Super Smash Bros. Melee

Super Smash Bros. Melee is the second game in the Super Smash Bros. series and was released for the Nintendo GameCube. It features 21 characters, with many being unlocked through different ways. It also features various game modes, including multiplayer mode.

Characters
Like its predecessor, Super Smash Bros., Melee features Ness, the main character of EarthBound. Unlike the last game in which he was an unlockable character, Ness is now available from the start.

Lucas was actually going to replace Ness in Melee, but this didn't happen.
 * Ness
 * Mario
 * Dr. Mario
 * Luigi
 * Peach
 * Bowser
 * Yoshi
 * Donkey Kong
 * Kirby
 * Fox
 * Falco
 * Link
 * Young Link
 * Zelda/Sheik
 * Ganondorf
 * Samus
 * Captain Falcon
 * Ice Climbers
 * Pikachu
 * Pichu
 * Mewtwo
 * Jigglypuff
 * Roy
 * Marth
 * Mr. Game & Watch

Game modes
Super Smash Bros. Melee is probably best known for its multiplayer mode, which allows players to fight each other using various famous Nintendo characters. This includes several variable settings and configurations, such as item selections, timed battles, stock battles, team battles, and more. Other settings include various special rules, such as Super Sudden Death mode, which starts all players off at 300% damage, making it extremely easy to KO opponents. Players can even set up elimination-style tournaments with up to 64 participants.

The game also has several single-player options. In Classic Mode, the player makes their way through a series of battles and trophy-collecting mini-games. The final match is a fight between the player and Master Hand; skilled players may also encounter Crazy Hand during the fight. Adventure Mode sends the player through a series of specific challenges on various worlds, each of which is associated with another playable character. For example, Samus Aran, the main character of the Metroid series, will be found in Brinstar; in another match, the player must fight three copies of Ness in Onett. At the end of Adventure Mode is a showdown with Bowser; if the rest of Adventure Mode was cleared quickly enough, Bowser transforms into Giga Bowser for one last battle. The last single-player option in Melee is the All-Star Mode, where the player must battle each of the 25 playable characters in a row. Later matches will pit the player against more than one opponent at a time, and the final match always features the player against 25 Mr. Game and Watches.

Other game modes exist as well. In Training Mode, the player can fight any other character like in multiplayer mode. However, they have far greater control over the battle; for example, they can force items to spawn, decide on the speed of the battle, choose their opponent's tactics, and more. Multi-Man Melee tests players' endurance by pitting them against neverending streams of generic Wire-Frame enemies. The Home Run Stadium allows players to try to hit a Sandbag as far as possible, usually with the help of a Home Run Bat. Finally, Target Smash times players while they attempt to break a series of ten targets scattered throughout a character-specific level.

Reception
Super Smash Bros. Melee has gotten relatively high scores from many gaming websites, getting an 8.9/10 on GameSpot, which praised the game for keeping many of the previous game elements but managing to be a game of its own. It was criticized for the Zelda stage in Adventure mode and over-responsive controls, however.