Thief Tools: Difference between revisions

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[[File:ThiefTools.png|thumb|The Thief Tools in Duster's key items.]]
[[File:ThiefTools.png|thumb|The Thief Tools in Duster's key items.]]
The '''thief tools''' are a set of technique items unique to [[Duster]] in [[Mother 3]].  All of them cause in-battle status effects on enemies, and several are comparable to [[PSI]] skills that Duster, a non-PSI user, cannot learn.
The '''Thief Tools''' are a set of technique items unique to [[Duster]] in [[Mother 3]].  All of them cause in-battle status effects on enemies, and several are comparable to [[PSI]] skills that Duster, a non-PSI user, cannot learn.


Duster first uses the Wall Staples in [[Chapter 1]] to assist [[Flint]] and [[Boney]] in ascending a steep cliff, and can also use them in battle at that point.  He acquires the remaining tools at the beginning of [[Chapter 2]], when [[Wess]] sends him to [[Osohe Castle]], and retains them for the remainder of the game.  As they are functionally key items, they take no inventory space and are not lost in [[Chapter 7]] after the [[Master Eddy]] fight.
Duster first uses the Wall Staples in [[Chapter 1]] to assist [[Flint]] and [[Boney]] in ascending a steep cliff, and can also use them in battle at that point.  He acquires the remaining tools at the beginning of [[Chapter 2]], when [[Wess]] sends him to [[Osohe Castle]], and retains them for the remainder of the game.  As they are functionally key items, they take no inventory space and are not lost in [[Chapter 7]] after the [[Master Eddy]] fight.

Revision as of 16:55, 14 July 2011

The Thief Tools in Duster's key items.

The Thief Tools are a set of technique items unique to Duster in Mother 3. All of them cause in-battle status effects on enemies, and several are comparable to PSI skills that Duster, a non-PSI user, cannot learn.

Duster first uses the Wall Staples in Chapter 1 to assist Flint and Boney in ascending a steep cliff, and can also use them in battle at that point. He acquires the remaining tools at the beginning of Chapter 2, when Wess sends him to Osohe Castle, and retains them for the remainder of the game. As they are functionally key items, they take no inventory space and are not lost in Chapter 7 after the Master Eddy fight.

The Siren Beetle's ability to turn around enemies is especially useful for players seeking to fully complete the Battle Memory.

  • WallStaples.png Wall Staples: Climbs up certain cliffs and walls, also can be used in battle to render an enemy immobile
  • SmokeBomb.png Smoke Bomb: In-battle only, makes one enemy cry uncontrollably
  • Hypno-Pendelum.png Hypno-Pendulum: In-battle only, puts one enemy to sleep (comparable to Hypnosis α)
  • StagBeetle.png Siren Beetle: In-battle only, makes one enemy turn around and make them waste one turn
  • ScaryMask.png Scary Mask: In-battle only, lowers one enemy's offense (comparable to Offense Down α)
  • TickleStick.png Tickle Stick: In-battle only, lowers one enemy's defense (comparable to Defense Down α)

Gallery

Gallery
Duster using the Wall Staples
Duster using the Wall Staples

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