Teleport

Teleport is a PSI technique, introduced in EarthBound Beginnings. It allows the user and their party to teleport to any locations they have previously visited.

In EarthBound Beginnings
A psychic baby in Youngtown teaches Ninten and Ana this technique when they talk to it via Telepathy. This technique can not be used while Eve is in the party. It can, however, be used inside buildings and caves, and because of this, many players use this technique to avoid enemies. Because of the change from tile based to pixel based movement, teleporting in a straight line covers more distance and can be more cumbersome to pull off in Mother 1+2.
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In EarthBound


Ness is taught Teleport α after he meets Talah Rama in the monkey caves of Dusty Dunes Desert by a monkey. He later learns Teleport β after defeating his nightmare in, and obtaining the powers of the Eight Sanctuaries.
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If Ness or any of his party members hit something while the technique is in progress, teleportation will be halted and they will need to try again in a larger area. The main advantage Teleport β has over Teleport α is that it requires less overworld space to perform. In EarthBound, Teleport can not be used inside caves or buildings.