User talk:BB Gang Zombie

Good work so far!
Thanks for all your help lately! A couple of minor notes:
 * 1) If you mark a page as a stub, be sure to specify what kind. See here for some of the variants.
 * 2) Be sure to bold the title of the article where it appears in the very beginning.
 * 3) Look for appropriate navigation templates to include, like M3Enemies.

Looking forward to more good stuff from you! Miles ( talk)  19:17, 10 May 2011 (MDT)
 * In response to your question about your enemy template usage, I'd say it might be a browser thing. What browser do you use?
 * Also, you don't need to include the "Template:" part when you use it: you can use instead of  .  Miles ( talk)   11:44, 11 May 2011 (MDT)

I use Chrome, and it usually doesn't do anything like this. Thanks for the tip, by the way, it's nice to know these things ^^; Multus 11:47, 11 May 2011 (MDT)
 * I don't know much about Chrome; it could be related to that, but I doubt it. Are you copying the format right off of here?
 * And no problem! It's good to have an active, interested and knowledgeable newcomer to our (admittedly small) editing team! Miles ( talk)   11:49, 11 May 2011 (MDT)

Yeah, and it has the space between them when I have it in the editor, but when I submit it just poofs... lol
 * No idea then. :| Try a different browser would be my guess; I have found no issues with Firefox or IE.
 * And it's generally unnecessary to link from one article to another multiple times within a paragraph. Usually only the first instance of something is linked. Miles ( talk)   12:01, 11 May 2011 (MDT)
 * Strange-- I use Chrome, and everything seems to be fine. Do you have a screenshot? 12:41, 11 May 2011 (MDT)

No but next time I edit an enemy table I can make one if you want.

Multus 12:50, 11 May 2011 (MDT)
 * Random theory: Try going into your preferences, under the Editing tab, and turning off using the editing toolbar. Miles ( talk)   13:25, 11 May 2011 (MDT)
 * The editing toolbar does screw up many, many things, especially when copy/pasting stuff. I'd recommend disabling it, because that seems to be the problem. 13:39, 11 May 2011 (MDT)

One more minor note: stub templates always go at the bottom of the page, below any other navigation templates. Miles ( talk)  13:52, 11 May 2011 (MDT) Oops, that was a mistake I made when copying it. Learning something new every day; heh. Ill be more careful when I proofread it next time :P Multus 13:55, 11 May 2011 (MDT)

"EarthBound" is preferred to "Earthbound" - capital B. Keep up the great work! Miles ( talk)  22:34, 21 May 2011 (MDT)

Hey, When you get a chance....
Hey when you get a chance, can you check out something i have been working on in my sandbox. Thank you, Tacopill 09:17, 22 May 2011 (MDT),
 * That will help me out actually, I like that. A big list is a better list in my opinion. Right now I'm mainly working on the Mother 3 item lists, since we have the pictures for them now. Multus 12:01, 22 May 2011 (MDT)
 * Sounds good. I am thinking we could use that on somekind of project page.... hm....
 * Also, thank you for helping out. Tacopill 12:17, 22 May 2011 (MDT).

Enemy pages
We've got 23 EarthBound enemies and 40 Mother 3 enemies left to make. I bet we can take 'em out in one fell swoop today. You up for it? Miles ( talk)  14:38, 29 May 2011 (MDT)
 * Always! Multus 14:40, 29 May 2011 (MDT)

The "Doll" and "Gang Zombie"
Through some minor(AKA confusing as heck) hacking to the enemy tables in the Mother ROM, I have the stats for the two unused Pillow and Pippi Zombie enemies from the game... and did manage to encounter them in game. (Albeit with the palette of a Rat.) (Go into Ninten's basement and input 29(For the Pippi thing) or 41(For the pillow) at slot 0x02CFB2 in the ROM map.  So my question is... they share names with Doll and Gang Zombie respectively. How would I go about naming these?: EDIT: I might as well have the stat tables ready for when this is decided. Also, I NEVER thought I'd say this... but EarthBound zero has more glitch enemies than Pokemon Red/Blue!! I even fought an 'M block. No joke. Multus 21:22, 4 June 2011 (MDT)
 * Maybe "Doll (unused enemy)" and "Lamp (unused enemy)"? That's really neat that EB0 has so many glitch enemies, though! (More than Pokemon Gen I? Wow. That's... that's saying a lot.) 21:52, 4 June 2011 (MDT)
 * Yeah the glitch enemies aren't too special, though. They don't have that neat little item duplicating glitch. ;3 I checked all possible enemies. The really glitched ones often start the battle sleeping, stuck, turned to stone, et-cetera. Oh, and nearly every enemy has a duplicate with a messed up sprite and different stats, but the same name, and is usually stored directly next to the real one in the ROM. Neat, huh? Multus 22:06, 4 June 2011 (MDT)

its vs. it's
This will eternally bother me otherwise, sorry. Miles ( talk)  14:10, 4 July 2011 (EDT)
 * its - possessive form, for example, "The Men's Room Sign has PK Starstorm as its primary attack."
 * it's - contraction of "it is" or similar, for example, "It's the only enemy after the Barrier Trio and Miracle Fassad to use PK Starstorm."

Please please follow the examples I'm setting for how to format the attack boxes. Good examples are ones up to Fourside, e.g. Mr. Carpainter. I'm trying to be really picky about standardization on these. Miles ( talk)  14:33, 14 July 2011 (EDT)
 * Eep, was taking them from PK Hack. Sorry :P Multus 14:35, 14 July 2011 (EDT)
 * Hey, the content was fine. Just the formatting was different. Thanks.  Miles ( talk)   14:43, 14 July 2011 (EDT)

Move animations
Just curious to see how you do these! Like, do you record it and convert it to a gif, or something else? :O 03:41, 18 July 2011 (EDT)
 * First I slow the game down to about 25%,(For the Mother 3 ones) or 12%(For the Mother 1 ones) Using FCEUX's and VBA's screenshot button, I make .PNGs, convert to .gif using Paint.net, and then animate using Microsoft GIF Animator.(It's all free, what can I say?) I usually end up with about 13-18 frames for PSI moves, but with things like Teleport I had to be creative. It reuses some frames to save time :P Multus 03:56, 18 July 2011 (EDT)
 * EDIT- Also note for the Mother 3 ones, VBA's print screen has you name each file as soon as you hit the screenshot button, so make sure you're quick when getting each frame or you'll have to redo it :P Multus 03:59, 18 July 2011 (EDT)