https://wikibound.info/w/api.php?action=feedcontributions&user=TheLonechallenger&feedformat=atomWikiBound - User contributions [en]2024-03-29T15:35:08ZUser contributionsMediaWiki 1.37.4https://wikibound.info/w/index.php?title=PK_Starstorm&diff=25983PK Starstorm2015-06-25T12:34:55Z<p>TheLonechallenger: </p>
<hr />
<div>{{spoiler}}<br />
<br />
{{PSI infobox<br />
|enname=PK Starstorm<br />
|altnameyn=yes<br />
|altname=PSI Starstorm<br />
|jpkana={{tt|PKスターストーム|PK Sutāsutōmu}}<br />
|jptrans=PK Starstorm<br />
|image=Starstorm.gif<br />
|size=PK Starstorm<br />
|caption=PK Starstorm in ''Mother 3''<br />
|ranks=α (Alpha)<br/>Ω (Omega)<br />
|target=All enemies<br />
|category=Attack<br />
|games=[[EarthBound]]<br/>[[Mother 3]]<br />
|SSB=yes<br />
|SSBappear=[[Super Smash Bros. Brawl]]<br />
|learned=[[Poo]]<br/>[[Kumatora]]<br/>[[Ness]] <small>(Super Smash Bros. only)</small><br>[[Lucas]] <small>( Super Smash Bros. only)</small><br />
}}<br />
'''PK Starstorm''' is a [[PSI]] attack, introduced in [[EarthBound]]. It is a powerful attack, only taught manually to those who have earned it.<br />
<br />
==In [[EarthBound]]==<br />
{{PSI learnlist}}<br />
{{PSI learnlist/cell|α|270-450 points of damage to all enemies|24|[[Poo]]|Special event}}<br />
|-<br />
{{PSI learnlist/cell|Ω|540-900 points of damage to all enemies|42|[[Poo]]|Special event}}<br />
|}<br />
[[Poo]] leaves the party temporarily with the [[Star Master]] to learn PK Starstorm α after they exit the [[pyramid]] in southern [[Scaraba]], and later comes back with his new power in the middle of a fight against [[Master Barf]] in [[Deep Darkness]]. He gains PK Starstorm Ω at the [[Cave of the Past]] shortly before the party is turned into robots and transferred back in time to defeat [[Giygas]].<br />
<br />
===Enemies in [[EarthBound]] that can use this attack===<br />
<br />
====PK Starstorm α====<br />
*[[Starman Deluxe]]<br />
*[[Ghost of Starman]]<br />
*[[Final Starman]]<br />
<br />
====PK Starstorm Ω====<br />
*[[Ghost of Starman]]<br />
*[[Final Starman]]<br />
<br />
==In [[Mother 3]]==<br />
{{construction}}<br />
{{PSI learnlist}}<br />
{{PSI learnlist/cell|None|650-680 points of damage to all enemies|48|[[Kumatora]]|Special event}}<br />
|}<br />
[[Kumatora]] is taught PK Starstorm by [[Ionia]] right before [[Lucas]] pulls the needle at [[Chupichupyoi Temple]].<br />
<br />
==In the [[Super Smash Bros. (series)|Super Smash Bros.]] series==<br />
PK Starstorm becomes [[Ness]]'s and [[Lucas]]'s final smash in this game. According to trophy information, Ness was taught the move by Poo and Lucas was by Kumatora. Possibly due to this, Lucas's PK Starstorm is differently shaped than Ness's. The move has many meteors falling in random areas of the screen, doing a big amount of damage to those hurt. Both Ness and Lucas have PK Starstorm as their final smash in Smash 4 as well, only now they can have control over the where the meteors fall, albeit they are concentrated into a smaller area now.<br />
<br />
{{PSI moves}}</div>TheLonechallengerhttps://wikibound.info/w/index.php?title=Boney&diff=25874Boney2015-04-13T04:59:39Z<p>TheLonechallenger: Fixed another typo</p>
<hr />
<div>{{YNP}}<br />
{{Character infobox<br />
|enname=Boney<br />
|jpkana={{tt|ボニー|Bonī}}<br />
|jptrans=Boney<br />
|image=Boney_sprite.png<br />
|size=Boney<br />
|caption=Boney's sprite from [[Mother 3]]<br />
|gender=Male<br />
|eyes=Black<br />
|hairtype=Fur<br />
|hair=Brown<br />
|games=[[Mother 3]]<br />
|chapteryn=yes<br />
|chapter=1<br />
|town=[[Tazmily Village]]<br />
|party=yes<br />
|travelparty=[[Flint]]<br>[[Lucas]]<br>[[Kumatora]]<br>[[Duster]]<br>[[Salsa]]<br />
|weapon=[[Collar]]s<br>[[Canine Weapon]]<br />
|nonPSIspecial=[[Boney#Special abilities|Sniff]]<br />
|instrument=Barking<br />
|sample=Boney.ogg<br />
}}<br />
'''Boney''' is one of the main characters in [[Mother 3]]. He lives with [[Flint]] and his family, and first appears in [[Chapter 1]].<br />
<br />
==In [[Mother 3]]==<br />
===History===<br />
{{spoiler}}<br />
====In [[Chapter 1]]====<br />
Boney's first appearance is in Chapter 1, before [[Flint]] goes inside of [[Sunshine Forest]] to search for his family. He decides to take Boney along with him, who fights alongside him in battles. Reaching a dead end at [[Mt. Oriander]], Boney is used as a messenger of sorts, when [[Wess]] ties a yellow ribbon around his neck and is told to go find [[Duster]]. The yellow ribbon is a special message of sorts, and Wess is positive that Duster will know what it means. He successfully finds him, asleep in his house, although Boney ends up having to drag Duster along the ground for half of the trip before he wakes up. Duster, using his [[Thief Tools]], allows the party to scale the cliff, where Flint, Boney, and Duster find the [[Pigmask Army]] tampering with a [[Reconstructed Caribou|caribou]]. After defeating the caribou, Boney is taken aside while Flint hears the news about [[Hinawa|his wife]]. Boney remains in his doghouse for the remainder of Chapter 1, [[Chapter 2]], and [[Chapter 3]].<br />
====In [[Chapter 4]]====<br />
Boney offers to take [[Lucas]] for a walk. The party learns that the bassist in the [[DCMC]], Lucky, looks a lot like [[Duster]], and is performing at [[Club Titiboo]]. Traveling across the [[Railway]], Boney smells something along the way, and begins barking, leading Lucas to [[Ionia]], who teaches Lucas to use [[PSI]]. At the end of the Railway, a [[Ropeway]] denies entry without tickets, forcing Lucas to get a part-time job at the [[Factory]], where Boney runs on a treadmill to help supply power, loudly barking and disrupting the other animals. With Lucas receiving his reward, the two ride the Ropeway to Club Titiboo, but the bodyguards don't let them in, because children and dogs aren't allowed. Dressing Boney in a costume, the two try again, only to have Violet, the waitress at Club Titiboo, tell the bodyguards to let them in. Violet reveals herself to be [[Kumatora]], and the three plan to meet after the show. After the DCMC concert, Kumatora leads them through a tunnel leading to an attic. At the end of the dungeon, the two defeat the [[Jealous Bass]] and [[Beaten Drum|its]] [[Weeping Guitar|cohorts]], and the two drop to Lucky's room, where Kumatora and Duster join Lucas's party.<br />
====In [[Chapter 5]]====<br />
Boney removes his disguise and begins walking on four legs again. Searching for the [[Egg of Light]], the party comes across the [[Clayman]] that Duster had hidden it in - however, it is promptly struck by lightning, activating it as it runs off. Giving chase, Lucas is mistaken for the Pigmask Army's [[Masked Man|commander]], and his party are given pig masks. They are given a [[Pork Bean]] to traverse the [[Highway]], but it slips on a banana peel on the way, demolishing it. The [[Fierce Pork Trooper]] offers his Pork Bean, but then recognizes Lucas and Boney from Club Titiboo. After defeating him, they continue to chase the Clayman, finally catching up with it at the dump. The [[Forlorn Junk Heap]] then attacks the party before they can retrieve the egg. After defeating it, the party finally retrieves the Hummingbird Egg, restoring Duster's memory. Lucas, still being mistaken for the commander, is escorted along with his party to [[Thunder Tower]]. Midway through the tower, they find the Fierce Pork Trooper again, this time in his battle suit. After defeating him, [[Fassad]] interrupts them, and their cover is blown. They flee further up the tower. At the top, an alarm goes off, and [[Mr. Genetor]] attacks the party. With Mr. Genetor destroyed, they reach the top of the tower, where Fassad finally catches up. Taunting them, Fassad orders the tower be destroyed with them still on it, and calls the [[Mother Porkship]] to pick him up. Fassad then slips on a banana peel, injuring him. Using the [[Rope Snake]], Lucas's group latches onto the ship, with the [[Masked Man]] looming over. Rope Snake's jaw doesn't hold, and Lucas's party is separated.<br />
====In [[Chapter 6]]====<br />
Lucas finds Boney nearby where he lands in the Sunflower Fields. Both of them see an apparition of Hinawa, guiding them off a cliff.<br />
====In [[Chapter 7]]====<br />
Lucas and Boney land in a pile of hay, where [[Alec]] and Wess were told to pile it in their dreams by Hinawa. Both of them wake up at the [[Old Man's Paradise]], and find Ionia outside, tied up. They stand Ionia up and the three travel to Aeolia's house. Aeolia disappears in front of them, and Ionia guides them to the first of the [[Seven Needles]], already pulled. Upon entering the Chimera laboratory Boney puts on a Pigmask helmet as does Lucas. While being chased by the Ultimate Chimera, Dr. Andonuts suggests using Boney as bait. After the Ultimate Chimera's defeat, Boney will chase after Andonuts as revenge for his suggestion. After saving Salsa, Lucas and co. meet up with Doria and Kumatora. Kumatora will introduce everyone in the players party, including Duster if the player saves him before Salsa, but has to ask Lucas for Boney's name. If the player chooses to go to Snowcap mountain before saving Duster or Kumatora, Boney will have a few additional lines of dialogue. Same with Tanetane island, and Saturn Valley. In Tanetane island, Boney will be the only one who won't eat the mushrooms. Despite this his hp will still recover. He also refuses to go into the hot spring in the island, due to him being able to see it for what it really is. On the way through Argilla pass, Lucas will drop the jar of yummy pickles and it's up to Boney to retrieve them! This is the only time the player will be able to control Boney by himself. Whenever Boney finds something shiny, he'll pick it up in his mouth and bring it to Lucas who'll identify what it is Boney has found. If Boney found the yummy pickles then the player will stop controlling Boney by himself as they regroup.<br />
<br />
====In [[Chapter 8]]====<br />
Arriving in New Pork City, the party travels to a theater, where Boney smells a stinkbug. Chasing it, Boney finds the [[New Pork City sewers|apartment complex in the sewers]] underneath [[Arcade 1-Up]]. Lucas, Duster, and Kumatora are lead there by a man in the arcade who claims he hears a dog barking in the sewers below. Boney leads the party to [[Leder]], who explains the history of the [[Nowhere Islands]], committing it to a {{linkitem|key|Mother 3|Stinkbug's Memory}}. The party traverses the sewers again, interrupted by [[Miracle Fassad|Fassad]] again, with even more horns. Defeating him, Fassad drops into the sewers, and his Interpreter flies off, claiming she has no quarrel with them. Boney will stick with the party for the rest of the game right up until the final battle where he is taken out of commission, along with Duster and Kumatora.<br />
{{sectstub}}<br />
<br />
===Special abilities===<br />
:''See also: [[Check]], [[Jeff#Spying|Spy]]''<br />
[[File:Sniff.gif|right]]<br />
Boney's special ability is to '''Sniff''' (Japanese: '''{{tt|においをかぐ|Nioi o kagu}}''' ''Sniff'') out any weaknesses and resistances a given enemy may have, listing off the enemy's "type", one PSI weakness and one resistance when used. This technique works similarly to [[Jeff]]'s ability to spy on enemies and the [[Check]] command, although unlike spying or Checking, it does not list off the enemy's stats or a description. There are some enemies which Boney can't sniff such as the [[Forlorn Junk Heap]] or [[Miracle Fassad]].<br />
<br />
===Gallery===<br />
{{Gallery}}<br />
{{Gallery/cell|Boney Handkerchief.png|Handkerchief|Boney wearing a handkerchief.}}<br />
{{Gallery/cell|Boney Disguise.png|Disguised|Boney in a disguise.}}<br />
{{Gallery/cell|Boney Pigmask.png|Pigmask|Boney in a Pigmask helmet.}}<br />
|}<br />
<br />
{{Mother 3 characters}}<br />
{{stub-character}}</div>TheLonechallengerhttps://wikibound.info/w/index.php?title=Boney&diff=25873Boney2015-04-13T04:51:14Z<p>TheLonechallenger: Cleared up a typo</p>
<hr />
<div>{{YNP}}<br />
{{Character infobox<br />
|enname=Boney<br />
|jpkana={{tt|ボニー|Bonī}}<br />
|jptrans=Boney<br />
|image=Boney_sprite.png<br />
|size=Boney<br />
|caption=Boney's sprite from [[Mother 3]]<br />
|gender=Male<br />
|eyes=Black<br />
|hairtype=Fur<br />
|hair=Brown<br />
|games=[[Mother 3]]<br />
|chapteryn=yes<br />
|chapter=1<br />
|town=[[Tazmily Village]]<br />
|party=yes<br />
|travelparty=[[Flint]]<br>[[Lucas]]<br>[[Kumatora]]<br>[[Duster]]<br>[[Salsa]]<br />
|weapon=[[Collar]]s<br>[[Canine Weapon]]<br />
|nonPSIspecial=[[Boney#Special abilities|Sniff]]<br />
|instrument=Barking<br />
|sample=Boney.ogg<br />
}}<br />
'''Boney''' is one of the main characters in [[Mother 3]]. He lives with [[Flint]] and his family, and first appears in [[Chapter 1]].<br />
<br />
==In [[Mother 3]]==<br />
===History===<br />
{{spoiler}}<br />
====In [[Chapter 1]]====<br />
Boney's first appearance is in Chapter 1, before [[Flint]] goes inside of [[Sunshine Forest]] to search for his family. He decides to take Boney along with him, who fights alongside him in battles. Reaching a dead end at [[Mt. Oriander]], Boney is used as a messenger of sorts, when [[Wess]] ties a yellow ribbon around his neck and is told to go find [[Duster]]. The yellow ribbon is a special message of sorts, and Wess is positive that Duster will know what it means. He successfully finds him, asleep in his house, although Boney ends up having to drag Duster along the ground for half of the trip before he wakes up. Duster, using his [[Thief Tools]], allows the party to scale the cliff, where Flint, Boney, and Duster find the [[Pigmask Army]] tampering with a [[Reconstructed Caribou|caribou]]. After defeating the caribou, Boney is taken aside while Flint hears the news about [[Hinawa|his wife]]. Boney remains in his doghouse for the remainder of Chapter 1, [[Chapter 2]], and [[Chapter 3]].<br />
====In [[Chapter 4]]====<br />
Boney offers to take [[Lucas]] for a walk. The party learns that the bassist in the [[DCMC]], Lucky, looks a lot like [[Duster]], and is performing at [[Club Titiboo]]. Traveling across the [[Railway]], Boney smells something along the way, and begins barking, leading Lucas to [[Ionia]], who teaches Lucas to use [[PSI]]. At the end of the Railway, a [[Ropeway]] denies entry without tickets, forcing Lucas to get a part-time job at the [[Factory]], where Boney runs on a treadmill to help supply power, loudly barking and disrupting the other animals. With Lucas receiving his reward, the two ride the Ropeway to Club Titiboo, but the bodyguards don't let them in, because children and dogs aren't allowed. Dressing Boney in a costume, the two try again, only to have Violet, the waitress at Club Titiboo, tell the bodyguards to let them in. Violet reveals herself to be [[Kumatora]], and the three plan to meet after the show. After the DCMC concert, Kumatora leads them through a tunnel leading to an attic. At the end of the dungeon, the two defeat the [[Jealous Bass]] and [[Beaten Drum|its]] [[Weeping Guitar|cohorts]], and the two drop to Lucky's room, where Kumatora and Duster join Lucas's party.<br />
====In [[Chapter 5]]====<br />
Boney removes his disguise and begins walking on four legs again. Searching for the [[Egg of Light]], the party comes across the [[Clayman]] that Duster had hidden it in - however, it is promptly struck by lightning, activating it as it runs off. Giving chase, Lucas is mistaken for the Pigmask Army's [[Masked Man|commander]], and his party are given pig masks. They are given a [[Pork Bean]] to traverse the [[Highway]], but it slips on a banana peel on the way, demolishing it. The [[Fierce Pork Trooper]] offers his Pork Bean, but then recognizes Lucas and Boney from Club Titiboo. After defeating him, they continue to chase the Clayman, finally catching up with it at the dump. The [[Forlorn Junk Heap]] then attacks the party before they can retrieve the egg. After defeating it, the party finally retrieves the Hummingbird Egg, restoring Duster's memory. Lucas, still being mistaken for the commander, is escorted along with his party to [[Thunder Tower]]. Midway through the tower, they find the Fierce Pork Trooper again, this time in his battle suit. After defeating him, [[Fassad]] interrupts them, and their cover is blown. They flee further up the tower. At the top, an alarm goes off, and [[Mr. Genetor]] attacks the party. With Mr. Genetor destroyed, they reach the top of the tower, where Fassad finally catches up. Taunting them, Fassad orders the tower be destroyed with them still on it, and calls the [[Mother Porkship]] to pick him up. Fassad then slips on a banana peel, injuring him. Using the [[Rope Snake]], Lucas's group latches onto the ship, with the [[Masked Man]] looming over. Rope Snake's jaw doesn't hold, and Lucas's party is separated.<br />
====In [[Chapter 6]]====<br />
Lucas finds Boney nearby where he lands in the Sunflower Fields. Both of them see an apparition of Hinawa, guiding them off a cliff.<br />
====In [[Chapter 7]]====<br />
Lucas and Boney land in a pile of hay, where [[Alec]] and Wess were told to pile it in their dreams by Hinawa. Both of them wake up at the [[Old Man's Paradise]], and find Ionia outside, tied up. They stand Ionia up and the three travel to Aeolia's house. Aeolia disappears in front of them, and Ionia guides them to the first of the [[Seven Needles]], already pulled. Upon entering the Chimera laboratory Boney puts on a Pigmask helmet as does Lucas. While being chased by the Ultimate Chimera, Dr. Andonuts suggests using Boney as bait. After the Ultimate Chimera's defeat, Boney will chase after Andonuts as revenge for his suggestion. After saving Salsa, Lucas and co. meet up with Doria and Kumatora. Kumatora will introduce everyone in the payers party, including Duster if the player saves him before Salsa, but has to ask Lucas for Boney's name. If the player chooses to go to Snowcap mountain before saving Duster or Kumatora, Boney will have a few additional lines of dialogue. Same with Tanetane island, and Saturn Valley. In Tanetane island, Boney will be the only one who won't eat the mushrooms. Despite this his hp will still recover. He also refuses to go into the hot spring in the island, due to him being able to see it for what it really is. On the way through Argilla pass, Lucas will drop the jar of yummy pickles and it's up to Boney to retrieve them! This is the only time the player will be able to control Boney by himself. Whenever Boney finds something shiny, he'll pick it up in his mouth and bring it to Lucas who'll identify what it is Boney has found. If Boney found the yummy pickles then the player will stop controlling Boney by himself as they regroup.<br />
<br />
====In [[Chapter 8]]====<br />
Arriving in New Pork City, the party travels to a theater, where Boney smells a stinkbug. Chasing it, Boney finds the [[New Pork City sewers|apartment complex in the sewers]] underneath [[Arcade 1-Up]]. Lucas, Duster, and Kumatora are lead there by a man in the arcade who claims he hears a dog barking in the sewers below. Boney leads the party to [[Leder]], who explains the history of the [[Nowhere Islands]], committing it to a {{linkitem|key|Mother 3|Stinkbug's Memory}}. The party traverses the sewers again, interrupted by [[Miracle Fassad|Fassad]] again, with even more horns. Defeating him, Fassad drops into the sewers, and his Interpreter flies off, claiming she has no quarrel with them. Boney will stick with the party for the rest of the game right up until the final battle where he is taken out of commission, along with Duster and Kumatora.<br />
{{sectstub}}<br />
<br />
===Special abilities===<br />
:''See also: [[Check]], [[Jeff#Spying|Spy]]''<br />
[[File:Sniff.gif|right]]<br />
Boney's special ability is to '''Sniff''' (Japanese: '''{{tt|においをかぐ|Nioi o kagu}}''' ''Sniff'') out any weaknesses and resistances a given enemy may have, listing off the enemy's "type", one PSI weakness and one resistance when used. This technique works similarly to [[Jeff]]'s ability to spy on enemies and the [[Check]] command, although unlike spying or Checking, it does not list off the enemy's stats or a description. There are some enemies which Boney can't sniff such as the [[Forlorn Junk Heap]] or [[Miracle Fassad]].<br />
<br />
===Gallery===<br />
{{Gallery}}<br />
{{Gallery/cell|Boney Handkerchief.png|Handkerchief|Boney wearing a handkerchief.}}<br />
{{Gallery/cell|Boney Disguise.png|Disguised|Boney in a disguise.}}<br />
{{Gallery/cell|Boney Pigmask.png|Pigmask|Boney in a Pigmask helmet.}}<br />
|}<br />
<br />
{{Mother 3 characters}}<br />
{{stub-character}}</div>TheLonechallengerhttps://wikibound.info/w/index.php?title=List_of_glitches_in_the_EarthBound_series&diff=25634List of glitches in the EarthBound series2014-11-26T05:55:18Z<p>TheLonechallenger: /* In Mother 1+2 */ Fixed Typo</p>
<hr />
<div>{{Image}}<br />
A '''list of glitches appearing in the [[Mother (series)|Mother series]]'''.<br />
==In {{vg|Mother}}==<br />
===[[List of miscellaneous items in Mother#Bread Crumbs|Bread Crumbs]] Glitch===<br />
[[File:BreadCrumbGlitch.gif|thumb|Demonstration of the Bread Crumbs Glitch.]]<br />
A glitch involving the use of bread crumbs allows [[the player]] to reach an out-of-bounds area of the map in the original Mother. To activate the glitch, [[Ninten]] must never use bread crumbs, and then must subsequently rescue [[Pippi]]. If Pippi starts a trail of crumbs and then is delivered safely to the mayor, the player can choose to talk to her to obtain the items from her. Since each character has a separate variable for bread crumbs, and Ninten has not used them yet to set the variable, the crumbs that Pippi hands back to him lead to the default location on the map. The glitch can be canceled by using the [[List of miscellaneous items in Mother#Map|Map]] in certain locations, which can be used to skip a large section of the game. If the player moves too far in any direction, the game will create large amounts of glitched blocks that Ninten cannot pass through.<br />
<br />
This glitch was fixed in the English prototype and Mother 1+2.<br />
===[[Teleport]] Music Glitch===<br />
When the player fails to teleport through a spot that would normally change music, such as from the [[Yucca Desert]] to [[Youngtown]], the music playing before the teleport will continue, even after passing the music-change point.<br />
<br />
This glitch was not fixed in the English prototype or the Mother 1+2 port.<br />
===Poltergeist Music Glitch===<br />
If the player saves the game while Ninten's home is under attack by the poltergeist, then defeats the [[Doll]] and does not save, being knocked unconscious will cause the poltergeist music to replay. This is due to how the game stores the saved location, as it also saves the current music playing. Entering a different room causes the music to return to normal<br />
<br />
This glitch was not fixed in the English prototype or the Mother 1+2 port.<br />
<br />
===[[Flea Bag]] Glitch===<br />
For reasons unknown, the Flea Bag (occasionally dropped by [[Stray Dog]]s) is capable of working on non-organic enemies such as [[Nancy]]s or [[Starman|Starmen]]. This glitch can be used to stall the fights against [[R7038]] and [[R7038XX]] to the point where the maximum limit of 255 turns is reached, ending the battle. This can be used to avoid losing [[Teddy]] or [[EVE]], yet will cause graphical glitches to occur (keeping EVE causes her to take the appearance of a stack of 3 NPCs that appear in the area she is currently in [sans [[Mt. Itoi]]], and keeping Teddy causes the entire party to become permanently invisible). This glitch is fixed in the English prototype and ''MOTHER 1+2''.<br />
<br />
==In [[EarthBound]]==<br />
===Rock Candy/[[Condiments|Condiment]] Glitch===<br />
With a Rock Candy or other food item and a condiment, it is possible to reuse the item an infinite number of times, only using the condiment. To do this, the food item must be at the bottom of the player's inventory. The player should then enter a battle and use the item. The condiment will be used, but the food item will not, allowing infinite recovery or status-enhancement. If any stat becomes higher than 255, the stat will underflow to zero.<br />
===Staircase Glitch===<br />
In EarthBound, when a player is at low {{HP|HP}} on the overworld from poisoning, they receive a message warning them that a character is low on health. If this message is shown when stepping onto or off of a staircase, the player can walk through all walls. Ness's party's movement direction is fixed at the direction in which the message appeared. To fix the glitch, the player must walk to the bottom of another staircase. This was fixed in the Mother 1+2 version of the game. <ref>[http://earthboundcentral.com/2009/02/eb-walk-through-stairs-glitch/ EarthBound Central: EB Walk Through Stairs Glitch]</ref><br />
<br />
===[[Threed]] Tent Bug===<br />
[[File:ThreedTentBug.png|thumb|A debugging menu seen when using the bug in ''EarthBound''.]]<br />
A small section of the tent in Threed causes slowdown related to text when [[Check|Checking]] it. If checked enough times, it may output long strings of random text, or occasionally, will leave text in the foreground of the screen, even after the text string ends. If the player repeatedly does this, it will eventually activate one of the game's debug menus.<br />
<br />
The menu is untranslated; instead, it uses the first letter of the intended Japanese syllable. The menu includes a party selector, sound test, Hint Shop text selector, item description tester, [[teleport]] location tester, inventory item selector, [[Status ailment]] tester, and a menu working similarly to the Mother 3 [[Debug Room]] that takes the player to specific sections of the game, including the ending. <ref>[http://earthboundcentral.com/2009/01/weird-earthbound-glitch/ EarthBound Central: Threed Circus Tent Glitch]</ref><br />
<br />
This glitch was fixed in the Mother 1+2 version of the game.<br />
<br />
===[[Shattered Man]] and [[Runaway Five]] Glitch===<br />
During the end of the game and when waiting on the Runaway Five's [[bus]], there are no enemies on the entire map. An oversight leaves scripted battles such as the [[Your Sanctuary|Sanctuary Boss]] battles working as normally; however, if Ness's entire party is {{unconscious|knocked unconscious, |2}}the game will loop the game over screen indefinitely or freeze on a single screen with graphical glitches. However, the player will eventually be transported back to the overworld, with everyone in their party as ghosts. Should they leave the building where they spawned in, the graphics will become temporarily distorted before returning to normal.<ref>http://earthboundcentral.com/2013/08/shattered-man-glitch-in-earthbound/</ref> Both glitches were fixed in Mother 1+2 by separate methods; the Shattered Men disappear after completion of the game, while the game-over code has been modified to account for Mondo Mole. <ref>[http://earthboundcentral.com/2010/07/runaway-five-glitch/ EarthBound Central: Runaway Five Glitch]</ref><br />
<br />
===Diamondized Glitch===<br />
[[File:DiamondizedGlitch.png|thumb]]<br />
When teleporting, if a character is diamondized, hitting a wall will cause all characters to appear diamondized for a split second. <ref>[http://earthboundcentral.com/2009/06/lets-get-diamondized/ EarthBound Central: Let's Get Diamondized!]</ref><br />
<br />
===Text-based Glitches===<br />
====[[Happy Happyism|Happy-Happyist's]] Lair Glitch====<br />
If the player Talks to a present through the command menu rather than [[Check|Checking]] it, it will output the text, "''(There's no response.)''," rather than the normal "''Who are you talking to?''" This is due to the room-specific coding intended for the non-sprite [[Insane Cultist|Happy-Happyists]] in the background. After defeating [[Mr. Carpainter]], the room functions normally.<br />
<!--Need to check if this still works in 1+2--><br />
<br />
====Simultaneous Defeat glitch====<br />
If all of the party members and enemies die at the same time, the game will proceed to giving experience points. However, since none of the characters are alive, the game will attempt to divide it between the zero living characters, which will underflow to a very large number. Since no characters are alive, however, nobody actually receives this experience. <!--Need to check if this still works in 1+2--> <ref>[http://earthboundcentral.com/2009/09/simultaneous-defeat-glitch/ EarthBound Central: Simultaneous Defeat Glitch]</ref><br />
<br />
====Threed NPC Glitch====<br />
Due to improper event flag settings, two NPCs are not fully implemented into the game. Oddly, while riding on a [[bus]], one of the NPCs can be seen as intended; however, since he cannot be talked to, his line is rendered unused. <ref>[http://earthboundcentral.com/2009/11/some-unused-text-in-earthbound/ EarthBound Central: Some Unused Text in EarthBound]</ref><br />
<br />
===Exit Mouse Glitch===<br />
In the Japanese version, the Exit Mouse can be used to successfully leave the [[Cave of the Past]] and return to the entrance of the dungeon where the Exit Mouse is obtained. This glitch was fixed in the U.S. release, yet is still present in ''MOTHER 1+2'', albeit under different conditions (see below).<br />
<br />
==In [[Mother 1+2]]==<br />
===[[List of miscellaneous items in EarthBound#Exit mouse|Exit mouse]] glitch===<br />
[[File:ExitMouseGlitch.gif|thumb|Demonstration of the exit mouse glitch]]<br />
In Mother 1+2, a newly-introduced glitch allows [[the player]] to exit the [[Cave of the Past]] by using an Exit mouse in the final room where [[Giygas]] resides. After doing this, [[Ness]]'s party are no longer robots, and appear at the entrance to whichever dungeon that the mouse was obtained in. Doing this, the locations in the game are already prepared for the ending, playing the music used during the prayer sequence. <br />
<br />
If the player chooses to return to [[Saturn Valley]], they can reenter the [[Phase Distorter]] with no negative consequences. If this is done, the events proceed mostly as normal; however, the scene in which [[Dr. Andonuts]] pulls [[Ness]] aside is skipped, instead skipping directly to the sequence in which the party is transformed into robots. Additionally, [[Poo]] will relearn [[PK Starstorm|PK Starstorm Ω]] from the [[Star Master]]. <ref>[http://earthboundcentral.com/2009/04/the-giygas-exit-mouse-trick/ EarthBound Central: The Giygas Exit Mouse Trick]</ref><br />
<br />
===[[Status ailment#Poison|Poisoned]] Giygas glitch===<br />
If Ness or one of his party members uses a snake on Giygas in the final battle, it will still damage him normally. If Giygas dies to the poison, the game fades out with the background still Giygas's lair. Ness's family can be seen in the positioning on the screen where they would be in Ness's home in the ending. <ref>[http://earthboundcentral.com/2009/03/defeating-giygas-without-praying/ EarthBound Central: Defeating Giygas Without Praying]</ref><br />
<br />
==In [[Mother 3]]==<br />
===New Game+ Glitch===<br />
If the player creates a new game, sometimes data is not fully erased from the previously loaded file. This results in [[Lucas]] and [[Kumatora]] retaining their [[PSI|PSI attacks]], even before Lucas gains his PSI abilities, with Lucas and [[Salsa]] equipped with the equipment from the previous file. If the player unequips these items, they disappear permanently, as they were not in the main inventory. Additionally, Lucas's equipment will return to normal in [[Chapter 4]], as he then gains the [[Stick#Easy-Grip Stick|Easy-Grip Stick]] in his [[weapon]] slot. He retains his PSI for the duration of the game, however.<br />
===[[Present]] [[Status ailment]] Glitch===<br />
Occasionally, opening the Map or [[Status]] menus will temporarily change a gift box onscreen into a status ailment icon. Moving into a different area, opening the map, or checking the status menu again will fix the glitch. <ref>[http://earthboundcentral.com/2010/01/mother-3-gift-box-glitch/ EarthBound Central: MOTHER 3 Gift Box Glitch]</ref><br />
===[[Tanetane Island]] Sludge Pond Glitch===<br />
If Lucas becomes [[Status ailment#Feverishness|Feverish]] and enters the sludge pond west of [[Mixolydia]]'s home, his sprite can temporarily be changed to that of [[Boney]]. When the fever dies down, if the player goes into the [[PSI]] menu, after exiting the menu, Lucas will look identical to Boney. Going into a menu or entering a battle will fix the glitch. [[Save Frog|Saving]] the game will preserve the glitch, however. <ref>[http://earthboundcentral.com/2010/08/mother-3-boney-sludge-glitch/ EarthBound Central: MOTHER 3 Boney Sludge Glitch]</ref><br />
===Tanetane Island Cave Glitch===<br />
[[File:TanetaneCaveGlitch.PNG|thumb|The Tanetane Island Cave Glitch in action.]]<br />
Improper layer settings cause the graphics of the [[Barrier Trio]] cave entrance to be displayed over the character sprites rather than behind them. <ref>[http://earthboundcentral.com/2009/05/mother-3-cave-glitch/ EarthBound Central: MOTHER 3 Cave Glitch]</ref><br />
===[[Thunder Tower]] [[Save Frog]] Glitch===<br />
In the upper floor of Thunder Tower, a Save Frog roams around the room using a balloon. However, because it will not move when it is touching Lucas or his companions, it is possible to save the game using the frog and remain stuck between the frog and the wall, forcing them to restart the game. <ref>[http://earthboundcentral.com/2009/02/the-evil-thunder-tower-save-frog/ EarthBound Central: The Evil Thunder Tower Save Frog]</ref><br />
===Underwater glitch===<br />
While underwater, you can prolong the amount of oxygen you have by repeatedly bringing up the status bar, as oxygen will only drain when the oxygen bar is present.<br />
===[[Duster]] Combo Sound Glitch===<br />
While each character has six sound sets for [[Sound Battle]]s, Duster's sound sets are incorrectly applied to him, making only his first sound set used. An optional additional patch for the Mother 3 fan translation fixes this error. <ref>[http://earthboundcentral.com/2013/07/mother-3-duster-sound-fix/ EarthBound Central: MOTHER 3 Duster Sound Fix]</ref><br />
===Text-based Glitches===<br />
====[[Dr. Andonuts]]' Trash Can Text Glitch====<br />
[[File:TrashCanGlitch.png|thumb|The proper text applied to the trash can.]]<br />
The trash can outside of the [[Chimera Lab]] is associated with the wrong block of text. The glitched line is the same as the sign referring to the location of the [[Murasaki Forest]] [[hot spring]]. The intended line refers to the doughnut crumbs in the bottom of the trash can, referencing Dr. Andonuts. This is intended to be fixed in v1.2 of the Mother 3 fan translation. <ref>[http://earthboundcentral.com/2009/08/mother-3-missing-line-fixed/ EarthBound Central: MOTHER 3 Missing Line Fix]</ref> <br />
====[[Aeolia]]-[[Ionia]] Name Glitch====<br />
In the scene at Aeolia's home in [[Chapter 7]], Ionia's name appears instead of Aeolia's in the name box despite Aeolia being the speaker. This was fixed for v1.1 in the Mother 3 fan translation.<br />
===Introduced in the [[Mother 3 fan translation]]===<br />
====Menu Scrolling Glitch====<br />
[[File:MenuScrollGlitch.PNG|thumb|The Menu Scrolling Glitch in action.]]<br />
When scrolling too fast through the item menu or another similar menu, sometimes the text will not clear on the screen, only replacing text filled by the new text option. It can be fixed by changing to a different menu or closing the menu and re-opening it, and has no effect on gameplay.<br />
====Name Summary Slowdown Glitch====<br />
After naming characters, a fade out occurs. The audio and game slow down considerably, due to the sprite text welding system implemented in the translation.<ref>[http://mother3.fobby.net/or/ MOTHER 3 Fan Translation: Online Readme]</ref><ref>[http://legendsoflocalization.com/mother-3/game-start/ Legends of Localization - MOTHER 3: Game Start]</ref><br />
<br />
==References==<br />
{{reflist}}<br />
{{hacking}}<br />
[[category:Game mechanics]]</div>TheLonechallengerhttps://wikibound.info/w/index.php?title=User:Tina&diff=25633User:Tina2014-11-25T07:51:14Z<p>TheLonechallenger: /* Trivia */</p>
<hr />
<div><br />
{| align="center" class="center" style="background:#{{darkcolor|WB}}; width: 40%; border: 2px solid #{{darkcolor|WB}}; {{roundy|35px}}" cellpadding="15"<br />
| align="center" style="background:#{{lightcolor|WB}}; {{roundy|40px}}" |[[File:BusinessRidley.jpg|center|80px|art]]<br />
| '''This user voted BB Gang Zombie employee of the month<br />
|}<br />
Hey! I'm Tina, and I'm the editor-in-chief of WikiBound. I've been editing here since September 2010. While I don't edit as much as I used to, I still keep an eye on the place, and another eye on that handsome solid snake my senpai.<br />
<br />
In addition to Mother, I also really like Animal Crossing (lobo and jeremiah is my otp they are in love forever and always), Metal Gear and Pokémon (my favorite is badoof like the one my friend gave me his name is doofy he is da bess badoof). (I was involved on Bulbapedia for quite a while, actually! Not so much anymore, though.)<br />
<br />
My main editing skills are <s>mostly visual things; art's my main thing. Color schemes, design, things like that.</s> unknown up to this point but I may demonstrate them eventually. I can't make templates very well, though, so I apologize in advance to anyone who is better with programming like that handsome bb gang zombie looks at the coding of the templates I've made on here and end up fainting at the sight of it or something. There's a couple other things that I focus on when I edit, like tweaking grammar or fact-checking. Oh, I can also do some Japanese translations here and there! <s>ちょっと日本語を分かりま〜す</s> アイ アム ア バッド エディター。 <br />
<br />
<br />
<br />
==Contact information==<br />
*Skype: platinatina<br />
*Starmen.net: [http://forum.starmen.net/members/platinatina platinatina]<br />
*[[User talk: Tina]]<br />
<!-- commented out because I don't actually know how useful any of these links are anymore<br />
==Subpages==<br />
These can probably be useful to people other than herself. They're like a big pile of notes. Have fun.<br />
*[[User:Tina/Page outlines]] and their respective pages<br />
*[[User:Tina/sound player]]<br />
*[[User:Tina/To-do]]<br />
*[[User:Tina/colortemplate]]<br />
*[[User:Tina/jp names]]<br />
*[[User:Tina/sandbox]]<br />
*[[User:Tina/Main Page]]<br />
--><br />
==Trivia==<br />
*I was once the supreme {{se|Mother}} trivia master, but then [[User:Miles of SmashWiki|Miles]] usurped my title.<br />
**Well, okay, I won the monthly Mother 3 trivia on starmen.net once. That's... that's cool, right? -{Thanks for the shoutout! ~TheLonechallenger (aka the guy who runs the M3 riddles)} <br />
*<s>''oh my god, can we please get a new skin already please don't make me look at this embarrassing old old artwork any longer.''</s> I love the art on the top of this site so much it is so nice my magnum opus I am not embarrassed by it at all now<br />
*Miles-senpai is my one true love.<br />
*Bluster Kong is my one true love.<br />
*Big Boss is my one true love.<br />
*Otacon is my one true love.<br />
*Bubsy is my one true love.<br />
*Yoshi is my one true love.<br />
*Eddie the Mean Old Yeti is my one true love.<br />
*Kirby doesn't return my calls anymore :(</div>TheLonechallengerhttps://wikibound.info/w/index.php?title=User:Tina&diff=25632User:Tina2014-11-25T07:50:37Z<p>TheLonechallenger: /* Trivia */</p>
<hr />
<div><br />
{| align="center" class="center" style="background:#{{darkcolor|WB}}; width: 40%; border: 2px solid #{{darkcolor|WB}}; {{roundy|35px}}" cellpadding="15"<br />
| align="center" style="background:#{{lightcolor|WB}}; {{roundy|40px}}" |[[File:BusinessRidley.jpg|center|80px|art]]<br />
| '''This user voted BB Gang Zombie employee of the month<br />
|}<br />
Hey! I'm Tina, and I'm the editor-in-chief of WikiBound. I've been editing here since September 2010. While I don't edit as much as I used to, I still keep an eye on the place, and another eye on that handsome solid snake my senpai.<br />
<br />
In addition to Mother, I also really like Animal Crossing (lobo and jeremiah is my otp they are in love forever and always), Metal Gear and Pokémon (my favorite is badoof like the one my friend gave me his name is doofy he is da bess badoof). (I was involved on Bulbapedia for quite a while, actually! Not so much anymore, though.)<br />
<br />
My main editing skills are <s>mostly visual things; art's my main thing. Color schemes, design, things like that.</s> unknown up to this point but I may demonstrate them eventually. I can't make templates very well, though, so I apologize in advance to anyone who is better with programming like that handsome bb gang zombie looks at the coding of the templates I've made on here and end up fainting at the sight of it or something. There's a couple other things that I focus on when I edit, like tweaking grammar or fact-checking. Oh, I can also do some Japanese translations here and there! <s>ちょっと日本語を分かりま〜す</s> アイ アム ア バッド エディター。 <br />
<br />
<br />
<br />
==Contact information==<br />
*Skype: platinatina<br />
*Starmen.net: [http://forum.starmen.net/members/platinatina platinatina]<br />
*[[User talk: Tina]]<br />
<!-- commented out because I don't actually know how useful any of these links are anymore<br />
==Subpages==<br />
These can probably be useful to people other than herself. They're like a big pile of notes. Have fun.<br />
*[[User:Tina/Page outlines]] and their respective pages<br />
*[[User:Tina/sound player]]<br />
*[[User:Tina/To-do]]<br />
*[[User:Tina/colortemplate]]<br />
*[[User:Tina/jp names]]<br />
*[[User:Tina/sandbox]]<br />
*[[User:Tina/Main Page]]<br />
--><br />
==Trivia==<br />
*I was once the supreme {{se|Mother}} trivia master, but then [[User:Miles of SmashWiki|Miles]] usurped my title.<br />
**Well, okay, I won the monthly Mother 3 trivia on starmen.net once. That's... that's cool, right? -Thanks for the shoutout! ~TheLonechallenger (aka the guy who runs the M3 riddles) <br />
*<s>''oh my god, can we please get a new skin already please don't make me look at this embarrassing old old artwork any longer.''</s> I love the art on the top of this site so much it is so nice my magnum opus I am not embarrassed by it at all now<br />
*Miles-senpai is my one true love.<br />
*Bluster Kong is my one true love.<br />
*Big Boss is my one true love.<br />
*Otacon is my one true love.<br />
*Bubsy is my one true love.<br />
*Yoshi is my one true love.<br />
*Eddie the Mean Old Yeti is my one true love.<br />
*Kirby doesn't return my calls anymore :(</div>TheLonechallengerhttps://wikibound.info/w/index.php?title=User:Tina&diff=25631User:Tina2014-11-25T07:49:51Z<p>TheLonechallenger: /* Trivia */</p>
<hr />
<div><br />
{| align="center" class="center" style="background:#{{darkcolor|WB}}; width: 40%; border: 2px solid #{{darkcolor|WB}}; {{roundy|35px}}" cellpadding="15"<br />
| align="center" style="background:#{{lightcolor|WB}}; {{roundy|40px}}" |[[File:BusinessRidley.jpg|center|80px|art]]<br />
| '''This user voted BB Gang Zombie employee of the month<br />
|}<br />
Hey! I'm Tina, and I'm the editor-in-chief of WikiBound. I've been editing here since September 2010. While I don't edit as much as I used to, I still keep an eye on the place, and another eye on that handsome solid snake my senpai.<br />
<br />
In addition to Mother, I also really like Animal Crossing (lobo and jeremiah is my otp they are in love forever and always), Metal Gear and Pokémon (my favorite is badoof like the one my friend gave me his name is doofy he is da bess badoof). (I was involved on Bulbapedia for quite a while, actually! Not so much anymore, though.)<br />
<br />
My main editing skills are <s>mostly visual things; art's my main thing. Color schemes, design, things like that.</s> unknown up to this point but I may demonstrate them eventually. I can't make templates very well, though, so I apologize in advance to anyone who is better with programming like that handsome bb gang zombie looks at the coding of the templates I've made on here and end up fainting at the sight of it or something. There's a couple other things that I focus on when I edit, like tweaking grammar or fact-checking. Oh, I can also do some Japanese translations here and there! <s>ちょっと日本語を分かりま〜す</s> アイ アム ア バッド エディター。 <br />
<br />
<br />
<br />
==Contact information==<br />
*Skype: platinatina<br />
*Starmen.net: [http://forum.starmen.net/members/platinatina platinatina]<br />
*[[User talk: Tina]]<br />
<!-- commented out because I don't actually know how useful any of these links are anymore<br />
==Subpages==<br />
These can probably be useful to people other than herself. They're like a big pile of notes. Have fun.<br />
*[[User:Tina/Page outlines]] and their respective pages<br />
*[[User:Tina/sound player]]<br />
*[[User:Tina/To-do]]<br />
*[[User:Tina/colortemplate]]<br />
*[[User:Tina/jp names]]<br />
*[[User:Tina/sandbox]]<br />
*[[User:Tina/Main Page]]<br />
--><br />
==Trivia==<br />
*I was once the supreme {{se|Mother}} trivia master, but then [[User:Miles of SmashWiki|Miles]] usurped my title.<br />
**Well, okay, I won the monthly Mother 3 trivia on starmen.net once. That's... that's cool, right? -Thanks for the shoutout! ~ TLc<br />
*<s>''oh my god, can we please get a new skin already please don't make me look at this embarrassing old old artwork any longer.''</s> I love the art on the top of this site so much it is so nice my magnum opus I am not embarrassed by it at all now<br />
*Miles-senpai is my one true love.<br />
*Bluster Kong is my one true love.<br />
*Big Boss is my one true love.<br />
*Otacon is my one true love.<br />
*Bubsy is my one true love.<br />
*Yoshi is my one true love.<br />
*Eddie the Mean Old Yeti is my one true love.<br />
*Kirby doesn't return my calls anymore :(</div>TheLonechallengerhttps://wikibound.info/w/index.php?title=User:Tina&diff=25630User:Tina2014-11-25T07:49:20Z<p>TheLonechallenger: /* Trivia */</p>
<hr />
<div><br />
{| align="center" class="center" style="background:#{{darkcolor|WB}}; width: 40%; border: 2px solid #{{darkcolor|WB}}; {{roundy|35px}}" cellpadding="15"<br />
| align="center" style="background:#{{lightcolor|WB}}; {{roundy|40px}}" |[[File:BusinessRidley.jpg|center|80px|art]]<br />
| '''This user voted BB Gang Zombie employee of the month<br />
|}<br />
Hey! I'm Tina, and I'm the editor-in-chief of WikiBound. I've been editing here since September 2010. While I don't edit as much as I used to, I still keep an eye on the place, and another eye on that handsome solid snake my senpai.<br />
<br />
In addition to Mother, I also really like Animal Crossing (lobo and jeremiah is my otp they are in love forever and always), Metal Gear and Pokémon (my favorite is badoof like the one my friend gave me his name is doofy he is da bess badoof). (I was involved on Bulbapedia for quite a while, actually! Not so much anymore, though.)<br />
<br />
My main editing skills are <s>mostly visual things; art's my main thing. Color schemes, design, things like that.</s> unknown up to this point but I may demonstrate them eventually. I can't make templates very well, though, so I apologize in advance to anyone who is better with programming like that handsome bb gang zombie looks at the coding of the templates I've made on here and end up fainting at the sight of it or something. There's a couple other things that I focus on when I edit, like tweaking grammar or fact-checking. Oh, I can also do some Japanese translations here and there! <s>ちょっと日本語を分かりま〜す</s> アイ アム ア バッド エディター。 <br />
<br />
<br />
<br />
==Contact information==<br />
*Skype: platinatina<br />
*Starmen.net: [http://forum.starmen.net/members/platinatina platinatina]<br />
*[[User talk: Tina]]<br />
<!-- commented out because I don't actually know how useful any of these links are anymore<br />
==Subpages==<br />
These can probably be useful to people other than herself. They're like a big pile of notes. Have fun.<br />
*[[User:Tina/Page outlines]] and their respective pages<br />
*[[User:Tina/sound player]]<br />
*[[User:Tina/To-do]]<br />
*[[User:Tina/colortemplate]]<br />
*[[User:Tina/jp names]]<br />
*[[User:Tina/sandbox]]<br />
*[[User:Tina/Main Page]]<br />
--><br />
==Trivia==<br />
*I was once the supreme {{se|Mother}} trivia master, but then [[User:Miles of SmashWiki|Miles]] usurped my title.<br />
**Well, okay, I won the monthly Mother 3 trivia on starmen.net once. That's... that's cool, right? -Thanks for the shoutout!~TLc<br />
*<s>''oh my god, can we please get a new skin already please don't make me look at this embarrassing old old artwork any longer.''</s> I love the art on the top of this site so much it is so nice my magnum opus I am not embarrassed by it at all now<br />
*Miles-senpai is my one true love.<br />
*Bluster Kong is my one true love.<br />
*Big Boss is my one true love.<br />
*Otacon is my one true love.<br />
*Bubsy is my one true love.<br />
*Yoshi is my one true love.<br />
*Eddie the Mean Old Yeti is my one true love.<br />
*Kirby doesn't return my calls anymore :(</div>TheLonechallengerhttps://wikibound.info/w/index.php?title=Mystical_items&diff=25344Mystical items2014-03-20T12:09:38Z<p>TheLonechallenger: /* Trivia */ Clarifying the tricia</p>
<hr />
<div>The '''mystical items''' are a set of special weapons in [[Mother 3]], raising several stats, with offense being raised the most.<br />
<br />
==Mystical Shoes==<br />
[[File:MysticalShoes.png|left]]<br />
{| style="float: right;"<br />
! HP<br />
! Offense<br />
! IQ<br />
! Speed<br />
|-<br />
| +15 || +40 || +5 || +7<br />
|}<br />
The '''Mystical [[Shoes]]''' are [[Duster]]'s special pair of shoes, obtainable only in [[Osohe Castle]] in [[Chapter 5]] as an optional sidequest. He and his party must defeat [[Lord Passion]] in order to obtain the Mystical Shoes.<br />
<br />
==Mystical Gloves==<br />
[[File:MysticalGloves.png|left]]<br />
{| style="float: right;"<br />
! HP<br />
! PP<br />
! Offense<br />
! IQ<br />
! Speed<br />
|-<br />
| +10 || +10 || +55 || +7 || +5<br />
|}<br />
[[Kumatora]]'s '''Mystical [[Gloves]]''' are found on [[Tanetane Island]], having a 3% chance of being dropped by [[Monkalrus]]es after battle.<br />
<br />
==Mystical Stick==<br />
[[File:MysticalStick.png|left]]<br />
{| style="float: right;"<br />
! HP<br />
! PP<br />
! Offense<br />
! IQ<br />
! Speed<br />
|-<br />
| +10 || +10 || +90 || +5 || +5<br />
|}<br />
The '''Mystical [[Stick]]''' is [[Lucas]]'s second most offensively powerful weapon in the game. It is located in a cave on [[Mt. Oriander]], with a 3% chance of being dropped by [[Heftyhead]]s.<br />
<br />
==Trivia==<br />
*[[Boney]] is the only one in the final party of four in [[Mother 3]] to not get their own Mystical item.<br />
*[[Duster]]'s Mystical Shoes are the only mystical items to not appear randomly in a present after battle.<br />
{{stub-item}}<br />
[[Category:Weapons]] [[Category:Mother 3 items]]</div>TheLonechallengerhttps://wikibound.info/w/index.php?title=Mecha-Drago&diff=25267Mecha-Drago2014-02-04T22:57:50Z<p>TheLonechallenger: Trivia</p>
<hr />
<div>{{Enemy infobox/M3<br />
|enname=Mecha-Drago<br />
|jpkana={{tt|メカドラゴ|Meka Dorago}}<br />
|jptrans=Mecha-Drago<br />
|owupload=yes<br />
|overworld=Mecha-DragoOverworld.png<br />
|image=Mecha-Drago.png<br />
|size=Mecha-Drago<br />
|HP=724<br />
|PP=0<br />
|offense=60<br />
|defense=34<br />
|IQ=8<br />
|speed=8<br />
|fire=100<br />
|freeze=100<br />
|thunder=130<br />
|bomb=75<br />
|freezable=100<br />
|flammable=100<br />
|paralysis=60<br />
|crying=60<br />
|brainshock=0<br />
|hypnosis=0<br />
|poison=0<br />
|staples=0<br />
|exp=486<br />
|money=0<br />
|song=Fight with Mecha-Drago<br />
|location=[[Drago Plateau]]<br />
}}<br />
The '''Mecha-Drago''' (Japanese: '''メカドラゴ''' ''Mecha-Drago'') is a reconstructed [[Drago]] that appears in [[Mother 3]]. It appeared when [[Hinawa]], [[Claus]], and [[Lucas]] were visiting [[Alec]], Hinawa's father and Lucas's and Claus's grandfather. It killed Hinawa, and Claus tried to get revenge on it, disappearing in the forest for three years. It is the boss of [[Chapter 1]].<br />
<br />
{{Attack table}}<br />
{{Attack table/cell|Use a biting attack|Deals mid-level damage to one party member}}<br />
|-<br />
{{Attack table/cell|Stomp with a giant foot|Deals high-level damage to one party member}}<br />
|-<br />
{{Attack table/cell|Shoot flames out|[[PK Fire]] α}}<br />
|-<br />
{{Attack table/cell|Bellow a war cry|Lowers one party member's offense}}<br />
|}<br />
<br />
==[[Battle Memory]] description==<br />
"''This vicious, mechanized monstrosity was once a friendly animal known as a Drago.''"<br />
<br />
==Gallery==<br />
{{Gallery}}<br />
{{Gallery/cell|Mecha-Drago EB64.jpg|150px|The Mecha-Drago as it would have appeared in [[EarthBound 64]].}}<br />
|}<br />
<br />
==Trivia==<br />
*Note how it's missing one of its fangs.<br />
<br />
{{M3Enemies}}</div>TheLonechallengerhttps://wikibound.info/w/index.php?title=Mystical_items&diff=25254Mystical items2014-02-01T12:55:46Z<p>TheLonechallenger: /* Mystical Stick */ Added a bit to clarify that the mystical stick is the second best weapon in terms of power</p>
<hr />
<div>The '''mystical items''' are a set of special weapons in [[Mother 3]], raising several stats, with offense being raised the most.<br />
<br />
==Mystical Shoes==<br />
[[File:MysticalShoes.png|left]]<br />
{| style="float: right;"<br />
! HP<br />
! Offense<br />
! IQ<br />
! Speed<br />
|-<br />
| +15 || +40 || +5 || +7<br />
|}<br />
The '''Mystical [[Shoes]]''' are [[Duster]]'s special pair of shoes, obtainable only in [[Osohe Castle]] in [[Chapter 5]] as an optional sidequest. He and his party must defeat [[Lord Passion]] in order to obtain the Mystical Shoes.<br />
<br />
==Mystical Gloves==<br />
[[File:MysticalGloves.png|left]]<br />
{| style="float: right;"<br />
! HP<br />
! PP<br />
! Offense<br />
! IQ<br />
! Speed<br />
|-<br />
| +10 || +10 || +55 || +7 || +5<br />
|}<br />
[[Kumatora]]'s '''Mystical [[Gloves]]''' are found on [[Tanetane Island]], having a 3% chance of being dropped by [[Monkalrus]]es after battle.<br />
<br />
==Mystical Stick==<br />
[[File:MysticalStick.png|left]]<br />
{| style="float: right;"<br />
! HP<br />
! PP<br />
! Offense<br />
! IQ<br />
! Speed<br />
|-<br />
| +10 || +10 || +90 || +5 || +5<br />
|}<br />
The '''Mystical [[Stick]]''' is [[Lucas]]'s second most offensively powerful weapon in the game. It is located in a cave on [[Mt. Oriander]], with a 3% chance of being dropped by [[Heftyhead]]s.<br />
<br />
==Trivia==<br />
*[[Boney]] is the only one in the final party of four in [[Mother 3]] to not get their own Mystical item.<br />
*[[Duster]]'s Mystical Shoes are the only ones to not appear randomly in a present after battle.<br />
{{stub-item}}<br />
[[Category:Weapons]] [[Category:Mother 3 items]]</div>TheLonechallengerhttps://wikibound.info/w/index.php?title=Sound_Battle&diff=25253Sound Battle2014-02-01T11:25:17Z<p>TheLonechallenger: /* Trivia */ Added a bit about the fake items</p>
<hr />
<div>[[File:SoundBattle.png|frame|[[Boney]] comboing to "[[:File:Wasteful Anthem.ogg|Wasteful Anthem]]" against the [[Almost Mecha-Lion]].]]<br />
::''See also: [[List of Mother 3 enemies by battle song]]''<br />
'''Sound Battles''' are a combo system built into [[Mother 3]]'s battle engine.<br />
==In Mother 3==<br />
When a character uses their basic attack command, pressing the [[Game Boy Advance|A button]] or [[Game Boy Advance|L button]] in time with the beat of the music will allow them to achieve extra hits, which are each weaker than the initial hit. To hear the exact timing to press the button, an enemy must be asleep, which allows the player to hear their heartbeat, with each beat representing when to hit the button. A character can get a maximum of 16 hits per-turn; if this occurs, a sound effect of a cheering crowd is played. The [[Battle Memory]] is a method to practice Sound Battles.<br />
<br />
Each playable party member has a different instrument for their combo attacks.<br />
===[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}===<br />
"''Press the button with the music rhythm, whaddya get? A feeling so enlivening you'll never forget!''"<br />
<br />
==Trivia==<br />
*While [[Duster]] only has a single combo sound set, there are others in the sound data for the game which are not correctly applied to him. These have been restored via hacking as an additional patch for the [[Mother 3 fan translation]]. <ref>[http://earthboundcentral.com/2013/07/mother-3-duster-sound-fix/ EarthBound Central: MOTHER 3 Duster Sound Fix]</ref><br />
<br />
*The [[Fake Frying Pan]] and the [[Fake Bat]] will yield different combo sounds.<br />
<br />
==References==<br />
{{reflist}}</div>TheLonechallengerhttps://wikibound.info/w/index.php?title=Pigmask&diff=25247Pigmask2014-01-29T15:12:00Z<p>TheLonechallenger: Minor bit about pigmasks mainly being NPC's.</p>
<hr />
<div>{{Enemy infobox/M3<br />
|enname=Pigmask<br />
|jpkana={{tt|ブタマスク|Butamasuku}}<br />
|jptrans=Pigmask<br />
|overworld=PigmaskOverworld.png<br />
|twosprite=yes<br />
|image1=Pigmask.png<br />
|image2=Pigmask2.png<br />
|size=Pigmask<br />
|HP=160<br />
|PP=0<br />
|offense=55<br />
|defense=20<br />
|IQ=10<br />
|speed=23<br />
|fire=100<br />
|freeze=120<br />
|thunder=90<br />
|bomb=120<br />
|freezable=100<br />
|flammable=100<br />
|paralysis=60<br />
|crying=80<br />
|brainshock=60<br />
|hypnosis=100<br />
|poison=0<br />
|staples=75<br />
|exp=61<br />
|money=0<br />
|item=List of recovery items in Mother 3#Bag of Pork Chips{{!}}Bag of Pork Chips<br />
|itempercent=50<br />
|song=Piggy Guys<br />
|location=[[Osohe Castle]] <small>(Chapter 2)</small><br>[[Sunshine Forest]] <small>(Chapter 3)</small><br />
}}<br />
'''Pigmasks''' are the basic soldiers that make up the [[Pigmask Army]] in [[Mother 3]], first appearing as fightable enemies in [[Chapter 2]]. Throughout most of the game they are NPCs who won't fight.<br />
<br />
==[[Battle Memory]] description==<br />
"''Blundering, chubby soldiers who began showing up in Tazmily one day.''"<br />
<br />
{{M3Enemies}}<br />
{{stub-enemy}}</div>TheLonechallengerhttps://wikibound.info/w/index.php?title=Alec%27s_Log_House&diff=25246Alec's Log House2014-01-29T15:04:25Z<p>TheLonechallenger: added a bit of space between the trivia and the navigation template</p>
<hr />
<div>{{Location infobox<br />
|color=M3<br />
|enname=Alec's Log House<br />
|jpkana={{tt|アレックのログハウス|Arekku no Rogu Hausu}}<br />
|jptrans=Alec's Log House<br />
|image=AlecsLogHouse.png<br />
|size=150px{{!}}Alec's Log House<br />
|captionyn=yes<br />
|caption=The outside of Alec's home as it appears in [[Mother 3]]<br />
|connected=[[Mt. Oriander]]<br />
|musicyn=yes<br />
|music=Alec's Log House<br />
}}<br />
'''Alec's Log House''' is a location in Mother 3, and is the main setting of the [[Prologue]].<br />
===In the Prologue===<br />
During the Prologue, [[Hinawa]], [[Lucas]] and [[Claus]] are visiting their grandfather [[Alec]] at his home. Lucas is woken up by Claus at the very start of the game to play with the Dragos outside. After play-fighting by [[Run|dashing]] into them, [[Hinawa]] calls them inside to eat their [[favorite food]]. After eating, Hinawa sends a letter to [[Flint]] saying they miss him and will be home soon.<br />
<br />
===In [[Chapter 1]]===<br />
Before he begins his search for Claus, Flint stops by at Alec's home, where Alec joins him to escort Flint to [[Aeolia]]'s house and help in the search.<br />
===In [[Chapter 4]]===<br />
Alec's house is destroyed by [[Thunder Tower|lightning]] a while after the [[Pigmask Army]] take over [[Tazmily Village]]. The Oriander Observatory is planned to be built in place of his house, and Alec is moved to the [[Old Man's Paradise]] retirement home.<br />
<br />
==Trivia==<br />
*There is an unused cutscene in the coding showing Alec looking at the remains of his demolished home.<br />
<br />
{{Mother 3 locations}}</div>TheLonechallengerhttps://wikibound.info/w/index.php?title=Alec%27s_Log_House&diff=25240Alec's Log House2014-01-24T13:59:08Z<p>TheLonechallenger: Added a bit about the unused cutscene</p>
<hr />
<div>{{Location infobox<br />
|color=M3<br />
|enname=Alec's Log House<br />
|jpkana={{tt|アレックのログハウス|Arekku no Rogu Hausu}}<br />
|jptrans=Alec's Log House<br />
|image=AlecsLogHouse.png<br />
|size=150px{{!}}Alec's Log House<br />
|captionyn=yes<br />
|caption=The outside of Alec's home as it appears in [[Mother 3]]<br />
|connected=[[Mt. Oriander]]<br />
|musicyn=yes<br />
|music=Alec's Log House<br />
}}<br />
'''Alec's Log House''' is a location in Mother 3, and is the main setting of the [[Prologue]].<br />
===In the Prologue===<br />
During the Prologue, [[Hinawa]], [[Lucas]] and [[Claus]] are visiting their grandfather [[Alec]] at his home. Lucas is woken up by Claus at the very start of the game to play with the Dragos outside. After play-fighting by [[Run|dashing]] into them, [[Hinawa]] calls them inside to eat their [[favorite food]]. After eating, Hinawa sends a letter to [[Flint]] saying they miss him and will be home soon.<br />
<br />
===In [[Chapter 1]]===<br />
Before he begins his search for Claus, Flint stops by at Alec's home, where Alec joins him to escort Flint to [[Aeolia]]'s house and help in the search.<br />
===In [[Chapter 4]]===<br />
Alec's house is destroyed by [[Thunder Tower|lightning]] a while after the [[Pigmask Army]] take over [[Tazmily Village]]. The Oriander Observatory is planned to be built in place of his house, and Alec is moved to the [[Old Man's Paradise]] retirement home.<br />
{{Mother 3 locations}}<br />
<br />
==Trivia==<br />
*There is an unused cutscene in the coding showing Alec looking at the remains of his home.</div>TheLonechallengerhttps://wikibound.info/w/index.php?title=Absolutely_Safe_Capsule&diff=25238Absolutely Safe Capsule2014-01-23T10:52:41Z<p>TheLonechallenger: Added a bit about combo's incorrectly stating damage was done</p>
<hr />
<div>[[File:PorkyASC.png|right]]<br />
{{spoiler}}<br />
The '''Absolutely Safe Capsule''' (Japanese: '''{{tt|ぜったいあんぜんカプセル|Zettai Anzen Kapuseru}}''' ''Absolutely Safe Capsule'') appears in [[Mother 3]], as an invention whose creation was assisted by [[Dr. Andonuts]] and the [[Mr. Saturn]]s.<br />
==In [[Mother 3]]==<br />
===In [[Chapter 8]]===<br />
It is used by [[Porky]]. After being sealed, however, it cannot be opened again nor destroyed, leaving Porky trapped in it for eternity, as he is immortal; Porky taunts [[Lucas]] while in the capsule by sticking his tongue out, but otherwise the capsule has no attacks. Dr. Andonuts explains that not only is it absolutely safe for Porky inside, but for anything outside of it that Porky may damage. If examined, Dr. Andonuts will ask the player if they would like to roll it around. [[The player]] bumps into the Absolutely Safe Capsule in the ending.<br />
==Trivia==<br />
*Though all attacks do zero damage to it, getting a combo will state that a total of (combo number) damage was done.<br />
<br />
{{stub}}</div>TheLonechallengerhttps://wikibound.info/w/index.php?title=Refresh&diff=25237Refresh2014-01-23T10:48:53Z<p>TheLonechallenger: fixed a link</p>
<hr />
<div>{{PSI infobox<br />
|enname=Refresh<br />
|jpkana={{tt|リフレッシュ|Refuresshu}}<br />
|jptrans=Refresh<br />
|image=Refresh.gif<br />
|size=Refresh<br />
|caption=[[Lucas]] using Refresh<br />
|ranks=None<br />
|target=Entire party<br />
|category=Recovery<br />
|games=[[Mother 3]]<br />
|learned=[[Lucas]]<br />
}}<br />
'''Refresh''' is a healing [[PSI]] technique, introduced in [[Mother 3]]. It is learned exclusively by Lucas. When used, it restores HP to the entire party over time, which can prevent being knocked unconscious by restoring small amounts of HP to prevent the rolling counter from hitting zero. It's effect is similar to that of the [[Clothing#Knit Sweater|Knit Sweater]].<br />
<br />
==In [[Mother 3]]==<br />
{{PSI learnlist}}<br />
{{PSI learnlist/cell|None|Entire party recovers 10% of their max HP every turn for five turns|20|[[Lucas]]|58}}<br />
|}<br />
<br />
{{PSI moves}}</div>TheLonechallengerhttps://wikibound.info/w/index.php?title=Refresh&diff=25236Refresh2014-01-23T10:47:15Z<p>TheLonechallenger: Added a bit about the knit sweater</p>
<hr />
<div>{{PSI infobox<br />
|enname=Refresh<br />
|jpkana={{tt|リフレッシュ|Refuresshu}}<br />
|jptrans=Refresh<br />
|image=Refresh.gif<br />
|size=Refresh<br />
|caption=[[Lucas]] using Refresh<br />
|ranks=None<br />
|target=Entire party<br />
|category=Recovery<br />
|games=[[Mother 3]]<br />
|learned=[[Lucas]]<br />
}}<br />
'''Refresh''' is a healing [[PSI]] technique, introduced in [[Mother 3]]. It is learned exclusively by Lucas. When used, it restores HP to the entire party over time, which can prevent being knocked unconscious by restoring small amounts of HP to prevent the rolling counter from hitting zero. It's effect is similar to that of the [[Knit Sweater]].<br />
<br />
==In [[Mother 3]]==<br />
{{PSI learnlist}}<br />
{{PSI learnlist/cell|None|Entire party recovers 10% of their max HP every turn for five turns|20|[[Lucas]]|58}}<br />
|}<br />
<br />
{{PSI moves}}</div>TheLonechallengerhttps://wikibound.info/w/index.php?title=Magic_Butterfly&diff=25235Magic Butterfly2014-01-23T10:41:08Z<p>TheLonechallenger: A little thing about re-spawning</p>
<hr />
<div>[[File:Magic Butterfly.gif|right|A Magic Butterfly's sprite in EarthBound.]]<br />
'''Magic Butterflies''' (Japanese: '''{{tt|マジックバタフライ|Majikku Batafurai}}''' ''Magic Butterfly'') appear in [[EarthBound]] and [[Mother 3]]. They restore 20 PP to everyone with [[PSI]] in the party. Magic Butterflies are common in EarthBound, frequently found roaming around areas. However, in Mother 3, they are more rare, and can be found either by examining certain objects, or roaming around an area. According to the [[memo]] in Mother 3, the relaxation effect is activating by touching the Magic Butterfly's wings. Certain Magic Butterflies will infinitely re-spawn in both games.<br />
===[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}===<br />
"''A butterfly harboring mysterious powers. Softly touching the wings will miraculously result in a sensation of comfort that revitalizes the spirit.''"<br />
==Gallery==<br />
<center>{{gallery}}<br />
{{gallery/cell|Magic Butterfly EB.png|100px|A Magic Butterfly in EarthBound.}}<br />
{{gallery/cell|Magic Butterfly M3.png|130px|A Magic Butterfly in Mother 3.}}<br />
|}</center><br />
{{stub-mechanic}}<br />
[[Category:Game mechanics]]</div>TheLonechallengerhttps://wikibound.info/w/index.php?title=Game_over&diff=25234Game over2014-01-23T10:37:59Z<p>TheLonechallenger: /* In Mother 3 */</p>
<hr />
<div>A '''Game Over''' occurs when all of the characters in the [[party]] are knocked [[Status ailments#Unconscious|unconscious]]. In all games in the series, the image displayed during a Game Over is the party's leader under a bluish spotlight against a black background.<br />
<br />
==In {{vg|Mother}}==<br />
When the game is lost, all [[Dollar|money]] in [[Ninten]]'s possession is divided in half; if Ninten has only a single dollar, he will not lose anything, however. Any money left in the [[ATM]] is unaffected. [[The player]] will then be transported to the spot in which they last saved the game with only the lead character not unconscious, and their PP at 0. If the player has not saved the game yet, they will be transported back to Ninten's room instead, in the same spot where the game begins. Additionally, their [[Status#|PSI points]] become depleted, and any [[List of miscellaneous items in Mother#Bread Crumbs|Bread Crumbs]] that the player had will have their coordinates reset to be the spot where the player saved. When Magicant disappears, the coordinates for a Game Over are set to the top of [[Mt. Itoi]], at the [[XX Stone]].<br />
<br />
==In [[EarthBound]]==<br />
In EarthBound, losing the game is very similar to in Mother; similarly to the previous game, certain spots in the game will reset the spot where the player is revived, such as entering [[Magicant]] or entering the [[Cave of the Past]]. A [[List of glitches in the Mother series#Shattered Man and Runaway Five Glitch|glitch]] involving parts of the game where there are no enemies on the overworld can occur if the player is defeated during a scripted battle, such as a [[Your Sanctuary]] guardian.<br />
<br />
The song used for the Game Over screen in EarthBound is based on [[Flying Man (song)|Flying Man]].<br />
<br />
==In [[Mother 3]]==<br />
Due to the chapter-based nature of Mother 3, losing the game works somewhat differently. Rather than taking the player back to the previous saved point, if the player passes certain parts of a map or certain scenes in the current chapter, the game will instead bring them to the nearest [[Hot spring]] rather than saved point. On the Game Over screen, each lead party member has a separate animation when they are revived. Characters who are never supposed to lead the party against enemies (such as [[Kumatora]]) use a placeholder sprite if this occurs via hacking. Game Overs additionally restore both HP and PP, and revive all characters, unlike the previous two.<br />
<br />
From chapter 4 onwards, all [[DP]] the player had is cut in half.<br />
<br />
==Gallery==<br />
{{Gallery}}<br />
{{Gallery/cell|M1 Game Over.png|120px|A Game Over in Mother.}}<br />
{{Gallery/cell|EB_Game_Over.png|120px|A Game Over in EarthBound.}}<br />
{{Gallery/cell|M3_Game_Over.PNG|140px|A Game Over in Mother 3.}}<br />
|}<br />
{{Stub-mechanic}}<br />
[[Category:Game mechanics]]</div>TheLonechallengerhttps://wikibound.info/w/index.php?title=Game_over&diff=25233Game over2014-01-23T10:37:15Z<p>TheLonechallenger: /* In Mother 3 */ Added a bit about dp just to clarify things</p>
<hr />
<div>A '''Game Over''' occurs when all of the characters in the [[party]] are knocked [[Status ailments#Unconscious|unconscious]]. In all games in the series, the image displayed during a Game Over is the party's leader under a bluish spotlight against a black background.<br />
<br />
==In {{vg|Mother}}==<br />
When the game is lost, all [[Dollar|money]] in [[Ninten]]'s possession is divided in half; if Ninten has only a single dollar, he will not lose anything, however. Any money left in the [[ATM]] is unaffected. [[The player]] will then be transported to the spot in which they last saved the game with only the lead character not unconscious, and their PP at 0. If the player has not saved the game yet, they will be transported back to Ninten's room instead, in the same spot where the game begins. Additionally, their [[Status#|PSI points]] become depleted, and any [[List of miscellaneous items in Mother#Bread Crumbs|Bread Crumbs]] that the player had will have their coordinates reset to be the spot where the player saved. When Magicant disappears, the coordinates for a Game Over are set to the top of [[Mt. Itoi]], at the [[XX Stone]].<br />
<br />
==In [[EarthBound]]==<br />
In EarthBound, losing the game is very similar to in Mother; similarly to the previous game, certain spots in the game will reset the spot where the player is revived, such as entering [[Magicant]] or entering the [[Cave of the Past]]. A [[List of glitches in the Mother series#Shattered Man and Runaway Five Glitch|glitch]] involving parts of the game where there are no enemies on the overworld can occur if the player is defeated during a scripted battle, such as a [[Your Sanctuary]] guardian.<br />
<br />
The song used for the Game Over screen in EarthBound is based on [[Flying Man (song)|Flying Man]].<br />
<br />
==In [[Mother 3]]==<br />
Due to the chapter-based nature of Mother 3, losing the game works somewhat differently. Rather than taking the player back to the previous saved point, if the player passes certain parts of a map or certain scenes in the current chapter, the game will instead bring them to the nearest [[Hot spring]] rather than saved point. On the Game Over screen, each lead party member has a separate animation when they are revived. Characters who are never supposed to lead the party against enemies (such as [[Kumatora]]) use a placeholder sprite if this occurs via hacking. Game Overs additionally restore both HP and PP, and revive all characters, unlike the previous two.<br />
<br />
From chapter 4 onwards, all [[dp]] the player had is cut in half.<br />
<br />
==Gallery==<br />
{{Gallery}}<br />
{{Gallery/cell|M1 Game Over.png|120px|A Game Over in Mother.}}<br />
{{Gallery/cell|EB_Game_Over.png|120px|A Game Over in EarthBound.}}<br />
{{Gallery/cell|M3_Game_Over.PNG|140px|A Game Over in Mother 3.}}<br />
|}<br />
{{Stub-mechanic}}<br />
[[Category:Game mechanics]]</div>TheLonechallengerhttps://wikibound.info/w/index.php?title=Hot_spring&diff=25232Hot spring2014-01-23T10:34:13Z<p>TheLonechallenger: /* Trivia */ Added a bit about the hot spring lady under the influence of the mushrooms.</p>
<hr />
<div>'''Hot springs''' (Japanese: '''{{tt|おんせん|Onsen}}''' ''Hot springs'') are a method of healing, first introduced in [[EarthBound]].<br />
==In EarthBound==<br />
A hot spring can be found in [[Saturn Valley]] and [[Tenda Village]], which heals status problems. After an earthquake in the [[Lost Underworld]], two different types of hot springs may erupt out of the ground; a red one or a blue one. The blue ones restore HP, while the red ones cure most [[status ailments]].<br />
==In Mother 3== <br />
[[File:HotSpring.png|frame|right|A hot spring from [[Mother 3]].]]<br />
Hot springs are one of two main ways of healing in [[Mother 3]]. Hot springs heal HP and PP within a matter of seconds, but aren't as fast as [[Instant Revitalizing Device]]s. Hot springs can be found all over the [[Nowhere Islands]]. Occasionally, an old man will appear in a hot spring, and ask "Yes?" when spoken to. Much more rarely, a lady appears, who says "Mixed gender bathing?" upon being spoken to.<br />
===[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}===<br />
"''When you're tired from battle, feeling numb, or stricken with poison, nothing beats a dip in a hot spring. Every now and then, your friends who have lost consciousness will suddenly awake to find themselves in a hot spring. Perhaps some kind soul had carried them in? It's better not to ask.''"<br />
<br />
==Trivia==<br />
*After eating hallucination-inducing mushrooms on [[Tanetane Island]], if [[Lucas]] and company go into the "hot spring" and see the old man, he will take on the appearance of [[Fassad]].<br />
*Similarly, the hot spring lady will take on the appearance of [[Ionia]].<br />
*In the [[EarthBound Player's Guide]], the red hot spring is erroneously stated to recover HP, where it actually restores status problems; its purpose is stated correctly in a diagram below this error.<br />
<br />
{{stub-mechanic}}<br />
[[Category:Game mechanics]]</div>TheLonechallengerhttps://wikibound.info/w/index.php?title=Boney&diff=25231Boney2014-01-23T10:30:09Z<p>TheLonechallenger: /* In Chapter 7 */ Got rid of the stub since I already expanded on it</p>
<hr />
<div>{{YNP}}<br />
{{Character infobox<br />
|enname=Boney<br />
|jpkana={{tt|ボニー|Bonī}}<br />
|jptrans=Boney<br />
|image=Boney_sprite.png<br />
|size=Boney<br />
|caption=Boney's sprite from [[Mother 3]]<br />
|gender=Male<br />
|eyes=Black<br />
|hairtype=Fur<br />
|hair=Brown<br />
|games=[[Mother 3]]<br />
|chapteryn=yes<br />
|chapter=1<br />
|town=[[Tazmily Village]]<br />
|party=yes<br />
|travelparty=[[Flint]]<br>[[Lucas]]<br>[[Kumatora]]<br>[[Duster]]<br>[[Salsa]]<br />
|weapon=[[Collar]]s<br>[[Canine Weapon]]<br />
|nonPSIspecial=[[Boney#Special abilities|Sniff]]<br />
|instrument=Barking<br />
|sample=Boney.ogg<br />
}}<br />
'''Boney''' is one of the main characters in [[Mother 3]]. He lives with [[Flint]] and his family, and first appears in [[Chapter 1]].<br />
<br />
==In [[Mother 3]]==<br />
===History===<br />
{{spoiler}}<br />
====In [[Chapter 1]]====<br />
Boney's first appearance is in Chapter 1, before [[Flint]] goes inside of [[Sunshine Forest]] to search for his family. He decides to take Boney along with him, who fights alongside him in battles. Reaching a dead end at [[Mt. Oriander]], Boney is used as a messenger of sorts, when [[Wess]] ties a yellow ribbon around his neck and is told to go find [[Duster]]. The yellow ribbon is a special message of sorts, and Wess is positive that Duster will know what it means. He successfully finds him, asleep in his house, although Boney ends up having to drag Duster along the ground for half of the trip before he wakes up. Duster, using his [[Thief Tools]], allows the party to scale the cliff, where Flint, Boney, and Duster find the [[Pigmask Army]] tampering with a [[Reconstructed Caribou|caribou]]. After defeating the caribou, Boney is taken aside while Flint hears the news about [[Hinawa|his wife]]. Boney remains in his doghouse for the remainder of Chapter 1, [[Chapter 2]], and [[Chapter 3]].<br />
====In [[Chapter 4]]====<br />
Boney offers to take [[Lucas]] for a walk. The party learns that the bassist in the [[DCMC]], Lucky, looks a lot like [[Duster]], in is performing at [[Club Titiboo]]. Traveling across the [[Railway]], Boney smells something along the way, and begins barking, leading Lucas to [[Ionia]], who teaches Lucas to use [[PSI]]. At the end of the Railway, a [[Ropeway]] denies entry without tickets, forcing Lucas to get a part-time job at the [[Factory]], where Boney runs on a treadmill to help supply power, loudly barking and disrupting the other animals. With Lucas receiving his reward, the two ride the Ropeway to Club Titiboo, but the bodyguards don't let them in, because children and dogs aren't allowed. Dressing Boney in a costume, the two try again, only to have Violet, the waitress at Club Titiboo, tell the bodyguards to let them in. Violet reveals herself to be [[Kumatora]], and the three plan to meet after the show. After the DCMC concert, Kumatora leads them through a tunnel leading to an attic. At the end of the dungeon, the two defeat the [[Jealous Bass]] and [[Beaten Drum|its]] [[Weeping Guitar|cohorts]], and the two drop to Lucky's room, where Kumatora and Duster join Lucas's party.<br />
====In [[Chapter 5]]====<br />
Boney removes his disguise and begins walking on four legs again. Searching for the [[Egg of Light]], the party comes across the [[Clayman]] that Duster had hidden it in - however, it is promptly struck by lightning, activating it as it runs off. Giving chase, Lucas is mistaken for the Pigmask Army's [[Masked Man|commander]], and his party are given pig masks. They are given a [[Pork Bean]] to traverse the [[Highway]], but it slips on a banana peel on the way, demolishing it. The [[Fierce Pork Trooper]] offers his Pork Bean, but then recognizes Lucas and Boney from Club Titiboo. After defeating him, they continue to chase the Clayman, finally catching up with it at the dump. The [[Forlorn Junk Heap]] then attacks the party before they can retrieve the egg. After defeating it, the party finally retrieves the Hummingbird Egg, restoring Duster's memory. Lucas, still being mistaken for the commander, is escorted along with his party to [[Thunder Tower]]. Midway through the tower, they find the Fierce Pork Trooper again, this time in his battle suit. After defeating him, [[Fassad]] interrupts them, and their cover is blown. They flee further up the tower. At the top, an alarm goes off, and [[Mr. Genetor]] attacks the party. With Mr. Genetor destroyed, they reach the top of the tower, where Fassad finally catches up. Taunting them, Fassad orders the tower be destroyed with them still on it, and calls the [[Mother Porkship]] to pick him up. Fassad then slips on a banana peel, injuring him. Using the [[Rope Snake]], Lucas's group latches onto the ship, with the [[Masked Man]] looming over. Rope Snake's jaw doesn't hold, and Lucas's party is separated.<br />
====In [[Chapter 6]]====<br />
Lucas finds Boney nearby where he lands in the Sunflower Fields. Both of them see an apparition of Hinawa, guiding them off a cliff.<br />
====In [[Chapter 7]]====<br />
Lucas and Boney land in a pile of hay, where [[Alec]] and Wess were told to pile it in their dreams by Hinawa. Both of them wake up at the [[Old Man's Paradise]], and find Ionia outside, tied up. They stand Ionia up and the three travel to Aeolia's house. Aeolia disappears in front of them, and Ionia guides them to the first of the [[Seven Needles]], already pulled. Upon entering the Chimera laboratory Boney puts on a Pigmask helmet as does Lucas. While being chased by the Ultimate Chimera, Dr. Andonuts suggests using Boney as bait. After the Ultimate Chimera's defeat, Boney will chase after Andonuts as revenge for his suggestion. After saving Salsa, Lucas and co. meet up with Doria and Kumatora. Kumatora will introduce everyone in the payers party, including Duster if the player saves him before Salsa, but has to ask Lucas for Boney's name. If the player chooses to go to Snowcap mountain before saving Duster or Kumatora, Boney will have a few additional lines of dialogue. Same with Tanetane island, and Saturn Valley. In Tanetane island, Boney will be the only one who won't eat the mushrooms. Despite this his hp will still recover. He also refuses to go into the hot spring in the island, due to him being able to see it for what it really is. On the way through Argilla pass, Lucas will drop the jar of yummy pickles and it's up to Boney to retrieve them! This is the only time the player will be able to control Boney by himself. Whenever Boney finds something shiny, he'll pick it up in his mouth and bring it to Lucas who'll identify what it is Boney has found. If Boney found the yummy pickles then the player will stop controlling Boney by himself as they regroup.<br />
<br />
====In [[Chapter 8]]====<br />
Arriving in New Pork City, the party travels to a theater, where Boney smells a stinkbug. Chasing it, Boney finds the [[New Pork City sewers|apartment complex in the sewers]] underneath [[Arcade 1-Up]]. Lucas, Duster, and Kumatora are lead there by a man in the arcade who claims he hears a dog barking in the sewers below. Boney leads the party to [[Leder]], who explains the history of the [[Nowhere Islands]], committing it to a {{linkitem|key|Mother 3|Stinkbug's Memory}}. The party traverses the sewers again, interrupted by [[Miracle Fassad|Fassad]] again, with even more horns. Defeating him, Fassad drops into the sewers, and his Interpreter flies off, claiming she has no quarrel with them. Boney will stick with the party for the rest of the game right up until the final battle where he is taken out of commission, along with Duster and Kumatora.<br />
{{sectstub}}<br />
<br />
===Special abilities===<br />
:''See also: [[Check]], [[Jeff#Spying|Spy]]''<br />
[[File:Sniff.gif|right]]<br />
Boney's special ability is to '''Sniff''' (Japanese: '''{{tt|においをかぐ|Nioi o kagu}}''' ''Sniff'') out any weaknesses and resistances a given enemy may have, listing off the enemy's "type", one PSI weakness and one resistance when used. This technique works similarly to [[Jeff]]'s ability to spy on enemies and the [[Check]] command, although unlike spying or Checking, it does not list off the enemy's stats or a description. There are some enemies which Boney can't sniff such as the [[Forlorn Junk Heap]] or [[Miracle Fassad]].<br />
<br />
{{Mother 3 characters}}<br />
{{stub-character}}</div>TheLonechallengerhttps://wikibound.info/w/index.php?title=Boney&diff=25230Boney2014-01-23T10:26:22Z<p>TheLonechallenger: /* In Chapter 8 */ Slightly expanded on the stub.</p>
<hr />
<div>{{YNP}}<br />
{{Character infobox<br />
|enname=Boney<br />
|jpkana={{tt|ボニー|Bonī}}<br />
|jptrans=Boney<br />
|image=Boney_sprite.png<br />
|size=Boney<br />
|caption=Boney's sprite from [[Mother 3]]<br />
|gender=Male<br />
|eyes=Black<br />
|hairtype=Fur<br />
|hair=Brown<br />
|games=[[Mother 3]]<br />
|chapteryn=yes<br />
|chapter=1<br />
|town=[[Tazmily Village]]<br />
|party=yes<br />
|travelparty=[[Flint]]<br>[[Lucas]]<br>[[Kumatora]]<br>[[Duster]]<br>[[Salsa]]<br />
|weapon=[[Collar]]s<br>[[Canine Weapon]]<br />
|nonPSIspecial=[[Boney#Special abilities|Sniff]]<br />
|instrument=Barking<br />
|sample=Boney.ogg<br />
}}<br />
'''Boney''' is one of the main characters in [[Mother 3]]. He lives with [[Flint]] and his family, and first appears in [[Chapter 1]].<br />
<br />
==In [[Mother 3]]==<br />
===History===<br />
{{spoiler}}<br />
====In [[Chapter 1]]====<br />
Boney's first appearance is in Chapter 1, before [[Flint]] goes inside of [[Sunshine Forest]] to search for his family. He decides to take Boney along with him, who fights alongside him in battles. Reaching a dead end at [[Mt. Oriander]], Boney is used as a messenger of sorts, when [[Wess]] ties a yellow ribbon around his neck and is told to go find [[Duster]]. The yellow ribbon is a special message of sorts, and Wess is positive that Duster will know what it means. He successfully finds him, asleep in his house, although Boney ends up having to drag Duster along the ground for half of the trip before he wakes up. Duster, using his [[Thief Tools]], allows the party to scale the cliff, where Flint, Boney, and Duster find the [[Pigmask Army]] tampering with a [[Reconstructed Caribou|caribou]]. After defeating the caribou, Boney is taken aside while Flint hears the news about [[Hinawa|his wife]]. Boney remains in his doghouse for the remainder of Chapter 1, [[Chapter 2]], and [[Chapter 3]].<br />
====In [[Chapter 4]]====<br />
Boney offers to take [[Lucas]] for a walk. The party learns that the bassist in the [[DCMC]], Lucky, looks a lot like [[Duster]], in is performing at [[Club Titiboo]]. Traveling across the [[Railway]], Boney smells something along the way, and begins barking, leading Lucas to [[Ionia]], who teaches Lucas to use [[PSI]]. At the end of the Railway, a [[Ropeway]] denies entry without tickets, forcing Lucas to get a part-time job at the [[Factory]], where Boney runs on a treadmill to help supply power, loudly barking and disrupting the other animals. With Lucas receiving his reward, the two ride the Ropeway to Club Titiboo, but the bodyguards don't let them in, because children and dogs aren't allowed. Dressing Boney in a costume, the two try again, only to have Violet, the waitress at Club Titiboo, tell the bodyguards to let them in. Violet reveals herself to be [[Kumatora]], and the three plan to meet after the show. After the DCMC concert, Kumatora leads them through a tunnel leading to an attic. At the end of the dungeon, the two defeat the [[Jealous Bass]] and [[Beaten Drum|its]] [[Weeping Guitar|cohorts]], and the two drop to Lucky's room, where Kumatora and Duster join Lucas's party.<br />
====In [[Chapter 5]]====<br />
Boney removes his disguise and begins walking on four legs again. Searching for the [[Egg of Light]], the party comes across the [[Clayman]] that Duster had hidden it in - however, it is promptly struck by lightning, activating it as it runs off. Giving chase, Lucas is mistaken for the Pigmask Army's [[Masked Man|commander]], and his party are given pig masks. They are given a [[Pork Bean]] to traverse the [[Highway]], but it slips on a banana peel on the way, demolishing it. The [[Fierce Pork Trooper]] offers his Pork Bean, but then recognizes Lucas and Boney from Club Titiboo. After defeating him, they continue to chase the Clayman, finally catching up with it at the dump. The [[Forlorn Junk Heap]] then attacks the party before they can retrieve the egg. After defeating it, the party finally retrieves the Hummingbird Egg, restoring Duster's memory. Lucas, still being mistaken for the commander, is escorted along with his party to [[Thunder Tower]]. Midway through the tower, they find the Fierce Pork Trooper again, this time in his battle suit. After defeating him, [[Fassad]] interrupts them, and their cover is blown. They flee further up the tower. At the top, an alarm goes off, and [[Mr. Genetor]] attacks the party. With Mr. Genetor destroyed, they reach the top of the tower, where Fassad finally catches up. Taunting them, Fassad orders the tower be destroyed with them still on it, and calls the [[Mother Porkship]] to pick him up. Fassad then slips on a banana peel, injuring him. Using the [[Rope Snake]], Lucas's group latches onto the ship, with the [[Masked Man]] looming over. Rope Snake's jaw doesn't hold, and Lucas's party is separated.<br />
====In [[Chapter 6]]====<br />
Lucas finds Boney nearby where he lands in the Sunflower Fields. Both of them see an apparition of Hinawa, guiding them off a cliff.<br />
====In [[Chapter 7]]====<br />
Lucas and Boney land in a pile of hay, where [[Alec]] and Wess were told to pile it in their dreams by Hinawa. Both of them wake up at the [[Old Man's Paradise]], and find Ionia outside, tied up. They stand Ionia up and the three travel to Aeolia's house. Aeolia disappears in front of them, and Ionia guides them to the first of the [[Seven Needles]], already pulled. Upon entering the Chimera laboratory Boney puts on a Pigmask helmet as does Lucas. While being chased by the Ultimate Chimera, Dr. Andonuts suggests using Boney as bait. After the Ultimate Chimera's defeat, Boney will chase after Andonuts as revenge for his suggestion. After saving Salsa, Lucas and co. meet up with Doria and Kumatora. Kumatora will introduce everyone in the payers party, including Duster if the player saves him before Salsa, but has to ask Lucas for Boney's name. If the player chooses to go to Snowcap mountain before saving Duster or Kumatora, Boney will have a few additional lines of dialogue. Same with Tanetane island, and Saturn Valley. In Tanetane island, Boney will be the only one who won't eat the mushrooms. Despite this his hp will still recover. He also refuses to go into the hot spring in the island, due to him being able to see it for what it really is. On the way through Argilla pass, Lucas will drop the jar of yummy pickles and it's up to Boney to retrieve them! This is the only time the player will be able to control Boney by himself. Whenever Boney finds something shiny, he'll pick it up in his mouth and bring it to Lucas who'll identify what it is Boney has found. If Boney found the yummy pickles then the player will stop controlling Boney by himself as they regroup.<br />
{{sectstub}}<br />
<br />
====In [[Chapter 8]]====<br />
Arriving in New Pork City, the party travels to a theater, where Boney smells a stinkbug. Chasing it, Boney finds the [[New Pork City sewers|apartment complex in the sewers]] underneath [[Arcade 1-Up]]. Lucas, Duster, and Kumatora are lead there by a man in the arcade who claims he hears a dog barking in the sewers below. Boney leads the party to [[Leder]], who explains the history of the [[Nowhere Islands]], committing it to a {{linkitem|key|Mother 3|Stinkbug's Memory}}. The party traverses the sewers again, interrupted by [[Miracle Fassad|Fassad]] again, with even more horns. Defeating him, Fassad drops into the sewers, and his Interpreter flies off, claiming she has no quarrel with them. Boney will stick with the party for the rest of the game right up until the final battle where he is taken out of commission, along with Duster and Kumatora.<br />
{{sectstub}}<br />
<br />
===Special abilities===<br />
:''See also: [[Check]], [[Jeff#Spying|Spy]]''<br />
[[File:Sniff.gif|right]]<br />
Boney's special ability is to '''Sniff''' (Japanese: '''{{tt|においをかぐ|Nioi o kagu}}''' ''Sniff'') out any weaknesses and resistances a given enemy may have, listing off the enemy's "type", one PSI weakness and one resistance when used. This technique works similarly to [[Jeff]]'s ability to spy on enemies and the [[Check]] command, although unlike spying or Checking, it does not list off the enemy's stats or a description. There are some enemies which Boney can't sniff such as the [[Forlorn Junk Heap]] or [[Miracle Fassad]].<br />
<br />
{{Mother 3 characters}}<br />
{{stub-character}}</div>TheLonechallengerhttps://wikibound.info/w/index.php?title=Boney&diff=25229Boney2014-01-23T10:24:29Z<p>TheLonechallenger: /* Special abilities */ Added a minor bit about how there are some enemies Boney can't sniff.</p>
<hr />
<div>{{YNP}}<br />
{{Character infobox<br />
|enname=Boney<br />
|jpkana={{tt|ボニー|Bonī}}<br />
|jptrans=Boney<br />
|image=Boney_sprite.png<br />
|size=Boney<br />
|caption=Boney's sprite from [[Mother 3]]<br />
|gender=Male<br />
|eyes=Black<br />
|hairtype=Fur<br />
|hair=Brown<br />
|games=[[Mother 3]]<br />
|chapteryn=yes<br />
|chapter=1<br />
|town=[[Tazmily Village]]<br />
|party=yes<br />
|travelparty=[[Flint]]<br>[[Lucas]]<br>[[Kumatora]]<br>[[Duster]]<br>[[Salsa]]<br />
|weapon=[[Collar]]s<br>[[Canine Weapon]]<br />
|nonPSIspecial=[[Boney#Special abilities|Sniff]]<br />
|instrument=Barking<br />
|sample=Boney.ogg<br />
}}<br />
'''Boney''' is one of the main characters in [[Mother 3]]. He lives with [[Flint]] and his family, and first appears in [[Chapter 1]].<br />
<br />
==In [[Mother 3]]==<br />
===History===<br />
{{spoiler}}<br />
====In [[Chapter 1]]====<br />
Boney's first appearance is in Chapter 1, before [[Flint]] goes inside of [[Sunshine Forest]] to search for his family. He decides to take Boney along with him, who fights alongside him in battles. Reaching a dead end at [[Mt. Oriander]], Boney is used as a messenger of sorts, when [[Wess]] ties a yellow ribbon around his neck and is told to go find [[Duster]]. The yellow ribbon is a special message of sorts, and Wess is positive that Duster will know what it means. He successfully finds him, asleep in his house, although Boney ends up having to drag Duster along the ground for half of the trip before he wakes up. Duster, using his [[Thief Tools]], allows the party to scale the cliff, where Flint, Boney, and Duster find the [[Pigmask Army]] tampering with a [[Reconstructed Caribou|caribou]]. After defeating the caribou, Boney is taken aside while Flint hears the news about [[Hinawa|his wife]]. Boney remains in his doghouse for the remainder of Chapter 1, [[Chapter 2]], and [[Chapter 3]].<br />
====In [[Chapter 4]]====<br />
Boney offers to take [[Lucas]] for a walk. The party learns that the bassist in the [[DCMC]], Lucky, looks a lot like [[Duster]], in is performing at [[Club Titiboo]]. Traveling across the [[Railway]], Boney smells something along the way, and begins barking, leading Lucas to [[Ionia]], who teaches Lucas to use [[PSI]]. At the end of the Railway, a [[Ropeway]] denies entry without tickets, forcing Lucas to get a part-time job at the [[Factory]], where Boney runs on a treadmill to help supply power, loudly barking and disrupting the other animals. With Lucas receiving his reward, the two ride the Ropeway to Club Titiboo, but the bodyguards don't let them in, because children and dogs aren't allowed. Dressing Boney in a costume, the two try again, only to have Violet, the waitress at Club Titiboo, tell the bodyguards to let them in. Violet reveals herself to be [[Kumatora]], and the three plan to meet after the show. After the DCMC concert, Kumatora leads them through a tunnel leading to an attic. At the end of the dungeon, the two defeat the [[Jealous Bass]] and [[Beaten Drum|its]] [[Weeping Guitar|cohorts]], and the two drop to Lucky's room, where Kumatora and Duster join Lucas's party.<br />
====In [[Chapter 5]]====<br />
Boney removes his disguise and begins walking on four legs again. Searching for the [[Egg of Light]], the party comes across the [[Clayman]] that Duster had hidden it in - however, it is promptly struck by lightning, activating it as it runs off. Giving chase, Lucas is mistaken for the Pigmask Army's [[Masked Man|commander]], and his party are given pig masks. They are given a [[Pork Bean]] to traverse the [[Highway]], but it slips on a banana peel on the way, demolishing it. The [[Fierce Pork Trooper]] offers his Pork Bean, but then recognizes Lucas and Boney from Club Titiboo. After defeating him, they continue to chase the Clayman, finally catching up with it at the dump. The [[Forlorn Junk Heap]] then attacks the party before they can retrieve the egg. After defeating it, the party finally retrieves the Hummingbird Egg, restoring Duster's memory. Lucas, still being mistaken for the commander, is escorted along with his party to [[Thunder Tower]]. Midway through the tower, they find the Fierce Pork Trooper again, this time in his battle suit. After defeating him, [[Fassad]] interrupts them, and their cover is blown. They flee further up the tower. At the top, an alarm goes off, and [[Mr. Genetor]] attacks the party. With Mr. Genetor destroyed, they reach the top of the tower, where Fassad finally catches up. Taunting them, Fassad orders the tower be destroyed with them still on it, and calls the [[Mother Porkship]] to pick him up. Fassad then slips on a banana peel, injuring him. Using the [[Rope Snake]], Lucas's group latches onto the ship, with the [[Masked Man]] looming over. Rope Snake's jaw doesn't hold, and Lucas's party is separated.<br />
====In [[Chapter 6]]====<br />
Lucas finds Boney nearby where he lands in the Sunflower Fields. Both of them see an apparition of Hinawa, guiding them off a cliff.<br />
====In [[Chapter 7]]====<br />
Lucas and Boney land in a pile of hay, where [[Alec]] and Wess were told to pile it in their dreams by Hinawa. Both of them wake up at the [[Old Man's Paradise]], and find Ionia outside, tied up. They stand Ionia up and the three travel to Aeolia's house. Aeolia disappears in front of them, and Ionia guides them to the first of the [[Seven Needles]], already pulled. Upon entering the Chimera laboratory Boney puts on a Pigmask helmet as does Lucas. While being chased by the Ultimate Chimera, Dr. Andonuts suggests using Boney as bait. After the Ultimate Chimera's defeat, Boney will chase after Andonuts as revenge for his suggestion. After saving Salsa, Lucas and co. meet up with Doria and Kumatora. Kumatora will introduce everyone in the payers party, including Duster if the player saves him before Salsa, but has to ask Lucas for Boney's name. If the player chooses to go to Snowcap mountain before saving Duster or Kumatora, Boney will have a few additional lines of dialogue. Same with Tanetane island, and Saturn Valley. In Tanetane island, Boney will be the only one who won't eat the mushrooms. Despite this his hp will still recover. He also refuses to go into the hot spring in the island, due to him being able to see it for what it really is. On the way through Argilla pass, Lucas will drop the jar of yummy pickles and it's up to Boney to retrieve them! This is the only time the player will be able to control Boney by himself. Whenever Boney finds something shiny, he'll pick it up in his mouth and bring it to Lucas who'll identify what it is Boney has found. If Boney found the yummy pickles then the player will stop controlling Boney by himself as they regroup.<br />
{{sectstub}}<br />
<br />
====In [[Chapter 8]]====<br />
Arriving in New Pork City, the party travels to a theater, where Boney smells a stinkbug. Chasing it, Boney finds the [[New Pork City sewers|apartment complex in the sewers]] underneath [[Arcade 1-Up]]. Lucas, Duster, and Kumatora are lead there by a man in the arcade who claims he hears a dog barking in the sewers below. Boney leads the party to [[Leder]], who explains the history of the [[Nowhere Islands]], committing it to a {{linkitem|key|Mother 3|Stinkbug's Memory}}. The party traverses the sewers again, interrupted by [[Miracle Fassad|Fassad]] again, with even more horns. Defeating him, Fassad drops into the sewers, and his Interpreter flies off, claiming she has no quarrel with them.<br />
{{sectstub}}<br />
<br />
===Special abilities===<br />
:''See also: [[Check]], [[Jeff#Spying|Spy]]''<br />
[[File:Sniff.gif|right]]<br />
Boney's special ability is to '''Sniff''' (Japanese: '''{{tt|においをかぐ|Nioi o kagu}}''' ''Sniff'') out any weaknesses and resistances a given enemy may have, listing off the enemy's "type", one PSI weakness and one resistance when used. This technique works similarly to [[Jeff]]'s ability to spy on enemies and the [[Check]] command, although unlike spying or Checking, it does not list off the enemy's stats or a description. There are some enemies which Boney can't sniff such as the [[Forlorn Junk Heap]] or [[Miracle Fassad]].<br />
<br />
{{Mother 3 characters}}<br />
{{stub-character}}</div>TheLonechallengerhttps://wikibound.info/w/index.php?title=Boney&diff=25228Boney2014-01-23T10:22:06Z<p>TheLonechallenger: /* In Chapter 7 */ Expanded on the stub. I'm not sure if I'm allowed to delete the section of the page which says it's incomplete.</p>
<hr />
<div>{{YNP}}<br />
{{Character infobox<br />
|enname=Boney<br />
|jpkana={{tt|ボニー|Bonī}}<br />
|jptrans=Boney<br />
|image=Boney_sprite.png<br />
|size=Boney<br />
|caption=Boney's sprite from [[Mother 3]]<br />
|gender=Male<br />
|eyes=Black<br />
|hairtype=Fur<br />
|hair=Brown<br />
|games=[[Mother 3]]<br />
|chapteryn=yes<br />
|chapter=1<br />
|town=[[Tazmily Village]]<br />
|party=yes<br />
|travelparty=[[Flint]]<br>[[Lucas]]<br>[[Kumatora]]<br>[[Duster]]<br>[[Salsa]]<br />
|weapon=[[Collar]]s<br>[[Canine Weapon]]<br />
|nonPSIspecial=[[Boney#Special abilities|Sniff]]<br />
|instrument=Barking<br />
|sample=Boney.ogg<br />
}}<br />
'''Boney''' is one of the main characters in [[Mother 3]]. He lives with [[Flint]] and his family, and first appears in [[Chapter 1]].<br />
<br />
==In [[Mother 3]]==<br />
===History===<br />
{{spoiler}}<br />
====In [[Chapter 1]]====<br />
Boney's first appearance is in Chapter 1, before [[Flint]] goes inside of [[Sunshine Forest]] to search for his family. He decides to take Boney along with him, who fights alongside him in battles. Reaching a dead end at [[Mt. Oriander]], Boney is used as a messenger of sorts, when [[Wess]] ties a yellow ribbon around his neck and is told to go find [[Duster]]. The yellow ribbon is a special message of sorts, and Wess is positive that Duster will know what it means. He successfully finds him, asleep in his house, although Boney ends up having to drag Duster along the ground for half of the trip before he wakes up. Duster, using his [[Thief Tools]], allows the party to scale the cliff, where Flint, Boney, and Duster find the [[Pigmask Army]] tampering with a [[Reconstructed Caribou|caribou]]. After defeating the caribou, Boney is taken aside while Flint hears the news about [[Hinawa|his wife]]. Boney remains in his doghouse for the remainder of Chapter 1, [[Chapter 2]], and [[Chapter 3]].<br />
====In [[Chapter 4]]====<br />
Boney offers to take [[Lucas]] for a walk. The party learns that the bassist in the [[DCMC]], Lucky, looks a lot like [[Duster]], in is performing at [[Club Titiboo]]. Traveling across the [[Railway]], Boney smells something along the way, and begins barking, leading Lucas to [[Ionia]], who teaches Lucas to use [[PSI]]. At the end of the Railway, a [[Ropeway]] denies entry without tickets, forcing Lucas to get a part-time job at the [[Factory]], where Boney runs on a treadmill to help supply power, loudly barking and disrupting the other animals. With Lucas receiving his reward, the two ride the Ropeway to Club Titiboo, but the bodyguards don't let them in, because children and dogs aren't allowed. Dressing Boney in a costume, the two try again, only to have Violet, the waitress at Club Titiboo, tell the bodyguards to let them in. Violet reveals herself to be [[Kumatora]], and the three plan to meet after the show. After the DCMC concert, Kumatora leads them through a tunnel leading to an attic. At the end of the dungeon, the two defeat the [[Jealous Bass]] and [[Beaten Drum|its]] [[Weeping Guitar|cohorts]], and the two drop to Lucky's room, where Kumatora and Duster join Lucas's party.<br />
====In [[Chapter 5]]====<br />
Boney removes his disguise and begins walking on four legs again. Searching for the [[Egg of Light]], the party comes across the [[Clayman]] that Duster had hidden it in - however, it is promptly struck by lightning, activating it as it runs off. Giving chase, Lucas is mistaken for the Pigmask Army's [[Masked Man|commander]], and his party are given pig masks. They are given a [[Pork Bean]] to traverse the [[Highway]], but it slips on a banana peel on the way, demolishing it. The [[Fierce Pork Trooper]] offers his Pork Bean, but then recognizes Lucas and Boney from Club Titiboo. After defeating him, they continue to chase the Clayman, finally catching up with it at the dump. The [[Forlorn Junk Heap]] then attacks the party before they can retrieve the egg. After defeating it, the party finally retrieves the Hummingbird Egg, restoring Duster's memory. Lucas, still being mistaken for the commander, is escorted along with his party to [[Thunder Tower]]. Midway through the tower, they find the Fierce Pork Trooper again, this time in his battle suit. After defeating him, [[Fassad]] interrupts them, and their cover is blown. They flee further up the tower. At the top, an alarm goes off, and [[Mr. Genetor]] attacks the party. With Mr. Genetor destroyed, they reach the top of the tower, where Fassad finally catches up. Taunting them, Fassad orders the tower be destroyed with them still on it, and calls the [[Mother Porkship]] to pick him up. Fassad then slips on a banana peel, injuring him. Using the [[Rope Snake]], Lucas's group latches onto the ship, with the [[Masked Man]] looming over. Rope Snake's jaw doesn't hold, and Lucas's party is separated.<br />
====In [[Chapter 6]]====<br />
Lucas finds Boney nearby where he lands in the Sunflower Fields. Both of them see an apparition of Hinawa, guiding them off a cliff.<br />
====In [[Chapter 7]]====<br />
Lucas and Boney land in a pile of hay, where [[Alec]] and Wess were told to pile it in their dreams by Hinawa. Both of them wake up at the [[Old Man's Paradise]], and find Ionia outside, tied up. They stand Ionia up and the three travel to Aeolia's house. Aeolia disappears in front of them, and Ionia guides them to the first of the [[Seven Needles]], already pulled. Upon entering the Chimera laboratory Boney puts on a Pigmask helmet as does Lucas. While being chased by the Ultimate Chimera, Dr. Andonuts suggests using Boney as bait. After the Ultimate Chimera's defeat, Boney will chase after Andonuts as revenge for his suggestion. After saving Salsa, Lucas and co. meet up with Doria and Kumatora. Kumatora will introduce everyone in the payers party, including Duster if the player saves him before Salsa, but has to ask Lucas for Boney's name. If the player chooses to go to Snowcap mountain before saving Duster or Kumatora, Boney will have a few additional lines of dialogue. Same with Tanetane island, and Saturn Valley. In Tanetane island, Boney will be the only one who won't eat the mushrooms. Despite this his hp will still recover. He also refuses to go into the hot spring in the island, due to him being able to see it for what it really is. On the way through Argilla pass, Lucas will drop the jar of yummy pickles and it's up to Boney to retrieve them! This is the only time the player will be able to control Boney by himself. Whenever Boney finds something shiny, he'll pick it up in his mouth and bring it to Lucas who'll identify what it is Boney has found. If Boney found the yummy pickles then the player will stop controlling Boney by himself as they regroup.<br />
{{sectstub}}<br />
<br />
====In [[Chapter 8]]====<br />
Arriving in New Pork City, the party travels to a theater, where Boney smells a stinkbug. Chasing it, Boney finds the [[New Pork City sewers|apartment complex in the sewers]] underneath [[Arcade 1-Up]]. Lucas, Duster, and Kumatora are lead there by a man in the arcade who claims he hears a dog barking in the sewers below. Boney leads the party to [[Leder]], who explains the history of the [[Nowhere Islands]], committing it to a {{linkitem|key|Mother 3|Stinkbug's Memory}}. The party traverses the sewers again, interrupted by [[Miracle Fassad|Fassad]] again, with even more horns. Defeating him, Fassad drops into the sewers, and his Interpreter flies off, claiming she has no quarrel with them.<br />
{{sectstub}}<br />
<br />
===Special abilities===<br />
:''See also: [[Check]], [[Jeff#Spying|Spy]]''<br />
[[File:Sniff.gif|right]]<br />
Boney's special ability is to '''Sniff''' (Japanese: '''{{tt|においをかぐ|Nioi o kagu}}''' ''Sniff'') out any weaknesses and resistances a given enemy may have, listing off the enemy's "type", one PSI weakness and one resistance when used. This technique works similarly to [[Jeff]]'s ability to spy on enemies and the [[Check]] command, although unlike spying or Checking, it does not list off the enemy's stats or a description.<br />
<br />
{{Mother 3 characters}}<br />
{{stub-character}}</div>TheLonechallengerhttps://wikibound.info/w/index.php?title=Status_ailment&diff=25224Status ailment2014-01-22T14:05:45Z<p>TheLonechallenger: /* Unconscious */</p>
<hr />
<div>'''Status ailments''', as with most RPGs, affect the way party members participate in battle. Many different status ailments appear throughout the [[Mother series]]. Statuses can be healed by [[healer]]s and by the [[PSI]] tactic [[Healing]].<br />
<br />
==Statuses in [[Mother]]==<br />
===Asleep===<br />
When a character is put to sleep ({{tt|'''ねむっている'''|Nemutte Iru}} ''Is Sleeping'') during a battle, they are unable to do anything. A character can fall asleep when an opponent uses [[Hypnosis]].<br />
<br />
Being asleep is healed by:<br />
*[[Healing]] π<br />
*Finishing the battle<br />
*Continuing the battle<br />
<br />
===Asthma attack===<br />
An asthma attack is a status the only appears in [[Mother]]. Only [[Ninten]] can get asthma attacks. He gets them when he breathes in exhaust from vehicular enemies. Ninten is unable to attack when he has an asthma attack.<br />
<br />
Asthma attacks are healed by:<br />
*Finishing the battle<br />
*[[List of recovery items in Mother#Asthma Spray|Asthma Spray]]<br />
<br />
===Blinded===<br />
Blindness only appears in Mother. It is caused when the PSI technique [[Darkness]] is used, or the Flashdark item is used. It causes the accuracy of physical attacks to lower.<br />
<br />
Blindness is healed by:<br />
*Finishing the battle<br />
<br />
===Bound===<br />
Getting bound can only happen in Mother, after being exposed to a [[List of battle items in Mother#Rope|Rope]] or being spit on by a sticky substance. Being bound is very similar to being paralyzed, as characters cannot attack when under one of these status conditions. It also counts as an unconscious condition. The only difference is that after a certain amount of turns, the status heals itself.<br />
<br />
Being bound is be healed by:<br />
*Finishing the battle<br />
*Continuing the battle<br />
<br />
===Cold===<br />
When catching a cold ({{tt|'''かぜをひいた'''|Kaze wo Hiita}} ''Caught a Cold''), it causes 1 [[Status#HP|HP]] to be reduced from characters after every eight steps. They are spread around the overworld, commonly in [[Snowman]]. <br />
<br />
Colds are be healed by:<br />
*[[Hospital|Doctors]]<br />
*[[List of recovery items in Mother#Mouthwash|Mouthwash]]<br />
<br />
===Confsd===<br />
Confusion ({{tt|'''こんらんした'''|Konran Shita}} ''Was Confused'') is caused when any form of [[Brainshock]] is used, Wicked seeds, or a [[Rockoyle]] attack on occasion. This status ailment may cause one to attack anyone in battle.<br />
<br />
Confusion is healed by:<br />
*[[List of recovery items in Mother#Noble Seed|Noble Seed]]s<br />
*Finishing the battle<br />
<br />
===Faintd=== <br />
Fainting ({{tt|'''いしきふめい'''|Ishikifumei}} ''Unconscious'') happens when a character's [[Status#HP|HP]] hits zero. Some status ailments have the affect of being unconscious. [[PK Beam]] γ and [[PK Fire]] Ω can instantly knock out a character. If all party members become unconscious, then the player receives a game over.<br />
<br />
Fainting is be healed by:<br />
*[[Hospital|Doctors]]<br />
*[[Super Healing]]<br />
<br />
===Parlzd===<br />
Paralysis can be caused by electric attacks such as [[PK Thunder]]. When a party member is paralyzed, they cannot do anything. If all party members are paralyzed, then the player receives a game over.<br />
<br />
Paralysis can be healed by:<br />
*[[Healing]] β<br />
*Finishing the battle<br />
<br />
===Poison===<br />
Characters can be poisoned ({{tt|'''どくをうけた'''|Doku wo Uketa}} ''Received Poison'') when enemies use the PoisnNeedle item. Like a cold, poisoned party members lose 1 HP for every eight steps.<br />
<br />
Poison can be healed by:<br />
*Antidotes<br />
*[[Hospital|Doctors]]<br />
*[[Healing]] α<br />
<br />
===PSI Blocked===<br />
PSI Blocked is a status that only appears in Mother. When [[PSI Block]] is used, the person hit cannot use PSI for the remainder of the battle.<br />
<br />
PSI Block can be healed by:<br />
*Finishing the battle<br />
<br />
===Puzzld===<br />
Puzzled ({{tt|'''まどわされた'''|Madowasareta}} ''Was Puzzled'') is a status ailment that only appears in Mother. When party members are puzzled, instead of attacking, they daydream. When Titanians, Woodohs, or a Kelly uses a certain attack, a character may become puzzled.<br />
<br />
Puzzled can be healed by:<br />
*Finishing the battle<br />
*Taking damage<br />
<br />
===Stone===<br />
Getting turned into stone ({{tt|'''いしになった'''|Ishi ni Natta}} ''Turned to Stone'') is only possible in Mother. Being turned to stone is akin to being unconscious. Enemies can turn party members to stone by using the Stone of Origin item. If all characters are turned to stone, the player gets a game over.<br />
<br />
Being turned to stone can be healed by:<br />
*[[Healer]]s<br />
*[[Healing]] γ<br />
<br />
==Statuses in [[EarthBound]]==<br />
===Can't concentrate===<br />
Lack of concentration prevents one from using [[PSI]], similar to PSI blocking in {{vg|Mother}}. This can be prevented by having the [[brain stone]] in one's inventory.<br />
<br />
Lack of concentration can be healed by:<br />
*Continuing battle<br />
*Finishing the battle<br />
===Cold [[File:Status Cold EB.png]]===<br />
Colds are often caused by various robots with nighttime-stuffiness beams. It causes the afflicted character to sneeze at the beginning of every turn, losing about 4 HP. It also lingers on the overworld, and takes away about 4 HP as they walk around.<br />
<br />
Colds can be cured by:<br />
*Cold remedies<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] α / β / γ / Ω<br />
===Crying [[File:Status Crying EB.png]]===<br />
Crying makes regular attacks much less accurate, although it does not lower the accuracy of PSI.<br />
<br />
Crying can be cured by:<br />
*Finishing the battle<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] β / γ / Ω<br />
===Diamondized [[File:Status Diamond EB.png]]===<br />
Diamondization is similar to being unconscious, although it does not lower one's HP. A different overworld sprite is also used. If [[Ness]]'s entire party gets diamondized, it results in a game over.<br />
<br />
Diamondization can be cured by:<br />
*Healers<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Secret herbs<br />
*[[Healing]] γ / Ω<br />
===Feeling strange [[File:Status Confused EB.png]]===<br />
When a character feels strange, they may accidentally target someone else rather than the intended target, such as accidentally attacking themselves or their teammates, or healing an enemy.<br />
<br />
Feeling strange can be cured by:<br />
*Finishing the battle<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] β / γ / Ω<br />
<br />
===Homesickness===<br />
[[Ness]] may occasionally get homesick, and will spend turns thinking about his [[favorite food]], or missing his home.<br />
<br />
Homesickness can be cured by:<br />
*Talking to [[Ness's mother|his mother]], either over the phone or in person<br />
*Using a [[List of recovery items in EarthBound#Status recovery#Chick|chick]]<br />
<br />
===Mushroomized [[File:Status Mushroom EB.png]]===<br />
Mushroomization, (also occasionally erroneously referred to as Mashroomization,) is similar to feeling strange, although there are fewer ways to cure it. It also causes one to walk in different directions on the overworld, and a mushroom appears on their sprite.<br />
<br />
Mushroomization can be cured by:<br />
*Healers and the mushroom-picking girl in [[Peaceful Rest Valley]]<br />
<br />
===Nauseous [[File:Status Nausea EB.png]]===<br />
Nausea causes one to feel sick at the start of every turn, and lose 20 HP. Similar to colds, it also lingers around on the overworld and takes away 20 HP as they walk.<br />
<br />
Nausea can be cured by:<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] β / γ / Ω<br />
===Poisoned [[File:Status Poison EB.png]]===<br />
Poison is very similar to nausea, losing 20 HP every turn and as they walk on the overworld.<br />
<br />
Poison can be cured by:<br />
*Vial of serum<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] β / γ / Ω<br />
===Numb [[File:Status Paralysis EB.png]]===<br />
When a character is numb, sometimes they can't use the bash command in battle.<br />
===Possessed [[File:Status Ghost EB.png]]===<br />
:{{main|Tiny Li'l Ghost}}<br />
Ghost enemies may haunt characters with Tiny Li'l Ghosts, which follow them around. Tiny Lil' Ghosts can solidify or attack characters.<br />
<br />
Tiny Li'l Ghosts can be cured by:<br />
*Healers<br />
*Tiny Li'l Ghost defeated in battle<br />
<br clear="all"><br />
<br />
===Sleeping [[File:Status Sleep EB.png]]===<br />
When a character falls asleep, they cannot do anything until they wake up.<br />
<br />
Sleep can be cured by:<br />
*Continuing battle<br />
*Finishing the battle<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] α / β / γ / Ω<br />
===Solidified===<br />
Solidification lasts for one turn, and prevents a character from doing anything.<br />
===Sunstroke [[File:Status Sunstroke EB.png]]===<br />
Having a sunstroke has similar effects to having a cold, losing about 4 HP at the beginning of every turn. It also lingers on the overworld, taking away 4 HP as one walks around. It only occurs when a character is walking around in the [[Dusty Dunes Desert]], or around [[Scaraba]].<br />
<br />
Sunstrokes can be cured by:<br />
*Wet towels<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] α / β / γ / Ω<br />
===Unconscious===<br />
{| style="float: right;"<br />
| [[File:Ness ghost sprite.png|right]]<br />
| [[File:Paula ghost sprite.png|right]]<br />
| [[File:Jeff ghost sprite.png|right]]<br />
| [[File:Poo ghost sprite.png|right]]<br />
|}<br />
When a character's HP drops down to 0, they fall unconscious, and cannot do anything. They appear as a ghost on the overworld. If everyone in the party is unconscious, it results in a game over.<br />
<br />
*Nurses at [[hospital]]s<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Secret herbs<br />
*[[Healing]] γ / Ω<br />
<br />
==Statuses in [[Mother 3]]==<br />
===Healing===<br />
All status effects other than unconsciousness can be healed by all forms of [[Healing]]. However, the amount of status effects healed depends on the level of healing that is used.<br />
{{PSI learnlist}}<br />
{{PSI learnlist/cell|α|Heals one status ailment for one party member|4|[[Lucas]]<br/>[[Kumatora]]|Special event<br/>14}}<br />
|-<br />
{{PSI learnlist/cell|β|Heals all status ailments for one party member|8|[[Lucas]]|25}}<br />
|-<br />
{{PSI learnlist/cell|γ|Heals all status ailments, including unconsciousness, for one party member|18|[[Lucas]]|39}}<br />
|-<br />
{{PSI learnlist/cell|Ω|Heals all status ailments, including unconsciousness, for all party members|30|[[Lucas]]|56}}<br />
|}<br />
====Crying [[File:Status Crying M3.png]]====<br />
When a character is crying, their accuracy is lowered temporarily. The effect wears off after battle.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Crying M3.png]] This mark displayed on the battle screen is an indication of crying. Crying causes the vision to blur, so it will be hard to land an attack. Use Eye Drops to stop those tears right up.''"<br />
<br />
====Feeling strange [[File:Status Confused M3.png]]====<br />
When a character is feeling strange, they will choose battle commands at random, sometimes attacking other party members.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Confused M3.png]] This mark displayed onscreen is an indication of feeling strange. Feeling strange will result in the inability to walk straight and cause complete confusion as to what one is doing in battle. It's a terribly bothersome condition, but one smack on the head with a Paper Fan will bring you to your senses.<br />
====Fleas [[File:Status Fleas M3.png]]====<br />
When a character has fleas, they can't use any [[PSI]].<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Fleas M3.png]] This mark displayed onscreen is an indication of fleas. The blood-sucking fleas will cause a lot of trouble when the overwhelming itchiness results in the loss of a turn... ...or the inability to concentrate on using PSI. Use a shot of Flea Spray to exterminate the pests.''"<br />
====Forgetful [[File:Status Forget M3.png]]====<br />
When a character is Forgetful, they can't use any special techniques, such as [[Monkey Tricks]] and [[Thief Tools]], as well as [[PSI]]. The effect wears off after battle.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Forget M3.png]] This mark displayed onscreen is an indication of forgetfulness. Everyone has a little brain fart once in a while, even when it comes to PSI. Use a Reminder when suffering forgetfulness, and it should come back to you.''"<br />
====Nausea [[File:Status Nausea M3.png]]====<br />
When a character is Nauseous (alternatively Sick) they can't eat any [[List of recovery items in Mother 3|food]].<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Nausea M3.png]] This mark displayed onscreen is an indication of nausea. Nausea results in a loss of appetite and makes the character unable to eat anything. Fresh herbs will restore any lost appetite.''"<br />
====Numbness [[File:Status Paralysis M3.png]]====<br />
When a character is Numb, they will sometimes be unable to use the basic bash attack. The effect wears off after battle.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Paralysis M3.png]] This mark displayed onscreen is an indication of numbness. Numbness prevents the character from moving or acting while in combat. Anti-Paralysis is effective against numbness.''"<br />
====Poisoned [[File:Status Poison M3.png]]====<br />
When a character is Poisoned, they will take damage when walking on the overworld, and in battle they will take damage every turn.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Poison M3.png]]'' This mark displayed onscreen is an indication of poisoning. {{HP}} will drop automatically while walking around. Use an Antidote to heal.''"<br />
<br />
====Sleeping [[File:Status Sleep M3.png]]====<br />
When a character is Sleeping, they can't take any action until they wake up. The effect wears off after battle. While an [[enemy]] is sleeping, a "heartbeat" can be heard, telling [[the player]] when to press the [[Game Boy Advance|A button]] or [[Game Boy Advance|L button]] to achieve extra hits with a basic attack.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Sleep M3.png]] This mark displayed on the battle screen is an indication of sleep. Being asleep during battle prevents the character from taking any action. No matter how sleepy, one ring of the Alarm Cicada should pop one's eyes awake.''"<br />
<br />
====Flaming====<br />
When a character is caught in flames, they will take damage every turn. The effect wears off after battle.<br />
====Unconscious====<br />
{| style="float: right;"<br />
|[[File:LucasKO.png|right]]<br />
|[[File:DusterKO.png|right]]<br />
|[[File:KumatoraKO.png|right]]<br />
|[[File:BoneyKO.png|right]]<br />
|}<br />
When a character is unconscious, they can't perform any actions. If the whole party is unconscious, it results in a game over. Unconsciousness can only be healed by [[List of recovery items in Mother 3#Cup of Lifenoodles|Cups of Lifenoodles]], [[List of recovery items in Mother 3#Status recovery|Secret Herbs]], [[Healing|Healing γ]] or [[Healing|Healing Ω]].<br />
<br />
Whenever a cutscene, such as entering a hot spring or swinging on the Rope Snake, is triggered all unconscious characters are revived with one hp.<br />
<br />
====Feverish====<br />
When a character is feeling feverish, the party will not be able to [[Run#In Mother 3|run]] in the overworld. After walking for a certain amount of time, the feverish character will learn a [[PSI]] technique, and the status will wear off. The status itself has no actual effect in-battle.<br />
<br />
====Turned around====<br />
Being turned around can only happen to [[enemy|enemies]]. This prevents a large majority of enemies from attacking, however, a single enemy, the [[Mecha-Turtle]], can use this status effect as an advantage, having weapons on its back. Another enemy, the [[Whatever]], can turn around in the middle of a battle, however, this is beneficial for the player, rather than the enemy. Being turned around can occur in four ways; using a [[list of battle items in Mother 3#Made-You-Look|Made-You-Look]], [[Thief tools|Siren Beetle]], encountering an enemy from behind, or with a random chance, [[Duster]] may deftly flip behind an enemy at the start of a battle.<br />
<br />
====Jealous====<br />
The [[Fierce Pork Trooper]] and other members of the [[Pigmask Army]] can be affected by jealousy. It prevents them from taking any action for several turns, and is caused by using [[DCMC]] items on them.<br />
<br />
<br />
<br />
<br />
[[Category:Game mechanics]]</div>TheLonechallengerhttps://wikibound.info/w/index.php?title=Status_ailment&diff=25223Status ailment2014-01-22T14:04:59Z<p>TheLonechallenger: /* Unconscious */ Added a bit about characters being revived with 1 hp</p>
<hr />
<div>'''Status ailments''', as with most RPGs, affect the way party members participate in battle. Many different status ailments appear throughout the [[Mother series]]. Statuses can be healed by [[healer]]s and by the [[PSI]] tactic [[Healing]].<br />
<br />
==Statuses in [[Mother]]==<br />
===Asleep===<br />
When a character is put to sleep ({{tt|'''ねむっている'''|Nemutte Iru}} ''Is Sleeping'') during a battle, they are unable to do anything. A character can fall asleep when an opponent uses [[Hypnosis]].<br />
<br />
Being asleep is healed by:<br />
*[[Healing]] π<br />
*Finishing the battle<br />
*Continuing the battle<br />
<br />
===Asthma attack===<br />
An asthma attack is a status the only appears in [[Mother]]. Only [[Ninten]] can get asthma attacks. He gets them when he breathes in exhaust from vehicular enemies. Ninten is unable to attack when he has an asthma attack.<br />
<br />
Asthma attacks are healed by:<br />
*Finishing the battle<br />
*[[List of recovery items in Mother#Asthma Spray|Asthma Spray]]<br />
<br />
===Blinded===<br />
Blindness only appears in Mother. It is caused when the PSI technique [[Darkness]] is used, or the Flashdark item is used. It causes the accuracy of physical attacks to lower.<br />
<br />
Blindness is healed by:<br />
*Finishing the battle<br />
<br />
===Bound===<br />
Getting bound can only happen in Mother, after being exposed to a [[List of battle items in Mother#Rope|Rope]] or being spit on by a sticky substance. Being bound is very similar to being paralyzed, as characters cannot attack when under one of these status conditions. It also counts as an unconscious condition. The only difference is that after a certain amount of turns, the status heals itself.<br />
<br />
Being bound is be healed by:<br />
*Finishing the battle<br />
*Continuing the battle<br />
<br />
===Cold===<br />
When catching a cold ({{tt|'''かぜをひいた'''|Kaze wo Hiita}} ''Caught a Cold''), it causes 1 [[Status#HP|HP]] to be reduced from characters after every eight steps. They are spread around the overworld, commonly in [[Snowman]]. <br />
<br />
Colds are be healed by:<br />
*[[Hospital|Doctors]]<br />
*[[List of recovery items in Mother#Mouthwash|Mouthwash]]<br />
<br />
===Confsd===<br />
Confusion ({{tt|'''こんらんした'''|Konran Shita}} ''Was Confused'') is caused when any form of [[Brainshock]] is used, Wicked seeds, or a [[Rockoyle]] attack on occasion. This status ailment may cause one to attack anyone in battle.<br />
<br />
Confusion is healed by:<br />
*[[List of recovery items in Mother#Noble Seed|Noble Seed]]s<br />
*Finishing the battle<br />
<br />
===Faintd=== <br />
Fainting ({{tt|'''いしきふめい'''|Ishikifumei}} ''Unconscious'') happens when a character's [[Status#HP|HP]] hits zero. Some status ailments have the affect of being unconscious. [[PK Beam]] γ and [[PK Fire]] Ω can instantly knock out a character. If all party members become unconscious, then the player receives a game over.<br />
<br />
Fainting is be healed by:<br />
*[[Hospital|Doctors]]<br />
*[[Super Healing]]<br />
<br />
===Parlzd===<br />
Paralysis can be caused by electric attacks such as [[PK Thunder]]. When a party member is paralyzed, they cannot do anything. If all party members are paralyzed, then the player receives a game over.<br />
<br />
Paralysis can be healed by:<br />
*[[Healing]] β<br />
*Finishing the battle<br />
<br />
===Poison===<br />
Characters can be poisoned ({{tt|'''どくをうけた'''|Doku wo Uketa}} ''Received Poison'') when enemies use the PoisnNeedle item. Like a cold, poisoned party members lose 1 HP for every eight steps.<br />
<br />
Poison can be healed by:<br />
*Antidotes<br />
*[[Hospital|Doctors]]<br />
*[[Healing]] α<br />
<br />
===PSI Blocked===<br />
PSI Blocked is a status that only appears in Mother. When [[PSI Block]] is used, the person hit cannot use PSI for the remainder of the battle.<br />
<br />
PSI Block can be healed by:<br />
*Finishing the battle<br />
<br />
===Puzzld===<br />
Puzzled ({{tt|'''まどわされた'''|Madowasareta}} ''Was Puzzled'') is a status ailment that only appears in Mother. When party members are puzzled, instead of attacking, they daydream. When Titanians, Woodohs, or a Kelly uses a certain attack, a character may become puzzled.<br />
<br />
Puzzled can be healed by:<br />
*Finishing the battle<br />
*Taking damage<br />
<br />
===Stone===<br />
Getting turned into stone ({{tt|'''いしになった'''|Ishi ni Natta}} ''Turned to Stone'') is only possible in Mother. Being turned to stone is akin to being unconscious. Enemies can turn party members to stone by using the Stone of Origin item. If all characters are turned to stone, the player gets a game over.<br />
<br />
Being turned to stone can be healed by:<br />
*[[Healer]]s<br />
*[[Healing]] γ<br />
<br />
==Statuses in [[EarthBound]]==<br />
===Can't concentrate===<br />
Lack of concentration prevents one from using [[PSI]], similar to PSI blocking in {{vg|Mother}}. This can be prevented by having the [[brain stone]] in one's inventory.<br />
<br />
Lack of concentration can be healed by:<br />
*Continuing battle<br />
*Finishing the battle<br />
===Cold [[File:Status Cold EB.png]]===<br />
Colds are often caused by various robots with nighttime-stuffiness beams. It causes the afflicted character to sneeze at the beginning of every turn, losing about 4 HP. It also lingers on the overworld, and takes away about 4 HP as they walk around.<br />
<br />
Colds can be cured by:<br />
*Cold remedies<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] α / β / γ / Ω<br />
===Crying [[File:Status Crying EB.png]]===<br />
Crying makes regular attacks much less accurate, although it does not lower the accuracy of PSI.<br />
<br />
Crying can be cured by:<br />
*Finishing the battle<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] β / γ / Ω<br />
===Diamondized [[File:Status Diamond EB.png]]===<br />
Diamondization is similar to being unconscious, although it does not lower one's HP. A different overworld sprite is also used. If [[Ness]]'s entire party gets diamondized, it results in a game over.<br />
<br />
Diamondization can be cured by:<br />
*Healers<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Secret herbs<br />
*[[Healing]] γ / Ω<br />
===Feeling strange [[File:Status Confused EB.png]]===<br />
When a character feels strange, they may accidentally target someone else rather than the intended target, such as accidentally attacking themselves or their teammates, or healing an enemy.<br />
<br />
Feeling strange can be cured by:<br />
*Finishing the battle<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] β / γ / Ω<br />
<br />
===Homesickness===<br />
[[Ness]] may occasionally get homesick, and will spend turns thinking about his [[favorite food]], or missing his home.<br />
<br />
Homesickness can be cured by:<br />
*Talking to [[Ness's mother|his mother]], either over the phone or in person<br />
*Using a [[List of recovery items in EarthBound#Status recovery#Chick|chick]]<br />
<br />
===Mushroomized [[File:Status Mushroom EB.png]]===<br />
Mushroomization, (also occasionally erroneously referred to as Mashroomization,) is similar to feeling strange, although there are fewer ways to cure it. It also causes one to walk in different directions on the overworld, and a mushroom appears on their sprite.<br />
<br />
Mushroomization can be cured by:<br />
*Healers and the mushroom-picking girl in [[Peaceful Rest Valley]]<br />
<br />
===Nauseous [[File:Status Nausea EB.png]]===<br />
Nausea causes one to feel sick at the start of every turn, and lose 20 HP. Similar to colds, it also lingers around on the overworld and takes away 20 HP as they walk.<br />
<br />
Nausea can be cured by:<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] β / γ / Ω<br />
===Poisoned [[File:Status Poison EB.png]]===<br />
Poison is very similar to nausea, losing 20 HP every turn and as they walk on the overworld.<br />
<br />
Poison can be cured by:<br />
*Vial of serum<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] β / γ / Ω<br />
===Numb [[File:Status Paralysis EB.png]]===<br />
When a character is numb, sometimes they can't use the bash command in battle.<br />
===Possessed [[File:Status Ghost EB.png]]===<br />
:{{main|Tiny Li'l Ghost}}<br />
Ghost enemies may haunt characters with Tiny Li'l Ghosts, which follow them around. Tiny Lil' Ghosts can solidify or attack characters.<br />
<br />
Tiny Li'l Ghosts can be cured by:<br />
*Healers<br />
*Tiny Li'l Ghost defeated in battle<br />
<br clear="all"><br />
<br />
===Sleeping [[File:Status Sleep EB.png]]===<br />
When a character falls asleep, they cannot do anything until they wake up.<br />
<br />
Sleep can be cured by:<br />
*Continuing battle<br />
*Finishing the battle<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] α / β / γ / Ω<br />
===Solidified===<br />
Solidification lasts for one turn, and prevents a character from doing anything.<br />
===Sunstroke [[File:Status Sunstroke EB.png]]===<br />
Having a sunstroke has similar effects to having a cold, losing about 4 HP at the beginning of every turn. It also lingers on the overworld, taking away 4 HP as one walks around. It only occurs when a character is walking around in the [[Dusty Dunes Desert]], or around [[Scaraba]].<br />
<br />
Sunstrokes can be cured by:<br />
*Wet towels<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Refreshing herbs<br />
*Secret herbs<br />
*[[Healing]] α / β / γ / Ω<br />
===Unconscious===<br />
{| style="float: right;"<br />
| [[File:Ness ghost sprite.png|right]]<br />
| [[File:Paula ghost sprite.png|right]]<br />
| [[File:Jeff ghost sprite.png|right]]<br />
| [[File:Poo ghost sprite.png|right]]<br />
|}<br />
When a character's HP drops down to 0, they fall unconscious, and cannot do anything. They appear as a ghost on the overworld. If everyone in the party is unconscious, it results in a game over.<br />
<br />
*Nurses at [[hospital]]s<br />
*Cup of lifenoodles<br />
*Horn of life<br />
*Secret herbs<br />
*[[Healing]] γ / Ω<br />
<br />
==Statuses in [[Mother 3]]==<br />
===Healing===<br />
All status effects other than unconsciousness can be healed by all forms of [[Healing]]. However, the amount of status effects healed depends on the level of healing that is used.<br />
{{PSI learnlist}}<br />
{{PSI learnlist/cell|α|Heals one status ailment for one party member|4|[[Lucas]]<br/>[[Kumatora]]|Special event<br/>14}}<br />
|-<br />
{{PSI learnlist/cell|β|Heals all status ailments for one party member|8|[[Lucas]]|25}}<br />
|-<br />
{{PSI learnlist/cell|γ|Heals all status ailments, including unconsciousness, for one party member|18|[[Lucas]]|39}}<br />
|-<br />
{{PSI learnlist/cell|Ω|Heals all status ailments, including unconsciousness, for all party members|30|[[Lucas]]|56}}<br />
|}<br />
====Crying [[File:Status Crying M3.png]]====<br />
When a character is crying, their accuracy is lowered temporarily. The effect wears off after battle.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Crying M3.png]] This mark displayed on the battle screen is an indication of crying. Crying causes the vision to blur, so it will be hard to land an attack. Use Eye Drops to stop those tears right up.''"<br />
<br />
====Feeling strange [[File:Status Confused M3.png]]====<br />
When a character is feeling strange, they will choose battle commands at random, sometimes attacking other party members.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Confused M3.png]] This mark displayed onscreen is an indication of feeling strange. Feeling strange will result in the inability to walk straight and cause complete confusion as to what one is doing in battle. It's a terribly bothersome condition, but one smack on the head with a Paper Fan will bring you to your senses.<br />
====Fleas [[File:Status Fleas M3.png]]====<br />
When a character has fleas, they can't use any [[PSI]].<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Fleas M3.png]] This mark displayed onscreen is an indication of fleas. The blood-sucking fleas will cause a lot of trouble when the overwhelming itchiness results in the loss of a turn... ...or the inability to concentrate on using PSI. Use a shot of Flea Spray to exterminate the pests.''"<br />
====Forgetful [[File:Status Forget M3.png]]====<br />
When a character is Forgetful, they can't use any special techniques, such as [[Monkey Tricks]] and [[Thief Tools]], as well as [[PSI]]. The effect wears off after battle.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Forget M3.png]] This mark displayed onscreen is an indication of forgetfulness. Everyone has a little brain fart once in a while, even when it comes to PSI. Use a Reminder when suffering forgetfulness, and it should come back to you.''"<br />
====Nausea [[File:Status Nausea M3.png]]====<br />
When a character is Nauseous (alternatively Sick) they can't eat any [[List of recovery items in Mother 3|food]].<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Nausea M3.png]] This mark displayed onscreen is an indication of nausea. Nausea results in a loss of appetite and makes the character unable to eat anything. Fresh herbs will restore any lost appetite.''"<br />
====Numbness [[File:Status Paralysis M3.png]]====<br />
When a character is Numb, they will sometimes be unable to use the basic bash attack. The effect wears off after battle.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Paralysis M3.png]] This mark displayed onscreen is an indication of numbness. Numbness prevents the character from moving or acting while in combat. Anti-Paralysis is effective against numbness.''"<br />
====Poisoned [[File:Status Poison M3.png]]====<br />
When a character is Poisoned, they will take damage when walking on the overworld, and in battle they will take damage every turn.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Poison M3.png]]'' This mark displayed onscreen is an indication of poisoning. {{HP}} will drop automatically while walking around. Use an Antidote to heal.''"<br />
<br />
====Sleeping [[File:Status Sleep M3.png]]====<br />
When a character is Sleeping, they can't take any action until they wake up. The effect wears off after battle. While an [[enemy]] is sleeping, a "heartbeat" can be heard, telling [[the player]] when to press the [[Game Boy Advance|A button]] or [[Game Boy Advance|L button]] to achieve extra hits with a basic attack.<br />
=====[[Memo]] {{tt|description|the memo is a beta feature, so certain details may have changed in the final release}}=====<br />
"''[[File:Status Sleep M3.png]] This mark displayed on the battle screen is an indication of sleep. Being asleep during battle prevents the character from taking any action. No matter how sleepy, one ring of the Alarm Cicada should pop one's eyes awake.''"<br />
<br />
====Flaming====<br />
When a character is caught in flames, they will take damage every turn. The effect wears off after battle.<br />
====Unconscious====<br />
{| style="float: right;"<br />
|[[File:LucasKO.png|right]]<br />
|[[File:DusterKO.png|right]]<br />
|[[File:KumatoraKO.png|right]]<br />
|[[File:BoneyKO.png|right]]<br />
|}<br />
When a character is unconscious, they can't perform any actions. If the whole party is unconscious, it results in a game over. Unconsciousness can only be healed by [[List of recovery items in Mother 3#Cup of Lifenoodles|Cups of Lifenoodles]], [[List of recovery items in Mother 3#Status recovery|Secret Herbs]], [[Healing|Healing γ]] or [[Healing|Healing Ω]].<br />
<br />
Whenever a cutscene, such as entering a hot spring, swinging on the Rope Snake, is triggered all unconscious characters are revived with one hp.<br />
<br />
====Feverish====<br />
When a character is feeling feverish, the party will not be able to [[Run#In Mother 3|run]] in the overworld. After walking for a certain amount of time, the feverish character will learn a [[PSI]] technique, and the status will wear off. The status itself has no actual effect in-battle.<br />
<br />
====Turned around====<br />
Being turned around can only happen to [[enemy|enemies]]. This prevents a large majority of enemies from attacking, however, a single enemy, the [[Mecha-Turtle]], can use this status effect as an advantage, having weapons on its back. Another enemy, the [[Whatever]], can turn around in the middle of a battle, however, this is beneficial for the player, rather than the enemy. Being turned around can occur in four ways; using a [[list of battle items in Mother 3#Made-You-Look|Made-You-Look]], [[Thief tools|Siren Beetle]], encountering an enemy from behind, or with a random chance, [[Duster]] may deftly flip behind an enemy at the start of a battle.<br />
<br />
====Jealous====<br />
The [[Fierce Pork Trooper]] and other members of the [[Pigmask Army]] can be affected by jealousy. It prevents them from taking any action for several turns, and is caused by using [[DCMC]] items on them.<br />
<br />
<br />
<br />
<br />
[[Category:Game mechanics]]</div>TheLonechallengerhttps://wikibound.info/w/index.php?title=Miracle_Fassad&diff=25222Miracle Fassad2014-01-22T13:54:12Z<p>TheLonechallenger: Expanding on when Miracle Fassad can use PK Starstorm</p>
<hr />
<div>{{Enemy infobox/M3<br />
|enname=Miracle Fassad<br />
|jpkana={{tt|ミラクルヨクバ|Mirakuru Yokuba}}<br />
|jptrans=Miracle Yokuba<br />
|overworld=NewFassadOverworld.png<br />
|twosprite=yes<br />
|imagetab1=Normal sprite<br />
|image1=Miracle Fassad.png<br />
|imagetab2=Horns broken off<br />
|image2=NewFassad.png<br />
|imagedesc1=Normal sprite in [[Mother 3]]<br />
|imagedesc2=Sprite with horns broken off in [[Mother 3]]<br />
|size=Miracle Fassad<br />
|HP=5489<br />
|PP=382<br />
|offense=164<br />
|defense=140<br />
|IQ=58<br />
|speed=54<br />
|fire=50<br />
|freeze=60<br />
|thunder=80<br />
|bomb=100<br />
|freezable=100<br />
|flammable=100<br />
|paralysis=0<br />
|crying=40<br />
|brainshock=0<br />
|hypnosis=0<br />
|poison=0<br />
|staples=0<br />
|exp=28636<br />
|money=1540<br />
|song=Hustle for Pride<br />
|location=[[New Pork City]] sewers<br />
}}<br />
'''Miracle Fassad''' is a boss in [[Chapter 8]] of [[Mother 3]]. The most dangerous form of [[Fassad]] and upgraded since his appearance as [[New Fassad]], Miracle Fassad is capable of using a variety of PSI attacks after having his heart fill with hatred, such as [[PK Starstorm]]. He is fought after talking to [[Leder]] in the sewers below [[New Pork City]].<br />
<br />
==[[Battle Memory]] description==<br />
"''Miraculously enough, Fassad has attained an even more powerful form. He may look funny, but he means serious business.''"<br />
<br />
{{M3Enemies}}<br />
{{stub-enemy}}</div>TheLonechallengerhttps://wikibound.info/w/index.php?title=Magic_Snail&diff=25221Magic Snail2014-01-22T13:49:31Z<p>TheLonechallenger: Just expanded on the descriptions.</p>
<hr />
<div>{{Enemy infobox/M1<br />
|enname=Magic Snail<br />
|jpkana={{tt|マジカスネイル|Majika Suneiru}}<br />
|jptrans=Magic Snail<br />
|image=MagicSnail.gif<br />
|size=Magic Snail<br />
|HP=50<br />
|PP=0<br />
|offense=20<br />
|defense=90<br />
|fight=20<br />
|force=18<br />
|speed=18<br />
|strength=40<br />
|wisdom=18<br />
|exp=42<br />
|money=28<br />
|itemdrop=no<br />
|location=[[Magicant]]<br />
}}<br />
The '''Magic Snail''' is an enemy in {{vg|Mother}} found in Magicant with very high defence compared to the rest of the creatures in Magicant.<br />
<br />
==In-game description==<br />
"''Its shell is unbelievably hard.''"<br />
<br />
{{M1Enemies}}<br />
{{stub-enemy}}</div>TheLonechallenger