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Lumine Hall

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Lumine Hall
ルミネホール Lumine Hall

Lumine Hall sanctuary.png
Lumine Hall as it appears in EarthBound.

Connected areas
Tenda Village
Lost Underworld

Lumine Hall is the seventh sanctuary location in EarthBound, found in a long tunnel that is connected to Tenda Village. It is guarded by Electro Specter.

Layout

The Lumine Hall dungeon is a long, maze-like cave. The cave consists of two levels and teaversing through it requires alternating through both levels. Progressing through the cave is done by climbing down the ladder accessed from going north at the fork from the entrance. The path makes a loop around to said ladder, then from there it will pass by a Talking rock as it goes south. It then turns west, then reach a ladder. Climbing up the ladder will lead to a hole dropping the player back into the lower level, then the path will go northeast to the ladder leading to Electro Specter.

Alternatively, past the ladder leading to the hole the path will turn northeast to another ladder, which leads straight to Electro Specter.

Role in EarthBound

With the Tendas now social, one opens the entrance to the Lumine Hall caves by moving the boulder from the entrance. Ness will meet a Talking rock who will inform him about the Talking rock in the Lost Underworld, as it is important for Ness to speak to it. Ness and his friends traverse through the caves to reach the Sanctuary Guardian of Lumine Hall, the Electro Specter. After emerging victorious, they drop into a hole leading outside to a set of hills with illuminating walls. Ness's thoughts will then be projected onto the walls:

"I'm Ness.... It's been a long road getting here... Soon, I'll be... Soon, I'll be... Soon, I'll be... What will happen to us? W... What's happening? My thoughts are being written out on the wall... or are they?"

Ness then sees a vision of his father holding him when he was a baby. Ness's Sound Stone records the Melody of Lumine Hall, then the team jump into the hole leading to the Lost Underworld.

Items

Item Location
  Bottle of DXwater Along the long path of the bottom level
  Cup of Lifenoodles In an enclosed area in the west of the top level, acceszed from climbing the west ladder in the long path of the bottom level
  Diadem of Kings From climbing down the westmost ladder on the top level, then up the following ladder in the bottom level, at the end of the path back on the top level
  IQ capsule On the bottom level near the ladder leading to the Diadem of Kings
  Luck capsule On the top level to the east, near the ladder leading to the long path on the bottom level
  Rock candy In a corner along the long path of the bottom level
  Rabbit's foot South of Electro Specter
  Spicy jerky On the bottom level from climbing down the ladder closest to Electro Specter
  Super bomb On the bottom level from climbing down the first ladder from the entrance


Enemies

Sprite Enemy name Notes
  Conducting Spirit 1/128 chance of dropping a Brain food lunch
  Fobby 4/128 chance of dropping a PSI caramel
  Hyper Spinning Robo 1/128 chance of dropping a Meteotite
  Uncontrollable Sphere Explodes upon defeat; 1/128 chance of dropping a Broken antenna
  Electro Specter Boss

Maps

Lumine Hall cave
 
The top level
 
The bottom level

Trivia

  • The Talking rock erroneously refers to Lumine Hall as "Lumine Hole".
  • Entering this sanctuary is one of two anti-cheating checks that EarthBound performs.
  • Lumine Hall can appear in the "rip" in the sky on the Magicant (stage) in the Super Smash Bros. series.


Your Sanctuary locations