Super Smash Bros. Melee

Super Smash Bros. Melee is the second game in the Super Smash Bros. series of games, released for the Nintendo GameCube. It features 21 characters, with many being unlocked through different ways. It also features various game modes, including multiplayer mode.

Characters
Like its predecessor, Super Smash Bros. Melee features Ness, the main character of EarthBound. However, unlike the last game, where he was an unlockable character, Ness is available from the start.
 * Ness
 * Mario
 * Bowser
 * Kirby
 * Peach
 * Fox
 * Donkey Kong
 * Link
 * Zelda/Shiek
 * Pikachu
 * Samus
 * Mewtwo
 * Jigglypuff
 * Mr. Game & Watch
 * Luigi
 * Ganondorf
 * Falco
 * Roy
 * Marth
 * Pichu
 * Dr. Mario

Game modes
Super Smash Bros. Melee allows players to go into multiplayer mode, where players can fight each other. Adventure Mode is another game mode, where the chosen character will go through several planets, each of them being where another playable character has been involved with. For example, Samus Aran, the main character of the Metroid series, will be found in Brinstar. Classic mode is also found. It involves the player fighting various other fighters. At the end of both modes is a fight between the player and Master Hand. On some occasions, Crazy Hand might join Master Hand. Training mode can be found. The player can induct a fight between it and any other character, like multiplayer mode. However, they can also make items appear whenever, and make the other character do various actions. Also able to be found is Multi-man melee, which area a bunch of endurance tests. One other mode is Home Run Stadium. Here, the player tries to fire a sandbag as far as possible. Target Smash is the final mode. In it, the player must destroy 10 targets before a certain time.

Reception
Super Smash Bros. Melee has gotten relatively high scores from many gaming websites, getting an 8.9/10 on GameSpot, which praised the game for keeping many of the previous game elements, but managing to be a game of its own. It was criticized for the Zelda stage in Adventure mode and over-responsive controls, however.