader" by his fellow classmates. He also displays a strong interest in baseball, being a "team regular" in the boys' baseball team, and thus plays baseball routinely. Being kept a secret from his mother, he enjoys playing the electric guitar that his father has gotten for him, especially when being accompanied by Mick. His [[favorite food]] is prime rib, which his mother serves for dinner once a week.<ref>[[:File:PrimeRibRef.jpg|Excerpt from Ninten's Encyclopedia Mother Entry]]</ref> Ninten also loves penguins, even owning a penguin toy, which is one of his most cherished possessions.<ref name=kenisu/><br />
<br />
Among Ninten's favorite things are his baseball cap, a ticket to the Tokyo Giants, a photo of [[Maria|his great-grandmother]], a ball signed by [[wikipedia:Shigeo Nagashima|Shigeo Nagashima]], a bent spoon, and a penguin toy.<ref name=NintensFavoriteThings>[[:File:NintensFavoriteThings.gif|Excerpt from Ninten's Encyclopedia Mother Entry]]</ref> He got the baseball cap from his father, and it is considered to be his trademark; he rarely takes it off, being mainly when he showers, when it comes off as a result from a powerful swing when playing baseball, or when he sleeps, as can be seen in the expanded ending of ''{{vg|Mother}}''. The Tokyo Giants tickets were brought to him by his father after a trip to Japan, which Ninten believes is the "sister team" of the [[wikipedia:San Francisco Giants|San Francisco Giants]], being his favorite team. The sepia-colored, elliptical-bordered photo of his great-grandmother is kept in his desk, and is something he really treasures. The right half of the photo, which is thought to depict her husband, [[George]], has been torn off. Ninten received the ball signed by Shigeo Nagashima when he was watching a match in the "big leagues", and thereafter noticed that Nagashima sat next to him, recalling him from a special feature in a baseball magazine. The bent spoon became curved when he played with it during a dinner, when he already was full due to earlier having eaten at a hot dog stand, and as a result was unable to restrain himself, and bent the spoon through unknown means. Lastly, Ninten keeps the penguin toy due to his interest of penguins. When penguins were introduced at the [[Choucream Zoo|local zoo]], it made a really big impression on him, as he previously only had seen them on pictures and TV.<ref name=kenisu/><ref name=NintensFavoriteThings/><br />
<br />
==History==<br />
{{spoiler}}<br />
The game starts off with Ninten's [[Ninten's house|home]] being invading by a poltergeist. Several inanimate objects are brought to life during the paranormal phenomenon, including [[lamp]]s and one of Ninten's [[Mimmie and Minnie|sister]]s' [[doll]]s. After defeating the doll, he finds a music box inside of it, which starts to play a [[Eight Melodies|melody]], whose significance is left ambiguous, but still is memorized by him. After the event is over and the poltergeist has disappeared, Ninten gets a call from his [[Ninten's father|father]], who vaguely expresses that it is time for Ninten to go on "a little adventure" in order to explore the potential of his powers. He also tells Ninten that there is something in the house's basement that might assist him during his journey, although he has forgotten where he put the key that is needed in order to make it accessible. After Ninten has retrieved the [[List of key items in Mother#Basement Key|key]] from [[Mick|his dog]] and obtained his [[Great-Grand Father's Diary|great-grandfather's diary]] from the basement, he initiates his journey by heading to the closest town, Podunk.<br />
<br />
On the way there, Ninten spots a [[Mrs. Lindgren|woman]] in panic in front of her home. Asking what is wrong, the woman tells him that her daughter, [[Pippi]], has gone missing. He continues into town and learns that several odd occurrences have struck the settlement; poltergeists intruding people's homes, zombies roaming around in the town, animals that are running amok in the town's zoo, and a girl who is lost somewhere in the cemetery. After talking to the [[A. Goodman|mayor]] of Podunk, he implores Ninten to rescue the missing girl. Ninten eventually finds her in a casket deep inside of the [[South Cemetery|cemetery]]. Pippi shows a liking to her rescuer, giving him a [[Franklin Badge]] if he acknowledges his bravery and modesty. Going back into town and leaving Pippi in the hands of the mayor, Ninten and Pippi part ways. The mayor then requests him to go the zoo, hoping that he will take care of the issues occurring there.<br />
<br />
Before heading to the zoo however, Ninten takes a stop at the town's department store. When going to the top floor he is informed that all the animals but a [[List of key items in Mother#Canary Chick|canary chick]] have escaped from the store. The salesman tries to sell Ninten the chick for {{$}}85, but if refused, it will be received for free. The chick is taken to [[Canary Village]] to have it returned to its mother. The mother, named [[Laura]], ecstatic about her returned chick, sings another melody that Ninten memorizes, being the second one. He then continues on to the zoo.<br />
<br />
When entering the [[Choucream Zoo]], Ninten will encounter many hostile animals and walk in a snake-like pattern before reaching the [[Choucream Zoo#Superintendent's Office|Superintendent's Office]] in the eastern portion of the zoo. Here, he will engage a battle with [[Starman Jr.]] after examining a capsule-like object on the building's top floor. When it has been defeated, the odd sound that is revealed to be the reason for the animals' strange behavior disappears, turning the zoo into its original state again. Within one of the zoo's fences resides a monkey, who sings the third melody when a sign attached to the fence is read.<br />
<br />
Even though no reward will be given from the mayor for the deed, a cave to the east of the zoo will become accessible. Inside of the cave, Ninten will come across a strange rock-like object, that telepathically will ask him a vague riddle-like question. When he finds a corresponding answer in his great-grandfather's diary, and then says it out loud, he will be transported to the mysterious land of [[Magicant]]. Upon entering a [[Queen Mary's Castle|castle]] in the northern portion of Magicant, Ninten will meet the the governing figure of the land, [[Queen Mary]]. She requests him to retrieve the eight notes of a song, which she herself has forgotten, and then return to sing it for her. Ninten then exits Magicant through an [[Magicant Underground|underground maze]], and is sent to another rock-like object located inside of a cave.<br />
<br />
After exiting the cave, he discovers that he has been teleported to the outskirts of [[Merrysville]]. Inside of the town's [[Twinkle Elementary School|elementary school]], Ninten meets a boy hiding in a trash can on the school's roof. He refuses to come out of the bin, fearing that the other students will continue to pick on him, but eventually gathers enough courage to leave the bin, and then introduces himself as [[Lloyd]], followed by him saying that he would like to fly a [[List of battle items in Mother#Bottle Rocket|Bottle Rocket]]. In a [[Sweet's Little Factory|factory]] to the south, Ninten manages to find a Bottle Rocket, being located in a trash can, which he picks up. When shown to Lloyd, he becomes excited for finally having a Bottle Rocket in his possession, and thereafter leads Ninten to the school's lab, and does after a failed experiment, involving the Bottle Rocket, join Ninten on his journey.<br />
<br />
The duo heads to [[Duncan's Factory]], where they thanks to Lloyd manages to activate one of the factory's rockets, which they do in order to get rid of the rocks obstructing the way to [[Union Station]]. When the station becomes accessible, the two of them take a train to [[Reindeer]], where they meet an old woman, who gives them a [[List of key items in Mother#Hat|hat]], believing it to be the property of a girl in [[Snowman]]. After showing the hat to a girl named [[Ana]], who lives in a [[Snowman Chateau|chateau]] in the eastern portion of Snowman, she will tell Ninten that he is the boy that she has seen in her dreams and who will help her to find her lost mother, and thereafter joins Ninten and Lloyd on their journey.<br />
<br />
The three of them take the train to [[Spookane]], which is shown to have been overrun by malevolent animals and alien-like beings upon their arrival. They head to the inhabited portion of the town, where people express worry concerning the current circumstances, not only being concerned about the creatures that have infested the western portion of the town, but also the ghost-like creatures that have assumed control over the [[Rosemary's house|house of the Rosemarys]]. Ninten is entrusted with the [[List of key items in Mother#Ghost House Key|key to the house]] by the mother of Rosemarys, being certain that Ninten will get the place back into normal. Deep inside of the house, Ninten and his friends find a piano that plays by itself, and that plays the fourth melody when [[check]]ed.<br />
<br />
The party returns to Union Station, where they discover that a small portion of the tracks leading to the east are demolished, making it impossible for the train to transport them beyond that point. They do instead make a detour around the cliffs north of the tracks, leading to them ending up in [[Yucca Desert]]. In the desert, the party come across a cactus with some facial features. After using [[Telepathy]] on it, it will start to sing the fifth melody. To the east of the cactus resides a man, who will let Ninten and his friends borrow his tank once they have obtained ten [[List of key items in Mother#Ticket Stub|Ticket Stub]]s, which can be purchased from him from prices between {{$}}5 to $15. After the tank has been obtained, the party heads further to the east, to the [[Ruins of Desert]], whose entrance is guarded by an [[R7037|enormous robot]] that must be battled in order to enter; the tank must however be sacrificed during the battle with it. The ruins are inhabited by various monkeys and has a maze-like layout; when the party manages to traverse the ruins and reach an entrance leading to a cave with yet another rock-like object, they will yet again be transported to [[Magicant]].<br />
<br />
In the [[Magicant Underground]], a sleeping [[dragon]] resides, and Ninten should at this point have enough experience to be capable of waking it from its slumber, which will lead to the initiation of a battle. After being defeated, the dragon will reveal the sixth melody, and then go back to sleep. When Ninten exits from the underground this time however, he will be teleported to a new cave, being to the northwest of [[Youngtown]].<br />
<br />
Upon entering Youngtown, Ninten and his friends discover that the majority of the adults have been abducted from the town, and all of the children being in panic due to the loss of their parents. After walking around in the town for some time, the party will meet a [[Garrickson baby|baby]] that communicates with them telepathically, and who teaches them how to [[teleport]]. The party continues through the [[swamp]] to east, where they meet a [[Pippi]], the girl who Ninten rescued in an earlier segment of the game, and who will offer them full [[Status|stat]] recovery.<br />
<br />
After having traversed through the swamp, the party reaches the city of [[Ellay]], being infamous for the criminal [[Bla-Bla Gang]], whose [[B.B. Gang|member]]s can get very hostile after being interacted with. The party purchases a [[List of key items in Mother#Ticket|ticket]] from the city's department store, in order to enter the [[Live House]]. There, they are asked to perform onstage, where they get to dance and [[All That I Needed (Was You)|sing]]. After the party is done with the performance, the leader of the [[Bla-Bla Gang]], [[Teddy]], approaches them and asks them if they were the ones beating up on his fellow gang members, which is followed by a battle between Ninten and the gang leader. The battle will however break off after a couple of turns, as Teddy gets impressed by Ninten's ability to fight, calling the match a draw. He explains that he seeks vengeance for his dead parents, and kicks off [[Lloyd]] from the team, as he thinks of his ability to fight as being poor, taking his place instead.<br />
<br />
Ninten, Ana and Teddy head off towards the base of [[Mt. Itoi]], southeast of Ellay. They first go through a confusing maze-like set of caves, and once they have found an exit, they reach a plateau-like portion on the exterior of the mountain, where they must climb the roots of several stumps in order to progress up the mountain. Here, they will fortunately meet a healer, who will heal the entire party. Teddy temporarily leaves Ninten and Ana to themselves, as he has to make a few phone calls. A scene where Ninten and Ana dance together occurs, and ends in Ana confessing her love to Ninten. They are interrupted by Teddy, who tells them that it is time to leave; however, a loud noise appears, followed by the appearance of another [[R7038|gigantic robot]], which is engaged in a battle with them. The party is chanceless against the strength of the robot, and faints one by one. Lloyd luckily shows up after the battle, while driving a new tank, and rescues the party by transporting them to the house of a doctor, being located outside of the entrance to Mt. Itoi. Teddy did however suffer more damage from the battle than Ninten and Ana, and is left fatally wounded in the doctor's house, while Lloyd reaccompanies the party.<br />
<br />
The party, rejoined by Lloyd, scales the mountain yet again. After they have passed the caves and the first accessible plateau of the mountain, they reach a lake. There is a boat located near the shore, which they board. After cruising around for a while, the party reaches a portion of the lake that is affected by a whirlpool. They are then pulled down in the water by the vortex, and they all end up in a laboratory-like facility. There, they meet a robot named [[Eve]], who is brought to life when feeling the presence of Ninten. It says that it was built by [[George]], Ninten's great-grandfather, in order to protect Ninten. The glass windows of the facility successively break during its speech, and the entire facility ultimately breaks down, washing the entire party ashore.<br />
<br />
With Eve in their party, the four of them continues up the peak of Mt. Itoi. When they approach the top plateau of the mountain, the party is attacked by yet another [[R7038XX|huge robot]]. Eve gets destroyed by the robot during the battle, however, the explosion is so powerful that the other robot is destroyed along with Eve. When checking the remains of Eve, the seventh melody is played. The party continues on, and eventually reaches the peak of the mountain, where they find what appears to be a gravestone. When examining the stone slab, a crystal appears in front of them, and starts to speak. It reveals that the love of Ninten's great-grandmother, [[Maria]], was scattered in form of melodies, before teaching Ninten the eighth and final melody; the crystal thereafter disappears.<br />
<br />
Ninten and his friends head back to Magicant, to show Queen Mary that they have gathered all the eight melodies. When they have sung the melodies, the queen remembers the song and starts to sing it herself. Afterwards, she and the entirety of Magicant are revealed to be illusions created from the consciousness of Maria. The queen disappears, along with Magicant, in order for Maria to join her husband among the dead.<br />
<br />
The party is then teleported back to the gravestone at the peak of Mt. Itoi, where a cave that previously was blocked by boulders is located, but now appears to be accessible. They enter the cave and proceed through it to a deeper portion of it, where a huge ship slowly ascends, eventually leading to a battle with [[Giegue]], the entity responsible for all the terrible occurrences throughout the game. He says during the battle that he is thankful to Ninten's family, but that the people of Earth must perish; he does however momentarily seem to offer to spare Ninten's life, which is declined by Ninten. When he has finished the speech, the party starts to sing the [[Eight Melodies|eight melodies]], being constantly interrupted by Giegue, who tells them to stop, obviously being affected by their singing. He eventually retreats after the song has been sung repeatedly, and promises Ninten that they shall meet each other again, and thereafter flies off with the Mother Ship.<br />
<br />
After the defeat of Giegue, the party frees the humans that have been abducted by Giegue, several of whom return to their children in [[Youngtown]]. Ninten himself returns to his home in Podunk, being greeted by his mother and sisters. He and Ana are confirmed to stay in touch by sending each other letters after the events of the game. Ninten can also be seen resting in the ending, due to the Earth's crisis finally being over.<br />
<br />
==Stats==<br />
{| class="wikitable" style="text-align: center; margin: auto;"<br />
|- style="font-style: italic;"<br />
! scope="col" colspan="6"| LEVEL 1<br />
|-<br />
! scope="col" rowspan="2"| STAT<br />
! scope="col" rowspan="2"| BASE VALUE<br />
! scope="col" colspan="4"| LEVEL-UP GROWTH<br />
|-<br />
! scope="col" colspan="2"| 50%<br />
! scope="col" colspan="2"| 50%<br />
|-<br />
! scope="row"| HP<br />
| 30<br />
| colspan="4"|Based on Strength<br />
|-<br />
! scope="row"| PP<br />
| 8<br />
| colspan="4"|Based on Force<br />
|-<br />
! scope="row"| OFFENSE<br />
| 5<br />
| colspan="4"|Same as Fight<br />
|-<br />
! scope="row"| DEFENSE<br />
| 5<br />
| colspan="4"|Same as Speed<br />
|-<br />
! scope="row"| FIGHT<br />
| 5<br />
| colspan="2"| +2<br />
| colspan="2"| +3<br />
|-<br />
! scope="row"| SPEED<br />
| 5<br />
| colspan="2"| +2<br />
| colspan="2"| +3<br />
|-<br />
! scope="row"| WISDOM<br />
| 5<br />
| colspan="2"| +2<br />
| colspan="2"| +3<br />
|-<br />
! scope="row"| STRENGTH<br />
| 5<br />
| colspan="2"| +2<br />
| colspan="2"| +3<br />
|-<br />
! scope="row"| FORCE<br />
| 5<br />
| colspan="2"| +2<br />
| colspan="2"| +3<br />
|}<br />
<br />
==PSI level up list==<br />
{{Character learnlist}}<br />
{{Character learnlist/cell|Start|Telepathy}}<br />
|-<br />
{{Character learnlist/cell|3|Lifeup{{!}}LifeUp|alpha}}<br />
|-<br />
{{Character learnlist/cell|4|Hypnosis}}<br />
|-<br />
{{Character learnlist/cell|5|Healing|alpha}}<br />
|-<br />
{{Character learnlist/cell|7|Defense Up{{!}}DefenseUp|alpha}}<br />
|-<br />
{{Character learnlist/cell|9|Defense Down{{!}}Def.Down|alpha}}<br />
|-<br />
{{Character learnlist/cell|11|4th-D Slip}}<br />
|-<br />
{{Character learnlist/cell|13|PSIShield|alpha}}<br />
|-<br />
{{Character learnlist/cell|14|QuickUp}}<br />
|-<br />
{{Character learnlist/cell|16|Healing|beta}}<br />
|-<br />
{{Character learnlist/cell|18|Offense Up{{!}}OffenseUp}}<br />
|-<br />
{{Character learnlist/cell|19|Healing|gamma}}<br />
|-<br />
{{Character learnlist/cell|22|Healing|pi}}<br />
|-<br />
{{Character learnlist/cell|24|Defense Up{{!}}DefenseUp|beta}}<br />
|-<br />
{{Character learnlist/cell|27|Defense Down{{!}}Def.Down|beta}}<br />
|-<br />
{{Character learnlist/cell|29|Lifeup{{!}}LifeUp|beta}}<br />
|-<br />
{{Character learnlist/cell|30|PSIShield|beta}}<br />
|-<br />
{{Character learnlist/cell|33|Lifeup{{!}}LifeUp|gamma}}<br />
|-<br />
{{Character learnlist/cell|34|PowerShield}}<br />
|-<br />
{{Character learnlist/cell|35|Healing{{!}}SuprHealing}}<br />
|-<br />
{{Character learnlist/cell|38|Lifeup{{!}}LifeUp|pi}}<br />
|}<br />
<br />
===Event moves===<br />
{{Character learnlist}}<br />
{{Character learnlist/cell|Event|Teleport}}<br />
|}<br />
Ninten learns [[Teleport]] from a baby in [[Youngtown]] after talking to it via [[telepathy]].<br />
<br />
==Gallery==<br />
===Game appearances===<br />
{{Gallery}}<br />
{{Gallery/cell|Ninten sprite.png|Ninten|Ninten's regular appearance.}}<br />
{{Gallery/cell|Ninten ghost sprite.png|Unconscious|Ninten's unconscious appearance.}}<br />
{{Gallery/cell|Ninten(Japanese).png|Japanese|Ninten's regular appearance from the Japanese [[Nintendo Entertainment System|Famicom]] version.}}<br />
{{Gallery/cell|NintenSmiling.png|Smiling|Ninten as he appears when being thought of by [[Ana]].}}<br />
|-<br />
{{Gallery/cell|NintenAsleep.png|Sleeping|Ninten as he appears while being hatless and asleep.}}<br />
{{Gallery/cell|FailedTeleportM1.png|Failed Teleport|Ninten after a failed [[Teleport]] attempt.}}<br />
|}<br />
<br />
===Ninten's favorite things===<br />
{{Gallery}}<br />
{{Gallery/cell|NintensFavoriteThing1.png|100px|Artwork of Ninten's baseball cap.}}<br />
{{Gallery/cell|NintensFavoriteThing2.png|125px|Artwork of Ninten's GIANTS tickets.}}<br />
{{Gallery/cell|NintensFavoriteThing3.png|100px|Artwork of Ninten's Nagashima-signed ball.}}<br />
{{Gallery/cell|NintensFavoriteThing4.png|125px|Artwork of Ninten's bent spoon.}}<br />
|-<br />
{{Gallery/cell|NintensFavoriteThing5.png|100px|Artwork of Ninten's penguin toy.}}<br />
|}<br />
<br />
==Trivia==<br />
*The [[bulbapedia:Red (game)|protagonist]] of [[bulbapedia:Pokemon Red and Blue|another game]] released by [[Nintendo]] has his name initialized on the New Game screen as Ninten before a default name is chosen.<br />
*Ninten's name comes from the first few letters in Nintendo.<br />
*Ness was designed to be similar to Ninten in appearance to allow the player to choose whether they were the same person or different.<br />
<br />
==References==<br />
{{reflist}}<br />
<br />
{{Mother characters}}</div>Topaz Lighthttps://wikibound.info/w/index.php?title=Ninten&diff=26802Ninten2017-08-18T07:39:54Z<p>Topaz Light: </p>
<hr />
<div>{{YNP}}<br />
{{Character infobox<br />
|enname=Ninten<br />
|jpkana={{tt|にんてん|Ninten}}/{{tt|ニンテン|Ninten}}<ref name=Ninten>[http://earthboundcentral.com/2011/03/ninten-isnt-exactly-ninten/ Ninten isn't Exactly Ninten - EarthBound Central.] Retrieved March 16th, 2011.</ref><br />
|jptrans=Ninten<br />
|image=Ninten.png<br />
|size=120px<br />
|caption=Ninten's official clay model.<br />
|gender=Male<br />
|age=12 years<ref name=SomeNintenInfo>[[:File:SomeNintenInfo.jpg|Excerpt from Ninten's Encyclopedia Mother Entry]]</ref><br />
|eyes=Black<br />
|hair=Black<br />
|games=[[Mother (video game)|Mother]]<br />
|town=[[Podunk]]<br />
|relativesyn=yes<br />
|relatives=[[Ninten's father|Unnamed father]]<br>[[Carol]] <small>(mother)</small><br>[[Mimmie and Minnie|Mimmie]] <small>(sister)</small><br>[[Mimmie and Minnie|Minnie]] <small>(sister)</small><br>[[Mick]] <small>(dog)</small><br>[[George]] <small>(great-grandfather)</small><br>[[Maria]] <small>(great-grandmother)</small></small><br>[[Giygas]] <small>(granduncle through adoption)<br />
|travelparty=[[Ana]]<br>[[Lloyd]]<br>[[Teddy]]<br />
|weapon=[[Baseball bat]]s<br />
|PSIcapable=Yes<br />
}}<br />
'''Ninten''' (named '''Ken''' in the novelization)<ref name=Ninten/> is the main character and protagonist in ''[[Mother (video game)|Mother]]'', the first game of the {{se|Mother|Mother series}}. He lives together with his [[Carol|mother]], his [[Mimmie and Minnie|sisters]] and his [[Mick|dog]] in a [[Ninten's house|house]] in the northern outskirts of [[Podunk]].<br />
<br />
==Physical appearance==<br />
Ninten weighs 42 kg, is 152 cm tall, and has blood type A.<ref name=SomeNintenInfo/> He has short, black hair, although he usually wears a red cap with a blue brim, likely due to his interest in baseball, making his hair unable to be seen in-game; in his clay model, he is also shown to have visible forelocks. He wears a striped t-shirt, with the colors blue and yellow; however, the t-shirt of his Japanese sprite was originally colored blue with one black stripe. He also wears blue shorts, blue shoes with white edges, and a pair of red socks, which together make a portion of his legs visible. Red blushes can also be seen on his cheek on his clay model, being a typical feature of several ''Mother'' characters.<br />
<br />
Ninten is often compared with [[Ness]], whom appears to be based on Ninten. Because of this, Ninten is often overshadowed by him, as ''[[EarthBound]]'' and Ness are overall much more known. In the fan community, Ninten is usually depicted with a bandana around his neck and with more variety in the coloring of his shirt, in order to distinguish him from Ness, which is due to his appearance in a Japanese commercial for ''Mother'' where these features were added.<br />
<br />
Even though Ninten and Ness share many similarities, they have several differing qualities, mainly being visible in their official clay models. The brim of Ninten's cap is pointed to the left of his head, whereas Ness's points to the right, although Ness's brim is directed backwards in his American clay model, being slightly pointed to the left. Ninten's forelocks have a more spiky look, while Ness's are more rounded, although his American model has been altered to be more spiky-looking. While Ninten has red socks and blue shoes, Ness instead wears white socks and red shoes. Ness additionally carries around a backpack, whereas Ninten does not.<br />
<br />
His physical appearance is compared with [[wikipedia:Luke Skywalker|Luke Skywalker]] from the ''Star Wars'' franchise by several of his female classmates.<ref name=kenisu>[http://kenisu.webs.com/motherencyclopedia.htm MOTHER Encyclopedia - The Suburbs of kenisu's Magicant]</ref><br />
<br />
==Personality and other characteristics==<br />
Ninten displays few distinct traits and little personality throughout the game, due to him having the role of a typical [[wikipedia:Silent protagonist|silent protagonist]]. He has only one sentence of actual dialogue in the entire game, being in the ending sequence of the game, where he merely states that it would be nice to have some rest, as the Earth's crisis is over.<ref>"Well, now that the Earth's crisis is finally over, I think I'll just lay down for a moment and Zzzzzzzzz" - Ninten</ref> He is however shown to be the only main character in the game who is [[Status ailment#Asthma attack|asthmatic]], being a property which affects him negatively in-game if he is exposed to exhaust gases, and can only be cured by the use of [[List of recovery items in Mother#Asthma Spray|Asthma Spray]]. He and [[Ana]] are also the only party members that can utilize [[PSI]], although Ninten is only capable of using defensive PSI moves. His main weapons are [[Baseball bat]]s, being the only items in the game that are unique to him, and which is also a trait that is succeeded by [[Ness]] in ''[[EarthBound]]''. His personality has been expanded and elaborated on in several guides and books, though the degree of canonicity in these are debatable.<br />
<br />
In ''Encyclopedia Mother'', he is depicted as an energetic and adventurous boy, being compared with [[wikipedia:Indiana Jones|Indiana Jones]]. His dog, [[Mick]], is very close to him, especially during his years as an infant. He is very popular in school, and has been chosen as "Mr. Leader" by his fellow classmates. He also displays a strong interest in baseball, being a "team regular" in the boys' baseball team, and thus plays baseball routinely. Being kept a secret from his mother, he enjoys playing the electric guitar that his father has gotten for him, especially when being accompanied by Mick. His [[favorite food]] is prime rib, which his mother serves for dinner once a week.<ref>[[:File:PrimeRibRef.jpg|Excerpt from Ninten's Encyclopedia Mother Entry]]</ref> Ninten also loves penguins, even owning a penguin toy, which is one of his most cherished possessions.<ref name=kenisu/><br />
<br />
Among Ninten's favorite things are his baseball cap, a ticket to the Tokyo Giants, a photo of [[Maria|his great-grandmother]], a ball signed by [[wikipedia:Shigeo Nagashima|Shigeo Nagashima]], a bent spoon, and a penguin toy.<ref name=NintensFavoriteThings>[[:File:NintensFavoriteThings.gif|Excerpt from Ninten's Encyclopedia Mother Entry]]</ref> He got the baseball cap from his father, and it is considered to be his trademark; he rarely takes it off, being mainly when he showers, when it comes off as a result from a powerful swing when playing baseball, or when he sleeps, as can be seen in the expanded ending of ''{{vg|Mother}}''. The Tokyo Giants tickets were brought to him by his father after a trip to Japan, which Ninten believes is the "sister team" of the [[wikipedia:San Francisco Giants|San Francisco Giants]], being his favorite team. The sepia-colored, elliptical-bordered photo of his great-grandmother is kept in his desk, and is something he really treasures. The right half of the photo, which is thought to depict her husband, [[George]], has been torn off. Ninten received the ball signed by Shigeo Nagashima when he was watching a match in the "big leagues", and thereafter noticed that Nagashima sat next to him, recalling him from a special feature in a baseball magazine. The bent spoon became curved when he played with it during a dinner, when he already was full due to earlier having eaten at a hot dog stand, and as a result was unable to restrain himself, and bent the spoon through unknown means. Lastly, Ninten keeps the penguin toy due to his interest of penguins. When penguins were introduced at the [[Choucream Zoo|local zoo]], it made a really big impression on him, as he previously only had seen them on pictures and TV.<ref name=kenisu/><ref name=NintensFavoriteThings/><br />
<br />
==History==<br />
{{spoiler}}<br />
The game starts off with Ninten's [[Ninten's house|home]] being invading by a poltergeist. Several inanimate objects are brought to life during the paranormal phenomenon, including [[lamp]]s and one of Ninten's [[Mimmie and Minnie|sister]]s' [[doll]]s. After defeating the doll, he finds a music box inside of it, which starts to play a [[Eight Melodies|melody]], whose significance is left ambiguous, but still is memorized by him. After the event is over and the poltergeist has disappeared, Ninten gets a call from his [[Ninten's father|father]], who vaguely expresses that it is time for Ninten to go on "a little adventure" in order to explore the potential of his powers. He also tells Ninten that there is something in the house's basement that might assist him during his journey, although he has forgotten where he put the key that is needed in order to make it accessible. After Ninten has retrieved the [[List of key items in Mother#Basement Key|key]] from [[Mick|his dog]] and obtained his [[Great-Grand Father's Diary|great-grandfather's diary]] from the basement, he initiates his journey by heading to the closest town, Podunk.<br />
<br />
On the way there, Ninten spots a [[Mrs. Lindgren|woman]] in panic in front of her home. Asking what is wrong, the woman tells him that her daughter, [[Pippi]], has gone missing. He continues into town and learns that several odd occurrences have struck the settlement; poltergeists intruding people's homes, zombies roaming around in the town, animals that are running amok in the town's zoo, and a girl who is lost somewhere in the cemetery. After talking to the [[A. Goodman|mayor]] of Podunk, he implores Ninten to rescue the missing girl. Ninten eventually finds her in a casket deep inside of the [[South Cemetery|cemetery]]. Pippi shows a liking to her rescuer, giving him a [[Franklin Badge]] if he acknowledges his bravery and modesty. Going back into town and leaving Pippi in the hands of the mayor, Ninten and Pippi part ways. The mayor then requests him to go the zoo, hoping that he will take care of the issues occurring there.<br />
<br />
Before heading to the zoo however, Ninten takes a stop at the town's department store. When going to the top floor he is informed that all the animals but a [[List of key items in Mother#Canary Chick|canary chick]] have escaped from the store. The salesman tries to sell Ninten the chick for {{$}}85, but if refused, it will be received for free. The chick is taken to [[Canary Village]] to have it returned to its mother. The mother, named [[Laura]], ecstatic about her returned chick, sings another melody that Ninten memorizes, being the second one. He then continues on to the zoo.<br />
<br />
When entering the [[Choucream Zoo]], Ninten will encounter many hostile animals and walk in a snake-like pattern before reaching the [[Choucream Zoo#Superintendent's Office|Superintendent's Office]] in the eastern portion of the zoo. Here, he will engage a battle with [[Starman Jr.]] after examining a capsule-like object on the building's top floor. When it has been defeated, the odd sound that is revealed to be the reason for the animals' strange behavior disappears, turning the zoo into its original state again. Within one of the zoo's fences resides a monkey, who sings the third melody when a sign attached to the fence is read.<br />
<br />
Even though no reward will be given from the mayor for the deed, a cave to the east of the zoo will become accessible. Inside of the cave, Ninten will come across a strange rock-like object, that telepathically will ask him a vague riddle-like question. When he finds a corresponding answer in his great-grandfather's diary, and then says it out loud, he will be transported to the mysterious land of [[Magicant]]. Upon entering a [[Queen Mary's Castle|castle]] in the northern portion of Magicant, Ninten will meet the the governing figure of the land, [[Queen Mary]]. She requests him to retrieve the eight notes of a song, which she herself has forgotten, and then return to sing it for her. Ninten then exits Magicant through an [[Magicant Underground|underground maze]], and is sent to another rock-like object located inside of a cave.<br />
<br />
After exiting the cave, he discovers that he has been teleported to the outskirts of [[Merrysville]]. Inside of the town's [[Twinkle Elementary School|elementary school]], Ninten meets a boy hiding in a trash can on the school's roof. He refuses to come out of the bin, fearing that the other students will continue to pick on him, but eventually gathers enough courage to leave the bin, and then introduces himself as [[Lloyd]], followed by him saying that he would like to fly a [[List of battle items in Mother#Bottle Rocket|Bottle Rocket]]. In a [[Sweet's Little Factory|factory]] to the south, Ninten manages to find a Bottle Rocket, being located in a trash can, which he picks up. When shown to Lloyd, he becomes excited for finally having a Bottle Rocket in his possession, and thereafter leads Ninten to the school's lab, and does after a failed experiment, involving the Bottle Rocket, join Ninten on his journey.<br />
<br />
The duo heads to [[Duncan's Factory]], where they thanks to Lloyd manages to activate one of the factory's rockets, which they do in order to get rid of the rocks obstructing the way to [[Union Station]]. When the station becomes accessible, the two of them take a train to [[Reindeer]], where they meet an old woman, who gives them a [[List of key items in Mother#Hat|hat]], believing it to be the property of a girl in [[Snowman]]. After showing the hat to a girl named [[Ana]], who lives in a [[Snowman Chateau|chateau]] in the eastern portion of Snowman, she will tell Ninten that he is the boy that she has seen in her dreams and who will help her to find her lost mother, and thereafter joins Ninten and Lloyd on their journey.<br />
<br />
The three of them take the train to [[Spookane]], which is shown to have been overrun by malevolent animals and alien-like beings upon their arrival. They head to the inhabited portion of the town, where people express worry concerning the current circumstances, not only being concerned about the creatures that have infested the western portion of the town, but also the ghost-like creatures that have assumed control over the [[Rosemary's house|house of the Rosemarys]]. Ninten is entrusted with the [[List of key items in Mother#Ghost House Key|key to the house]] by the mother of Rosemarys, being certain that Ninten will get the place back into normal. Deep inside of the house, Ninten and his friends find a piano that plays by itself, and that plays the fourth melody when [[check]]ed.<br />
<br />
The party returns to Union Station, where they discover that a small portion of the tracks leading to the east are demolished, making it impossible for the train to transport them beyond that point. They do instead make a detour around the cliffs north of the tracks, leading to them ending up in [[Yucca Desert]]. In the desert, the party come across a cactus with some facial features. After using [[Telepathy]] on it, it will start to sing the fifth melody. To the east of the cactus resides a man, who will let Ninten and his friends borrow his tank once they have obtained ten [[List of key items in Mother#Ticket Stub|Ticket Stub]]s, which can be purchased from him from prices between {{$}}5 to $15. After the tank has been obtained, the party heads further to the east, to the [[Ruins of Desert]], whose entrance is guarded by an [[R7037|enormous robot]] that must be battled in order to enter; the tank must however be sacrificed during the battle with it. The ruins are inhabited by various monkeys and has a maze-like layout; when the party manages to traverse the ruins and reach an entrance leading to a cave with yet another rock-like object, they will yet again be transported to [[Magicant]].<br />
<br />
In the [[Magicant Underground]], a sleeping [[dragon]] resides, and Ninten should at this point have enough experience to be capable of waking it from its slumber, which will lead to the initiation of a battle. After being defeated, the dragon will reveal the sixth melody, and then go back to sleep. When Ninten exits from the underground this time however, he will be teleported to a new cave, being to the northwest of [[Youngtown]].<br />
<br />
Upon entering Youngtown, Ninten and his friends discover that the majority of the adults have been abducted from the town, and all of the children being in panic due to the loss of their parents. After walking around in the town for some time, the party will meet a [[Garrickson baby|baby]] that communicates with them telepathically, and who teaches them how to [[teleport]]. The party continues through the [[swamp]] to east, where they meet a [[Pippi]], the girl who Ninten rescued in an earlier segment of the game, and who will offer them full [[Status|stat]] recovery.<br />
<br />
After having traversed through the swamp, the party reaches the city of [[Ellay]], being infamous for the criminal [[Bla-Bla Gang]], whose [[B.B. Gang|member]]s can get very hostile after being interacted with. The party purchases a [[List of key items in Mother#Ticket|ticket]] from the city's department store, in order to enter the [[Live House]]. There, they are asked to perform onstage, where they get to dance and [[All That I Needed (Was You)|sing]]. After the party is done with the performance, the leader of the [[Bla-Bla Gang]], [[Teddy]], approaches them and asks them if they were the ones beating up on his fellow gang members, which is followed by a battle between Ninten and the gang leader. The battle will however break off after a couple of turns, as Teddy gets impressed by Ninten's ability to fight, calling the match a draw. He explains that he seeks vengeance for his dead parents, and kicks off [[Lloyd]] from the team, as he thinks of his ability to fight as being poor, taking his place instead.<br />
<br />
Ninten, Ana and Teddy head off towards the base of [[Mt. Itoi]], southeast of Ellay. They first go through a confusing maze-like set of caves, and once they have found an exit, they reach a plateau-like portion on the exterior of the mountain, where they must climb the roots of several stumps in order to progress up the mountain. Here, they will fortunately meet a healer, who will heal the entire party. Teddy temporarily leaves Ninten and Ana to themselves, as he has to make a few phone calls. A scene where Ninten and Ana dance together occurs, and ends in Ana confessing her love to Ninten. They are interrupted by Teddy, who tells them that it is time to leave; however, a loud noise appears, followed by the appearance of another [[R7038|gigantic robot]], which is engaged in a battle with them. The party is chanceless against the strength of the robot, and faints one by one. Lloyd luckily shows up after the battle, while driving a new tank, and rescues the party by transporting them to the house of a doctor, being located outside of the entrance to Mt. Itoi. Teddy did however suffer more damage from the battle than Ninten and Ana, and is left fatally wounded in the doctor's house, while Lloyd reaccompanies the party.<br />
<br />
The party, rejoined by Lloyd, scales the mountain yet again. After they have passed the caves and the first accessible plateau of the mountain, they reach a lake. There is a boat located near the shore, which they board. After cruising around for a while, the party reaches a portion of the lake that is affected by a whirlpool. They are then pulled down in the water by the vortex, and they all end up in a laboratory-like facility. There, they meet a robot named [[Eve]], who is brought to life when feeling the presence of Ninten. It says that it was built by [[George]], Ninten's great-grandfather, in order to protect Ninten. The glass windows of the facility successively break during its speech, and the entire facility ultimately breaks down, washing the entire party ashore.<br />
<br />
With Eve in their party, the four of them continues up the peak of Mt. Itoi. When they approach the top plateau of the mountain, the party is attacked by yet another [[R7038XX|huge robot]]. Eve gets destroyed by the robot during the battle, however, the explosion is so powerful that the other robot is destroyed along with Eve. When checking the remains of Eve, the seventh melody is played. The party continues on, and eventually reaches the peak of the mountain, where they find what appears to be a gravestone. When examining the stone slab, a crystal appears in front of them, and starts to speak. It reveals that the love of Ninten's great-grandmother, [[Maria]], was scattered in form of melodies, before teaching Ninten the eighth and final melody; the crystal thereafter disappears.<br />
<br />
Ninten and his friends head back to Magicant, to show Queen Mary that they have gathered all the eight melodies. When they have sung the melodies, the queen remembers the song and starts to sing it herself. Afterwards, she and the entirety of Magicant are revealed to be illusions created from the consciousness of Maria. The queen disappears, along with Magicant, in order for Maria to join her husband among the dead.<br />
<br />
The party is then teleported back to the gravestone at the peak of Mt. Itoi, where a cave that previously was blocked by boulders is located, but now appears to be accessible. They enter the cave and proceed through it to a deeper portion of it, where a huge ship slowly ascends, eventually leading to a battle with [[Giegue]], the entity responsible for all the terrible occurrences throughout the game. He says during the battle that he is thankful to Ninten's family, but that the people of Earth must perish; he does however momentarily seem to offer to spare Ninten's life, which is declined by Ninten. When he has finished the speech, the party starts to sing the [[Eight Melodies|eight melodies]], being constantly interrupted by Giegue, who tells them to stop, obviously being affected by their singing. He eventually retreats after the song has been sung repeatedly, and promises Ninten that they shall meet each other again, and thereafter flies off with the Mother Ship.<br />
<br />
After the defeat of Giegue, the party frees the humans that have been abducted by Giegue, several of whom return to their children in [[Youngtown]]. Ninten himself returns to his home in Podunk, being greeted by his mother and sisters. He and Ana are confirmed to stay in touch by sending each other letters after the events of the game. Ninten can also be seen resting in the ending, due to the Earth's crisis finally being over.<br />
<br />
==Stats==<br />
{| class="wikitable" style="text-align: center; margin: auto;"<br />
|- style="font-style: italic;"<br />
! scope="col" colspan="6"| LEVEL 1<br />
|-<br />
! scope="col" rowspan="2"| STAT<br />
! scope="col" rowspan="2"| BASE VALUE<br />
! scope="col" colspan="4"| LEVEL-UP GROWTH<br />
|-<br />
! scope="col" colspan="2"| 50%<br />
! scope="col" colspan="2"| 50%<br />
|-<br />
! scope="row"| HP<br />
| 30<br />
| colspan="4"|Based on Strength<br />
|-<br />
! scope="row"| PP<br />
| 8<br />
| colspan="4"|Based on Force<br />
|-<br />
! scope="row"| OFFENSE<br />
| 5<br />
| colspan="4"|Same as Fight<br />
|-<br />
! scope="row"| DEFENSE<br />
| 5<br />
| colspan="4"|Same as Speed<br />
|-<br />
! scope="row"| FIGHT<br />
| 5<br />
| colspan="2"| +2<br />
| colspan="2"| +3<br />
|-<br />
! scope="row"| SPEED<br />
| 5<br />
| colspan="2"| +2<br />
| colspan="2"| +3<br />
|-<br />
! scope="row"| WISDOM<br />
| 5<br />
| colspan="2"| +2<br />
| colspan="2"| +3<br />
|-<br />
! scope="row"| STRENGTH<br />
| 5<br />
| colspan="2"| +2<br />
| colspan="2"| +3<br />
|-<br />
! scope="row"| FORCE<br />
| 5<br />
| colspan="2"| +2<br />
| colspan="2"| +3<br />
|}<br />
<br />
==PSI level up list==<br />
{{Character learnlist}}<br />
{{Character learnlist/cell|Start|Telepathy}}<br />
|-<br />
{{Character learnlist/cell|3|Lifeup{{!}}LifeUp|alpha}}<br />
|-<br />
{{Character learnlist/cell|4|Hypnosis}}<br />
|-<br />
{{Character learnlist/cell|5|Healing|alpha}}<br />
|-<br />
{{Character learnlist/cell|7|Defense Up{{!}}DefenseUp|alpha}}<br />
|-<br />
{{Character learnlist/cell|9|Defense Down{{!}}Def.Down|alpha}}<br />
|-<br />
{{Character learnlist/cell|11|4th-D Slip}}<br />
|-<br />
{{Character learnlist/cell|13|PSIShield|alpha}}<br />
|-<br />
{{Character learnlist/cell|14|QuickUp}}<br />
|-<br />
{{Character learnlist/cell|16|Healing|beta}}<br />
|-<br />
{{Character learnlist/cell|18|Offense Up{{!}}OffenseUp}}<br />
|-<br />
{{Character learnlist/cell|19|Healing|gamma}}<br />
|-<br />
{{Character learnlist/cell|22|Healing|pi}}<br />
|-<br />
{{Character learnlist/cell|24|Defense Up{{!}}DefenseUp|beta}}<br />
|-<br />
{{Character learnlist/cell|27|Defense Down{{!}}Def.Down|beta}}<br />
|-<br />
{{Character learnlist/cell|29|Lifeup{{!}}LifeUp|beta}}<br />
|-<br />
{{Character learnlist/cell|30|PSIShield|beta}}<br />
|-<br />
{{Character learnlist/cell|33|Lifeup{{!}}LifeUp|gamma}}<br />
|-<br />
{{Character learnlist/cell|34|PowerShield}}<br />
|-<br />
{{Character learnlist/cell|35|Healing{{!}}SuprHealing}}<br />
|-<br />
{{Character learnlist/cell|38|Lifeup{{!}}LifeUp|pi}}<br />
|}<br />
<br />
===Event moves===<br />
{{Character learnlist}}<br />
{{Character learnlist/cell|Event|Teleport}}<br />
|}<br />
Ninten learns [[Teleport]] from a baby in [[Youngtown]] after talking to it via [[telepathy]].<br />
<br />
==Gallery==<br />
===Game appearances===<br />
{{Gallery}}<br />
{{Gallery/cell|Ninten sprite.png|Ninten|Ninten's regular appearance.}}<br />
{{Gallery/cell|Ninten ghost sprite.png|Unconscious|Ninten's unconscious appearance.}}<br />
{{Gallery/cell|Ninten(Japanese).png|Japanese|Ninten's regular appearance from the Japanese [[Nintendo Entertainment System|Famicom]] version.}}<br />
{{Gallery/cell|NintenSmiling.png|Smiling|Ninten as he appears when being thought of by [[Ana]].}}<br />
|-<br />
{{Gallery/cell|NintenAsleep.png|Sleeping|Ninten as he appears while being hatless and asleep.}}<br />
{{Gallery/cell|FailedTeleportM1.png|Failed Teleport|Ninten after a failed [[Teleport]] attempt.}}<br />
|}<br />
<br />
===Ninten's favorite things===<br />
{{Gallery}}<br />
{{Gallery/cell|NintensFavoriteThing1.png|100px|Artwork of Ninten's baseball cap.}}<br />
{{Gallery/cell|NintensFavoriteThing2.png|125px|Artwork of Ninten's GIANTS tickets.}}<br />
{{Gallery/cell|NintensFavoriteThing3.png|100px|Artwork of Ninten's Nagashima-signed ball.}}<br />
{{Gallery/cell|NintensFavoriteThing4.png|125px|Artwork of Ninten's bent spoon.}}<br />
|-<br />
{{Gallery/cell|NintensFavoriteThing5.png|100px|Artwork of Ninten's penguin toy.}}<br />
|}<br />
<br />
==Trivia==<br />
*The [[bulbapedia:Red (game)|protagonist]] of [[bulbapedia:Pokemon Red and Blue|another game]] released by [[Nintendo]] has his name initialized on the New Game screen as Ninten before a default name is chosen.<br />
*Ninten's name comes from the first few letters in Nintendo.<br />
*Ness was designed to be similar to Ninten in appearance to allow the player to choose whether they were the same person or different.<br />
<br />
==References==<br />
{{reflist}}<br />
<br />
{{Mother characters}}</div>Topaz Lighthttps://wikibound.info/w/index.php?title=Ninten%27s_father&diff=26801Ninten's father2017-08-18T07:38:57Z<p>Topaz Light: </p>
<hr />
<div>{{YNP}}<br />
{{Character infobox<br />
|enname=Ninten's father<br />
|jpkana={{tt|にんてんのパパ|Ninten no Papa}}<br />
|jptrans=Ninten's papa<br />
|image=NintenDad.png<br />
|size=Ninten's father<br />
|caption=Ninten's father as he is seen in the ending scene.<br />
|gender=Male<br />
|games=[[Mother (video game)|Mother]]<br />
|town=[[Podunk]]<br />
|relativesyn=yes<br />
|relatives=[[Carol]] <small>(wife)</small><br>[[Mimmie and Minnie|Mimmie]] <small>(daughter)</small><br>[[Mimmie and Minnie|Minnie]] <small>(daughter)</small><br>[[Mick]] <small>(dog)</small><br>[[Ninten]] <small>(son)</small><br>[[Giygas]] <small>(uncle-in-law through adoption)<br />
}}<br />
'''[[Ninten]]'s father''' is a character in ''[[Mother]]'', playing a somewhat large role despite being far away from [[Ninten's house|his home]]. Due to his job, he is often away on business, and often needs to travel. He has been doing this for at least seven years.<ref>When Ninten was five, his two sisters whose faces look exactly the same were born. Very shortly after this, his father had to leave to a faraway place, probably related to his job." - Encyclopedia Mother, translated.</ref> He trusts Ninten a lot, and expects him to help take care of his [[Carol|mother]] and [[Mimmie and Minnie|sisters]] while he is gone.<ref>"I trust that you'll look after your mother and younger sisters. You'll be okay, though, knowing you." - Encyclopedia Mother, translated.</ref> In the beginning of the game, when [[Ninten's house]] is under attack by a poltergeist, he calls [[Ninten]] by phone, informing him that his [[George|great-grandfather]] once studied [[PSI]]. He then tells him that he may find something useful in the basement, but he can't remember where he left the key. When Ninten calls him by using a telephone, he will allow him to save the game, as well as telling him how many experience points are required for his party members to reach the next level. He is also responsible for most of the [[Dollar|money]] Ninten receives, as it is deposited directly into his [[ATM|bank account]]. Occasionally, he will call Ninten and ask him if he wants to take a break. He also can be called using the phone in the [[healer]]'s house in [[Snowman]] to confirm [[the player]]'s name. At the [[Live House]], when [[Teddy]] asks to join Ninten, if the player repeatedly refuses to allow him, Ninten's father will call, ordering Ninten to push the A button. If Ninten refuses, he will be sent back to his house. At the end of the game in the ''[[Mother 1+2]]'' and English prototype versions of the game, Ninten will receive a call from him, warning him that something new has happened.<br />
<br />
==References==<br />
{{reflist}}<br />
<br />
{{Mother characters}}</div>Topaz Lighthttps://wikibound.info/w/index.php?title=Carol&diff=26800Carol2017-08-18T07:38:12Z<p>Topaz Light: </p>
<hr />
<div>{{YNP}}<br />
{{Character infobox<br />
|enname=Carol<br />
|jpkana={{tt|キャロル|Kyaroru}}<br />
|jptrans=Carol<br />
|image=NintenMom.png<br />
|size=Carol<br />
|caption=Carol as she appears in {{vg|Mother}}.<br />
|gender=Female<br />
|colors=yes<br />
|hair=Blonde<br />
|games={{vg|Mother}}<br />
|town=[[Podunk]]<br />
|relativesyn=yes<br />
|relatives=[[Ninten's father|Unnamed husband]]<br>[[Mimmie and Minnie|Mimmie]] <small>(daughter)</small><br>[[Mimmie and Minnie|Minnie]] <small>(daughter)</small><br>[[Mick]] <small>(dog)</small><br>[[Ninten]] <small>(son) </small><br>[[Giygas]] <small>(uncle through adoption)<br />
}}<br />
'''Carol'''<ref name=name>[http://earthboundcentral.com/2016/02/nintens-mom-has-an-official-name/ Ninten’s Mom Has an Official Name - EarthBound Central.] Retrieved February 17, 2016.</ref> is the mother of [[Ninten]], [[Mimmie and Minnie|Mimmie]] and [[Mimmie and Minnie|Minnie]] in ''{{vg|Mother}}''. According to [[Ninten's father|their father]], she is a very hard worker.<ref>"Just like your Mom, you never want to stop. Please don't push yourself so hard." - [[Ninten's father]]</ref> She often worries about Ninten, and if he is eating properly.<ref>"Son, your sisters and I are so happy to see you back in one piece. How unbelievable that you are not hungry." - Carol</ref> She serves as one of few free healing methods, making his [[favorite food]] whenever he visits home.<br />
<br />
Carol is unnamed in the game itself, but is christened in the original instruction booklet<ref name=name/>.<br />
<br />
==Gallery==<br />
{{Gallery}}<br />
{{Gallery/cell|NintenMomJP.png|Japanese|Carol's appearance in the Japanese [[Nintendo Entertainment System|Famicom]] version of the game.}}<br />
|}<br />
<br />
==References==<br />
{{reflist}}<br />
<br />
{{Mother characters}}<br />
{{stub-character}}</div>Topaz Lighthttps://wikibound.info/w/index.php?title=Porky_Minch&diff=26799Porky Minch2017-08-18T07:34:29Z<p>Topaz Light: </p>
<hr />
<div>{{Spoiler}}<br />
{{Character infobox<br />
|enname=Porky Minch<br />
|jpkana={{tt|ポーキー・ミンチ|Pōkī Minchi}}<br />
|jptrans=Porky Minchi<br />
|image=Pokey.png<br />
|size=119px<br />
|caption=Clay model from [[EarthBound]]<br />
|gender=Male<br />
|colors=yes<br />
|hair=Blond<br />
|games=[[EarthBound]]<br>[[Mother 3]]<br />
|SSB=yes<br />
|SSBappear=[[Super Smash Bros. Brawl]] (as Subspace Emissary boss)<br />
|chapteryn=yes<br />
|chapter=8<br />
|town=[[Onett]]<br />
|relativesyn=yes<br />
|relatives=[[Aloysius Minch|Aloysius]] (father)<br>[[Lardna Minch|Lardna]] (mother)<br>[[Picky Minch|Picky]] (brother)<br />
}}<br />
'''Porky''' (localized as '''Pokey''' in [[EarthBound]]) is [[Ness]]'s neighbor, making his debut in EarthBound, and later appearing in [[Mother 3]].<br />
<br />
==In [[EarthBound]]==<br />
[[File:Pokey sprite.gif|Pokey's sprite from EarthBound.]]<br />
In EarthBound, Pokey first consults Ness when he is requesting his help to find his little brother [[Picky]]. Ness brings his dog with him to help. Every time Ness must fight something, Pokey will apologize or do something else, such as using Ness as a shield, showing his cowardly personality. Pokey, along with his brother, are then punished when they go back home. The next appearance of Pokey was in [[Happy Happy Village]]. He tells Ness that [[Mr. Carpainter]] made him a very important character in Happy-happyism. He doesn't fight Ness though, instead leaving his minions to do that. When Carpainter is defeated, Pokey at first pretends to be sorry, but then shows that he is fibbing. Pokey doesn't appear again until [[Fourside]], where he and his dad have seemed to achieve power. After [[Paula]] is rescued, Pokey flees again, and is not seen until the final boss battle, where he is now in a spider mecha. After he is defeated, he abandons [[Giygas]] and flees through time, setting up his role in Mother 3. When Pokey is in the party, his battle commands are selected randomly from a large list of commands.<br />
{{Attack table}}<br />
{{Attack table/cell|Use [[Ness]] as a shield|Does nothing}}<br />
|-<br />
{{Attack table/cell|Play dead|Does nothing}}<br />
|-<br />
{{Attack table/cell|Apologize profusely|Does nothing}}<br />
|-<br />
{{Attack table/cell|Think to himself|Does nothing}}<br />
|-<br />
{{Attack table/cell|Act innocent|Does nothing}}<br />
|-<br />
{{Attack table/cell|Smile insecurely|Does nothing}}<br />
|-<br />
{{Attack table/cell|Complain to [[Ness]]|Does nothing}}<br />
|-<br />
|}<br />
===[[Status]]===<br />
As a temporary party member, Pokey has stats that can't be seen in game.<br />
{{Status<br />
|Name=Pokey<br />
|Offense=1<br />
|Guts=1<br />
|Luck=1<br />
|Speed=5<br />
}}<br />
<br clear="all"><br />
<br />
==In [[Mother 3]]==<br />
Pokey later reappears as the main antagonist in [[Mother 3]] and was chosen to stay as "Porky" in the [[Mother 3 fan translation|fan translation]], due to a large amount of pig-related puns involving him.<br />
<br />
Although not present or mentioned directly for most of the game, Porky's influence is seen through the [[Pigmask Army]] that emerges early on in the story. When the game [[Chapter 4|skips forward]] several years into the future, it is revealed that the Nowhere Islands are controlled by "King P", although the actual Pigmask forces are commanded by the [[Fierce Pork Trooper]], [[Fassad]], and the [[Masked Man]]. Porky's presence is hinted at in [[Chapter 5]], when the party goes through his playroom in [[Thunder Tower]]. While only referenced as "the King's playroom", it is shown that the most prized possession there is the "[[Yo-yo#In Mother 3|Friend's Yo-yo]]", a reference to [[Ness]]'s use of yo-yos in the [[EarthBound|previous game]]. The fact that Ness is referred to as a "friend" here and that the yo-yo is the most prized possession implies that Porky expressed some positive feelings of his former enemy. Porky is finally confirmed to be the identity of "King P" at the end of [[Chapter 7]], when he invites the party to his home in [[New Pork City]].<br />
<br />
When Lucas meets [[Leder]], he learns that Porky didn't end up on the [[Nowhere Islands]] from the [[White Ship]] like the others. Instead, he came from a [[Phase Distorter|Time Distorter]], and made people from other times, such as [[Dr. Andonuts]], come to this time period. He also began putting animals together to create [[chimera]]s and became dictator of the land. He eventually learned of the secret of the Nowhere Islands' past from [[Locria]], the seventh [[Magypsy]]. Porky then tries to have the [[Seven Needles]] pulled by the [[Masked Man]] to control the [[Dark Dragon]]. Lucas tries pulling the needles as well to stop him.<br />
<br />
Lucas and his friends confront Porky in the [[Empire Porky Building]]. Here, they scale numerous floors to reach him, and throughout he is shown taunting them through an intercom system. When they reach the final floor, he appears to them as a young man in a suit. He tells the party that he wants to be friends with them, and asks them to sympathize with him. However, when he approaches them, he explodes, revealing the "young Porky" to actually be one of many [[Mecha-Porky|Mecha-Porkies]]. When these are defeated, the real Porky appears as an ancient man, only able to move through a mechanical spider mech. He escapes down below to the final Needle.<br />
<br />
When the party chases him down, his state of madness becomes apparent. He claims to be immortal, stating that he has lost track of his age due to time travel but "is still a kid inside". He expresses a desire to destroy the world with the power of the final needle, simply for the purpose of self-enjoyment. When his spider mech is destroyed by Lucas and his friends, he reveals an [[Absolutely Safe Capsule]] built by Dr. Andonuts, which he claims is impenetrable. When he enters it, however, he finds himself unable to escape, as the capsule was built to be impenetrable from both sides when sealed. Porky does not appear to realize the nature of his fate, only sticking his tongue out at the protagonists. Even after Lucas pulls the final Needle, [[the player]] can find a large rolling object in the ending that is implied to be the Absolutely Safe Capsule with Porky still inside.<br />
<br />
Unused sprites found by hackers show that Porky may have originally been planned to die in the end of [[Mother 3]], though in the end it was modified so that Porky would live on forever in the Absolutely Safe Capsule. [[Shigesato Itoi]] has stated that Porky will still be alive in 5.5 billion years when the Earth will be destroyed by the Sun going nova; Itoi says that "the grief of that is incredibly depressing to me. It's amazing... Porky is truly a poem in himself."<ref>[http://mother3.fobby.net/interview/m3int_09.html Nindori.com interview with Shigesato Itoi], translated</ref><br />
===[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}===<br />
"''A chubby little brat born near the end of the 20th century in a town called Onett, in Eagleland. Before long, he was plotting evil schemes and setting them into motion, one after another, wicked beyond imagination... ...and a far cry from the mere pranks of a childish bully. For those who would like more details... Well, this is by no means an advertisement, mind you, it just boils down to a simple note for your adventure... ...so if you don't mind my saying, you should try playing that one thing called EarthBound, dude!''"<br />
<br />
==As an enemy==<br />
===In EarthBound===<br />
{{Enemy infobox/EB|enname=Heavily Armed Pokey<br />
|jpkana={{tt|じゅうそうびポーキー|Jū Sōbi Pōkī}}<br />
|jptrans=Heavily Equipped Porky<br />
|owupload=yes<br />
|overworld=HeavilyArmedPokeyOverworld.png<br />
|image=HeavilyArmoredPokey.gif<br />
|size=Heavily Armed Pokey<br />
|HP=2000<br />
|PP=999<br />
|offense=145<br />
|defense=255<br />
|speed=60<br />
|guts=5<br />
|fire=50<br />
|freeze=50<br />
|flash=0<br />
|paralysis=50<br />
|brainshock=99<br />
|hypnosis=0<br />
|exp=0<br />
|money=0<br />
|multi=<br />
|itemdrop=<br />
|item=<br />
|itempercent=<br />
|item2=<br />
|itempercent=<br />
|location=[[Cave of the Past]]<br />
}}<br />
Pokey appears as a boss toward the end of the game as '''Heavily Armed Pokey'''. He battles alongside Giygas in order to stop the Chosen Four.<br />
{{Attack table}}<br />
{{Attack table/cell|Discharge a very stinky gas|Lowers all party members' offense and defense for the duration of the battle}}<br />
|-<br />
{{Attack table/cell|Charge forward|Deals high-level damage to one party member}}<br />
|-<br />
{{Attack table/cell|Tear into target|Deals high-level damage to one party member}}<br />
|}<br />
<br />
<br clear="all"/><br />
<br />
===In Mother 3===<br />
{{Enemy infobox/M3<br />
|align=left<br />
|enname=Porky<br />
|jpkana={{tt|ポーキー|Pōkī}}<br />
|jptrans=Porky<br />
|overworld=PorkyOverworldM3.png<br />
|twosprite=yes<br />
|imagetab1=Normal sprite<br />
|image1=PorkyBattleM3.png<br />
|imagetab2=Broken sprite<br />
|image2=Porky2.png<br />
|imagedesc1=Normal sprite in [[Mother 3]]<br />
|imagedesc2=Broken machine sprite in [[Mother 3]]<br />
|size=Porky<br />
|HP=6569<br />
|PP=0<br />
|offense=170<br />
|defense=182<br />
|IQ=64<br />
|speed=63<br />
|fire=130<br />
|freeze=170<br />
|thunder=160<br />
|bomb=150<br />
|freezable=100<br />
|flammable=100<br />
|paralysis=100<br />
|crying=100<br />
|brainshock=100<br />
|hypnosis=100<br />
|poison=100<br />
|staples=100<br />
|exp=0<br />
|money=0<br />
|song=Master Porky's Theme<br />
|location=Below [[New Pork City]]<br />
}}<br />
Porky also makes an appearance as an enemy in Mother 3. Lucas and company battle him towards the end of the game, underneath [[New Pork City]].<br />
<br />
====[[Battle Memory]] descriptions====<br />
*Normal: "''Believe it or not, this is Porky in the flesh. He is simultaneously an old man and a young boy.''"<br />
*Absolutely Safe Capsule: "''Porky had a tantrum and made Dr. Andonuts and the Mr. Saturns create an Absolutely Safe Capsule.''"<br />
<br />
{{Gallery}}<br />
{{Gallery/cell|PorkyASC.png|The Absolutely Safe Capsule|The Absolutely Safe Capsule}}<br />
|}<br />
<br />
<br clear="all"/><br />
<br />
==Super Smash Bros. Brawl==<br />
[[File:PorkyBrawlArtwork.jpg|thumb|left|Official artwork of Porky and a Porky robot from Super Smash Bros. Brawl.]]<br />
In Super Smash Bros. Brawl, Porky is a boss in the game's adventure mode, [[Subspace Emissary]]. Here, he appears after the [[King Statue]] fight, and will fight [[Lucas]] and [[Ness]]. He appears as he does in [[Mother 3]], inside his spider-like mecha. He can use various missiles and bombs. He eventually is defeated. Porky then makes an appearances with the other bosses in [[smashwiki:The Great Maze|The Great Maze]]. Also like the other bosses, he has his own trophy and appears in boss mode.<br />
===Trophy information===<br />
===Super Smash Bros. Brawl===<br />
:''A self-centered, rotten brat who lives next door to Ness. As the events of the game progress, he's rapidly led astray and becomes Giygas's right-hand man. Afterward, he goes missing in time and then reappears in the Nowhere Islands of Mother 3. He leads the Pig Mask Army invasion but is eventually defeated by Lucas and friends.<br />
<br />
===Super Smash Bros. for Wii U===<br />
:''Porky was just a chubby, selfish little boy in EarthBound. When he next appeared, in Mother 3, look what he'd become! We might need another two games just to explain how this occurred. Oh, Porky, what in Eagleland (or beyond?) happened to change you so?<br />
<br />
==Trivia==<br />
*An unused graphic in Mother 3 depicts the upper half of Porky shown in a manner similar to that of the [[Status]] menu. <ref>[http://earthboundcentral.com/2010/10/some-unused-mother-3-graphics/ EarthBound Central: Some Unused Mother 3 Graphics]</ref><br />
*Another unused graphic depicts the glass on a machine Porky is inside cracking.<br />
==Gallery==<br />
{{Gallery}}<br />
{{Gallery/cell|PorkyPortrait.png|Unused graphic|An unused graphic from Mother 3}}<br />
|}<br />
<br clear="all"/><br />
==References==<br />
{{reflist}}<br />
{{EarthBound characters}}<br />
{{Mother 3 characters}}<br />
{{EBEnemies}}<br />
{{M3Enemies}}<br />
{{Super Smash Bros.}}<br />
[[Category:Metallic EarthBound enemies]]</div>Topaz Lighthttps://wikibound.info/w/index.php?title=Giygas&diff=26798Giygas2017-08-18T07:32:29Z<p>Topaz Light: </p>
<hr />
<div>{{construction}}<br />
{{Character infobox<br />
|enname=Giygas<br />
|jpkana={{tt|ギーグ|Gīgu}}<br />
|jptrans=Gyiyg<br />
|image=Giegue.png<br />
|caption=sprite of Giygas from [[Mother (video game)|Mother]]<br />
|gender=Male<br />
|colors=no<br />
|games=[[Mother (video game)|Mother]]<br>[[EarthBound]]<br />
|SSB=no<br />
|chapteryn=no<br />
|relativesyn=yes<br />
|relatives=[[George]] (foster father)<br>[[Maria]] (foster mother)<br>[[Ninten]] (grandnephew through adoption)<br>[[Mimmie]] and [[Minnie]] (grandnieces through adoption)<br>[[Carol]] (niece through adoption)<br>[[Ninten's father]] (nephew-in-law through adoption)<br />
}}<br />
<br />
'''Giygas''', also known as '''Giegue''' in {{vg|Mother}}, is the main antagonist in [[Mother (video game)|Mother]] and [[EarthBound]]. Giygas was raised from infancy by a woman named [[Maria]] and her husband [[George]], both of whom were abducted from Earth in the early 1900s.<br />
<br />
==In {{vg|Mother}}==<br />
<br />
{{Enemy infobox/M1<br />
|enname=Giygas (Giegue)<br />
|jpkana={{tt|ギーグ|Gīgu}}<br />
|jptrans=Gyiyg<br />
|image=Giegue.png<br />
|size=Giegue<br />
|HP=??<br />
|PP=0<br />
|offense=15<br />
|defense=20<br />
|fight=20<br />
|force=23<br />
|speed=100<br />
|strength=10<br />
|wisdom=14<br />
|exp=0<br />
|money=0<br />
|itemdrop=no<br />
|item=<br />
|location=[[Mt. Itoi]]<br />
}}<br />
In Mother, Giygas leads an army of aliens and robots in an invasion of planet Earth, starting eighty years after George's escape from from captivity at the hands of Giygas' faction. The operations of Giygas' forces consist primarily of abducting and harrying the citizens of the region of [[America]] in which they are stationed.<br />
<br />
Atop [[Mt. Itoi]], Giygas is confronted by [[Ninten]] and his companions. Before the fight actually begins, Giygas offers to spare Ninten's life and allow him come with him back to his home planet, presumably out of respect for Ninten's great-grandparents, who raised Giygas. Ninten declines, and after being turned down, Giygas attacks him. Once in battle, Giygas is immune to all forms of attack; while he still appears to take damage, his HP is effectively bottomless. Instead, Ninten and his friends must repeatedly attempt to sing the [[Eight Melodies]], hoping to remind Giygas of Maria's memory. Eventually, as Ninten and company finally manage to finish the song, the emotional stress becomes too much for Giygas to handle, and he retreats, calling back his forces and promising that he and Ninten will meet again.<br />
<br />
For clarity, [[the player]] cannot name a character Giegue.<br />
<br />
===In-game description===<br />
"''(Ninten hears the voice of Queen Mary) Giegue cannot be defeated with force... You cannot defeat Giegue with a weapon of any kind. You must SING my lullaby, with all your feelings... SING my lullaby with all your heart.''"<br />
<br />
{{M1Enemies}}<br />
<br />
==In [[EarthBound]]==<br />
{{Enemy infobox/EB<br />
|enname=Giygas<br />
|jpkana={{tt|ギーグ|Gīgu}}<br />
|jptrans=Gyiyg<br />
|owupload=yes<br />
|overworld=GiygasOverworld.png<br />
|image=Giygas.png<br />
|size=150px<br />
|HP={{tt|2000|Second form; when defeated, will change to third form}}<br>{{tt|???|All forms other than his second form}}<br />
|PP={{tt|999|First form}}<br>{{tt|0|Other forms}}<br />
|offense=255<br />
|defense=255<br />
|speed=80<br />
|guts=5<br />
|fire=50<br />
|freeze=50<br />
|flash=25<br />
|paralysis=25<br />
|brainshock=25<br />
|hypnosis=25<br />
|exp=0<br />
|money=0<br />
|multi=no<br />
|location=[[Cave of the Past]]<br />
}}<br />
In [[EarthBound]] (the subtitle of which is "The War Against Giygas"), Giygas has gained unimaginable power, being dubbed the "Universal Cosmic Destroyer", and strives to rule the entire galaxy. Using the [[Apple of Enlightenment]], Giygas witnesses his own defeat at the hands of [[Ness]] and his party, and sets out to prevent this from happening.<br />
<br />
[[Ness]] hears about him from [[Buzz Buzz]], who came from the future to warn him about Giygas' plot. Shortly afterwards, they are both attacked by one of Giygas' hired henchmen, a [[Starman Junior]].<br />
<br />
Ness goes through all of [[Eagleland]] to harness his powers in order to defeat Giygas, and gains three fated companions - [[Paula]], [[Jeff]], and [[Poo]] - along the way. Giygas must be fought in the [[Cave of the Past|past]], and to go there, the [[Phase Distorter]] must be used. Because time travel is described as having the potential to destroy their bodies, the party must transfer their souls into mechanical bodies in the process. As they fight their way through the Cave of the Past, they approach what appears to be a giant machine composed of various metal tubes. When they reach the center, they find [[Pokey]], who is turned blue by Giygas' corruption. Pokey reveals that Giygas has destroyed himself with his own power, and exists in a physical form only through the [[Devil's Machine]]. Pokey proceeds by "waking up" the alien leader, only for it to take the appearance of Ness' face in the machine. During the first phase of the battle, the Devil's Machine not only protects Giygas from harm, but rebounds attacks back at the user with double damage. Giygas also shows himself capable of using [[PSI Rockin]], a move previously reserved for use by Ness. As a result, the player must focus his or her attacks on Pokey, and must avoid using moves such as PSI Rockin, which will damage Giygas and therefore rebound on the user. <br />
<br />
When Pokey is damaged sufficiently, he begins taunting the protagonists, and turns off the Devil's Machine to unveil Giygas' true form, an eerie red mist in the shape of a screaming face. Pokey reveals that he himself is terrified by the alien's form, while warning that he is undefeatable. After dealing enough damage to Giygas, a scene will be triggered in which Pokey continues taunting them, telling them the only thing they can do is [[Paula#Praying|"beg for help".]] In the ensuing phases of the battle, Giygas will eventually heal any damage done to him, making him impossible to defeat by usual means. His main attack is reprised from the previous game, where he will make "inexplicable attacks" that randomly take the form of various PSI moves. The only way to defeat Giygas is by using Paula's "pray" ability. The party's prayers reach out to the people of Eagleland they meet, and as more people join in prayer for the heroes, Giygas begins taking increasing damage, each turn splitting his form and becoming more convoluted and distorted. The final "blow" is dealt by the player praying in support of the party, which deals devastating damage to Giygas, killing him and winning the battle.<br />
<br />
Throughout the fight, Giygas talks to Ness before attacking, much like his pattern in the previous game towards [[Ninten]]. As opposed to his long speech in ''Mother'', however, he makes very vague and simplistic statements such as "I feel good" and "It hurts".<br />
<br />
{{EBEnemies}}<br />
{{Mother characters}}<br />
{{EarthBound characters}}<br />
[[Category:Metallic EarthBound enemies]]</div>Topaz Lighthttps://wikibound.info/w/index.php?title=Giygas&diff=26797Giygas2017-08-18T07:28:12Z<p>Topaz Light: Lots of non-canon details listed in Giygas' character summary sections. Additionally,</p>
<hr />
<div>{{construction}}<br />
{{Character infobox<br />
|enname=Giygas<br />
|jpkana={{tt|ギーグ|Gīgu}}<br />
|jptrans=Gyiyg<br />
|image=Giegue.png<br />
|caption=sprite of Giygas from [[Mother (video game)|Mother]]<br />
|gender=Male<br />
|colors=no<br />
|games=[[Mother (video game)|Mother]]<br>[[EarthBound]]<br />
|SSB=no<br />
|chapteryn=no<br />
|relativesyn=yes<br />
|relatives=[[George]] (adoptive father)<br>[[Maria]] (adoptive mother)<br>[[Ninten]] (adoptive grandnephew)<br>[[Mimmie]] and [[Minnie]] (adoptive grandnieces)<br>[[Carol]] (adoptive niece)<br>[[Ninten's father]] (adoptive nephew-in-law)<br />
}}<br />
<br />
'''Giygas''', also known as '''Giegue''' in {{vg|Mother}}, is the main antagonist in [[Mother (video game)|Mother]] and [[EarthBound]]. Giygas was raised from infancy by a woman named [[Maria]] and her husband [[George]], both of whom were abducted from Earth in the early 1900s.<br />
<br />
==In {{vg|Mother}}==<br />
<br />
{{Enemy infobox/M1<br />
|enname=Giygas (Giegue)<br />
|jpkana={{tt|ギーグ|Gīgu}}<br />
|jptrans=Gyiyg<br />
|image=Giegue.png<br />
|size=Giegue<br />
|HP=??<br />
|PP=0<br />
|offense=15<br />
|defense=20<br />
|fight=20<br />
|force=23<br />
|speed=100<br />
|strength=10<br />
|wisdom=14<br />
|exp=0<br />
|money=0<br />
|itemdrop=no<br />
|item=<br />
|location=[[Mt. Itoi]]<br />
}}<br />
In Mother, Giygas leads an army of aliens and robots in an invasion of planet Earth, starting eighty years after George's escape from from captivity at the hands of Giygas' faction. The operations of Giygas' forces consist primarily of abducting and harrying the citizens of the region of [[America]] in which they are stationed.<br />
<br />
Atop [[Mt. Itoi]], Giygas is confronted by [[Ninten]] and his companions. Before the fight actually begins, Giygas offers to spare Ninten's life and allow him come with him back to his home planet, presumably out of respect for Ninten's great-grandparents, who raised Giygas. Ninten declines, and after being turned down, Giygas attacks him. Once in battle, Giygas is immune to all forms of attack; while he still appears to take damage, his HP is effectively bottomless. Instead, Ninten and his friends must repeatedly attempt to sing the [[Eight Melodies]], hoping to remind Giygas of Maria's memory. Eventually, as Ninten and company finally manage to finish the song, the emotional stress becomes too much for Giygas to handle, and he retreats, calling back his forces and promising that he and Ninten will meet again.<br />
<br />
For clarity, [[the player]] cannot name a character Giegue.<br />
<br />
===In-game description===<br />
"''(Ninten hears the voice of Queen Mary) Giegue cannot be defeated with force... You cannot defeat Giegue with a weapon of any kind. You must SING my lullaby, with all your feelings... SING my lullaby with all your heart.''"<br />
<br />
{{M1Enemies}}<br />
<br />
==In [[EarthBound]]==<br />
{{Enemy infobox/EB<br />
|enname=Giygas<br />
|jpkana={{tt|ギーグ|Gīgu}}<br />
|jptrans=Gyiyg<br />
|owupload=yes<br />
|overworld=GiygasOverworld.png<br />
|image=Giygas.png<br />
|size=150px<br />
|HP={{tt|2000|Second form; when defeated, will change to third form}}<br>{{tt|???|All forms other than his second form}}<br />
|PP={{tt|999|First form}}<br>{{tt|0|Other forms}}<br />
|offense=255<br />
|defense=255<br />
|speed=80<br />
|guts=5<br />
|fire=50<br />
|freeze=50<br />
|flash=25<br />
|paralysis=25<br />
|brainshock=25<br />
|hypnosis=25<br />
|exp=0<br />
|money=0<br />
|multi=no<br />
|location=[[Cave of the Past]]<br />
}}<br />
In [[EarthBound]] (the subtitle of which is "The War Against Giygas"), Giygas has gained unimaginable power, being dubbed the "Universal Cosmic Destroyer", and strives to rule the entire galaxy. Using the [[Apple of Enlightenment]], Giygas witnesses his own defeat at the hands of [[Ness]] and his party, and sets out to prevent this from happening.<br />
<br />
[[Ness]] hears about him from [[Buzz Buzz]], who came from the future to warn him about Giygas' plot. Shortly afterwards, they are both attacked by one of Giygas' hired henchmen, a [[Starman Junior]].<br />
<br />
Ness goes through all of [[Eagleland]] to harness his powers in order to defeat Giygas, and gains three fated companions - [[Paula]], [[Jeff]], and [[Poo]] - along the way. Giygas must be fought in the [[Cave of the Past|past]], and to go there, the [[Phase Distorter]] must be used. Because time travel is described as having the potential to destroy their bodies, the party must transfer their souls into mechanical bodies in the process. As they fight their way through the Cave of the Past, they approach what appears to be a giant machine composed of various metal tubes. When they reach the center, they find [[Pokey]], who is turned blue by Giygas' corruption. Pokey reveals that Giygas has destroyed himself with his own power, and exists in a physical form only through the [[Devil's Machine]]. Pokey proceeds by "waking up" the alien leader, only for it to take the appearance of Ness' face in the machine. During the first phase of the battle, the Devil's Machine not only protects Giygas from harm, but rebounds attacks back at the user with double damage. Giygas also shows himself capable of using [[PSI Rockin]], a move previously reserved for use by Ness. As a result, the player must focus his or her attacks on Pokey, and must avoid using moves such as PSI Rockin, which will damage Giygas and therefore rebound on the user. <br />
<br />
When Pokey is damaged sufficiently, he begins taunting the protagonists, and turns off the Devil's Machine to unveil Giygas' true form, an eerie red mist in the shape of a screaming face. Pokey reveals that he himself is terrified by the alien's form, while warning that he is undefeatable. After dealing enough damage to Giygas, a scene will be triggered in which Pokey continues taunting them, telling them the only thing they can do is [[Paula#Praying|"beg for help".]] In the ensuing phases of the battle, Giygas will eventually heal any damage done to him, making him impossible to defeat by usual means. His main attack is reprised from the previous game, where he will make "inexplicable attacks" that randomly take the form of various PSI moves. The only way to defeat Giygas is by using Paula's "pray" ability. The party's prayers reach out to the people of Eagleland they meet, and as more people join in prayer for the heroes, Giygas begins taking increasing damage, each turn splitting his form and becoming more convoluted and distorted. The final "blow" is dealt by the player praying in support of the party, which deals devastating damage to Giygas, killing him and winning the battle.<br />
<br />
Throughout the fight, Giygas talks to Ness before attacking, much like his pattern in the previous game towards [[Ninten]]. As opposed to his long speech in ''Mother'', however, he makes very vague and simplistic statements such as "I feel good" and "It hurts".<br />
<br />
{{EBEnemies}}<br />
{{Mother characters}}<br />
{{EarthBound characters}}<br />
[[Category:Metallic EarthBound enemies]]</div>Topaz Lighthttps://wikibound.info/w/index.php?title=Frying_pan&diff=26541Frying pan2016-11-17T23:54:01Z<p>Topaz Light: </p>
<hr />
<div>'''Frying pans''' are used as weapons in all of the {{se|Mother}} games, primarily in the {{vg|Mother|first}} and [[EarthBound|second]] games. They are mainly used by [[Ana]] and [[Paula]], but can also be utilized by [[Kumatora]]. Their main purpose is to increase a character's [[Status#Offense|Offense]].<br />
<br />
==In {{vg|Mother}}==<br />
The frying pans in Mother are [[List of equippable items in Mother|equippable items]] that only can be used by [[Ana]]. There is a total of three different frying pans that can be obtained throughout the game, with varying [[Status#Offense|Offense]] increasing values.<br />
<br />
===Frying Pan===<br />
[[File:FryingPanEncyclopedia.png|120px|right]]<br />
The '''Frying Pan''' ('''{{tt|フライパン|Furaipan}}''' ''Frying Pan'') is the weakest of the frying pans, increasing Ana's offense with 8 when equipped. It can be purchased for $300 in the drug store of [[Snowman]].<br />
<br />
Its Japanese name matches that of the [[#Fry pan|Fry pan]] from EarthBound.<br />
<br />
====In-game description====<br />
"''Ana can USE this weapon best.''"<br />
<br clear="all"/><br />
<br />
===Non-stick Pan===<br />
[[File:Non-stickPanEncyclopedia.png|120px|right]]<br />
The '''Non-stick Pan''', abbreviated in-game to '''NonstickPan''', ('''{{tt|いいフライパン|Ī Furaipan}}''' ''Good Frying Pan'') increases Ana's offense by 16 when equipped. It can be purchased for $700 in the drug store of [[Youngtown]].<br />
<br />
Its Japanese name matches that of the [[#Deluxe fry pan|Deluxe fry pan]] from EarthBound.<br />
<br />
====In-game description====<br />
"''A good weapon for Ana, with no messy clean up.''"<br />
<br clear="all"/><br />
<br />
===Iron Skillet===<br />
[[File:IronSkilletEncyclopedia.png|120px|right]]<br />
The '''Iron Skillet''', abbreviated in-game to '''IronSkillet''', ('''{{tt|とびきりのフライパン|Tobikiri no Furaipan}}''' ''Extraordinary Frying Pan'') is Ana's best offense-affecting equipment, increasing her offense by 36. It can only be achieved through a [[present]] in the maze-like caves of [[Mt. Itoi]]. [[Ninten]]'s and [[Teddy]]'s most offense-increasing items, [[Baseball bat#Hank's Bat|Hank's Bat]] and the [[Blade#Katana|Katana]], respectively, are coincidentally also located there.<br />
<br />
====In-game description====<br />
"''Ana can USE this heavy metal pan to rock strong enemies.''"<br />
<br clear="all"/><br />
<br />
==In [[EarthBound]]==<br />
{{Itemlist/head|Heading=List of frying pans in EarthBound|color=EB}}<br />
{{Itemlist/tabletop|Offense|Price|Other effects|Where to find|color=EB}}<br />
<br />
<br />
{{Itemlist/cell|Name=Fry pan|Jpkana={{tt|フライパン|Furaipan}}|Jptrans=Fry pan|Effect=+10|Price=$56|Extra=|Where=[[Twoson]]<br>[[Happy Happy Village]]|Desc=}}<br />
<br />
{{Itemlist/cell|Name=Thick fry pan|Jpkana={{tt|あつめのフライパン|Atsume no Furaipan}}|Jptrans=Thick fry pan|Effect=+20|Price=$198|Extra=|Where=[[Threed]]<br>[[Dusty Dunes Desert]]|Desc=}}<br />
<br />
{{Itemlist/cell|Name=Deluxe fry pan|Jpkana={{tt|いいフライパン|Ī Furaipan}}|Jptrans=Good fry pan|Effect=+30|Price=$598|Extra=|Where=[[Dusty Dunes Desert]]<br>[[Fourside]]|Desc=}}<br />
<br />
{{Itemlist/cell|Name=Chef's fry pan|Jpkana={{tt|シェフのフライパン|Shefu no Furaipan}}|Jptrans=Chef's fry pan|Effect=+40|Price=$1198|Extra=|Where=[[Fourside]]<br>[[Summers]]|Desc=}}<br />
<br />
{{Itemlist/cell|Name=Non-stick frypan|Jpkana={{tt|たのしいフライパン|Tanoshī Furaipan}}|Jptrans=Fun fry pan|Effect=+50|Price=$1490|Extra=|Where=[[Winters]]|Desc=}}<br />
<br />
{{Itemlist/cell|Name=French fry pan|Jpkana={{tt|すてきなフライパン|Sutekina Furaipan}}|Jptrans=Lovely fry pan|Effect=+60|Price=$1790|Extra=|Where=[[Scaraba]]n desert|Desc=}}<br />
<br />
{{Itemlist/cell|Name=Magic fry pan|Jpkana={{tt|ふしぎなフライパン|Fushigina Furaipan}}|Jptrans=Miracle fry pan|Effect=+50|Price=N/A|Extra=Guts+100<br>Misses 1/4 of the time|Where=Dropped by [[Chomposaur]]s <small>(1/128 chance)</small>|Desc=}}<br />
<br />
{{Itemlist/foot|Name=Holy fry pan|Jpkana={{tt|てんしのフライパン|Tenshi no Furaipan}}|Jptrans=Angel's fry pan|Effect=+80|Price=$3480|Extra=|Where=[[Lost Underworld]]|Desc=}}<br />
|}<br />
<br clear="all"><br />
<br />
==In [[Mother 3]]==<br />
{{Itemlist/head|Heading=List of frying pans in Mother 3|color=M3}}<br />
{{Itemlist/tabletop|Offense|Price|Additional effects|Where to buy|color=M3}}<br />
{{Itemlist/foot|Name=Fake Frying Pan|Sprite=[[File:FakeFryingPan.png]]|Jpkana={{anchor|Fake Frying Pan}}{{tt|ニセフライパン|Nise Furaipan}}|Jptrans=Fake Frying Pan|Effect=+26|Price=18000 DP|Extra=Changes [[Kumatora]]'s combo instrument|Where=[[New Pork City]]<br><small>(theater)</small>|Desc=A frying pan that is clearly fake. Offense +26.}}<br />
|}<br />
<br clear="all"><br />
<br />
==Trivia==<br />
[[File:Kumatora.ogg|thumb|right|Kumatora's regular combo sound effect.]]<br />
[[File:FakePan.ogg|thumb|right|Kumatora's sound effect when holding the Fake Frying Pan.]]<br />
*The only frying pan to appear in [[Mother 3]] is sold at a theater in [[New Pork City]], as a reference to the frying pans from the games before it. [[Kumatora]] is the only one able to equip the Fake Frying Pan.<br />
*The Fake Frying Pan has a separate attack sound effect from [[Kumatora]]'s usual combo sound effects.<br />
<br />
==Gallery==<br />
{{gallery}}<br />
{{gallery/cell|Frying Pan.png|200px|Art of the Frying Pan from {{vg|Mother}}}}<br />
|}<br />
<br />
{{Weapons}}<br />
{{stub-item}}<br />
[[Category:Items]]</div>Topaz Lighthttps://wikibound.info/w/index.php?title=Baseball_bat&diff=26540Baseball bat2016-11-17T23:52:17Z<p>Topaz Light: </p>
<hr />
<div>'''Baseball bats''' are used as weapons in all of the {{se|Mother}} games, primarily in the {{vg|Mother|first}} and [[EarthBound|second]] games. They are mainly used by [[Ninten]] and [[Ness]], and occasionally [[Lucas]]. Their main purpose is to increase a character's [[Status#Offense|Offense]], although some bats have additional effects.<br />
<br />
==In {{vg|Mother}}==<br />
The baseball bats in Mother are [[List of equippable items in Mother|equippable items]] that only are usable by [[Ninten]]. There is a total of four different bats that can be obtained throughout the game, with varying [[Status#Offense|Offense]] increasing values.<br />
<br />
===Plastic Bat===<br />
[[File:PlasticBatEncyclopedia.png|120px|right]]<br />
The '''Plastic Bat''' ('''{{tt|ボロのバット|Boro no Batto}}''' ''Worn-Out Bat'') is the weakest offense-affecting equipment in the game, only increasing Ninten's [[Status#Offense|offense]] by 3. It can be purchased for {{$}}80 in the [[department store]] of [[Podunk]]; it can otherwise be found in [[present]]s in the basement of [[Ninten's house]], in the northwestern portion of [[Sweet's Little Factory]], and in the second classroom from the right on the second floor of [[Twinkle Elementary School]].<br />
<br />
Its Japanese name matches that of the [[#Cracked bat|Cracked bat]] from EarthBound.<br />
<br />
====In-game description====<br />
"''This weapon is OK for Ninten. USE it!''"<br />
<br clear="all"/><br />
<br />
===Wooden Bat===<br />
[[File:WoodenBatEncyclopedia.png|120px|right]]<br />
The '''Wooden Bat''' ('''{{tt|ふつうのバット|Futsū no Batto}}''' ''Ordinary Bat'') increases Ninten's [[Status#Offense|offense]] by 12 when equipped. It can be purchased for {{$}}500 in the department stores of [[Podunk]] and [[Merrysville]].<br />
<br />
Its Japanese name matches that of the [[#Tee ball bat|Tee ball bat]] from EarthBound.<br />
<br />
====In-game description====<br />
"''Ninten, USE this weapon to fight with weak enemies.''"<br />
<br clear="all"/><br />
<br />
===Aluminum Bat===<br />
[[File:AluminumBatEncyclopedia.png|120px|right]]<br />
The '''Aluminum Bat''', abbreviated in-game to '''AluminumBat''', ('''{{tt|いいバット|Ī Batto}}''' ''Good Bat'') increases Ninten's offense by 30 when equipped. It can be purchased for $1000 in the department stores of [[Merrysville]] and [[Reindeer]].<br />
<br />
Its Japanese name matches that of the [[#Sand lot bat|Sand lot bat]] from EarthBound.<br />
<br />
====In-game description====<br />
"''With this weapon Ninten can easily fight tougher enemies.''"<br />
<br clear="all"/><br />
<br />
===Hank's Bat===<br />
[[File:HanksBatEncyclopedia.png|100px|right]]<br />
'''Hank's Bat''' ('''{{tt|さいこうのバット|Saikou no Batto}}''' ''Supreme Bat'') is Ninten's best offense-affecting equipment, increasing his [[Status#Offense|offense]] by 48. It can only be obtained from a [[present]] in the maze-like caves of [[Mt. Itoi]], where [[Ana]]'s and [[Teddy]]'s most powerful offense-increasing items coincidentally also are found, being the [[Frying pan#Iron Skillet|Iron Skillet]] and [[Blade#Katana|Katana]], respectively. If Hank's Bat would get confiscated by the police in Ellay, it can be rebought for {{$}}1400 from a policeman in the city's police station.<br />
<br />
Its Japanese name matches that of the [[#Hall of fame bat|Hall of fame bat]] from EarthBound.<br />
<br />
====In-game description====<br />
"''This awesome bat was personally autographed.''"<br />
<br clear="all"/><br />
<br />
== In [[EarthBound]]==<br />
<br />
{{Itemlist/head|Heading=List of baseball bats in EarthBound|color=EB}}<br />
{{Itemlist/tabletop|Offense|Price|Additional effects|Where to obtain|color=EB}}<br />
<br />
{{Itemlist/cell|Name=Cracked bat|Jpkana={{tt|ボロのバット|Boro no Batto}}|Jptrans=Worn-out bat|Effect=+4|Price=$18|Extra=|Where=[[Ness's house]] <small>([[present]])</small><br>[[Onett]]<br>[[Twoson]]|Desc=}}<br />
<br />
{{Itemlist/cell|Name=Tee ball bat|Jpkana={{tt|ふつうのバット|Futsū no Batto}}|Jptrans=Ordinary bat|Effect=+8|Price=$48|Extra=|Where=[[Onett]]<br>[[Twoson]]|Desc=}}<br />
<br />
{{Itemlist/cell|Name=Sand lot bat|Jpkana={{tt|いいバット|Ī Batto}}|Jptrans=Good bat|Effect=+15|Price=$98|Extra=|Where=[[Happy Happy Village]]<br>[[Fourside]]|Desc=}}<br />
<br />
{{Itemlist/cell|Name=Minor league bat|Jpkana={{tt|とてもいいバット|Totemo Ī Batto}}|Jptrans=Excellent bat|Effect=+26|Price=$399|Extra=|Where=[[Threed]]<br>[[Fourside]]|Desc=}}<br />
<br />
{{Itemlist/cell|Name=Mr. Baseball bat|Jpkana={{tt|ミスターのバット|Misutā no Batto}}|Jptrans=Mister's bat|Effect=+38|Price=$498|Extra=|Where=[[Dusty Dunes Desert]]<br>[[Fourside]]|Desc=}}<br />
<br />
{{Itemlist/cell|Name=T-rex's bat|Jpkana={{tt|ゴヂラのバット|Godjira no Batto}}|Jptrans=[[wikipedia:Godzilla|Godzilla]] bat|Effect=+48|Price=$698|Extra=|Where=[[Winters]]|Desc=}}<br />
<br />
{{Itemlist/cell|Name=Big league bat|Jpkana={{tt|ゴージャスなバット|Gōjasu na Batto}}|Jptrans=Gorgeous bat|Effect=+54 |Price=$3080 <br><small>(in [[Summers]])</small><br>$1380<br><small>(in [[Scaraba]])</small>|Extra=|Where=[[Summers]]<br>[[Scaraba]]|Desc=}}<br />
<br />
{{Itemlist/cell|Name=Hall of fame bat|Jpkana={{tt|さいこうのバット|Saikou no Batto}}|Jptrans=Supreme bat|Effect=+62|Price=$1880|Extra=|Where=[[Tenda Village]]{{tt|*|trade a Horn of Life}}|Desc=}}<br />
<br />
{{Itemlist/cell|Name=Ultimate bat|Jpkana={{tt|きゅうきょくバット|Kyūkyoku Batto}}|Jptrans=Ultimate bat|Effect=+68|Price=$2298|Extra=|Where=[[Lost Underworld]]|Desc=}}<br />
<br />
{{Itemlist/cell|Name=Magicant bat|Jpkana={{tt|マジカントバット|Majikanto Batto}}|Jptrans=Magicant bat|Effect=+80|Price=N/A|Extra=|Where=[[Magicant]] <small>([[present]])</small>|Desc=}}<br />
<br />
{{Itemlist/cell|Name=Legendary bat|Jpkana={{tt|でんせつのバット|Densetsu no Batto}}|Jptrans=Legendary bat|Effect=+110|Price=N/A|Extra=|Where=[[Cave of the Past]] <small>([[present]])</small>|Desc=}}<br />
<br />
{{Itemlist/cell|Name=Gutsy bat|Jpkana={{tt|ガッツのバット|Gattsu no Batto}}|Jptrans=Guts bat|Effect=+100|Price=N/A|Extra=+127 Guts|Where=Dropped by [[Bionic Kraken]] <small>(1/128 chance)</small>|Desc=}}<br />
<br />
{{Itemlist/foot|Name=Casey bat|Jpkana=かたにちからバット|Jptrans=All-your-Might bat|Effect=+125|Price=N/A|Extra=Misses 3/4 of the time|Where=Always dropped by [[Master Barf]]|Desc=}}<br />
|}<br />
<br clear="all"><br />
<br />
==In [[Mother 3]]==<br />
{{Itemlist/head|Heading=List of baseball bats in Mother 3|color=M3}}<br />
{{Itemlist/tabletop|Offense|Price|Additional effects|Where to find|color=M3}}<br />
{{Itemlist/cell|Name=Fake Bat |Sprite=[[File:FakeBat.png]]|Jpkana={{anchor|Fake Bat}}{{tt|ニセバット|Nise Batto}}|Jptrans=Fake Bat|Effect=+30|Price=20000 DP|Extra=Changes Lucas's combo instrument.|Where=[[New Pork City]] <small>(theater)</small>|Desc=A bat that is obviously fake. Offense +30.}}<br />
{{Itemlist/foot|Name=Real Bat|Sprite=[[File:RealBat.png]]|Jpkana={{anchor|Real Bat}}{{tt|ホンモノのバット|Honmono no Batto}}|Jptrans=Real Bat|Effect=+100|Price=N/A|Extra=PP+50|Where=[[Empire Porky Building]] <small>(cave)</small>|Desc=A bat that brims with mystery and courage. Offense +100.}}<br />
|}<br />
<br clear="all"><br />
<br />
==Trivia==<br />
*The Fake Bat has a separate attack sound effect from [[Lucas]]'s usual combo sound effects.<br />
[[File:Lucas.ogg|thumb|right|Lucas's regular combo sound effect.]]<br />
[[File:FakeBat.ogg|thumb|right|Lucas's sound effect when holding the Fake Bat.]]<br />
<br />
==Gallery==<br />
{{gallery}}<br />
{{gallery/cell|Plastic Bat.png|200px|Artwork of the Plastic Bat (''Worn-Out Bat'') from <br />
{{vg|Mother}}}}<br />
{{gallery/cell|Tee-ballBatArtwork.png|104px|Artwork of the Tee ball bat from [[EarthBound]].}}<br />
|}<br />
{{Weapons}}<br />
{{stub-item}}[[Category:Items]][[Category:Mother 3 items]]</div>Topaz Lighthttps://wikibound.info/w/index.php?title=Blade&diff=26539Blade2016-11-17T23:48:59Z<p>Topaz Light: </p>
<hr />
<div>'''Blades''' are weapons used by [[Teddy]] and [[Poo]] in {{vg|Mother}} and [[EarthBound]], respectively; mainly being swords and knives.<br />
<br />
==In {{vg|Mother}}==<br />
The blades in Mother are [[List of equippable items in Mother|equippable items]] that only can be used by [[Teddy]]. There is a total of four different blades that can be obtained throughout the game, with varying [[Status#Offense|Offense]] increasing values.<br />
<br />
===Butter Knife===<br />
[[File:ButterKnifeEncyclopedia.png|120px|right|frameless]]<br />
The '''Butter Knife''', abbreviated in-game to '''ButterKnife''', ('''{{tt|ナイフ|Naifu}}''' ''Knife'') is the weakest of the blade weapons, increasing Teddy's offense by 15 when equipped. It can be purchased for $580 in the department store of [[Ellay]]; one Butter Knife can be found in a [[present]] in the center of [[Sweet's Little Factory]].<br />
<br />
====In-game description====<br />
"''Teddy can master it.''"<br />
<br clear="all"/><br />
<br />
===Survival Knife===<br />
[[File:SurvivalKnifeEncyclopedia.png|120px|right|frameless]]<br />
The '''Survival Knife''', abbreviated in-game to '''Surv.Knife''', ('''{{tt|サバイバルナイフ|Sabaibaru Naifu}}''' ''Survival Knife'') increases Teddy's offense by 38 when equipped. It can be purchased for $1200 in the department store of [[Ellay]].<br />
<br />
====In-game description====<br />
"''Hey Teddy, this is stronger than an ordinary Knife.''"<br />
<br clear="all"/><br />
<br />
===Sword===<br />
[[File:SwordEncyclopedia.png|120px|right|frameless]]<br />
The '''Sword''' ('''{{tt|アシガルソード|Ashigaru Sōdo}}''' ''[[wikipedia:Ashigaru|Ashigaru]] Sword'') increases Teddy's offense by 46 when equipped. The Sword can only be obtained once in the game, which is from a [[present]] located in the [[Magicant Underground]]; more specifically, in the area that is connected with the underground's exit.<br />
<br />
====In-game description====<br />
"''Few people can master it.''"<br />
<br clear="all"/><br />
<br />
===Katana===<br />
[[File:KatanaEncyclopedia.png|120px|right|frameless]]<br />
The '''Katana''' ('''{{tt|KATANA|Katana}}''' ''Katana'') is Teddy's best offense-affecting equipment, and the overall strongest offense-affecting item in the game, increasing his offense by 58 when equipped. It can only be obtained from a present in the maze-like caves of [[Mt. Itoi]], where [[Ninten]]'s and [[Ana]]'s most powerful offense-increasing items coincidentally also are found, being the [[Baseball bat#Hank's Bat|Hank's Bat]] and [[Frying pan#Iron Skillet|Iron Skillet]], respectively.<br />
<br />
====In-game description====<br />
"''This Japanese sword is the best Teddy has seen yet. ''"<br />
<br clear="all"/><br />
<br />
==In [[EarthBound]]==<br />
{{Itemlist/head|Heading=List of blades in EarthBound|color=EB}}<br />
{{Itemlist/tabletop|Offense|Price|Additional effects|Where to obtain|color=EB}}<br />
{{Itemlist/foot|Name=Sword of kings|Jpkana={{tt|おうじゃのつるぎ|Ōja no Tsurugi}}|Jptrans=Sword of kings|Effect=+30|Price=N/A|Extra=|Where=Dropped by [[Starman Super]] <small>(1/128 chance)</small>|Desc=}}<br />
|}<br />
<br />
==Gallery==<br />
{{gallery}}<br />
{{gallery/cell|Butter Knife.png|100px|Art of the Butter Knife (''Knife'') from {{vg|Mother}}.}}<br />
{{gallery/cell|SwordOfKingsEB.png|100px|Artwork of the Sword of kings from [[EarthBound]].}}<br />
|}<br />
<br />
{{Weapons}}<br />
{{stub-item}}<br />
[[Category:Mother items]]<br />
[[Category:EarthBound items]]</div>Topaz Lighthttps://wikibound.info/w/index.php?title=Status_ailment&diff=26538Status ailment2016-11-17T23:47:55Z<p>Topaz Light: </p>
<hr />
<div>'''Status ailments''', as with most RPGs, affect the way party members participate in battle. Many different status ailments appear throughout the [[Mother series|''Mother'' series]]. Status ailments can be cured through the use of [[List of recovery items in Mother|certain]] [[List of recovery items in EarthBound|restorative]] [[List of recovery items in Mother 3|items]], [[PSI]] moves in the [[Healing]] series, and the services of [[Hospital|hospital]]s and [[healer]]s.<br />
<br />
==Statuses in ''[[Mother]]''==<br />
===Asleep===<br />
When a character is put to sleep ({{tt|'''ねむっている'''|Nemutte Iru}} ''Is Sleeping'') during a battle, they are unable to do anything. A character can fall asleep when an opponent uses [[Hypnosis]]. A character's resistance to being put to sleep is determined by their [[Status#Force|Force]] stat.<br />
<br />
Being asleep is healed by:<br />
*[[Healing]] π<br />
*Finishing the battle<br />
*Continuing the battle<br />
<br />
===Asthma attack===<br />
An asthma attack is a status the only appears in ''[[Mother]]''. Only [[Ninten]] can get asthma attacks. He gets them when he breathes in exhaust from vehicular enemies. Ninten is unable to attack when he has an asthma attack.<br />
<br />
Asthma attacks are healed by:<br />
*Finishing the battle<br />
*[[List of recovery items in Mother#Asthma Spray|Asthma Spray]]<br />
<br />
===Blinded===<br />
Blindness only appears in ''Mother''. It is caused when the PSI technique [[Darkness]] is used, or the Flashdark item is used. A blinded combatant's physical attacks will be significantly less accurate than normal. A character's resistance to being blinded is determined by their [[Status#Vitality.2FStrength|Strength]] stat.<br />
<br />
Blindness is healed by:<br />
*Finishing the battle<br />
<br />
===Bound===<br />
Getting bound can only happen in ''Mother'', after being exposed to a [[List of battle items in Mother#Rope|Rope]] or being spit on by a sticky substance. Being bound is very similar to being paralyzed, as characters cannot attack when under one of these status conditions. It also counts as an unconscious condition. A Bound combatant has a 25% chance of breaking free each turn.<br />
<br />
Being bound is be healed by:<br />
*Finishing the battle<br />
*Continuing the battle<br />
<br />
===Cold===<br />
When catching a cold ({{tt|'''かぜをひいた'''|Kaze wo Hiita}} ''Caught a Cold''), it causes 1 [[Status#HP|HP]] to be reduced from characters after every eight steps. Colds are received from certain NPCs on the overworld, located primarily in [[Snowman]] and [[Reindeer]]. <br />
<br />
Colds are be healed by:<br />
*[[Hospital|Doctors]]<br />
*[[List of recovery items in Mother#Mouthwash|Mouthwash]]<br />
<br />
===Confsd===<br />
Confusion ({{tt|'''こんらんした'''|Konran Shita}} ''Was Confused'') is caused when any form of [[Brainshock]] is used, Wicked seeds, or a [[Rockoyle]] attack on occasion. This status ailment may cause one to attack anyone in battle. A character's resistance to becoming confused is determined by their [[Status#Force|Force]] stat.<br />
<br />
Confusion is healed by:<br />
*[[List of recovery items in Mother#Noble Seed|Noble Seed]]s<br />
*Finishing the battle<br />
<br />
===Faintd=== <br />
Fainting ({{tt|'''いしきふめい'''|Ishikifumei}} ''Unconscious'') happens when a character's [[Status#HP|HP]] hits zero. Some status ailments have the affect of being unconscious. [[PK Beam]] γ and [[PK Fire]] Ω can instantly knock out a character. If all party members become unconscious, then the player receives a game over.<br />
<br />
An unconscious character can be revived by:<br />
*[[Hospital|Doctors]]<br />
*[[Super Healing]]<br />
<br />
===Parlzd===<br />
Paralysis can be caused by electric attacks such as [[PK Thunder]]. When a party member is paralyzed, they cannot do anything. If all party members are paralyzed, then the player receives a game over. A character's resistance to being paralyzed is determined by their [[Status#Vitality.2FStrength|Strength]] stat.<br />
<br />
Paralysis can be healed by:<br />
*[[Healing]] β<br />
*Finishing the battle<br />
<br />
===Poison===<br />
Characters can be poisoned ({{tt|'''どくをうけた'''|Doku wo Uketa}} ''Received Poison'') when enemies use the PoisnNeedle item. Like a cold, poisoned party members lose 1 HP for every eight steps. A character's resistance to being poisoned is determined by their [[Status#Vitality.2FStrength|Strength]] stat.<br />
<br />
Poison can be healed by:<br />
*Antidotes<br />
*[[Hospital|Doctors]]<br />
*[[Healing]] α<br />
<br />
===PSI Blocked===<br />
PSI Blocked is a status that only appears in ''Mother''. A combatant hit with [[PSI Block]] cannot use PSI for the remainder of the battle.<br />
<br />
PSI Block can be healed by:<br />
*Finishing the battle<br />
<br />
===Puzzld===<br />
Puzzled ({{tt|'''まどわされた'''|Madowasareta}} ''Was Puzzled'') is a status ailment that only appears in ''Mother''. When party members are puzzled, instead of attacking, they daydream. When [[Titanian|Titanians]], [[Woodoh|Woodohs]], or [[Kelly|Kellies]] use a certain attack, a character may become puzzled. A character's resistance to becoming puzzled is determined by their [[Status#Force|Force]] stat.<br />
<br />
Puzzled can be healed by:<br />
*Finishing the battle<br />
*Taking damage<br />
<br />
===Stone===<br />
Getting turned into stone ({{tt|'''いしになった'''|Ishi ni Natta}} ''Turned to Stone'') is only possible in ''Mother''. Being turned to stone is akin to being unconscious. Enemies can turn party members to stone by using the Stone of Origin item. If all characters are turned to stone, the player gets a game over.<br />
<br />
Being turned to stone can be healed by:<br />
*[[Healer]]s<br />
*[[Healing]] γ<br />
<br />
==Statuses in ''[[EarthBound]]''==<br />
===Can't concentrate===<br />
Lack of concentration prevents one from using [[PSI]], similar to PSI blocking in ''{{vg|Mother}}''. This can be prevented by having the [[brain stone]] in one's inventory.<br />
<br />
Lack of concentration can be healed by:<br />
*Continuing battle<br />
*Finishing the battle<br />
===Cold [[File:Status Cold EB.png]]===<br />
Colds are often caused by various robots with nighttime-stuffiness beams. It causes the afflicted character to sneeze at the beginning of every turn, losing about 4 HP. It also lingers on the overworld, and takes away about 4 HP as they walk around.<br />
<br />
Colds can be cured by:<br />
*Cold remedies<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] α / β / γ / Ω<br />
===Crying [[File:Status Crying EB.png]]===<br />
Crying makes regular attacks much less accurate, although it does not lower the accuracy of PSI.<br />
<br />
Crying can be cured by:<br />
*Finishing the battle<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] β / γ / Ω<br />
===Diamondized [[File:Status Diamond EB.png]]===<br />
Diamondization is similar to being unconscious, although it does not lower one's HP. A different overworld sprite is also used. If [[Ness]]'s entire party gets diamondized, it results in a game over.<br />
<br />
Diamondization can be cured by:<br />
*Healers<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Secret herbs<br />
*[[Healing]] γ / Ω<br />
===Feeling strange [[File:Status Confused EB.png]]===<br />
When a character feels strange, they may accidentally target someone else rather than the intended target, such as accidentally attacking themselves or their teammates, or healing an enemy.<br />
<br />
Feeling strange can be cured by:<br />
*Finishing the battle<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] β / γ / Ω<br />
<br />
===Homesickness===<br />
[[Ness]] may occasionally get homesick, and will spend turns thinking about his [[favorite food]], or missing his home.<br />
<br />
Homesickness can be cured by:<br />
*Talking to [[Ness's mother|his mother]], either over the phone or in person<br />
<br />
===Mushroomized [[File:Status Mushroom EB.png]]===<br />
Mushroomization, (also occasionally erroneously referred to as Mashroomization,) is similar to feeling strange, although there are fewer ways to cure it. It also causes one to walk in different directions on the overworld, and a mushroom appears on their sprite.<br />
<br />
Mushroomization can be cured by:<br />
*Healers and the mushroom-picking girl in [[Peaceful Rest Valley]]<br />
<br />
===Nauseous [[File:Status Nausea EB.png]]===<br />
Nausea causes one to feel sick at the start of every turn, and lose 20 HP. Similar to colds, it also lingers around on the overworld and takes away 20 HP as they walk.<br />
<br />
Nausea can be cured by:<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] β / γ / Ω<br />
===Poisoned [[File:Status Poison EB.png]]===<br />
Poison is very similar to nausea, losing 20 HP every turn and as they walk on the overworld.<br />
<br />
Poison can be cured by:<br />
*Vial of serum<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] β / γ / Ω<br />
===Numb [[File:Status Paralysis EB.png]]===<br />
When a character is numb, sometimes they can't use the bash command in battle.<br />
===Possessed [[File:Status Ghost EB.png]]===<br />
:{{main|Tiny Li'l Ghost}}<br />
Ghost enemies may haunt characters with Tiny Li'l Ghosts, which follow them around. Tiny Lil' Ghosts can solidify or attack characters.<br />
<br />
Tiny Li'l Ghosts can be cured by:<br />
*Healers<br />
*Tiny Li'l Ghost defeated in battle<br />
<br clear="all"><br />
<br />
===Sleeping [[File:Status Sleep EB.png]]===<br />
When a character falls asleep, they cannot do anything until they wake up.<br />
<br />
Sleep can be cured by:<br />
*Continuing battle<br />
*Finishing the battle<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] α / β / γ / Ω<br />
===Solidified===<br />
Solidification lasts for one turn, and prevents a character from doing anything.<br />
===Sunstroke [[File:Status Sunstroke EB.png]]===<br />
Having a sunstroke has similar effects to having a cold, losing about 4 HP at the beginning of every turn. It also lingers on the overworld, taking away 4 HP as one walks around. It only occurs when a character is walking around in the [[Dusty Dunes Desert]], or around [[Scaraba]].<br />
<br />
Sunstrokes can be cured by:<br />
*Wet towels<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] α / β / γ / Ω<br />
===Unconscious===<br />
{| style="float: right;"<br />
| [[File:Ness ghost sprite.png|right]]<br />
| [[File:Paula ghost sprite.png|right]]<br />
| [[File:Jeff ghost sprite.png|right]]<br />
| [[File:Poo ghost sprite.png|right]]<br />
|}<br />
When a character's HP drops down to 0, they fall unconscious, and cannot do anything. They appear as a ghost on the overworld. If everyone in the party is unconscious, it results in a game over.<br />
<br />
*Nurses at [[hospital]]s<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Secret herbs<br />
*[[Healing]] γ / Ω<br />
<br />
==Statuses in ''[[Mother 3]]''==<br />
===Healing===<br />
All status effects other than unconsciousness can be healed by all forms of [[Healing]]. However, the amount of status effects healed depends on the level of healing that is used.<br />
{{PSI learnlist}}<br />
{{PSI learnlist/cell|α|Heals one status ailment for one party member|4|[[Lucas]]<br/>[[Kumatora]]|Special event<br/>14}}<br />
|-<br />
{{PSI learnlist/cell|β|Heals all status ailments for one party member|8|[[Lucas]]|25}}<br />
|-<br />
{{PSI learnlist/cell|γ|Heals all status ailments, including unconsciousness, for one party member|18|[[Lucas]]|39}}<br />
|-<br />
{{PSI learnlist/cell|Ω|Heals all status ailments, including unconsciousness, for all party members|30|[[Lucas]]|56}}<br />
|}<br />
====Crying [[File:Status Crying M3.png]]====<br />
When a character is crying, their accuracy is lowered temporarily. The effect wears off after battle.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Crying M3.png]] This mark displayed on the battle screen is an indication of crying. Crying causes the vision to blur, so it will be hard to land an attack. Use Eye Drops to stop those tears right up.''"<br />
<br />
====Feeling strange [[File:Status Confused M3.png]]====<br />
This particular incarnation of strangeness is incredibly similar to Mushroomization in ''EarthBound''. When a character is feeling strange, they will choose battle commands at random, sometimes attacking other party members. Strangeness also affects movement on the overworld, inverting the d-pad's controls.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Confused M3.png]] This mark displayed onscreen is an indication of feeling strange. Feeling strange will result in the inability to walk straight and cause complete confusion as to what one is doing in battle. It's a terribly bothersome condition, but one smack on the head with a Paper Fan will bring you to your senses.<br />
<br />
====Fleas [[File:Status Fleas M3.png]]====<br />
When a character has fleas, they may not be able to use any [[PSI]] or special techniques, such as [[Sniff#Special abilities|Sniff]] or [[Thief Tools]].<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Fleas M3.png]] This mark displayed onscreen is an indication of fleas. The blood-sucking fleas will cause a lot of trouble when the overwhelming itchiness results in the loss of a turn... or the inability to concentrate on using PSI. Use a shot of Flea Spray to exterminate the pests.''"<br />
<br />
====Forgetful [[File:Status Forget M3.png]]====<br />
When a character is Forgetful, they can't use any special techniques, such as [[Monkey Tricks]] and [[Thief Tools]], as well as [[PSI]]. The effect wears off after battle.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Forget M3.png]] This mark displayed onscreen is an indication of forgetfulness. Everyone has a little brain fart once in a while, even when it comes to PSI. Use a Reminder when suffering forgetfulness, and it should come back to you.''"<br />
====Nausea [[File:Status Nausea M3.png]]====<br />
When a character is Nauseous (alternatively Sick) they can't eat any [[List of recovery items in Mother 3|food]].<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Nausea M3.png]] This mark displayed onscreen is an indication of nausea. Nausea results in a loss of appetite and makes the character unable to eat anything. Fresh herbs will restore any lost appetite.''"<br />
====Numbness [[File:Status Paralysis M3.png]]====<br />
When a character is Numb, they will sometimes be unable to use the basic bash attack. The effect wears off after battle.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Paralysis M3.png]] This mark displayed onscreen is an indication of numbness. Numbness prevents the character from moving or acting while in combat. Anti-Paralysis is effective against numbness.''"<br />
====Poisoned [[File:Status Poison M3.png]]====<br />
When a character is Poisoned, they will take damage when walking on the overworld, and in battle they will take damage every turn.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Poison M3.png]]'' This mark displayed onscreen is an indication of poisoning. {{HP}} will drop automatically while walking around. Use an Antidote to heal.''"<br />
<br />
====Sleeping [[File:Status Sleep M3.png]]====<br />
When a character is Sleeping, they can't take any action until they wake up. The effect wears off after battle. While an [[enemy]] is sleeping, a "heartbeat" can be heard, telling [[the player]] when to press the [[Game Boy Advance|A button]] or [[Game Boy Advance|L button]] to achieve extra hits with a basic attack.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Sleep M3.png]] This mark displayed on the battle screen is an indication of sleep. Being asleep during battle prevents the character from taking any action. No matter how sleepy, one ring of the Alarm Cicada should pop one's eyes awake.''"<br />
<br />
====Flaming====<br />
When a character is caught in flames, they will take damage every turn. The effect wears off after battle.<br />
====Unconscious====<br />
{| style="float: right;"<br />
|[[File:LucasKO.png|right]]<br />
|[[File:DusterKO.png|right]]<br />
|[[File:KumatoraKO.png|right]]<br />
|[[File:BoneyKO.png|right]]<br />
|}<br />
When a character is unconscious, they can't perform any actions. If the whole party is unconscious, it results in a game over. Unconsciousness can only be healed by [[List of recovery items in Mother 3#Cup of Lifenoodles|Cups of Lifenoodles]], [[List of recovery items in Mother 3#Status recovery|Secret Herbs]], [[Healing|Healing γ]] or [[Healing|Healing Ω]].<br />
<br />
Whenever a cutscene, such as entering a hot spring or swinging on the Rope Snake, is triggered all unconscious characters are revived with one hp.<br />
<br />
====Feverish====<br />
When a character is feeling feverish, the party will not be able to [[Run#In Mother 3|run]] in the overworld. After walking for a certain amount of time, the feverish character will learn a [[PSI]] technique, and the status will wear off. The status itself has no actual effect in-battle.<br />
<br />
====Turned around====<br />
Being turned around can only happen to [[enemy|enemies]]. This prevents a large majority of enemies from attacking, however, a single enemy, the [[Mecha-Turtle]], can use this status effect as an advantage, having weapons on its back. Another enemy, the [[Whatever]], can turn around in the middle of a battle, however, this is beneficial for the player, rather than the enemy. Being turned around can occur in four ways; using a [[list of battle items in Mother 3#Made-You-Look|Made-You-Look]], [[Thief tools|Siren Beetle]], encountering an enemy from behind, or with a random chance, [[Duster]] may deftly flip behind an enemy at the start of a battle.<br />
<br />
====Jealous====<br />
The [[Fierce Pork Trooper]] and other members of the [[Pigmask Army]] can be affected by jealousy. It prevents them from taking any action for several turns, and is caused by using [[DCMC]] items on them.<br />
<br />
<br />
<br />
<br />
[[Category:Game mechanics]]</div>Topaz Lighthttps://wikibound.info/w/index.php?title=Status_ailment&diff=26537Status ailment2016-11-17T23:47:06Z<p>Topaz Light: </p>
<hr />
<div>'''Status ailments''', as with most RPGs, affect the way party members participate in battle. Many different status ailments appear throughout the [[Mother series|''Mother'' series]]. Status ailments can be cured through use of [[List of recovery items in Mother|certain]] [[List of recovery items in EarthBound|restorative]] [[List of recovery items in Mother 3|items]], [[PSI]] moves in the [[Healing]] series, and the services of [[Hospital|hospital]]s and [[healer]]s.<br />
<br />
==Statuses in ''[[Mother]]''==<br />
===Asleep===<br />
When a character is put to sleep ({{tt|'''ねむっている'''|Nemutte Iru}} ''Is Sleeping'') during a battle, they are unable to do anything. A character can fall asleep when an opponent uses [[Hypnosis]]. A character's resistance to being put to sleep is determined by their [[Status#Force|Force]] stat.<br />
<br />
Being asleep is healed by:<br />
*[[Healing]] π<br />
*Finishing the battle<br />
*Continuing the battle<br />
<br />
===Asthma attack===<br />
An asthma attack is a status the only appears in ''[[Mother]]''. Only [[Ninten]] can get asthma attacks. He gets them when he breathes in exhaust from vehicular enemies. Ninten is unable to attack when he has an asthma attack.<br />
<br />
Asthma attacks are healed by:<br />
*Finishing the battle<br />
*[[List of recovery items in Mother#Asthma Spray|Asthma Spray]]<br />
<br />
===Blinded===<br />
Blindness only appears in ''Mother''. It is caused when the PSI technique [[Darkness]] is used, or the Flashdark item is used. A blinded combatant's physical attacks will be significantly less accurate than normal. A character's resistance to being blinded is determined by their [[Status#Vitality.2FStrength|Strength]] stat.<br />
<br />
Blindness is healed by:<br />
*Finishing the battle<br />
<br />
===Bound===<br />
Getting bound can only happen in ''Mother'', after being exposed to a [[List of battle items in Mother#Rope|Rope]] or being spit on by a sticky substance. Being bound is very similar to being paralyzed, as characters cannot attack when under one of these status conditions. It also counts as an unconscious condition. A Bound combatant has a 25% chance of breaking free each turn.<br />
<br />
Being bound is be healed by:<br />
*Finishing the battle<br />
*Continuing the battle<br />
<br />
===Cold===<br />
When catching a cold ({{tt|'''かぜをひいた'''|Kaze wo Hiita}} ''Caught a Cold''), it causes 1 [[Status#HP|HP]] to be reduced from characters after every eight steps. Colds are received from certain NPCs on the overworld, located primarily in [[Snowman]] and [[Reindeer]]. <br />
<br />
Colds are be healed by:<br />
*[[Hospital|Doctors]]<br />
*[[List of recovery items in Mother#Mouthwash|Mouthwash]]<br />
<br />
===Confsd===<br />
Confusion ({{tt|'''こんらんした'''|Konran Shita}} ''Was Confused'') is caused when any form of [[Brainshock]] is used, Wicked seeds, or a [[Rockoyle]] attack on occasion. This status ailment may cause one to attack anyone in battle. A character's resistance to becoming confused is determined by their [[Status#Force|Force]] stat.<br />
<br />
Confusion is healed by:<br />
*[[List of recovery items in Mother#Noble Seed|Noble Seed]]s<br />
*Finishing the battle<br />
<br />
===Faintd=== <br />
Fainting ({{tt|'''いしきふめい'''|Ishikifumei}} ''Unconscious'') happens when a character's [[Status#HP|HP]] hits zero. Some status ailments have the affect of being unconscious. [[PK Beam]] γ and [[PK Fire]] Ω can instantly knock out a character. If all party members become unconscious, then the player receives a game over.<br />
<br />
An unconscious character can be revived by:<br />
*[[Hospital|Doctors]]<br />
*[[Super Healing]]<br />
<br />
===Parlzd===<br />
Paralysis can be caused by electric attacks such as [[PK Thunder]]. When a party member is paralyzed, they cannot do anything. If all party members are paralyzed, then the player receives a game over. A character's resistance to being paralyzed is determined by their [[Status#Vitality.2FStrength|Strength]] stat.<br />
<br />
Paralysis can be healed by:<br />
*[[Healing]] β<br />
*Finishing the battle<br />
<br />
===Poison===<br />
Characters can be poisoned ({{tt|'''どくをうけた'''|Doku wo Uketa}} ''Received Poison'') when enemies use the PoisnNeedle item. Like a cold, poisoned party members lose 1 HP for every eight steps. A character's resistance to being poisoned is determined by their [[Status#Vitality.2FStrength|Strength]] stat.<br />
<br />
Poison can be healed by:<br />
*Antidotes<br />
*[[Hospital|Doctors]]<br />
*[[Healing]] α<br />
<br />
===PSI Blocked===<br />
PSI Blocked is a status that only appears in ''Mother''. A combatant hit with [[PSI Block]] cannot use PSI for the remainder of the battle.<br />
<br />
PSI Block can be healed by:<br />
*Finishing the battle<br />
<br />
===Puzzld===<br />
Puzzled ({{tt|'''まどわされた'''|Madowasareta}} ''Was Puzzled'') is a status ailment that only appears in ''Mother''. When party members are puzzled, instead of attacking, they daydream. When [[Titanian|Titanians]], [[Woodoh|Woodohs]], or [[Kelly|Kellies]] use a certain attack, a character may become puzzled. A character's resistance to becoming puzzled is determined by their [[Status#Force|Force]] stat.<br />
<br />
Puzzled can be healed by:<br />
*Finishing the battle<br />
*Taking damage<br />
<br />
===Stone===<br />
Getting turned into stone ({{tt|'''いしになった'''|Ishi ni Natta}} ''Turned to Stone'') is only possible in ''Mother''. Being turned to stone is akin to being unconscious. Enemies can turn party members to stone by using the Stone of Origin item. If all characters are turned to stone, the player gets a game over.<br />
<br />
Being turned to stone can be healed by:<br />
*[[Healer]]s<br />
*[[Healing]] γ<br />
<br />
==Statuses in ''[[EarthBound]]''==<br />
===Can't concentrate===<br />
Lack of concentration prevents one from using [[PSI]], similar to PSI blocking in ''{{vg|Mother}}''. This can be prevented by having the [[brain stone]] in one's inventory.<br />
<br />
Lack of concentration can be healed by:<br />
*Continuing battle<br />
*Finishing the battle<br />
===Cold [[File:Status Cold EB.png]]===<br />
Colds are often caused by various robots with nighttime-stuffiness beams. It causes the afflicted character to sneeze at the beginning of every turn, losing about 4 HP. It also lingers on the overworld, and takes away about 4 HP as they walk around.<br />
<br />
Colds can be cured by:<br />
*Cold remedies<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] α / β / γ / Ω<br />
===Crying [[File:Status Crying EB.png]]===<br />
Crying makes regular attacks much less accurate, although it does not lower the accuracy of PSI.<br />
<br />
Crying can be cured by:<br />
*Finishing the battle<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] β / γ / Ω<br />
===Diamondized [[File:Status Diamond EB.png]]===<br />
Diamondization is similar to being unconscious, although it does not lower one's HP. A different overworld sprite is also used. If [[Ness]]'s entire party gets diamondized, it results in a game over.<br />
<br />
Diamondization can be cured by:<br />
*Healers<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Secret herbs<br />
*[[Healing]] γ / Ω<br />
===Feeling strange [[File:Status Confused EB.png]]===<br />
When a character feels strange, they may accidentally target someone else rather than the intended target, such as accidentally attacking themselves or their teammates, or healing an enemy.<br />
<br />
Feeling strange can be cured by:<br />
*Finishing the battle<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] β / γ / Ω<br />
<br />
===Homesickness===<br />
[[Ness]] may occasionally get homesick, and will spend turns thinking about his [[favorite food]], or missing his home.<br />
<br />
Homesickness can be cured by:<br />
*Talking to [[Ness's mother|his mother]], either over the phone or in person<br />
<br />
===Mushroomized [[File:Status Mushroom EB.png]]===<br />
Mushroomization, (also occasionally erroneously referred to as Mashroomization,) is similar to feeling strange, although there are fewer ways to cure it. It also causes one to walk in different directions on the overworld, and a mushroom appears on their sprite.<br />
<br />
Mushroomization can be cured by:<br />
*Healers and the mushroom-picking girl in [[Peaceful Rest Valley]]<br />
<br />
===Nauseous [[File:Status Nausea EB.png]]===<br />
Nausea causes one to feel sick at the start of every turn, and lose 20 HP. Similar to colds, it also lingers around on the overworld and takes away 20 HP as they walk.<br />
<br />
Nausea can be cured by:<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] β / γ / Ω<br />
===Poisoned [[File:Status Poison EB.png]]===<br />
Poison is very similar to nausea, losing 20 HP every turn and as they walk on the overworld.<br />
<br />
Poison can be cured by:<br />
*Vial of serum<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] β / γ / Ω<br />
===Numb [[File:Status Paralysis EB.png]]===<br />
When a character is numb, sometimes they can't use the bash command in battle.<br />
===Possessed [[File:Status Ghost EB.png]]===<br />
:{{main|Tiny Li'l Ghost}}<br />
Ghost enemies may haunt characters with Tiny Li'l Ghosts, which follow them around. Tiny Lil' Ghosts can solidify or attack characters.<br />
<br />
Tiny Li'l Ghosts can be cured by:<br />
*Healers<br />
*Tiny Li'l Ghost defeated in battle<br />
<br clear="all"><br />
<br />
===Sleeping [[File:Status Sleep EB.png]]===<br />
When a character falls asleep, they cannot do anything until they wake up.<br />
<br />
Sleep can be cured by:<br />
*Continuing battle<br />
*Finishing the battle<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] α / β / γ / Ω<br />
===Solidified===<br />
Solidification lasts for one turn, and prevents a character from doing anything.<br />
===Sunstroke [[File:Status Sunstroke EB.png]]===<br />
Having a sunstroke has similar effects to having a cold, losing about 4 HP at the beginning of every turn. It also lingers on the overworld, taking away 4 HP as one walks around. It only occurs when a character is walking around in the [[Dusty Dunes Desert]], or around [[Scaraba]].<br />
<br />
Sunstrokes can be cured by:<br />
*Wet towels<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] α / β / γ / Ω<br />
===Unconscious===<br />
{| style="float: right;"<br />
| [[File:Ness ghost sprite.png|right]]<br />
| [[File:Paula ghost sprite.png|right]]<br />
| [[File:Jeff ghost sprite.png|right]]<br />
| [[File:Poo ghost sprite.png|right]]<br />
|}<br />
When a character's HP drops down to 0, they fall unconscious, and cannot do anything. They appear as a ghost on the overworld. If everyone in the party is unconscious, it results in a game over.<br />
<br />
*Nurses at [[hospital]]s<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Secret herbs<br />
*[[Healing]] γ / Ω<br />
<br />
==Statuses in ''[[Mother 3]]''==<br />
===Healing===<br />
All status effects other than unconsciousness can be healed by all forms of [[Healing]]. However, the amount of status effects healed depends on the level of healing that is used.<br />
{{PSI learnlist}}<br />
{{PSI learnlist/cell|α|Heals one status ailment for one party member|4|[[Lucas]]<br/>[[Kumatora]]|Special event<br/>14}}<br />
|-<br />
{{PSI learnlist/cell|β|Heals all status ailments for one party member|8|[[Lucas]]|25}}<br />
|-<br />
{{PSI learnlist/cell|γ|Heals all status ailments, including unconsciousness, for one party member|18|[[Lucas]]|39}}<br />
|-<br />
{{PSI learnlist/cell|Ω|Heals all status ailments, including unconsciousness, for all party members|30|[[Lucas]]|56}}<br />
|}<br />
====Crying [[File:Status Crying M3.png]]====<br />
When a character is crying, their accuracy is lowered temporarily. The effect wears off after battle.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Crying M3.png]] This mark displayed on the battle screen is an indication of crying. Crying causes the vision to blur, so it will be hard to land an attack. Use Eye Drops to stop those tears right up.''"<br />
<br />
====Feeling strange [[File:Status Confused M3.png]]====<br />
This particular incarnation of strangeness is incredibly similar to Mushroomization in ''EarthBound''. When a character is feeling strange, they will choose battle commands at random, sometimes attacking other party members. Strangeness also affects movement on the overworld, inverting the d-pad's controls.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Confused M3.png]] This mark displayed onscreen is an indication of feeling strange. Feeling strange will result in the inability to walk straight and cause complete confusion as to what one is doing in battle. It's a terribly bothersome condition, but one smack on the head with a Paper Fan will bring you to your senses.<br />
<br />
====Fleas [[File:Status Fleas M3.png]]====<br />
When a character has fleas, they may not be able to use any [[PSI]] or special techniques, such as [[Sniff#Special abilities|Sniff]] or [[Thief Tools]].<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Fleas M3.png]] This mark displayed onscreen is an indication of fleas. The blood-sucking fleas will cause a lot of trouble when the overwhelming itchiness results in the loss of a turn... or the inability to concentrate on using PSI. Use a shot of Flea Spray to exterminate the pests.''"<br />
<br />
====Forgetful [[File:Status Forget M3.png]]====<br />
When a character is Forgetful, they can't use any special techniques, such as [[Monkey Tricks]] and [[Thief Tools]], as well as [[PSI]]. The effect wears off after battle.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Forget M3.png]] This mark displayed onscreen is an indication of forgetfulness. Everyone has a little brain fart once in a while, even when it comes to PSI. Use a Reminder when suffering forgetfulness, and it should come back to you.''"<br />
====Nausea [[File:Status Nausea M3.png]]====<br />
When a character is Nauseous (alternatively Sick) they can't eat any [[List of recovery items in Mother 3|food]].<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Nausea M3.png]] This mark displayed onscreen is an indication of nausea. Nausea results in a loss of appetite and makes the character unable to eat anything. Fresh herbs will restore any lost appetite.''"<br />
====Numbness [[File:Status Paralysis M3.png]]====<br />
When a character is Numb, they will sometimes be unable to use the basic bash attack. The effect wears off after battle.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Paralysis M3.png]] This mark displayed onscreen is an indication of numbness. Numbness prevents the character from moving or acting while in combat. Anti-Paralysis is effective against numbness.''"<br />
====Poisoned [[File:Status Poison M3.png]]====<br />
When a character is Poisoned, they will take damage when walking on the overworld, and in battle they will take damage every turn.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Poison M3.png]]'' This mark displayed onscreen is an indication of poisoning. {{HP}} will drop automatically while walking around. Use an Antidote to heal.''"<br />
<br />
====Sleeping [[File:Status Sleep M3.png]]====<br />
When a character is Sleeping, they can't take any action until they wake up. The effect wears off after battle. While an [[enemy]] is sleeping, a "heartbeat" can be heard, telling [[the player]] when to press the [[Game Boy Advance|A button]] or [[Game Boy Advance|L button]] to achieve extra hits with a basic attack.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Sleep M3.png]] This mark displayed on the battle screen is an indication of sleep. Being asleep during battle prevents the character from taking any action. No matter how sleepy, one ring of the Alarm Cicada should pop one's eyes awake.''"<br />
<br />
====Flaming====<br />
When a character is caught in flames, they will take damage every turn. The effect wears off after battle.<br />
====Unconscious====<br />
{| style="float: right;"<br />
|[[File:LucasKO.png|right]]<br />
|[[File:DusterKO.png|right]]<br />
|[[File:KumatoraKO.png|right]]<br />
|[[File:BoneyKO.png|right]]<br />
|}<br />
When a character is unconscious, they can't perform any actions. If the whole party is unconscious, it results in a game over. Unconsciousness can only be healed by [[List of recovery items in Mother 3#Cup of Lifenoodles|Cups of Lifenoodles]], [[List of recovery items in Mother 3#Status recovery|Secret Herbs]], [[Healing|Healing γ]] or [[Healing|Healing Ω]].<br />
<br />
Whenever a cutscene, such as entering a hot spring or swinging on the Rope Snake, is triggered all unconscious characters are revived with one hp.<br />
<br />
====Feverish====<br />
When a character is feeling feverish, the party will not be able to [[Run#In Mother 3|run]] in the overworld. After walking for a certain amount of time, the feverish character will learn a [[PSI]] technique, and the status will wear off. The status itself has no actual effect in-battle.<br />
<br />
====Turned around====<br />
Being turned around can only happen to [[enemy|enemies]]. This prevents a large majority of enemies from attacking, however, a single enemy, the [[Mecha-Turtle]], can use this status effect as an advantage, having weapons on its back. Another enemy, the [[Whatever]], can turn around in the middle of a battle, however, this is beneficial for the player, rather than the enemy. Being turned around can occur in four ways; using a [[list of battle items in Mother 3#Made-You-Look|Made-You-Look]], [[Thief tools|Siren Beetle]], encountering an enemy from behind, or with a random chance, [[Duster]] may deftly flip behind an enemy at the start of a battle.<br />
<br />
====Jealous====<br />
The [[Fierce Pork Trooper]] and other members of the [[Pigmask Army]] can be affected by jealousy. It prevents them from taking any action for several turns, and is caused by using [[DCMC]] items on them.<br />
<br />
<br />
<br />
<br />
[[Category:Game mechanics]]</div>Topaz Lighthttps://wikibound.info/w/index.php?title=Status_ailment&diff=26536Status ailment2016-11-17T23:42:38Z<p>Topaz Light: </p>
<hr />
<div>'''Status ailments''', as with most RPGs, affect the way party members participate in battle. Many different status ailments appear throughout the [[Mother series|''Mother'' series]]. Status ailments can be cured by [[healer]]s, as well as through use of [[PSI]] moves in the [[Healing]] series.<br />
<br />
==Statuses in ''[[Mother]]''==<br />
===Asleep===<br />
When a character is put to sleep ({{tt|'''ねむっている'''|Nemutte Iru}} ''Is Sleeping'') during a battle, they are unable to do anything. A character can fall asleep when an opponent uses [[Hypnosis]]. A character's resistance to being put to sleep is determined by their [[Status#Force|Force]] stat.<br />
<br />
Being asleep is healed by:<br />
*[[Healing]] π<br />
*Finishing the battle<br />
*Continuing the battle<br />
<br />
===Asthma attack===<br />
An asthma attack is a status the only appears in ''[[Mother]]''. Only [[Ninten]] can get asthma attacks. He gets them when he breathes in exhaust from vehicular enemies. Ninten is unable to attack when he has an asthma attack.<br />
<br />
Asthma attacks are healed by:<br />
*Finishing the battle<br />
*[[List of recovery items in Mother#Asthma Spray|Asthma Spray]]<br />
<br />
===Blinded===<br />
Blindness only appears in ''Mother''. It is caused when the PSI technique [[Darkness]] is used, or the Flashdark item is used. A blinded combatant's physical attacks will be significantly less accurate than normal. A character's resistance to being blinded is determined by their [[Status#Vitality.2FStrength|Strength]] stat.<br />
<br />
Blindness is healed by:<br />
*Finishing the battle<br />
<br />
===Bound===<br />
Getting bound can only happen in ''Mother'', after being exposed to a [[List of battle items in Mother#Rope|Rope]] or being spit on by a sticky substance. Being bound is very similar to being paralyzed, as characters cannot attack when under one of these status conditions. It also counts as an unconscious condition. A Bound combatant has a 25% chance of breaking free each turn.<br />
<br />
Being bound is be healed by:<br />
*Finishing the battle<br />
*Continuing the battle<br />
<br />
===Cold===<br />
When catching a cold ({{tt|'''かぜをひいた'''|Kaze wo Hiita}} ''Caught a Cold''), it causes 1 [[Status#HP|HP]] to be reduced from characters after every eight steps. Colds are received from certain NPCs on the overworld, located primarily in [[Snowman]] and [[Reindeer]]. <br />
<br />
Colds are be healed by:<br />
*[[Hospital|Doctors]]<br />
*[[List of recovery items in Mother#Mouthwash|Mouthwash]]<br />
<br />
===Confsd===<br />
Confusion ({{tt|'''こんらんした'''|Konran Shita}} ''Was Confused'') is caused when any form of [[Brainshock]] is used, Wicked seeds, or a [[Rockoyle]] attack on occasion. This status ailment may cause one to attack anyone in battle. A character's resistance to becoming confused is determined by their [[Status#Force|Force]] stat.<br />
<br />
Confusion is healed by:<br />
*[[List of recovery items in Mother#Noble Seed|Noble Seed]]s<br />
*Finishing the battle<br />
<br />
===Faintd=== <br />
Fainting ({{tt|'''いしきふめい'''|Ishikifumei}} ''Unconscious'') happens when a character's [[Status#HP|HP]] hits zero. Some status ailments have the affect of being unconscious. [[PK Beam]] γ and [[PK Fire]] Ω can instantly knock out a character. If all party members become unconscious, then the player receives a game over.<br />
<br />
An unconscious character can be revived by:<br />
*[[Hospital|Doctors]]<br />
*[[Super Healing]]<br />
<br />
===Parlzd===<br />
Paralysis can be caused by electric attacks such as [[PK Thunder]]. When a party member is paralyzed, they cannot do anything. If all party members are paralyzed, then the player receives a game over. A character's resistance to being paralyzed is determined by their [[Status#Vitality.2FStrength|Strength]] stat.<br />
<br />
Paralysis can be healed by:<br />
*[[Healing]] β<br />
*Finishing the battle<br />
<br />
===Poison===<br />
Characters can be poisoned ({{tt|'''どくをうけた'''|Doku wo Uketa}} ''Received Poison'') when enemies use the PoisnNeedle item. Like a cold, poisoned party members lose 1 HP for every eight steps. A character's resistance to being poisoned is determined by their [[Status#Vitality.2FStrength|Strength]] stat.<br />
<br />
Poison can be healed by:<br />
*Antidotes<br />
*[[Hospital|Doctors]]<br />
*[[Healing]] α<br />
<br />
===PSI Blocked===<br />
PSI Blocked is a status that only appears in ''Mother''. A combatant hit with [[PSI Block]] cannot use PSI for the remainder of the battle.<br />
<br />
PSI Block can be healed by:<br />
*Finishing the battle<br />
<br />
===Puzzld===<br />
Puzzled ({{tt|'''まどわされた'''|Madowasareta}} ''Was Puzzled'') is a status ailment that only appears in ''Mother''. When party members are puzzled, instead of attacking, they daydream. When [[Titanian|Titanians]], [[Woodoh|Woodohs]], or [[Kelly|Kellies]] use a certain attack, a character may become puzzled. A character's resistance to becoming puzzled is determined by their [[Status#Force|Force]] stat.<br />
<br />
Puzzled can be healed by:<br />
*Finishing the battle<br />
*Taking damage<br />
<br />
===Stone===<br />
Getting turned into stone ({{tt|'''いしになった'''|Ishi ni Natta}} ''Turned to Stone'') is only possible in ''Mother''. Being turned to stone is akin to being unconscious. Enemies can turn party members to stone by using the Stone of Origin item. If all characters are turned to stone, the player gets a game over.<br />
<br />
Being turned to stone can be healed by:<br />
*[[Healer]]s<br />
*[[Healing]] γ<br />
<br />
==Statuses in ''[[EarthBound]]''==<br />
===Can't concentrate===<br />
Lack of concentration prevents one from using [[PSI]], similar to PSI blocking in ''{{vg|Mother}}''. This can be prevented by having the [[brain stone]] in one's inventory.<br />
<br />
Lack of concentration can be healed by:<br />
*Continuing battle<br />
*Finishing the battle<br />
===Cold [[File:Status Cold EB.png]]===<br />
Colds are often caused by various robots with nighttime-stuffiness beams. It causes the afflicted character to sneeze at the beginning of every turn, losing about 4 HP. It also lingers on the overworld, and takes away about 4 HP as they walk around.<br />
<br />
Colds can be cured by:<br />
*Cold remedies<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] α / β / γ / Ω<br />
===Crying [[File:Status Crying EB.png]]===<br />
Crying makes regular attacks much less accurate, although it does not lower the accuracy of PSI.<br />
<br />
Crying can be cured by:<br />
*Finishing the battle<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] β / γ / Ω<br />
===Diamondized [[File:Status Diamond EB.png]]===<br />
Diamondization is similar to being unconscious, although it does not lower one's HP. A different overworld sprite is also used. If [[Ness]]'s entire party gets diamondized, it results in a game over.<br />
<br />
Diamondization can be cured by:<br />
*Healers<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Secret herbs<br />
*[[Healing]] γ / Ω<br />
===Feeling strange [[File:Status Confused EB.png]]===<br />
When a character feels strange, they may accidentally target someone else rather than the intended target, such as accidentally attacking themselves or their teammates, or healing an enemy.<br />
<br />
Feeling strange can be cured by:<br />
*Finishing the battle<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] β / γ / Ω<br />
<br />
===Homesickness===<br />
[[Ness]] may occasionally get homesick, and will spend turns thinking about his [[favorite food]], or missing his home.<br />
<br />
Homesickness can be cured by:<br />
*Talking to [[Ness's mother|his mother]], either over the phone or in person<br />
<br />
===Mushroomized [[File:Status Mushroom EB.png]]===<br />
Mushroomization, (also occasionally erroneously referred to as Mashroomization,) is similar to feeling strange, although there are fewer ways to cure it. It also causes one to walk in different directions on the overworld, and a mushroom appears on their sprite.<br />
<br />
Mushroomization can be cured by:<br />
*Healers and the mushroom-picking girl in [[Peaceful Rest Valley]]<br />
<br />
===Nauseous [[File:Status Nausea EB.png]]===<br />
Nausea causes one to feel sick at the start of every turn, and lose 20 HP. Similar to colds, it also lingers around on the overworld and takes away 20 HP as they walk.<br />
<br />
Nausea can be cured by:<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] β / γ / Ω<br />
===Poisoned [[File:Status Poison EB.png]]===<br />
Poison is very similar to nausea, losing 20 HP every turn and as they walk on the overworld.<br />
<br />
Poison can be cured by:<br />
*Vial of serum<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] β / γ / Ω<br />
===Numb [[File:Status Paralysis EB.png]]===<br />
When a character is numb, sometimes they can't use the bash command in battle.<br />
===Possessed [[File:Status Ghost EB.png]]===<br />
:{{main|Tiny Li'l Ghost}}<br />
Ghost enemies may haunt characters with Tiny Li'l Ghosts, which follow them around. Tiny Lil' Ghosts can solidify or attack characters.<br />
<br />
Tiny Li'l Ghosts can be cured by:<br />
*Healers<br />
*Tiny Li'l Ghost defeated in battle<br />
<br clear="all"><br />
<br />
===Sleeping [[File:Status Sleep EB.png]]===<br />
When a character falls asleep, they cannot do anything until they wake up.<br />
<br />
Sleep can be cured by:<br />
*Continuing battle<br />
*Finishing the battle<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] α / β / γ / Ω<br />
===Solidified===<br />
Solidification lasts for one turn, and prevents a character from doing anything.<br />
===Sunstroke [[File:Status Sunstroke EB.png]]===<br />
Having a sunstroke has similar effects to having a cold, losing about 4 HP at the beginning of every turn. It also lingers on the overworld, taking away 4 HP as one walks around. It only occurs when a character is walking around in the [[Dusty Dunes Desert]], or around [[Scaraba]].<br />
<br />
Sunstrokes can be cured by:<br />
*Wet towels<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] α / β / γ / Ω<br />
===Unconscious===<br />
{| style="float: right;"<br />
| [[File:Ness ghost sprite.png|right]]<br />
| [[File:Paula ghost sprite.png|right]]<br />
| [[File:Jeff ghost sprite.png|right]]<br />
| [[File:Poo ghost sprite.png|right]]<br />
|}<br />
When a character's HP drops down to 0, they fall unconscious, and cannot do anything. They appear as a ghost on the overworld. If everyone in the party is unconscious, it results in a game over.<br />
<br />
*Nurses at [[hospital]]s<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Secret herbs<br />
*[[Healing]] γ / Ω<br />
<br />
==Statuses in ''[[Mother 3]]''==<br />
===Healing===<br />
All status effects other than unconsciousness can be healed by all forms of [[Healing]]. However, the amount of status effects healed depends on the level of healing that is used.<br />
{{PSI learnlist}}<br />
{{PSI learnlist/cell|α|Heals one status ailment for one party member|4|[[Lucas]]<br/>[[Kumatora]]|Special event<br/>14}}<br />
|-<br />
{{PSI learnlist/cell|β|Heals all status ailments for one party member|8|[[Lucas]]|25}}<br />
|-<br />
{{PSI learnlist/cell|γ|Heals all status ailments, including unconsciousness, for one party member|18|[[Lucas]]|39}}<br />
|-<br />
{{PSI learnlist/cell|Ω|Heals all status ailments, including unconsciousness, for all party members|30|[[Lucas]]|56}}<br />
|}<br />
====Crying [[File:Status Crying M3.png]]====<br />
When a character is crying, their accuracy is lowered temporarily. The effect wears off after battle.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Crying M3.png]] This mark displayed on the battle screen is an indication of crying. Crying causes the vision to blur, so it will be hard to land an attack. Use Eye Drops to stop those tears right up.''"<br />
<br />
====Feeling strange [[File:Status Confused M3.png]]====<br />
This particular incarnation of strangeness is incredibly similar to Mushroomization in ''EarthBound''. When a character is feeling strange, they will choose battle commands at random, sometimes attacking other party members. Strangeness also affects movement on the overworld, inverting the d-pad's controls.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Confused M3.png]] This mark displayed onscreen is an indication of feeling strange. Feeling strange will result in the inability to walk straight and cause complete confusion as to what one is doing in battle. It's a terribly bothersome condition, but one smack on the head with a Paper Fan will bring you to your senses.<br />
<br />
====Fleas [[File:Status Fleas M3.png]]====<br />
When a character has fleas, they may not be able to use any [[PSI]] or special techniques, such as [[Sniff#Special abilities|Sniff]] or [[Thief Tools]].<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Fleas M3.png]] This mark displayed onscreen is an indication of fleas. The blood-sucking fleas will cause a lot of trouble when the overwhelming itchiness results in the loss of a turn... or the inability to concentrate on using PSI. Use a shot of Flea Spray to exterminate the pests.''"<br />
<br />
====Forgetful [[File:Status Forget M3.png]]====<br />
When a character is Forgetful, they can't use any special techniques, such as [[Monkey Tricks]] and [[Thief Tools]], as well as [[PSI]]. The effect wears off after battle.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Forget M3.png]] This mark displayed onscreen is an indication of forgetfulness. Everyone has a little brain fart once in a while, even when it comes to PSI. Use a Reminder when suffering forgetfulness, and it should come back to you.''"<br />
====Nausea [[File:Status Nausea M3.png]]====<br />
When a character is Nauseous (alternatively Sick) they can't eat any [[List of recovery items in Mother 3|food]].<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Nausea M3.png]] This mark displayed onscreen is an indication of nausea. Nausea results in a loss of appetite and makes the character unable to eat anything. Fresh herbs will restore any lost appetite.''"<br />
====Numbness [[File:Status Paralysis M3.png]]====<br />
When a character is Numb, they will sometimes be unable to use the basic bash attack. The effect wears off after battle.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Paralysis M3.png]] This mark displayed onscreen is an indication of numbness. Numbness prevents the character from moving or acting while in combat. Anti-Paralysis is effective against numbness.''"<br />
====Poisoned [[File:Status Poison M3.png]]====<br />
When a character is Poisoned, they will take damage when walking on the overworld, and in battle they will take damage every turn.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Poison M3.png]]'' This mark displayed onscreen is an indication of poisoning. {{HP}} will drop automatically while walking around. Use an Antidote to heal.''"<br />
<br />
====Sleeping [[File:Status Sleep M3.png]]====<br />
When a character is Sleeping, they can't take any action until they wake up. The effect wears off after battle. While an [[enemy]] is sleeping, a "heartbeat" can be heard, telling [[the player]] when to press the [[Game Boy Advance|A button]] or [[Game Boy Advance|L button]] to achieve extra hits with a basic attack.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Sleep M3.png]] This mark displayed on the battle screen is an indication of sleep. Being asleep during battle prevents the character from taking any action. No matter how sleepy, one ring of the Alarm Cicada should pop one's eyes awake.''"<br />
<br />
====Flaming====<br />
When a character is caught in flames, they will take damage every turn. The effect wears off after battle.<br />
====Unconscious====<br />
{| style="float: right;"<br />
|[[File:LucasKO.png|right]]<br />
|[[File:DusterKO.png|right]]<br />
|[[File:KumatoraKO.png|right]]<br />
|[[File:BoneyKO.png|right]]<br />
|}<br />
When a character is unconscious, they can't perform any actions. If the whole party is unconscious, it results in a game over. Unconsciousness can only be healed by [[List of recovery items in Mother 3#Cup of Lifenoodles|Cups of Lifenoodles]], [[List of recovery items in Mother 3#Status recovery|Secret Herbs]], [[Healing|Healing γ]] or [[Healing|Healing Ω]].<br />
<br />
Whenever a cutscene, such as entering a hot spring or swinging on the Rope Snake, is triggered all unconscious characters are revived with one hp.<br />
<br />
====Feverish====<br />
When a character is feeling feverish, the party will not be able to [[Run#In Mother 3|run]] in the overworld. After walking for a certain amount of time, the feverish character will learn a [[PSI]] technique, and the status will wear off. The status itself has no actual effect in-battle.<br />
<br />
====Turned around====<br />
Being turned around can only happen to [[enemy|enemies]]. This prevents a large majority of enemies from attacking, however, a single enemy, the [[Mecha-Turtle]], can use this status effect as an advantage, having weapons on its back. Another enemy, the [[Whatever]], can turn around in the middle of a battle, however, this is beneficial for the player, rather than the enemy. Being turned around can occur in four ways; using a [[list of battle items in Mother 3#Made-You-Look|Made-You-Look]], [[Thief tools|Siren Beetle]], encountering an enemy from behind, or with a random chance, [[Duster]] may deftly flip behind an enemy at the start of a battle.<br />
<br />
====Jealous====<br />
The [[Fierce Pork Trooper]] and other members of the [[Pigmask Army]] can be affected by jealousy. It prevents them from taking any action for several turns, and is caused by using [[DCMC]] items on them.<br />
<br />
<br />
<br />
<br />
[[Category:Game mechanics]]</div>Topaz Lighthttps://wikibound.info/w/index.php?title=Status_ailment&diff=26535Status ailment2016-11-17T23:41:51Z<p>Topaz Light: </p>
<hr />
<div>'''Status ailments''', as with most RPGs, affect the way party members participate in battle. Many different status ailments appear throughout the [[Mother series|''Mother'' series]]. Status ailments can be healed by [[healer]]s, as well as through use of [[PSI]] moves in the [[Healing]] series.<br />
<br />
==Statuses in ''[[Mother]]''==<br />
===Asleep===<br />
When a character is put to sleep ({{tt|'''ねむっている'''|Nemutte Iru}} ''Is Sleeping'') during a battle, they are unable to do anything. A character can fall asleep when an opponent uses [[Hypnosis]]. A character's resistance to being put to sleep is determined by their [[Status#Force|Force]] stat.<br />
<br />
Being asleep is healed by:<br />
*[[Healing]] π<br />
*Finishing the battle<br />
*Continuing the battle<br />
<br />
===Asthma attack===<br />
An asthma attack is a status the only appears in ''[[Mother]]''. Only [[Ninten]] can get asthma attacks. He gets them when he breathes in exhaust from vehicular enemies. Ninten is unable to attack when he has an asthma attack.<br />
<br />
Asthma attacks are healed by:<br />
*Finishing the battle<br />
*[[List of recovery items in Mother#Asthma Spray|Asthma Spray]]<br />
<br />
===Blinded===<br />
Blindness only appears in ''Mother''. It is caused when the PSI technique [[Darkness]] is used, or the Flashdark item is used. A blinded combatant's physical attacks will be significantly less accurate than normal. A character's resistance to being blinded is determined by their [[Status#Vitality.2FStrength|Strength]] stat.<br />
<br />
Blindness is healed by:<br />
*Finishing the battle<br />
<br />
===Bound===<br />
Getting bound can only happen in ''Mother'', after being exposed to a [[List of battle items in Mother#Rope|Rope]] or being spit on by a sticky substance. Being bound is very similar to being paralyzed, as characters cannot attack when under one of these status conditions. It also counts as an unconscious condition. A Bound combatant has a 25% chance of breaking free each turn.<br />
<br />
Being bound is be healed by:<br />
*Finishing the battle<br />
*Continuing the battle<br />
<br />
===Cold===<br />
When catching a cold ({{tt|'''かぜをひいた'''|Kaze wo Hiita}} ''Caught a Cold''), it causes 1 [[Status#HP|HP]] to be reduced from characters after every eight steps. Colds are received from certain NPCs on the overworld, located primarily in [[Snowman]] and [[Reindeer]]. <br />
<br />
Colds are be healed by:<br />
*[[Hospital|Doctors]]<br />
*[[List of recovery items in Mother#Mouthwash|Mouthwash]]<br />
<br />
===Confsd===<br />
Confusion ({{tt|'''こんらんした'''|Konran Shita}} ''Was Confused'') is caused when any form of [[Brainshock]] is used, Wicked seeds, or a [[Rockoyle]] attack on occasion. This status ailment may cause one to attack anyone in battle. A character's resistance to becoming confused is determined by their [[Status#Force|Force]] stat.<br />
<br />
Confusion is healed by:<br />
*[[List of recovery items in Mother#Noble Seed|Noble Seed]]s<br />
*Finishing the battle<br />
<br />
===Faintd=== <br />
Fainting ({{tt|'''いしきふめい'''|Ishikifumei}} ''Unconscious'') happens when a character's [[Status#HP|HP]] hits zero. Some status ailments have the affect of being unconscious. [[PK Beam]] γ and [[PK Fire]] Ω can instantly knock out a character. If all party members become unconscious, then the player receives a game over.<br />
<br />
An unconscious character can be revived by:<br />
*[[Hospital|Doctors]]<br />
*[[Super Healing]]<br />
<br />
===Parlzd===<br />
Paralysis can be caused by electric attacks such as [[PK Thunder]]. When a party member is paralyzed, they cannot do anything. If all party members are paralyzed, then the player receives a game over. A character's resistance to being paralyzed is determined by their [[Status#Vitality.2FStrength|Strength]] stat.<br />
<br />
Paralysis can be healed by:<br />
*[[Healing]] β<br />
*Finishing the battle<br />
<br />
===Poison===<br />
Characters can be poisoned ({{tt|'''どくをうけた'''|Doku wo Uketa}} ''Received Poison'') when enemies use the PoisnNeedle item. Like a cold, poisoned party members lose 1 HP for every eight steps. A character's resistance to being poisoned is determined by their [[Status#Vitality.2FStrength|Strength]] stat.<br />
<br />
Poison can be healed by:<br />
*Antidotes<br />
*[[Hospital|Doctors]]<br />
*[[Healing]] α<br />
<br />
===PSI Blocked===<br />
PSI Blocked is a status that only appears in ''Mother''. A combatant hit with [[PSI Block]] cannot use PSI for the remainder of the battle.<br />
<br />
PSI Block can be healed by:<br />
*Finishing the battle<br />
<br />
===Puzzld===<br />
Puzzled ({{tt|'''まどわされた'''|Madowasareta}} ''Was Puzzled'') is a status ailment that only appears in ''Mother''. When party members are puzzled, instead of attacking, they daydream. When [[Titanian|Titanians]], [[Woodoh|Woodohs]], or [[Kelly|Kellies]] use a certain attack, a character may become puzzled. A character's resistance to becoming puzzled is determined by their [[Status#Force|Force]] stat.<br />
<br />
Puzzled can be healed by:<br />
*Finishing the battle<br />
*Taking damage<br />
<br />
===Stone===<br />
Getting turned into stone ({{tt|'''いしになった'''|Ishi ni Natta}} ''Turned to Stone'') is only possible in ''Mother''. Being turned to stone is akin to being unconscious. Enemies can turn party members to stone by using the Stone of Origin item. If all characters are turned to stone, the player gets a game over.<br />
<br />
Being turned to stone can be healed by:<br />
*[[Healer]]s<br />
*[[Healing]] γ<br />
<br />
==Statuses in ''[[EarthBound]]''==<br />
===Can't concentrate===<br />
Lack of concentration prevents one from using [[PSI]], similar to PSI blocking in ''{{vg|Mother}}''. This can be prevented by having the [[brain stone]] in one's inventory.<br />
<br />
Lack of concentration can be healed by:<br />
*Continuing battle<br />
*Finishing the battle<br />
===Cold [[File:Status Cold EB.png]]===<br />
Colds are often caused by various robots with nighttime-stuffiness beams. It causes the afflicted character to sneeze at the beginning of every turn, losing about 4 HP. It also lingers on the overworld, and takes away about 4 HP as they walk around.<br />
<br />
Colds can be cured by:<br />
*Cold remedies<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] α / β / γ / Ω<br />
===Crying [[File:Status Crying EB.png]]===<br />
Crying makes regular attacks much less accurate, although it does not lower the accuracy of PSI.<br />
<br />
Crying can be cured by:<br />
*Finishing the battle<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] β / γ / Ω<br />
===Diamondized [[File:Status Diamond EB.png]]===<br />
Diamondization is similar to being unconscious, although it does not lower one's HP. A different overworld sprite is also used. If [[Ness]]'s entire party gets diamondized, it results in a game over.<br />
<br />
Diamondization can be cured by:<br />
*Healers<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Secret herbs<br />
*[[Healing]] γ / Ω<br />
===Feeling strange [[File:Status Confused EB.png]]===<br />
When a character feels strange, they may accidentally target someone else rather than the intended target, such as accidentally attacking themselves or their teammates, or healing an enemy.<br />
<br />
Feeling strange can be cured by:<br />
*Finishing the battle<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] β / γ / Ω<br />
<br />
===Homesickness===<br />
[[Ness]] may occasionally get homesick, and will spend turns thinking about his [[favorite food]], or missing his home.<br />
<br />
Homesickness can be cured by:<br />
*Talking to [[Ness's mother|his mother]], either over the phone or in person<br />
<br />
===Mushroomized [[File:Status Mushroom EB.png]]===<br />
Mushroomization, (also occasionally erroneously referred to as Mashroomization,) is similar to feeling strange, although there are fewer ways to cure it. It also causes one to walk in different directions on the overworld, and a mushroom appears on their sprite.<br />
<br />
Mushroomization can be cured by:<br />
*Healers and the mushroom-picking girl in [[Peaceful Rest Valley]]<br />
<br />
===Nauseous [[File:Status Nausea EB.png]]===<br />
Nausea causes one to feel sick at the start of every turn, and lose 20 HP. Similar to colds, it also lingers around on the overworld and takes away 20 HP as they walk.<br />
<br />
Nausea can be cured by:<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] β / γ / Ω<br />
===Poisoned [[File:Status Poison EB.png]]===<br />
Poison is very similar to nausea, losing 20 HP every turn and as they walk on the overworld.<br />
<br />
Poison can be cured by:<br />
*Vial of serum<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] β / γ / Ω<br />
===Numb [[File:Status Paralysis EB.png]]===<br />
When a character is numb, sometimes they can't use the bash command in battle.<br />
===Possessed [[File:Status Ghost EB.png]]===<br />
:{{main|Tiny Li'l Ghost}}<br />
Ghost enemies may haunt characters with Tiny Li'l Ghosts, which follow them around. Tiny Lil' Ghosts can solidify or attack characters.<br />
<br />
Tiny Li'l Ghosts can be cured by:<br />
*Healers<br />
*Tiny Li'l Ghost defeated in battle<br />
<br clear="all"><br />
<br />
===Sleeping [[File:Status Sleep EB.png]]===<br />
When a character falls asleep, they cannot do anything until they wake up.<br />
<br />
Sleep can be cured by:<br />
*Continuing battle<br />
*Finishing the battle<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] α / β / γ / Ω<br />
===Solidified===<br />
Solidification lasts for one turn, and prevents a character from doing anything.<br />
===Sunstroke [[File:Status Sunstroke EB.png]]===<br />
Having a sunstroke has similar effects to having a cold, losing about 4 HP at the beginning of every turn. It also lingers on the overworld, taking away 4 HP as one walks around. It only occurs when a character is walking around in the [[Dusty Dunes Desert]], or around [[Scaraba]].<br />
<br />
Sunstrokes can be cured by:<br />
*Wet towels<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] α / β / γ / Ω<br />
===Unconscious===<br />
{| style="float: right;"<br />
| [[File:Ness ghost sprite.png|right]]<br />
| [[File:Paula ghost sprite.png|right]]<br />
| [[File:Jeff ghost sprite.png|right]]<br />
| [[File:Poo ghost sprite.png|right]]<br />
|}<br />
When a character's HP drops down to 0, they fall unconscious, and cannot do anything. They appear as a ghost on the overworld. If everyone in the party is unconscious, it results in a game over.<br />
<br />
*Nurses at [[hospital]]s<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Secret herbs<br />
*[[Healing]] γ / Ω<br />
<br />
==Statuses in ''[[Mother 3]]''==<br />
===Healing===<br />
All status effects other than unconsciousness can be healed by all forms of [[Healing]]. However, the amount of status effects healed depends on the level of healing that is used.<br />
{{PSI learnlist}}<br />
{{PSI learnlist/cell|α|Heals one status ailment for one party member|4|[[Lucas]]<br/>[[Kumatora]]|Special event<br/>14}}<br />
|-<br />
{{PSI learnlist/cell|β|Heals all status ailments for one party member|8|[[Lucas]]|25}}<br />
|-<br />
{{PSI learnlist/cell|γ|Heals all status ailments, including unconsciousness, for one party member|18|[[Lucas]]|39}}<br />
|-<br />
{{PSI learnlist/cell|Ω|Heals all status ailments, including unconsciousness, for all party members|30|[[Lucas]]|56}}<br />
|}<br />
====Crying [[File:Status Crying M3.png]]====<br />
When a character is crying, their accuracy is lowered temporarily. The effect wears off after battle.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Crying M3.png]] This mark displayed on the battle screen is an indication of crying. Crying causes the vision to blur, so it will be hard to land an attack. Use Eye Drops to stop those tears right up.''"<br />
<br />
====Feeling strange [[File:Status Confused M3.png]]====<br />
This particular incarnation of strangeness is incredibly similar to Mushroomization in ''EarthBound''. When a character is feeling strange, they will choose battle commands at random, sometimes attacking other party members. Strangeness also affects movement on the overworld, inverting the d-pad's controls.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Confused M3.png]] This mark displayed onscreen is an indication of feeling strange. Feeling strange will result in the inability to walk straight and cause complete confusion as to what one is doing in battle. It's a terribly bothersome condition, but one smack on the head with a Paper Fan will bring you to your senses.<br />
<br />
====Fleas [[File:Status Fleas M3.png]]====<br />
When a character has fleas, they may not be able to use any [[PSI]] or special techniques, such as [[Sniff#Special abilities|Sniff]] or [[Thief Tools]].<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Fleas M3.png]] This mark displayed onscreen is an indication of fleas. The blood-sucking fleas will cause a lot of trouble when the overwhelming itchiness results in the loss of a turn... or the inability to concentrate on using PSI. Use a shot of Flea Spray to exterminate the pests.''"<br />
<br />
====Forgetful [[File:Status Forget M3.png]]====<br />
When a character is Forgetful, they can't use any special techniques, such as [[Monkey Tricks]] and [[Thief Tools]], as well as [[PSI]]. The effect wears off after battle.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Forget M3.png]] This mark displayed onscreen is an indication of forgetfulness. Everyone has a little brain fart once in a while, even when it comes to PSI. Use a Reminder when suffering forgetfulness, and it should come back to you.''"<br />
====Nausea [[File:Status Nausea M3.png]]====<br />
When a character is Nauseous (alternatively Sick) they can't eat any [[List of recovery items in Mother 3|food]].<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Nausea M3.png]] This mark displayed onscreen is an indication of nausea. Nausea results in a loss of appetite and makes the character unable to eat anything. Fresh herbs will restore any lost appetite.''"<br />
====Numbness [[File:Status Paralysis M3.png]]====<br />
When a character is Numb, they will sometimes be unable to use the basic bash attack. The effect wears off after battle.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Paralysis M3.png]] This mark displayed onscreen is an indication of numbness. Numbness prevents the character from moving or acting while in combat. Anti-Paralysis is effective against numbness.''"<br />
====Poisoned [[File:Status Poison M3.png]]====<br />
When a character is Poisoned, they will take damage when walking on the overworld, and in battle they will take damage every turn.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Poison M3.png]]'' This mark displayed onscreen is an indication of poisoning. {{HP}} will drop automatically while walking around. Use an Antidote to heal.''"<br />
<br />
====Sleeping [[File:Status Sleep M3.png]]====<br />
When a character is Sleeping, they can't take any action until they wake up. The effect wears off after battle. While an [[enemy]] is sleeping, a "heartbeat" can be heard, telling [[the player]] when to press the [[Game Boy Advance|A button]] or [[Game Boy Advance|L button]] to achieve extra hits with a basic attack.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Sleep M3.png]] This mark displayed on the battle screen is an indication of sleep. Being asleep during battle prevents the character from taking any action. No matter how sleepy, one ring of the Alarm Cicada should pop one's eyes awake.''"<br />
<br />
====Flaming====<br />
When a character is caught in flames, they will take damage every turn. The effect wears off after battle.<br />
====Unconscious====<br />
{| style="float: right;"<br />
|[[File:LucasKO.png|right]]<br />
|[[File:DusterKO.png|right]]<br />
|[[File:KumatoraKO.png|right]]<br />
|[[File:BoneyKO.png|right]]<br />
|}<br />
When a character is unconscious, they can't perform any actions. If the whole party is unconscious, it results in a game over. Unconsciousness can only be healed by [[List of recovery items in Mother 3#Cup of Lifenoodles|Cups of Lifenoodles]], [[List of recovery items in Mother 3#Status recovery|Secret Herbs]], [[Healing|Healing γ]] or [[Healing|Healing Ω]].<br />
<br />
Whenever a cutscene, such as entering a hot spring or swinging on the Rope Snake, is triggered all unconscious characters are revived with one hp.<br />
<br />
====Feverish====<br />
When a character is feeling feverish, the party will not be able to [[Run#In Mother 3|run]] in the overworld. After walking for a certain amount of time, the feverish character will learn a [[PSI]] technique, and the status will wear off. The status itself has no actual effect in-battle.<br />
<br />
====Turned around====<br />
Being turned around can only happen to [[enemy|enemies]]. This prevents a large majority of enemies from attacking, however, a single enemy, the [[Mecha-Turtle]], can use this status effect as an advantage, having weapons on its back. Another enemy, the [[Whatever]], can turn around in the middle of a battle, however, this is beneficial for the player, rather than the enemy. Being turned around can occur in four ways; using a [[list of battle items in Mother 3#Made-You-Look|Made-You-Look]], [[Thief tools|Siren Beetle]], encountering an enemy from behind, or with a random chance, [[Duster]] may deftly flip behind an enemy at the start of a battle.<br />
<br />
====Jealous====<br />
The [[Fierce Pork Trooper]] and other members of the [[Pigmask Army]] can be affected by jealousy. It prevents them from taking any action for several turns, and is caused by using [[DCMC]] items on them.<br />
<br />
<br />
<br />
<br />
[[Category:Game mechanics]]</div>Topaz Lighthttps://wikibound.info/w/index.php?title=Status_ailment&diff=26534Status ailment2016-11-17T23:41:29Z<p>Topaz Light: </p>
<hr />
<div>'''Status ailments''', as with most RPGs, affect the way party members participate in battle. Many different status ailments appear throughout the [[Mother series|''Mother'' series]]. Statuses can be healed by [[healer]]s, as well as through use of [[PSI]] moves in the [[Healing]] series.<br />
<br />
==Statuses in ''[[Mother]]''==<br />
===Asleep===<br />
When a character is put to sleep ({{tt|'''ねむっている'''|Nemutte Iru}} ''Is Sleeping'') during a battle, they are unable to do anything. A character can fall asleep when an opponent uses [[Hypnosis]]. A character's resistance to being put to sleep is determined by their [[Status#Force|Force]] stat.<br />
<br />
Being asleep is healed by:<br />
*[[Healing]] π<br />
*Finishing the battle<br />
*Continuing the battle<br />
<br />
===Asthma attack===<br />
An asthma attack is a status the only appears in ''[[Mother]]''. Only [[Ninten]] can get asthma attacks. He gets them when he breathes in exhaust from vehicular enemies. Ninten is unable to attack when he has an asthma attack.<br />
<br />
Asthma attacks are healed by:<br />
*Finishing the battle<br />
*[[List of recovery items in Mother#Asthma Spray|Asthma Spray]]<br />
<br />
===Blinded===<br />
Blindness only appears in ''Mother''. It is caused when the PSI technique [[Darkness]] is used, or the Flashdark item is used. A blinded combatant's physical attacks will be significantly less accurate than normal. A character's resistance to being blinded is determined by their [[Status#Vitality.2FStrength|Strength]] stat.<br />
<br />
Blindness is healed by:<br />
*Finishing the battle<br />
<br />
===Bound===<br />
Getting bound can only happen in ''Mother'', after being exposed to a [[List of battle items in Mother#Rope|Rope]] or being spit on by a sticky substance. Being bound is very similar to being paralyzed, as characters cannot attack when under one of these status conditions. It also counts as an unconscious condition. A Bound combatant has a 25% chance of breaking free each turn.<br />
<br />
Being bound is be healed by:<br />
*Finishing the battle<br />
*Continuing the battle<br />
<br />
===Cold===<br />
When catching a cold ({{tt|'''かぜをひいた'''|Kaze wo Hiita}} ''Caught a Cold''), it causes 1 [[Status#HP|HP]] to be reduced from characters after every eight steps. Colds are received from certain NPCs on the overworld, located primarily in [[Snowman]] and [[Reindeer]]. <br />
<br />
Colds are be healed by:<br />
*[[Hospital|Doctors]]<br />
*[[List of recovery items in Mother#Mouthwash|Mouthwash]]<br />
<br />
===Confsd===<br />
Confusion ({{tt|'''こんらんした'''|Konran Shita}} ''Was Confused'') is caused when any form of [[Brainshock]] is used, Wicked seeds, or a [[Rockoyle]] attack on occasion. This status ailment may cause one to attack anyone in battle. A character's resistance to becoming confused is determined by their [[Status#Force|Force]] stat.<br />
<br />
Confusion is healed by:<br />
*[[List of recovery items in Mother#Noble Seed|Noble Seed]]s<br />
*Finishing the battle<br />
<br />
===Faintd=== <br />
Fainting ({{tt|'''いしきふめい'''|Ishikifumei}} ''Unconscious'') happens when a character's [[Status#HP|HP]] hits zero. Some status ailments have the affect of being unconscious. [[PK Beam]] γ and [[PK Fire]] Ω can instantly knock out a character. If all party members become unconscious, then the player receives a game over.<br />
<br />
An unconscious character can be revived by:<br />
*[[Hospital|Doctors]]<br />
*[[Super Healing]]<br />
<br />
===Parlzd===<br />
Paralysis can be caused by electric attacks such as [[PK Thunder]]. When a party member is paralyzed, they cannot do anything. If all party members are paralyzed, then the player receives a game over. A character's resistance to being paralyzed is determined by their [[Status#Vitality.2FStrength|Strength]] stat.<br />
<br />
Paralysis can be healed by:<br />
*[[Healing]] β<br />
*Finishing the battle<br />
<br />
===Poison===<br />
Characters can be poisoned ({{tt|'''どくをうけた'''|Doku wo Uketa}} ''Received Poison'') when enemies use the PoisnNeedle item. Like a cold, poisoned party members lose 1 HP for every eight steps. A character's resistance to being poisoned is determined by their [[Status#Vitality.2FStrength|Strength]] stat.<br />
<br />
Poison can be healed by:<br />
*Antidotes<br />
*[[Hospital|Doctors]]<br />
*[[Healing]] α<br />
<br />
===PSI Blocked===<br />
PSI Blocked is a status that only appears in ''Mother''. A combatant hit with [[PSI Block]] cannot use PSI for the remainder of the battle.<br />
<br />
PSI Block can be healed by:<br />
*Finishing the battle<br />
<br />
===Puzzld===<br />
Puzzled ({{tt|'''まどわされた'''|Madowasareta}} ''Was Puzzled'') is a status ailment that only appears in ''Mother''. When party members are puzzled, instead of attacking, they daydream. When [[Titanian|Titanians]], [[Woodoh|Woodohs]], or [[Kelly|Kellies]] use a certain attack, a character may become puzzled. A character's resistance to becoming puzzled is determined by their [[Status#Force|Force]] stat.<br />
<br />
Puzzled can be healed by:<br />
*Finishing the battle<br />
*Taking damage<br />
<br />
===Stone===<br />
Getting turned into stone ({{tt|'''いしになった'''|Ishi ni Natta}} ''Turned to Stone'') is only possible in ''Mother''. Being turned to stone is akin to being unconscious. Enemies can turn party members to stone by using the Stone of Origin item. If all characters are turned to stone, the player gets a game over.<br />
<br />
Being turned to stone can be healed by:<br />
*[[Healer]]s<br />
*[[Healing]] γ<br />
<br />
==Statuses in ''[[EarthBound]]''==<br />
===Can't concentrate===<br />
Lack of concentration prevents one from using [[PSI]], similar to PSI blocking in ''{{vg|Mother}}''. This can be prevented by having the [[brain stone]] in one's inventory.<br />
<br />
Lack of concentration can be healed by:<br />
*Continuing battle<br />
*Finishing the battle<br />
===Cold [[File:Status Cold EB.png]]===<br />
Colds are often caused by various robots with nighttime-stuffiness beams. It causes the afflicted character to sneeze at the beginning of every turn, losing about 4 HP. It also lingers on the overworld, and takes away about 4 HP as they walk around.<br />
<br />
Colds can be cured by:<br />
*Cold remedies<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] α / β / γ / Ω<br />
===Crying [[File:Status Crying EB.png]]===<br />
Crying makes regular attacks much less accurate, although it does not lower the accuracy of PSI.<br />
<br />
Crying can be cured by:<br />
*Finishing the battle<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] β / γ / Ω<br />
===Diamondized [[File:Status Diamond EB.png]]===<br />
Diamondization is similar to being unconscious, although it does not lower one's HP. A different overworld sprite is also used. If [[Ness]]'s entire party gets diamondized, it results in a game over.<br />
<br />
Diamondization can be cured by:<br />
*Healers<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Secret herbs<br />
*[[Healing]] γ / Ω<br />
===Feeling strange [[File:Status Confused EB.png]]===<br />
When a character feels strange, they may accidentally target someone else rather than the intended target, such as accidentally attacking themselves or their teammates, or healing an enemy.<br />
<br />
Feeling strange can be cured by:<br />
*Finishing the battle<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] β / γ / Ω<br />
<br />
===Homesickness===<br />
[[Ness]] may occasionally get homesick, and will spend turns thinking about his [[favorite food]], or missing his home.<br />
<br />
Homesickness can be cured by:<br />
*Talking to [[Ness's mother|his mother]], either over the phone or in person<br />
<br />
===Mushroomized [[File:Status Mushroom EB.png]]===<br />
Mushroomization, (also occasionally erroneously referred to as Mashroomization,) is similar to feeling strange, although there are fewer ways to cure it. It also causes one to walk in different directions on the overworld, and a mushroom appears on their sprite.<br />
<br />
Mushroomization can be cured by:<br />
*Healers and the mushroom-picking girl in [[Peaceful Rest Valley]]<br />
<br />
===Nauseous [[File:Status Nausea EB.png]]===<br />
Nausea causes one to feel sick at the start of every turn, and lose 20 HP. Similar to colds, it also lingers around on the overworld and takes away 20 HP as they walk.<br />
<br />
Nausea can be cured by:<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] β / γ / Ω<br />
===Poisoned [[File:Status Poison EB.png]]===<br />
Poison is very similar to nausea, losing 20 HP every turn and as they walk on the overworld.<br />
<br />
Poison can be cured by:<br />
*Vial of serum<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] β / γ / Ω<br />
===Numb [[File:Status Paralysis EB.png]]===<br />
When a character is numb, sometimes they can't use the bash command in battle.<br />
===Possessed [[File:Status Ghost EB.png]]===<br />
:{{main|Tiny Li'l Ghost}}<br />
Ghost enemies may haunt characters with Tiny Li'l Ghosts, which follow them around. Tiny Lil' Ghosts can solidify or attack characters.<br />
<br />
Tiny Li'l Ghosts can be cured by:<br />
*Healers<br />
*Tiny Li'l Ghost defeated in battle<br />
<br clear="all"><br />
<br />
===Sleeping [[File:Status Sleep EB.png]]===<br />
When a character falls asleep, they cannot do anything until they wake up.<br />
<br />
Sleep can be cured by:<br />
*Continuing battle<br />
*Finishing the battle<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] α / β / γ / Ω<br />
===Solidified===<br />
Solidification lasts for one turn, and prevents a character from doing anything.<br />
===Sunstroke [[File:Status Sunstroke EB.png]]===<br />
Having a sunstroke has similar effects to having a cold, losing about 4 HP at the beginning of every turn. It also lingers on the overworld, taking away 4 HP as one walks around. It only occurs when a character is walking around in the [[Dusty Dunes Desert]], or around [[Scaraba]].<br />
<br />
Sunstrokes can be cured by:<br />
*Wet towels<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] α / β / γ / Ω<br />
===Unconscious===<br />
{| style="float: right;"<br />
| [[File:Ness ghost sprite.png|right]]<br />
| [[File:Paula ghost sprite.png|right]]<br />
| [[File:Jeff ghost sprite.png|right]]<br />
| [[File:Poo ghost sprite.png|right]]<br />
|}<br />
When a character's HP drops down to 0, they fall unconscious, and cannot do anything. They appear as a ghost on the overworld. If everyone in the party is unconscious, it results in a game over.<br />
<br />
*Nurses at [[hospital]]s<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Secret herbs<br />
*[[Healing]] γ / Ω<br />
<br />
==Statuses in ''[[Mother 3]]''==<br />
===Healing===<br />
All status effects other than unconsciousness can be healed by all forms of [[Healing]]. However, the amount of status effects healed depends on the level of healing that is used.<br />
{{PSI learnlist}}<br />
{{PSI learnlist/cell|α|Heals one status ailment for one party member|4|[[Lucas]]<br/>[[Kumatora]]|Special event<br/>14}}<br />
|-<br />
{{PSI learnlist/cell|β|Heals all status ailments for one party member|8|[[Lucas]]|25}}<br />
|-<br />
{{PSI learnlist/cell|γ|Heals all status ailments, including unconsciousness, for one party member|18|[[Lucas]]|39}}<br />
|-<br />
{{PSI learnlist/cell|Ω|Heals all status ailments, including unconsciousness, for all party members|30|[[Lucas]]|56}}<br />
|}<br />
====Crying [[File:Status Crying M3.png]]====<br />
When a character is crying, their accuracy is lowered temporarily. The effect wears off after battle.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Crying M3.png]] This mark displayed on the battle screen is an indication of crying. Crying causes the vision to blur, so it will be hard to land an attack. Use Eye Drops to stop those tears right up.''"<br />
<br />
====Feeling strange [[File:Status Confused M3.png]]====<br />
This particular incarnation of strangeness is incredibly similar to Mushroomization in ''EarthBound''. When a character is feeling strange, they will choose battle commands at random, sometimes attacking other party members. Strangeness also affects movement on the overworld, inverting the d-pad's controls.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Confused M3.png]] This mark displayed onscreen is an indication of feeling strange. Feeling strange will result in the inability to walk straight and cause complete confusion as to what one is doing in battle. It's a terribly bothersome condition, but one smack on the head with a Paper Fan will bring you to your senses.<br />
<br />
====Fleas [[File:Status Fleas M3.png]]====<br />
When a character has fleas, they may not be able to use any [[PSI]] or special techniques, such as [[Sniff#Special abilities|Sniff]] or [[Thief Tools]].<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Fleas M3.png]] This mark displayed onscreen is an indication of fleas. The blood-sucking fleas will cause a lot of trouble when the overwhelming itchiness results in the loss of a turn... or the inability to concentrate on using PSI. Use a shot of Flea Spray to exterminate the pests.''"<br />
<br />
====Forgetful [[File:Status Forget M3.png]]====<br />
When a character is Forgetful, they can't use any special techniques, such as [[Monkey Tricks]] and [[Thief Tools]], as well as [[PSI]]. The effect wears off after battle.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Forget M3.png]] This mark displayed onscreen is an indication of forgetfulness. Everyone has a little brain fart once in a while, even when it comes to PSI. Use a Reminder when suffering forgetfulness, and it should come back to you.''"<br />
====Nausea [[File:Status Nausea M3.png]]====<br />
When a character is Nauseous (alternatively Sick) they can't eat any [[List of recovery items in Mother 3|food]].<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Nausea M3.png]] This mark displayed onscreen is an indication of nausea. Nausea results in a loss of appetite and makes the character unable to eat anything. Fresh herbs will restore any lost appetite.''"<br />
====Numbness [[File:Status Paralysis M3.png]]====<br />
When a character is Numb, they will sometimes be unable to use the basic bash attack. The effect wears off after battle.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Paralysis M3.png]] This mark displayed onscreen is an indication of numbness. Numbness prevents the character from moving or acting while in combat. Anti-Paralysis is effective against numbness.''"<br />
====Poisoned [[File:Status Poison M3.png]]====<br />
When a character is Poisoned, they will take damage when walking on the overworld, and in battle they will take damage every turn.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Poison M3.png]]'' This mark displayed onscreen is an indication of poisoning. {{HP}} will drop automatically while walking around. Use an Antidote to heal.''"<br />
<br />
====Sleeping [[File:Status Sleep M3.png]]====<br />
When a character is Sleeping, they can't take any action until they wake up. The effect wears off after battle. While an [[enemy]] is sleeping, a "heartbeat" can be heard, telling [[the player]] when to press the [[Game Boy Advance|A button]] or [[Game Boy Advance|L button]] to achieve extra hits with a basic attack.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Sleep M3.png]] This mark displayed on the battle screen is an indication of sleep. Being asleep during battle prevents the character from taking any action. No matter how sleepy, one ring of the Alarm Cicada should pop one's eyes awake.''"<br />
<br />
====Flaming====<br />
When a character is caught in flames, they will take damage every turn. The effect wears off after battle.<br />
====Unconscious====<br />
{| style="float: right;"<br />
|[[File:LucasKO.png|right]]<br />
|[[File:DusterKO.png|right]]<br />
|[[File:KumatoraKO.png|right]]<br />
|[[File:BoneyKO.png|right]]<br />
|}<br />
When a character is unconscious, they can't perform any actions. If the whole party is unconscious, it results in a game over. Unconsciousness can only be healed by [[List of recovery items in Mother 3#Cup of Lifenoodles|Cups of Lifenoodles]], [[List of recovery items in Mother 3#Status recovery|Secret Herbs]], [[Healing|Healing γ]] or [[Healing|Healing Ω]].<br />
<br />
Whenever a cutscene, such as entering a hot spring or swinging on the Rope Snake, is triggered all unconscious characters are revived with one hp.<br />
<br />
====Feverish====<br />
When a character is feeling feverish, the party will not be able to [[Run#In Mother 3|run]] in the overworld. After walking for a certain amount of time, the feverish character will learn a [[PSI]] technique, and the status will wear off. The status itself has no actual effect in-battle.<br />
<br />
====Turned around====<br />
Being turned around can only happen to [[enemy|enemies]]. This prevents a large majority of enemies from attacking, however, a single enemy, the [[Mecha-Turtle]], can use this status effect as an advantage, having weapons on its back. Another enemy, the [[Whatever]], can turn around in the middle of a battle, however, this is beneficial for the player, rather than the enemy. Being turned around can occur in four ways; using a [[list of battle items in Mother 3#Made-You-Look|Made-You-Look]], [[Thief tools|Siren Beetle]], encountering an enemy from behind, or with a random chance, [[Duster]] may deftly flip behind an enemy at the start of a battle.<br />
<br />
====Jealous====<br />
The [[Fierce Pork Trooper]] and other members of the [[Pigmask Army]] can be affected by jealousy. It prevents them from taking any action for several turns, and is caused by using [[DCMC]] items on them.<br />
<br />
<br />
<br />
<br />
[[Category:Game mechanics]]</div>Topaz Lighthttps://wikibound.info/w/index.php?title=Status_ailment&diff=26533Status ailment2016-11-17T23:39:50Z<p>Topaz Light: </p>
<hr />
<div>'''Status ailments''', as with most RPGs, affect the way party members participate in battle. Many different status ailments appear throughout the [[Mother series|''Mother'' series]]. Statuses can be healed by [[healer]]s and by the [[PSI]] tactic [[Healing]].<br />
<br />
==Statuses in ''[[Mother]]''==<br />
===Asleep===<br />
When a character is put to sleep ({{tt|'''ねむっている'''|Nemutte Iru}} ''Is Sleeping'') during a battle, they are unable to do anything. A character can fall asleep when an opponent uses [[Hypnosis]]. A character's resistance to being put to sleep is determined by their [[Status#Force|Force]] stat.<br />
<br />
Being asleep is healed by:<br />
*[[Healing]] π<br />
*Finishing the battle<br />
*Continuing the battle<br />
<br />
===Asthma attack===<br />
An asthma attack is a status the only appears in ''[[Mother]]''. Only [[Ninten]] can get asthma attacks. He gets them when he breathes in exhaust from vehicular enemies. Ninten is unable to attack when he has an asthma attack.<br />
<br />
Asthma attacks are healed by:<br />
*Finishing the battle<br />
*[[List of recovery items in Mother#Asthma Spray|Asthma Spray]]<br />
<br />
===Blinded===<br />
Blindness only appears in ''Mother''. It is caused when the PSI technique [[Darkness]] is used, or the Flashdark item is used. A blinded combatant's physical attacks will be significantly less accurate than normal. A character's resistance to being blinded is determined by their [[Status#Vitality.2FStrength|Strength]] stat.<br />
<br />
Blindness is healed by:<br />
*Finishing the battle<br />
<br />
===Bound===<br />
Getting bound can only happen in ''Mother'', after being exposed to a [[List of battle items in Mother#Rope|Rope]] or being spit on by a sticky substance. Being bound is very similar to being paralyzed, as characters cannot attack when under one of these status conditions. It also counts as an unconscious condition. A Bound combatant has a 25% chance of breaking free each turn.<br />
<br />
Being bound is be healed by:<br />
*Finishing the battle<br />
*Continuing the battle<br />
<br />
===Cold===<br />
When catching a cold ({{tt|'''かぜをひいた'''|Kaze wo Hiita}} ''Caught a Cold''), it causes 1 [[Status#HP|HP]] to be reduced from characters after every eight steps. Colds are received from certain NPCs on the overworld, located primarily in [[Snowman]] and [[Reindeer]]. <br />
<br />
Colds are be healed by:<br />
*[[Hospital|Doctors]]<br />
*[[List of recovery items in Mother#Mouthwash|Mouthwash]]<br />
<br />
===Confsd===<br />
Confusion ({{tt|'''こんらんした'''|Konran Shita}} ''Was Confused'') is caused when any form of [[Brainshock]] is used, Wicked seeds, or a [[Rockoyle]] attack on occasion. This status ailment may cause one to attack anyone in battle. A character's resistance to becoming confused is determined by their [[Status#Force|Force]] stat.<br />
<br />
Confusion is healed by:<br />
*[[List of recovery items in Mother#Noble Seed|Noble Seed]]s<br />
*Finishing the battle<br />
<br />
===Faintd=== <br />
Fainting ({{tt|'''いしきふめい'''|Ishikifumei}} ''Unconscious'') happens when a character's [[Status#HP|HP]] hits zero. Some status ailments have the affect of being unconscious. [[PK Beam]] γ and [[PK Fire]] Ω can instantly knock out a character. If all party members become unconscious, then the player receives a game over.<br />
<br />
An unconscious character can be revived by:<br />
*[[Hospital|Doctors]]<br />
*[[Super Healing]]<br />
<br />
===Parlzd===<br />
Paralysis can be caused by electric attacks such as [[PK Thunder]]. When a party member is paralyzed, they cannot do anything. If all party members are paralyzed, then the player receives a game over. A character's resistance to being paralyzed is determined by their [[Status#Vitality.2FStrength|Strength]] stat.<br />
<br />
Paralysis can be healed by:<br />
*[[Healing]] β<br />
*Finishing the battle<br />
<br />
===Poison===<br />
Characters can be poisoned ({{tt|'''どくをうけた'''|Doku wo Uketa}} ''Received Poison'') when enemies use the PoisnNeedle item. Like a cold, poisoned party members lose 1 HP for every eight steps. A character's resistance to being poisoned is determined by their [[Status#Vitality.2FStrength|Strength]] stat.<br />
<br />
Poison can be healed by:<br />
*Antidotes<br />
*[[Hospital|Doctors]]<br />
*[[Healing]] α<br />
<br />
===PSI Blocked===<br />
PSI Blocked is a status that only appears in ''Mother''. A combatant hit with [[PSI Block]] cannot use PSI for the remainder of the battle.<br />
<br />
PSI Block can be healed by:<br />
*Finishing the battle<br />
<br />
===Puzzld===<br />
Puzzled ({{tt|'''まどわされた'''|Madowasareta}} ''Was Puzzled'') is a status ailment that only appears in ''Mother''. When party members are puzzled, instead of attacking, they daydream. When [[Titanian|Titanians]], [[Woodoh|Woodohs]], or [[Kelly|Kellies]] use a certain attack, a character may become puzzled. A character's resistance to becoming puzzled is determined by their [[Status#Force|Force]] stat.<br />
<br />
Puzzled can be healed by:<br />
*Finishing the battle<br />
*Taking damage<br />
<br />
===Stone===<br />
Getting turned into stone ({{tt|'''いしになった'''|Ishi ni Natta}} ''Turned to Stone'') is only possible in ''Mother''. Being turned to stone is akin to being unconscious. Enemies can turn party members to stone by using the Stone of Origin item. If all characters are turned to stone, the player gets a game over.<br />
<br />
Being turned to stone can be healed by:<br />
*[[Healer]]s<br />
*[[Healing]] γ<br />
<br />
==Statuses in ''[[EarthBound]]''==<br />
===Can't concentrate===<br />
Lack of concentration prevents one from using [[PSI]], similar to PSI blocking in ''{{vg|Mother}}''. This can be prevented by having the [[brain stone]] in one's inventory.<br />
<br />
Lack of concentration can be healed by:<br />
*Continuing battle<br />
*Finishing the battle<br />
===Cold [[File:Status Cold EB.png]]===<br />
Colds are often caused by various robots with nighttime-stuffiness beams. It causes the afflicted character to sneeze at the beginning of every turn, losing about 4 HP. It also lingers on the overworld, and takes away about 4 HP as they walk around.<br />
<br />
Colds can be cured by:<br />
*Cold remedies<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] α / β / γ / Ω<br />
===Crying [[File:Status Crying EB.png]]===<br />
Crying makes regular attacks much less accurate, although it does not lower the accuracy of PSI.<br />
<br />
Crying can be cured by:<br />
*Finishing the battle<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] β / γ / Ω<br />
===Diamondized [[File:Status Diamond EB.png]]===<br />
Diamondization is similar to being unconscious, although it does not lower one's HP. A different overworld sprite is also used. If [[Ness]]'s entire party gets diamondized, it results in a game over.<br />
<br />
Diamondization can be cured by:<br />
*Healers<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Secret herbs<br />
*[[Healing]] γ / Ω<br />
===Feeling strange [[File:Status Confused EB.png]]===<br />
When a character feels strange, they may accidentally target someone else rather than the intended target, such as accidentally attacking themselves or their teammates, or healing an enemy.<br />
<br />
Feeling strange can be cured by:<br />
*Finishing the battle<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] β / γ / Ω<br />
<br />
===Homesickness===<br />
[[Ness]] may occasionally get homesick, and will spend turns thinking about his [[favorite food]], or missing his home.<br />
<br />
Homesickness can be cured by:<br />
*Talking to [[Ness's mother|his mother]], either over the phone or in person<br />
<br />
===Mushroomized [[File:Status Mushroom EB.png]]===<br />
Mushroomization, (also occasionally erroneously referred to as Mashroomization,) is similar to feeling strange, although there are fewer ways to cure it. It also causes one to walk in different directions on the overworld, and a mushroom appears on their sprite.<br />
<br />
Mushroomization can be cured by:<br />
*Healers and the mushroom-picking girl in [[Peaceful Rest Valley]]<br />
<br />
===Nauseous [[File:Status Nausea EB.png]]===<br />
Nausea causes one to feel sick at the start of every turn, and lose 20 HP. Similar to colds, it also lingers around on the overworld and takes away 20 HP as they walk.<br />
<br />
Nausea can be cured by:<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] β / γ / Ω<br />
===Poisoned [[File:Status Poison EB.png]]===<br />
Poison is very similar to nausea, losing 20 HP every turn and as they walk on the overworld.<br />
<br />
Poison can be cured by:<br />
*Vial of serum<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] β / γ / Ω<br />
===Numb [[File:Status Paralysis EB.png]]===<br />
When a character is numb, sometimes they can't use the bash command in battle.<br />
===Possessed [[File:Status Ghost EB.png]]===<br />
:{{main|Tiny Li'l Ghost}}<br />
Ghost enemies may haunt characters with Tiny Li'l Ghosts, which follow them around. Tiny Lil' Ghosts can solidify or attack characters.<br />
<br />
Tiny Li'l Ghosts can be cured by:<br />
*Healers<br />
*Tiny Li'l Ghost defeated in battle<br />
<br clear="all"><br />
<br />
===Sleeping [[File:Status Sleep EB.png]]===<br />
When a character falls asleep, they cannot do anything until they wake up.<br />
<br />
Sleep can be cured by:<br />
*Continuing battle<br />
*Finishing the battle<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] α / β / γ / Ω<br />
===Solidified===<br />
Solidification lasts for one turn, and prevents a character from doing anything.<br />
===Sunstroke [[File:Status Sunstroke EB.png]]===<br />
Having a sunstroke has similar effects to having a cold, losing about 4 HP at the beginning of every turn. It also lingers on the overworld, taking away 4 HP as one walks around. It only occurs when a character is walking around in the [[Dusty Dunes Desert]], or around [[Scaraba]].<br />
<br />
Sunstrokes can be cured by:<br />
*Wet towels<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] α / β / γ / Ω<br />
===Unconscious===<br />
{| style="float: right;"<br />
| [[File:Ness ghost sprite.png|right]]<br />
| [[File:Paula ghost sprite.png|right]]<br />
| [[File:Jeff ghost sprite.png|right]]<br />
| [[File:Poo ghost sprite.png|right]]<br />
|}<br />
When a character's HP drops down to 0, they fall unconscious, and cannot do anything. They appear as a ghost on the overworld. If everyone in the party is unconscious, it results in a game over.<br />
<br />
*Nurses at [[hospital]]s<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Secret herbs<br />
*[[Healing]] γ / Ω<br />
<br />
==Statuses in ''[[Mother 3]]''==<br />
===Healing===<br />
All status effects other than unconsciousness can be healed by all forms of [[Healing]]. However, the amount of status effects healed depends on the level of healing that is used.<br />
{{PSI learnlist}}<br />
{{PSI learnlist/cell|α|Heals one status ailment for one party member|4|[[Lucas]]<br/>[[Kumatora]]|Special event<br/>14}}<br />
|-<br />
{{PSI learnlist/cell|β|Heals all status ailments for one party member|8|[[Lucas]]|25}}<br />
|-<br />
{{PSI learnlist/cell|γ|Heals all status ailments, including unconsciousness, for one party member|18|[[Lucas]]|39}}<br />
|-<br />
{{PSI learnlist/cell|Ω|Heals all status ailments, including unconsciousness, for all party members|30|[[Lucas]]|56}}<br />
|}<br />
====Crying [[File:Status Crying M3.png]]====<br />
When a character is crying, their accuracy is lowered temporarily. The effect wears off after battle.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Crying M3.png]] This mark displayed on the battle screen is an indication of crying. Crying causes the vision to blur, so it will be hard to land an attack. Use Eye Drops to stop those tears right up.''"<br />
<br />
====Feeling strange [[File:Status Confused M3.png]]====<br />
This particular incarnation of strangeness is incredibly similar to Mushroomization in ''EarthBound''. When a character is feeling strange, they will choose battle commands at random, sometimes attacking other party members. Strangeness also affects movement on the overworld, inverting the d-pad's controls.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Confused M3.png]] This mark displayed onscreen is an indication of feeling strange. Feeling strange will result in the inability to walk straight and cause complete confusion as to what one is doing in battle. It's a terribly bothersome condition, but one smack on the head with a Paper Fan will bring you to your senses.<br />
<br />
====Fleas [[File:Status Fleas M3.png]]====<br />
When a character has fleas, they may not be able to use any [[PSI]] or special techniques, such as [[Sniff#Special abilities|Sniff]] or [[Thief Tools]].<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Fleas M3.png]] This mark displayed onscreen is an indication of fleas. The blood-sucking fleas will cause a lot of trouble when the overwhelming itchiness results in the loss of a turn... or the inability to concentrate on using PSI. Use a shot of Flea Spray to exterminate the pests.''"<br />
<br />
====Forgetful [[File:Status Forget M3.png]]====<br />
When a character is Forgetful, they can't use any special techniques, such as [[Monkey Tricks]] and [[Thief Tools]], as well as [[PSI]]. The effect wears off after battle.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Forget M3.png]] This mark displayed onscreen is an indication of forgetfulness. Everyone has a little brain fart once in a while, even when it comes to PSI. Use a Reminder when suffering forgetfulness, and it should come back to you.''"<br />
====Nausea [[File:Status Nausea M3.png]]====<br />
When a character is Nauseous (alternatively Sick) they can't eat any [[List of recovery items in Mother 3|food]].<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Nausea M3.png]] This mark displayed onscreen is an indication of nausea. Nausea results in a loss of appetite and makes the character unable to eat anything. Fresh herbs will restore any lost appetite.''"<br />
====Numbness [[File:Status Paralysis M3.png]]====<br />
When a character is Numb, they will sometimes be unable to use the basic bash attack. The effect wears off after battle.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Paralysis M3.png]] This mark displayed onscreen is an indication of numbness. Numbness prevents the character from moving or acting while in combat. Anti-Paralysis is effective against numbness.''"<br />
====Poisoned [[File:Status Poison M3.png]]====<br />
When a character is Poisoned, they will take damage when walking on the overworld, and in battle they will take damage every turn.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Poison M3.png]]'' This mark displayed onscreen is an indication of poisoning. {{HP}} will drop automatically while walking around. Use an Antidote to heal.''"<br />
<br />
====Sleeping [[File:Status Sleep M3.png]]====<br />
When a character is Sleeping, they can't take any action until they wake up. The effect wears off after battle. While an [[enemy]] is sleeping, a "heartbeat" can be heard, telling [[the player]] when to press the [[Game Boy Advance|A button]] or [[Game Boy Advance|L button]] to achieve extra hits with a basic attack.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Sleep M3.png]] This mark displayed on the battle screen is an indication of sleep. Being asleep during battle prevents the character from taking any action. No matter how sleepy, one ring of the Alarm Cicada should pop one's eyes awake.''"<br />
<br />
====Flaming====<br />
When a character is caught in flames, they will take damage every turn. The effect wears off after battle.<br />
====Unconscious====<br />
{| style="float: right;"<br />
|[[File:LucasKO.png|right]]<br />
|[[File:DusterKO.png|right]]<br />
|[[File:KumatoraKO.png|right]]<br />
|[[File:BoneyKO.png|right]]<br />
|}<br />
When a character is unconscious, they can't perform any actions. If the whole party is unconscious, it results in a game over. Unconsciousness can only be healed by [[List of recovery items in Mother 3#Cup of Lifenoodles|Cups of Lifenoodles]], [[List of recovery items in Mother 3#Status recovery|Secret Herbs]], [[Healing|Healing γ]] or [[Healing|Healing Ω]].<br />
<br />
Whenever a cutscene, such as entering a hot spring or swinging on the Rope Snake, is triggered all unconscious characters are revived with one hp.<br />
<br />
====Feverish====<br />
When a character is feeling feverish, the party will not be able to [[Run#In Mother 3|run]] in the overworld. After walking for a certain amount of time, the feverish character will learn a [[PSI]] technique, and the status will wear off. The status itself has no actual effect in-battle.<br />
<br />
====Turned around====<br />
Being turned around can only happen to [[enemy|enemies]]. This prevents a large majority of enemies from attacking, however, a single enemy, the [[Mecha-Turtle]], can use this status effect as an advantage, having weapons on its back. Another enemy, the [[Whatever]], can turn around in the middle of a battle, however, this is beneficial for the player, rather than the enemy. Being turned around can occur in four ways; using a [[list of battle items in Mother 3#Made-You-Look|Made-You-Look]], [[Thief tools|Siren Beetle]], encountering an enemy from behind, or with a random chance, [[Duster]] may deftly flip behind an enemy at the start of a battle.<br />
<br />
====Jealous====<br />
The [[Fierce Pork Trooper]] and other members of the [[Pigmask Army]] can be affected by jealousy. It prevents them from taking any action for several turns, and is caused by using [[DCMC]] items on them.<br />
<br />
<br />
<br />
<br />
[[Category:Game mechanics]]</div>Topaz Lighthttps://wikibound.info/w/index.php?title=Status_ailment&diff=26532Status ailment2016-11-17T23:38:08Z<p>Topaz Light: </p>
<hr />
<div>'''Status ailments''', as with most RPGs, affect the way party members participate in battle. Many different status ailments appear throughout the [[Mother series|''Mother'' series]]. Statuses can be healed by [[healer]]s and by the [[PSI]] tactic [[Healing]].<br />
<br />
==Statuses in ''[[Mother]]''==<br />
===Asleep===<br />
When a character is put to sleep ({{tt|'''ねむっている'''|Nemutte Iru}} ''Is Sleeping'') during a battle, they are unable to do anything. A character can fall asleep when an opponent uses [[Hypnosis]]. A character's resistance to being put to sleep is determined by their [[Status#Force|Force]] stat.<br />
<br />
Being asleep is healed by:<br />
*[[Healing]] π<br />
*Finishing the battle<br />
*Continuing the battle<br />
<br />
===Asthma attack===<br />
An asthma attack is a status the only appears in ''[[Mother]]''. Only [[Ninten]] can get asthma attacks. He gets them when he breathes in exhaust from vehicular enemies. Ninten is unable to attack when he has an asthma attack.<br />
<br />
Asthma attacks are healed by:<br />
*Finishing the battle<br />
*[[List of recovery items in Mother#Asthma Spray|Asthma Spray]]<br />
<br />
===Blinded===<br />
Blindness only appears in ''Mother''. It is caused when the PSI technique [[Darkness]] is used, or the Flashdark item is used. A blinded combatant's physical attacks will be significantly less accurate than normal. A character's resistance to being blinded is determined by their [[Status#Vitality.2FStrength|Strength]] stat.<br />
<br />
Blindness is healed by:<br />
*Finishing the battle<br />
<br />
===Bound===<br />
Getting bound can only happen in ''Mother'', after being exposed to a [[List of battle items in Mother#Rope|Rope]] or being spit on by a sticky substance. Being bound is very similar to being paralyzed, as characters cannot attack when under one of these status conditions. It also counts as an unconscious condition. A Bound combatant has a 25% chance of breaking free each turn.<br />
<br />
Being bound is be healed by:<br />
*Finishing the battle<br />
*Continuing the battle<br />
<br />
===Cold===<br />
When catching a cold ({{tt|'''かぜをひいた'''|Kaze wo Hiita}} ''Caught a Cold''), it causes 1 [[Status#HP|HP]] to be reduced from characters after every eight steps. Colds are received from certain NPCs on the overworld, located primarily in [[Snowman]] and [[Reindeer]]. <br />
<br />
Colds are be healed by:<br />
*[[Hospital|Doctors]]<br />
*[[List of recovery items in Mother#Mouthwash|Mouthwash]]<br />
<br />
===Confsd===<br />
Confusion ({{tt|'''こんらんした'''|Konran Shita}} ''Was Confused'') is caused when any form of [[Brainshock]] is used, Wicked seeds, or a [[Rockoyle]] attack on occasion. This status ailment may cause one to attack anyone in battle. A character's resistance to becoming confused is determined by their [[Status#Force|Force]] stat.<br />
<br />
Confusion is healed by:<br />
*[[List of recovery items in Mother#Noble Seed|Noble Seed]]s<br />
*Finishing the battle<br />
<br />
===Faintd=== <br />
Fainting ({{tt|'''いしきふめい'''|Ishikifumei}} ''Unconscious'') happens when a character's [[Status#HP|HP]] hits zero. Some status ailments have the affect of being unconscious. [[PK Beam]] γ and [[PK Fire]] Ω can instantly knock out a character. If all party members become unconscious, then the player receives a game over.<br />
<br />
Fainting is be healed by:<br />
*[[Hospital|Doctors]]<br />
*[[Super Healing]]<br />
<br />
===Parlzd===<br />
Paralysis can be caused by electric attacks such as [[PK Thunder]]. When a party member is paralyzed, they cannot do anything. If all party members are paralyzed, then the player receives a game over. A character's resistance to being paralyzed is determined by their [[Status#Vitality.2FStrength|Strength]] stat.<br />
<br />
Paralysis can be healed by:<br />
*[[Healing]] β<br />
*Finishing the battle<br />
<br />
===Poison===<br />
Characters can be poisoned ({{tt|'''どくをうけた'''|Doku wo Uketa}} ''Received Poison'') when enemies use the PoisnNeedle item. Like a cold, poisoned party members lose 1 HP for every eight steps. A character's resistance to being poisoned is determined by their [[Status#Vitality.2FStrength|Strength]] stat.<br />
<br />
Poison can be healed by:<br />
*Antidotes<br />
*[[Hospital|Doctors]]<br />
*[[Healing]] α<br />
<br />
===PSI Blocked===<br />
PSI Blocked is a status that only appears in ''Mother''. A combatant hit with [[PSI Block]] cannot use PSI for the remainder of the battle.<br />
<br />
PSI Block can be healed by:<br />
*Finishing the battle<br />
<br />
===Puzzld===<br />
Puzzled ({{tt|'''まどわされた'''|Madowasareta}} ''Was Puzzled'') is a status ailment that only appears in ''Mother''. When party members are puzzled, instead of attacking, they daydream. When [[Titanian|Titanians]], [[Woodoh|Woodohs]], or [[Kelly|Kellies]] use a certain attack, a character may become puzzled. A character's resistance to becoming puzzled is determined by their [[Status#Force|Force]] stat.<br />
<br />
Puzzled can be healed by:<br />
*Finishing the battle<br />
*Taking damage<br />
<br />
===Stone===<br />
Getting turned into stone ({{tt|'''いしになった'''|Ishi ni Natta}} ''Turned to Stone'') is only possible in ''Mother''. Being turned to stone is akin to being unconscious. Enemies can turn party members to stone by using the Stone of Origin item. If all characters are turned to stone, the player gets a game over.<br />
<br />
Being turned to stone can be healed by:<br />
*[[Healer]]s<br />
*[[Healing]] γ<br />
<br />
==Statuses in ''[[EarthBound]]''==<br />
===Can't concentrate===<br />
Lack of concentration prevents one from using [[PSI]], similar to PSI blocking in ''{{vg|Mother}}''. This can be prevented by having the [[brain stone]] in one's inventory.<br />
<br />
Lack of concentration can be healed by:<br />
*Continuing battle<br />
*Finishing the battle<br />
===Cold [[File:Status Cold EB.png]]===<br />
Colds are often caused by various robots with nighttime-stuffiness beams. It causes the afflicted character to sneeze at the beginning of every turn, losing about 4 HP. It also lingers on the overworld, and takes away about 4 HP as they walk around.<br />
<br />
Colds can be cured by:<br />
*Cold remedies<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] α / β / γ / Ω<br />
===Crying [[File:Status Crying EB.png]]===<br />
Crying makes regular attacks much less accurate, although it does not lower the accuracy of PSI.<br />
<br />
Crying can be cured by:<br />
*Finishing the battle<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] β / γ / Ω<br />
===Diamondized [[File:Status Diamond EB.png]]===<br />
Diamondization is similar to being unconscious, although it does not lower one's HP. A different overworld sprite is also used. If [[Ness]]'s entire party gets diamondized, it results in a game over.<br />
<br />
Diamondization can be cured by:<br />
*Healers<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Secret herbs<br />
*[[Healing]] γ / Ω<br />
===Feeling strange [[File:Status Confused EB.png]]===<br />
When a character feels strange, they may accidentally target someone else rather than the intended target, such as accidentally attacking themselves or their teammates, or healing an enemy.<br />
<br />
Feeling strange can be cured by:<br />
*Finishing the battle<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] β / γ / Ω<br />
<br />
===Homesickness===<br />
[[Ness]] may occasionally get homesick, and will spend turns thinking about his [[favorite food]], or missing his home.<br />
<br />
Homesickness can be cured by:<br />
*Talking to [[Ness's mother|his mother]], either over the phone or in person<br />
<br />
===Mushroomized [[File:Status Mushroom EB.png]]===<br />
Mushroomization, (also occasionally erroneously referred to as Mashroomization,) is similar to feeling strange, although there are fewer ways to cure it. It also causes one to walk in different directions on the overworld, and a mushroom appears on their sprite.<br />
<br />
Mushroomization can be cured by:<br />
*Healers and the mushroom-picking girl in [[Peaceful Rest Valley]]<br />
<br />
===Nauseous [[File:Status Nausea EB.png]]===<br />
Nausea causes one to feel sick at the start of every turn, and lose 20 HP. Similar to colds, it also lingers around on the overworld and takes away 20 HP as they walk.<br />
<br />
Nausea can be cured by:<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] β / γ / Ω<br />
===Poisoned [[File:Status Poison EB.png]]===<br />
Poison is very similar to nausea, losing 20 HP every turn and as they walk on the overworld.<br />
<br />
Poison can be cured by:<br />
*Vial of serum<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] β / γ / Ω<br />
===Numb [[File:Status Paralysis EB.png]]===<br />
When a character is numb, sometimes they can't use the bash command in battle.<br />
===Possessed [[File:Status Ghost EB.png]]===<br />
:{{main|Tiny Li'l Ghost}}<br />
Ghost enemies may haunt characters with Tiny Li'l Ghosts, which follow them around. Tiny Lil' Ghosts can solidify or attack characters.<br />
<br />
Tiny Li'l Ghosts can be cured by:<br />
*Healers<br />
*Tiny Li'l Ghost defeated in battle<br />
<br clear="all"><br />
<br />
===Sleeping [[File:Status Sleep EB.png]]===<br />
When a character falls asleep, they cannot do anything until they wake up.<br />
<br />
Sleep can be cured by:<br />
*Continuing battle<br />
*Finishing the battle<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] α / β / γ / Ω<br />
===Solidified===<br />
Solidification lasts for one turn, and prevents a character from doing anything.<br />
===Sunstroke [[File:Status Sunstroke EB.png]]===<br />
Having a sunstroke has similar effects to having a cold, losing about 4 HP at the beginning of every turn. It also lingers on the overworld, taking away 4 HP as one walks around. It only occurs when a character is walking around in the [[Dusty Dunes Desert]], or around [[Scaraba]].<br />
<br />
Sunstrokes can be cured by:<br />
*Wet towels<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] α / β / γ / Ω<br />
===Unconscious===<br />
{| style="float: right;"<br />
| [[File:Ness ghost sprite.png|right]]<br />
| [[File:Paula ghost sprite.png|right]]<br />
| [[File:Jeff ghost sprite.png|right]]<br />
| [[File:Poo ghost sprite.png|right]]<br />
|}<br />
When a character's HP drops down to 0, they fall unconscious, and cannot do anything. They appear as a ghost on the overworld. If everyone in the party is unconscious, it results in a game over.<br />
<br />
*Nurses at [[hospital]]s<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Secret herbs<br />
*[[Healing]] γ / Ω<br />
<br />
==Statuses in ''[[Mother 3]]''==<br />
===Healing===<br />
All status effects other than unconsciousness can be healed by all forms of [[Healing]]. However, the amount of status effects healed depends on the level of healing that is used.<br />
{{PSI learnlist}}<br />
{{PSI learnlist/cell|α|Heals one status ailment for one party member|4|[[Lucas]]<br/>[[Kumatora]]|Special event<br/>14}}<br />
|-<br />
{{PSI learnlist/cell|β|Heals all status ailments for one party member|8|[[Lucas]]|25}}<br />
|-<br />
{{PSI learnlist/cell|γ|Heals all status ailments, including unconsciousness, for one party member|18|[[Lucas]]|39}}<br />
|-<br />
{{PSI learnlist/cell|Ω|Heals all status ailments, including unconsciousness, for all party members|30|[[Lucas]]|56}}<br />
|}<br />
====Crying [[File:Status Crying M3.png]]====<br />
When a character is crying, their accuracy is lowered temporarily. The effect wears off after battle.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Crying M3.png]] This mark displayed on the battle screen is an indication of crying. Crying causes the vision to blur, so it will be hard to land an attack. Use Eye Drops to stop those tears right up.''"<br />
<br />
====Feeling strange [[File:Status Confused M3.png]]====<br />
This particular incarnation of strangeness is incredibly similar to Mushroomization in ''EarthBound''. When a character is feeling strange, they will choose battle commands at random, sometimes attacking other party members. Strangeness also affects movement on the overworld, inverting the d-pad's controls.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Confused M3.png]] This mark displayed onscreen is an indication of feeling strange. Feeling strange will result in the inability to walk straight and cause complete confusion as to what one is doing in battle. It's a terribly bothersome condition, but one smack on the head with a Paper Fan will bring you to your senses.<br />
<br />
====Fleas [[File:Status Fleas M3.png]]====<br />
When a character has fleas, they may not be able to use any [[PSI]] or special techniques, such as [[Sniff#Special abilities|Sniff]] or [[Thief Tools]].<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Fleas M3.png]] This mark displayed onscreen is an indication of fleas. The blood-sucking fleas will cause a lot of trouble when the overwhelming itchiness results in the loss of a turn... or the inability to concentrate on using PSI. Use a shot of Flea Spray to exterminate the pests.''"<br />
<br />
====Forgetful [[File:Status Forget M3.png]]====<br />
When a character is Forgetful, they can't use any special techniques, such as [[Monkey Tricks]] and [[Thief Tools]], as well as [[PSI]]. The effect wears off after battle.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Forget M3.png]] This mark displayed onscreen is an indication of forgetfulness. Everyone has a little brain fart once in a while, even when it comes to PSI. Use a Reminder when suffering forgetfulness, and it should come back to you.''"<br />
====Nausea [[File:Status Nausea M3.png]]====<br />
When a character is Nauseous (alternatively Sick) they can't eat any [[List of recovery items in Mother 3|food]].<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Nausea M3.png]] This mark displayed onscreen is an indication of nausea. Nausea results in a loss of appetite and makes the character unable to eat anything. Fresh herbs will restore any lost appetite.''"<br />
====Numbness [[File:Status Paralysis M3.png]]====<br />
When a character is Numb, they will sometimes be unable to use the basic bash attack. The effect wears off after battle.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Paralysis M3.png]] This mark displayed onscreen is an indication of numbness. Numbness prevents the character from moving or acting while in combat. Anti-Paralysis is effective against numbness.''"<br />
====Poisoned [[File:Status Poison M3.png]]====<br />
When a character is Poisoned, they will take damage when walking on the overworld, and in battle they will take damage every turn.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Poison M3.png]]'' This mark displayed onscreen is an indication of poisoning. {{HP}} will drop automatically while walking around. Use an Antidote to heal.''"<br />
<br />
====Sleeping [[File:Status Sleep M3.png]]====<br />
When a character is Sleeping, they can't take any action until they wake up. The effect wears off after battle. While an [[enemy]] is sleeping, a "heartbeat" can be heard, telling [[the player]] when to press the [[Game Boy Advance|A button]] or [[Game Boy Advance|L button]] to achieve extra hits with a basic attack.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Sleep M3.png]] This mark displayed on the battle screen is an indication of sleep. Being asleep during battle prevents the character from taking any action. No matter how sleepy, one ring of the Alarm Cicada should pop one's eyes awake.''"<br />
<br />
====Flaming====<br />
When a character is caught in flames, they will take damage every turn. The effect wears off after battle.<br />
====Unconscious====<br />
{| style="float: right;"<br />
|[[File:LucasKO.png|right]]<br />
|[[File:DusterKO.png|right]]<br />
|[[File:KumatoraKO.png|right]]<br />
|[[File:BoneyKO.png|right]]<br />
|}<br />
When a character is unconscious, they can't perform any actions. If the whole party is unconscious, it results in a game over. Unconsciousness can only be healed by [[List of recovery items in Mother 3#Cup of Lifenoodles|Cups of Lifenoodles]], [[List of recovery items in Mother 3#Status recovery|Secret Herbs]], [[Healing|Healing γ]] or [[Healing|Healing Ω]].<br />
<br />
Whenever a cutscene, such as entering a hot spring or swinging on the Rope Snake, is triggered all unconscious characters are revived with one hp.<br />
<br />
====Feverish====<br />
When a character is feeling feverish, the party will not be able to [[Run#In Mother 3|run]] in the overworld. After walking for a certain amount of time, the feverish character will learn a [[PSI]] technique, and the status will wear off. The status itself has no actual effect in-battle.<br />
<br />
====Turned around====<br />
Being turned around can only happen to [[enemy|enemies]]. This prevents a large majority of enemies from attacking, however, a single enemy, the [[Mecha-Turtle]], can use this status effect as an advantage, having weapons on its back. Another enemy, the [[Whatever]], can turn around in the middle of a battle, however, this is beneficial for the player, rather than the enemy. Being turned around can occur in four ways; using a [[list of battle items in Mother 3#Made-You-Look|Made-You-Look]], [[Thief tools|Siren Beetle]], encountering an enemy from behind, or with a random chance, [[Duster]] may deftly flip behind an enemy at the start of a battle.<br />
<br />
====Jealous====<br />
The [[Fierce Pork Trooper]] and other members of the [[Pigmask Army]] can be affected by jealousy. It prevents them from taking any action for several turns, and is caused by using [[DCMC]] items on them.<br />
<br />
<br />
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[[Category:Game mechanics]]</div>Topaz Lighthttps://wikibound.info/w/index.php?title=Status_ailment&diff=26531Status ailment2016-11-17T23:37:02Z<p>Topaz Light: </p>
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<div>'''Status ailments''', as with most RPGs, affect the way party members participate in battle. Many different status ailments appear throughout the [[Mother series|''Mother'' series]]. Statuses can be healed by [[healer]]s and by the [[PSI]] tactic [[Healing]].<br />
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==Statuses in ''[[Mother]]''==<br />
===Asleep===<br />
When a character is put to sleep ({{tt|'''ねむっている'''|Nemutte Iru}} ''Is Sleeping'') during a battle, they are unable to do anything. A character can fall asleep when an opponent uses [[Hypnosis]]. A character's resistance to being put to sleep is determined by their [[Status#Force|Force]] stat.<br />
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Being asleep is healed by:<br />
*[[Healing]] π<br />
*Finishing the battle<br />
*Continuing the battle<br />
<br />
===Asthma attack===<br />
An asthma attack is a status the only appears in ''[[Mother]]''. Only [[Ninten]] can get asthma attacks. He gets them when he breathes in exhaust from vehicular enemies. Ninten is unable to attack when he has an asthma attack.<br />
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Asthma attacks are healed by:<br />
*Finishing the battle<br />
*[[List of recovery items in Mother#Asthma Spray|Asthma Spray]]<br />
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===Blinded===<br />
Blindness only appears in ''Mother''. It is caused when the PSI technique [[Darkness]] is used, or the Flashdark item is used. A blinded combatant's physical attacks will be significantly less accurate than normal. A character's resistance to being blinded is determined by their [[Status#Vitality.2FStrength|Strength]] stat.<br />
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Blindness is healed by:<br />
*Finishing the battle<br />
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===Bound===<br />
Getting bound can only happen in ''Mother'', after being exposed to a [[List of battle items in Mother#Rope|Rope]] or being spit on by a sticky substance. Being bound is very similar to being paralyzed, as characters cannot attack when under one of these status conditions. It also counts as an unconscious condition. A Bound combatant has a 25% chance of breaking free each turn.<br />
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Being bound is be healed by:<br />
*Finishing the battle<br />
*Continuing the battle<br />
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===Cold===<br />
When catching a cold ({{tt|'''かぜをひいた'''|Kaze wo Hiita}} ''Caught a Cold''), it causes 1 [[Status#HP|HP]] to be reduced from characters after every eight steps. Colds are received from certain NPCs on the overworld, located primarily in [[Snowman]] and [[Reindeer]]. <br />
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Colds are be healed by:<br />
*[[Hospital|Doctors]]<br />
*[[List of recovery items in Mother#Mouthwash|Mouthwash]]<br />
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===Confsd===<br />
Confusion ({{tt|'''こんらんした'''|Konran Shita}} ''Was Confused'') is caused when any form of [[Brainshock]] is used, Wicked seeds, or a [[Rockoyle]] attack on occasion. This status ailment may cause one to attack anyone in battle. A character's resistance to being confused is determined by their [[Status#Force|Force]] stat.<br />
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Confusion is healed by:<br />
*[[List of recovery items in Mother#Noble Seed|Noble Seed]]s<br />
*Finishing the battle<br />
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===Faintd=== <br />
Fainting ({{tt|'''いしきふめい'''|Ishikifumei}} ''Unconscious'') happens when a character's [[Status#HP|HP]] hits zero. Some status ailments have the affect of being unconscious. [[PK Beam]] γ and [[PK Fire]] Ω can instantly knock out a character. If all party members become unconscious, then the player receives a game over.<br />
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Fainting is be healed by:<br />
*[[Hospital|Doctors]]<br />
*[[Super Healing]]<br />
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===Parlzd===<br />
Paralysis can be caused by electric attacks such as [[PK Thunder]]. When a party member is paralyzed, they cannot do anything. If all party members are paralyzed, then the player receives a game over. A character's resistance to being paralyzed is determined by their [[Status#Vitality.2FStrength|Strength]] stat.<br />
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Paralysis can be healed by:<br />
*[[Healing]] β<br />
*Finishing the battle<br />
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===Poison===<br />
Characters can be poisoned ({{tt|'''どくをうけた'''|Doku wo Uketa}} ''Received Poison'') when enemies use the PoisnNeedle item. Like a cold, poisoned party members lose 1 HP for every eight steps. A character's resistance to being poisoned is determined by their [[Status#Vitality.2FStrength|Strength]] stat.<br />
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Poison can be healed by:<br />
*Antidotes<br />
*[[Hospital|Doctors]]<br />
*[[Healing]] α<br />
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===PSI Blocked===<br />
PSI Blocked is a status that only appears in ''Mother''. A combatant hit with [[PSI Block]] cannot use PSI for the remainder of the battle.<br />
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PSI Block can be healed by:<br />
*Finishing the battle<br />
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===Puzzld===<br />
Puzzled ({{tt|'''まどわされた'''|Madowasareta}} ''Was Puzzled'') is a status ailment that only appears in ''Mother''. When party members are puzzled, instead of attacking, they daydream. When [[Titanian|Titanians]], [[Woodoh|Woodohs]], or [[Kelly|Kellies]] use a certain attack, a character may become puzzled. A character's resistance to becoming puzzled is determined by their [[Status#Force|Force]] stat.<br />
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Puzzled can be healed by:<br />
*Finishing the battle<br />
*Taking damage<br />
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===Stone===<br />
Getting turned into stone ({{tt|'''いしになった'''|Ishi ni Natta}} ''Turned to Stone'') is only possible in ''Mother''. Being turned to stone is akin to being unconscious. Enemies can turn party members to stone by using the Stone of Origin item. If all characters are turned to stone, the player gets a game over.<br />
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Being turned to stone can be healed by:<br />
*[[Healer]]s<br />
*[[Healing]] γ<br />
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==Statuses in ''[[EarthBound]]''==<br />
===Can't concentrate===<br />
Lack of concentration prevents one from using [[PSI]], similar to PSI blocking in ''{{vg|Mother}}''. This can be prevented by having the [[brain stone]] in one's inventory.<br />
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Lack of concentration can be healed by:<br />
*Continuing battle<br />
*Finishing the battle<br />
===Cold [[File:Status Cold EB.png]]===<br />
Colds are often caused by various robots with nighttime-stuffiness beams. It causes the afflicted character to sneeze at the beginning of every turn, losing about 4 HP. It also lingers on the overworld, and takes away about 4 HP as they walk around.<br />
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Colds can be cured by:<br />
*Cold remedies<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] α / β / γ / Ω<br />
===Crying [[File:Status Crying EB.png]]===<br />
Crying makes regular attacks much less accurate, although it does not lower the accuracy of PSI.<br />
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Crying can be cured by:<br />
*Finishing the battle<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] β / γ / Ω<br />
===Diamondized [[File:Status Diamond EB.png]]===<br />
Diamondization is similar to being unconscious, although it does not lower one's HP. A different overworld sprite is also used. If [[Ness]]'s entire party gets diamondized, it results in a game over.<br />
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Diamondization can be cured by:<br />
*Healers<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Secret herbs<br />
*[[Healing]] γ / Ω<br />
===Feeling strange [[File:Status Confused EB.png]]===<br />
When a character feels strange, they may accidentally target someone else rather than the intended target, such as accidentally attacking themselves or their teammates, or healing an enemy.<br />
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Feeling strange can be cured by:<br />
*Finishing the battle<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] β / γ / Ω<br />
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===Homesickness===<br />
[[Ness]] may occasionally get homesick, and will spend turns thinking about his [[favorite food]], or missing his home.<br />
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Homesickness can be cured by:<br />
*Talking to [[Ness's mother|his mother]], either over the phone or in person<br />
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===Mushroomized [[File:Status Mushroom EB.png]]===<br />
Mushroomization, (also occasionally erroneously referred to as Mashroomization,) is similar to feeling strange, although there are fewer ways to cure it. It also causes one to walk in different directions on the overworld, and a mushroom appears on their sprite.<br />
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Mushroomization can be cured by:<br />
*Healers and the mushroom-picking girl in [[Peaceful Rest Valley]]<br />
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===Nauseous [[File:Status Nausea EB.png]]===<br />
Nausea causes one to feel sick at the start of every turn, and lose 20 HP. Similar to colds, it also lingers around on the overworld and takes away 20 HP as they walk.<br />
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Nausea can be cured by:<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] β / γ / Ω<br />
===Poisoned [[File:Status Poison EB.png]]===<br />
Poison is very similar to nausea, losing 20 HP every turn and as they walk on the overworld.<br />
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Poison can be cured by:<br />
*Vial of serum<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] β / γ / Ω<br />
===Numb [[File:Status Paralysis EB.png]]===<br />
When a character is numb, sometimes they can't use the bash command in battle.<br />
===Possessed [[File:Status Ghost EB.png]]===<br />
:{{main|Tiny Li'l Ghost}}<br />
Ghost enemies may haunt characters with Tiny Li'l Ghosts, which follow them around. Tiny Lil' Ghosts can solidify or attack characters.<br />
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Tiny Li'l Ghosts can be cured by:<br />
*Healers<br />
*Tiny Li'l Ghost defeated in battle<br />
<br clear="all"><br />
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===Sleeping [[File:Status Sleep EB.png]]===<br />
When a character falls asleep, they cannot do anything until they wake up.<br />
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Sleep can be cured by:<br />
*Continuing battle<br />
*Finishing the battle<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] α / β / γ / Ω<br />
===Solidified===<br />
Solidification lasts for one turn, and prevents a character from doing anything.<br />
===Sunstroke [[File:Status Sunstroke EB.png]]===<br />
Having a sunstroke has similar effects to having a cold, losing about 4 HP at the beginning of every turn. It also lingers on the overworld, taking away 4 HP as one walks around. It only occurs when a character is walking around in the [[Dusty Dunes Desert]], or around [[Scaraba]].<br />
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Sunstrokes can be cured by:<br />
*Wet towels<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] α / β / γ / Ω<br />
===Unconscious===<br />
{| style="float: right;"<br />
| [[File:Ness ghost sprite.png|right]]<br />
| [[File:Paula ghost sprite.png|right]]<br />
| [[File:Jeff ghost sprite.png|right]]<br />
| [[File:Poo ghost sprite.png|right]]<br />
|}<br />
When a character's HP drops down to 0, they fall unconscious, and cannot do anything. They appear as a ghost on the overworld. If everyone in the party is unconscious, it results in a game over.<br />
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*Nurses at [[hospital]]s<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Secret herbs<br />
*[[Healing]] γ / Ω<br />
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==Statuses in ''[[Mother 3]]''==<br />
===Healing===<br />
All status effects other than unconsciousness can be healed by all forms of [[Healing]]. However, the amount of status effects healed depends on the level of healing that is used.<br />
{{PSI learnlist}}<br />
{{PSI learnlist/cell|α|Heals one status ailment for one party member|4|[[Lucas]]<br/>[[Kumatora]]|Special event<br/>14}}<br />
|-<br />
{{PSI learnlist/cell|β|Heals all status ailments for one party member|8|[[Lucas]]|25}}<br />
|-<br />
{{PSI learnlist/cell|γ|Heals all status ailments, including unconsciousness, for one party member|18|[[Lucas]]|39}}<br />
|-<br />
{{PSI learnlist/cell|Ω|Heals all status ailments, including unconsciousness, for all party members|30|[[Lucas]]|56}}<br />
|}<br />
====Crying [[File:Status Crying M3.png]]====<br />
When a character is crying, their accuracy is lowered temporarily. The effect wears off after battle.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Crying M3.png]] This mark displayed on the battle screen is an indication of crying. Crying causes the vision to blur, so it will be hard to land an attack. Use Eye Drops to stop those tears right up.''"<br />
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====Feeling strange [[File:Status Confused M3.png]]====<br />
This particular incarnation of strangeness is incredibly similar to Mushroomization in ''EarthBound''. When a character is feeling strange, they will choose battle commands at random, sometimes attacking other party members. Strangeness also affects movement on the overworld, inverting the d-pad's controls.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Confused M3.png]] This mark displayed onscreen is an indication of feeling strange. Feeling strange will result in the inability to walk straight and cause complete confusion as to what one is doing in battle. It's a terribly bothersome condition, but one smack on the head with a Paper Fan will bring you to your senses.<br />
<br />
====Fleas [[File:Status Fleas M3.png]]====<br />
When a character has fleas, they may not be able to use any [[PSI]] or special techniques, such as [[Sniff#Special abilities|Sniff]] or [[Thief Tools]].<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Fleas M3.png]] This mark displayed onscreen is an indication of fleas. The blood-sucking fleas will cause a lot of trouble when the overwhelming itchiness results in the loss of a turn... or the inability to concentrate on using PSI. Use a shot of Flea Spray to exterminate the pests.''"<br />
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====Forgetful [[File:Status Forget M3.png]]====<br />
When a character is Forgetful, they can't use any special techniques, such as [[Monkey Tricks]] and [[Thief Tools]], as well as [[PSI]]. The effect wears off after battle.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Forget M3.png]] This mark displayed onscreen is an indication of forgetfulness. Everyone has a little brain fart once in a while, even when it comes to PSI. Use a Reminder when suffering forgetfulness, and it should come back to you.''"<br />
====Nausea [[File:Status Nausea M3.png]]====<br />
When a character is Nauseous (alternatively Sick) they can't eat any [[List of recovery items in Mother 3|food]].<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Nausea M3.png]] This mark displayed onscreen is an indication of nausea. Nausea results in a loss of appetite and makes the character unable to eat anything. Fresh herbs will restore any lost appetite.''"<br />
====Numbness [[File:Status Paralysis M3.png]]====<br />
When a character is Numb, they will sometimes be unable to use the basic bash attack. The effect wears off after battle.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Paralysis M3.png]] This mark displayed onscreen is an indication of numbness. Numbness prevents the character from moving or acting while in combat. Anti-Paralysis is effective against numbness.''"<br />
====Poisoned [[File:Status Poison M3.png]]====<br />
When a character is Poisoned, they will take damage when walking on the overworld, and in battle they will take damage every turn.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Poison M3.png]]'' This mark displayed onscreen is an indication of poisoning. {{HP}} will drop automatically while walking around. Use an Antidote to heal.''"<br />
<br />
====Sleeping [[File:Status Sleep M3.png]]====<br />
When a character is Sleeping, they can't take any action until they wake up. The effect wears off after battle. While an [[enemy]] is sleeping, a "heartbeat" can be heard, telling [[the player]] when to press the [[Game Boy Advance|A button]] or [[Game Boy Advance|L button]] to achieve extra hits with a basic attack.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Sleep M3.png]] This mark displayed on the battle screen is an indication of sleep. Being asleep during battle prevents the character from taking any action. No matter how sleepy, one ring of the Alarm Cicada should pop one's eyes awake.''"<br />
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====Flaming====<br />
When a character is caught in flames, they will take damage every turn. The effect wears off after battle.<br />
====Unconscious====<br />
{| style="float: right;"<br />
|[[File:LucasKO.png|right]]<br />
|[[File:DusterKO.png|right]]<br />
|[[File:KumatoraKO.png|right]]<br />
|[[File:BoneyKO.png|right]]<br />
|}<br />
When a character is unconscious, they can't perform any actions. If the whole party is unconscious, it results in a game over. Unconsciousness can only be healed by [[List of recovery items in Mother 3#Cup of Lifenoodles|Cups of Lifenoodles]], [[List of recovery items in Mother 3#Status recovery|Secret Herbs]], [[Healing|Healing γ]] or [[Healing|Healing Ω]].<br />
<br />
Whenever a cutscene, such as entering a hot spring or swinging on the Rope Snake, is triggered all unconscious characters are revived with one hp.<br />
<br />
====Feverish====<br />
When a character is feeling feverish, the party will not be able to [[Run#In Mother 3|run]] in the overworld. After walking for a certain amount of time, the feverish character will learn a [[PSI]] technique, and the status will wear off. The status itself has no actual effect in-battle.<br />
<br />
====Turned around====<br />
Being turned around can only happen to [[enemy|enemies]]. This prevents a large majority of enemies from attacking, however, a single enemy, the [[Mecha-Turtle]], can use this status effect as an advantage, having weapons on its back. Another enemy, the [[Whatever]], can turn around in the middle of a battle, however, this is beneficial for the player, rather than the enemy. Being turned around can occur in four ways; using a [[list of battle items in Mother 3#Made-You-Look|Made-You-Look]], [[Thief tools|Siren Beetle]], encountering an enemy from behind, or with a random chance, [[Duster]] may deftly flip behind an enemy at the start of a battle.<br />
<br />
====Jealous====<br />
The [[Fierce Pork Trooper]] and other members of the [[Pigmask Army]] can be affected by jealousy. It prevents them from taking any action for several turns, and is caused by using [[DCMC]] items on them.<br />
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[[Category:Game mechanics]]</div>Topaz Light