Status


 * ''This article is about the character statistics. For status problems, see Status ailments.

A list of statistics in the Mother series.

Experience
Experience determines the current level a character is at.

HP
HP (short for Hit Point) is a character's health. When HP reaches 0, a character will become unconscious. In EarthBound and Mother 3, it is represented by a rolling counter, and if a character takes enough damage to lower their HP to 0, they will not become unconscious until it reaches zero. If the battle is finished before the counter reaches zero, the character's HP will remain at whatever number it was when the battle was completed.

PP
PP (short for Psychic Point) determines a character's ability to use PSI. While it uses a similar rolling counter to HP, the counter on PP has no effect on gameplay. If a battle is finished while it is still rolling, it continues to count down.

Offense
Offense determines how much damage a character will do with a physical attack.

Defense
Defense determines how much damage will be taken when receiving an attack.

Guts
Guts determines the chance of getting a hit, and protects characters from receiving mortal damage occasionally by stopping the HP counter at one point.

IQ
IQ determines the amount of damage a PSI attack deals. In EarthBound, a large amount of items that can be obtained are broken, rendering them useless. Jeff can repair these objects when resting at a hotel or a similar location, and the types of items he can repair depend on how high this statistic is.

Speed
Speed determines the turn order in battles, as well as the rate of dodging an enemy attack in Mother 3.

Luck
Luck raises chances of dodging an attack. In EarthBound, using a Lucky sandwich will restore a varying amount to HP and PP depending on this statistic.

Vitality/Strength
Vitality and Strength raise the amount of HP gain on level up. Vitality also decreases the chance of status ailments on the character.

Fight
Fight is only present in Mother. It lowers the chance of an enemy getting a hit, while raising the chance of the character getting one.

Force
Force is only present in Mother. It raises the amount of PP gain on level up. It also decreases the chance of status ailments on the character.

Kindness
Kindness is an unused statistic in Mother 3. It is unknown what it was originally intended to be used for, but can be seen increasing if a character levels up passed 99. However, this can not be seen without cheating.

Memo description
"This is one of the most important things for us humans, so let's be kind to others. If your "Kindness" goes up, something good is bound to happen."