WikiBound talk:Community portal

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Some consistency-related things
There are just a couple of instances where I'd like to know what would be overall more preferred. First of all, I'm wondering how the pronunciation of the Japanese should be implemented on the pages, as the jptranslation section of the infoboxes obviously are for translation of the names rather than how their Japanese ones are pronounced (I've mainly been using the tt template as for now, though I'd just like to be sure about this, as it wouldn't really be that neat if I ended up adding it to a couple of hundred pages, just to later have to change them again :V).

Then som more minor things that have been sorta subconsciously bothering me. When it comes to character sprites and the like, should their shadows be kept when adding the sprite to the wiki, or be omitted? I've noticed that it's pretty mixed when it comes to this; all of the M3 enemy sprites do for example not have shadows due to the Starmen.net guide having omitted them, while all of the EB ones have. Also, I'm assuming that the size of the sprites preferably would correspond with their in-game appearance, one pixel there equals one pixel here, that is?

And lastly, something ridiculously minor. Should the in-game descriptions for the items and enemies have quotation marks added to them or not? It's pretty even there when it comes to how it has been applied thus far, so I'd like to know whether I should idealize killing them or adding them. =B

That'd be all from nitpicky me. Sun Braid signing out. Sun Braid 21:02, 3 July 2011 (EDT)
 * Transliteration of Japanese doesn't sound like a bad idea, actually. Though since everything's in hiragana and katakana, which is pretty simple to just use a chart to read it... reading from a tooltip is much easier for someone who doesn't know Japanese and is curious, though. TT-ifying them sounds like the best way to go for this.
 * As far as sprites go, I think with shadow and their usual size (not 2x or anything) is the best way to go. Though sometimes stuff looks better without the shadow (like I took off the shadow on the Arrow Lizard) eehhh, still- nothing doesn't have a shadow ingame afaik, so that's the way it's supposed to look.
 * And then for quotation marks, I'd keep them, since it adds clarification that it's a description from the game... 21:47, 3 July 2011 (EDT)

Shops and stuff
For places with a lot of shops, I was thinking I could have a picture of the shop owner or something off to the side... somewhere. It might look nicer, IMO. Multus 17:47, 16 July 2011 (EDT)
 * Yeah, a better shop table needs to be made pretty badly, heh. I was thinking of making one like the shop menu (for each respective game)... though I like the idea of having the shop owner sprite there somewhere, it clarifies things a lot for places like department stores and Burglin Park. 00:03, 17 July 2011 (EDT)
 * Here's what I came up with for Mother 1... *I* like it, at least. It can be used side-by-side with itself for things like department stores also, if need be. Multus 18:26, 27 December 2011 (EST)

Or, if we want to have it standard to the other item lists, there's this. (It's not as crazy complicated as the item list, I PROMISE.) Multus 12:36, 21 January 2012 (EST)


 * Ah, I really like that. Although, I feel like the shopkeeper sprite should be elsewhere, but I can't quite think of where else it would go. Maybe in the top left corner instead of the top right? :? 13:19, 21 January 2012 (EST)
 * Thanks, MORE item lists for me to fill in ;). Yeah, I agree that the shopkeeper should go in the upper left. Otherwise, this should work really well. AquaAzure 14:05, 21 January 2012 (EST)
 * How bout now? I'm so glad this won't be as much of a pain to implement as the item lists, though. They're just crazy. :P Multus 11:58, 22 January 2012 (EST)

Catchall template?
Would it be possible to have a color selectable infobox-like template with no specific usage and a few optional rows? It could work out nicely for something that doesn't fit well with any specific template... Multus 23:13, 17 July 2011 (EDT)
 * I imported Template:Infobox from SmashWiki a while ago for that very reason, though it's kinda a mess to use. Miles ( talk)   10:38, 18 July 2011 (EDT)
 * Yeah. I think I might take some time a little bit later to make a rounded one similar to the ones we use for locations and enemies, if nobody minds I mean. Multus 13:44, 18 July 2011 (EDT)
 * If you guys think it is appropriate and are interested, we can grab the template system i used on Lylat Wiki and perfected on Wikirby. Tacopill 02:44, 6 August 2011 (EDT).

Dwindling activity
Hello! I am posting here to notify you all that lurk recent changes that I have not abandoned ship! I've been bogged down by drawing and sewing projects and haven't been able to work on the wiki at all. Rest assured, though, I'm still checking this place multiple times every day. However, I do have my priorities, and sadly art comes before editing time. I will have to think of something for you guys to work on-- since everyone always seems to focus on creating new pages instead of expanding the current ones. There's only so much for one to create about three games, after all.

There's always high points of activity and low points of activity, I guess? 19:42, 3 August 2011 (EDT)
 * Visiting my dad's, so I really don't have time for the wiki 'til school starts again. Don't worry we're not dead yet. Multus 22:22, 3 August 2011 (EDT)
 * Unfortunately, I won't be able to edit the wiki much this next month or so. School finals and such are fogging up my schedule and making life difficult. Going to help where I can, though. Multus 20:17, 11 April 2012 (EDT)

Merchandise stub?
A stub tag for this should probably be made sometime soon, considering we're getting the manga articles and such up. Multus 23:39, 20 August 2011 (EDT)
 * Template:Stub-reallife should cover those, imo. Miles ( talk)   00:40, 21 August 2011 (EDT)

Simple question--
Would it be okay for location/character/enemy infoboxes if I put the Japkana and Japtrans as optional to make it look nicer until it's set up correctly? In my opinion, the way we have it now looks somewhat awkward and off-putting. It would look basically identical to this, much prettier, IMO. Multus 02:51, 4 November 2011 (EDT)
 * Also, would it be OK if I made something like Template:HP, Template:MP, etc. for easier linking the Status and Status ailment page? Especially for status ailments--linking to the correct game is sometimes difficult the way we have it now, so something like Template:Crying EB and Template:Crying M3 etc. Multus 02:58, 4 November 2011 (EDT)
 * Yeah, that sounds fine. Go for it. 12:16, 4 November 2011 (EDT)
 * OK, thanks. Don't have time to finish the infobox ones, so they'll have to wait, the {{if: blah blah blah doesn't like to cooperate all the time... Multus 15:25, 4 November 2011 (EDT)

Equippable Item Template
I'm working on the List of equippable items in Mother 3, but the generic item list template isn't quite right for it. Does this require a new template, or can the current one be tweaked to work for this without messing it up for non-equippable items? I'm thinking that the "Additional effects" column should be made thinner, making room for a "Usable by" column with character sprites like what was done here...It's clear that I have a lot to learn about template-making. AquaAzure 14:53, 14 January 2012 (EST)
 * List of equippable items in Mother 3 should be a disambiguation page, a-la List of equippable items in Mother. The additional effects column is rename-able if you want to go that route, though, when we get to that. Multus 15:09, 14 January 2012 (EST)
 * Okay, but what about equippable items that also have additional effects (e.g. Knit Sweater, Flame Pendant)? Wouldn't they need that extra column? AquaAzure 15:25, 14 January 2012 (EST)
 * Honestly, I don't think a "Usable by" column is needed. What I think we should do is something like Bandana, (hasn't been adapted to the new system) where we list exceptions, rather than listing off all characters that can use it. Multus 15:31, 14 January 2012 (EST)

So, what's up with the infoboxes?
Did some random page checking and noticed that all pages with an infobox now look more or less like this. It appears that way in IE, Chrome and FF, so I doubt that it's browser-related. Did I just miss out on the feng shuiing of the layout, or is it a genuine error? Sun Braid (talk) 18:14, 6 May 2012 (EDT)
 * Error. I think Tacopill accidentally bumped something during his recent tweaks. Miles ( talk)   18:57, 6 May 2012 (EDT)

About the spam
Disabling new page creation by new users looks like it'll be the best we can do for now. There's only so much updating the blacklist can do, and we won't be able to investigate a new spam filter for account creation for a while. :T But I suppose it's better than nothing. Man, do I feel really bad that this place has been just falling apart lately, though. Templates are still sort of broken and all that's left in the recent changes is an edit or two and deleting/blocking spambots. Kind of depressing. 13:28, 1 June 2012 (EDT)
 * Let's not let it get us down. We have a bunch of things we can still work on in spite of the spam and template issues. That to-do list won't finish itself! Miles ( talk)   17:12, 1 June 2012 (EDT)
 * Of course it won't bring us down~! Honestly, we don't get that many editors, so I don't think a new page block would effect much. As long as we can confirm a user, I think that's the best way. Oh, and I should be less dead starting next week since school's out, so I can get to work, too. Until then, o/ Multus (talk) 01:36, 4 June 2012 (EDT)

Can we resolve these already?
What's wrong with the infoboxes? Why isn't the spam filter functioning? If we want this place presentable, we need to figure those issues out, ASAP. Miles ( talk)  00:06, 11 August 2012 (EDT)
 * My fault. My weekdays have become hectic. I have received an idea from a fellow webmaster and will try it out now. Tacopill (talk) 12:13, 11 August 2012 (EDT)
 * Template:Character infobox and Template:PSI infobox are laid out differently than the other infoboxes (roundy template rather than roundy class); anyone know how to fix them? I think the rest of the infobox style ones have been fixed. The same issue persists for other templates, like the stub ones.  Miles ( talk)   18:53, 11 August 2012 (EDT)
 * and  should help fix them. Tacopill (talk) 19:04, 11 August 2012 (EDT)
 * Okay, I think all the templates should be fixed. If any are still broken, they should be reported. Miles ( talk)   22:51, 11 August 2012 (EDT)
 * Sounds good. Thank you for all your help and work. Tacopill (talk) 23:08, 11 August 2012 (EDT).

Tacopill, I think account creation needs to stay off until we fix the spam filter. Ugh. Miles ( talk)  17:35, 16 August 2012 (EDT)
 * Alright. I will switch it back off. Tacopill (talk) 21:11, 16 August 2012 (EDT)

About Mother 1
I was working on some enemy articles a few months ago, using my then-current playthrough experience to expand the articles (e.g. Nancy uses an HP-to-1 spell; Dust Balls, of all things, explode), and stopped at the Mook before all my changes were reverted. I'm starting again with the Dragon. Anyways, I found a resource that lists the enemy's actions, and from what I've seen so far on my EB Zero playthrough, it seems fairly accurate. This is the link to it: Hopefully, this will speed up the expansion of the Mother 1 enemy articles. Opinionated (talk) 00:22, 23 April 2013 (UTC)
 * Wow, that's a great find! Thanks! We can get going on that any time, then. Miles ( talk)   01:53, 23 April 2013 (UTC)